Dissertations / Theses on the topic 'Avoidance algorithms'
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Zhang, Wenle. "Scalable deadlock avoidance algorithms for flexible manufacturing systems." Ohio : Ohio University, 2000. http://www.ohiolink.edu/etd/view.cgi?ohiou1179862449.
Full textChua, Kee Koon 1965. "Deadlock avoidance: Improved algorithms for centralized and distributed systems." Thesis, The University of Arizona, 1992. http://hdl.handle.net/10150/291335.
Full textLiu, Xintong. "Different techniques for congestion avoidance algorithms in bottleneck networks." Thesis, University of Ottawa (Canada), 2005. http://hdl.handle.net/10393/26961.
Full textRushall, David Aaron 1964. "Efficient heuristics for collision avoidance in three dimensions." Thesis, The University of Arizona, 1989. http://hdl.handle.net/10150/277041.
Full textConkur, Erdinc Sahin. "Real time path planning and obstacle avoidance algorithms for redundant manipulators." Thesis, University of Bristol, 1997. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.389131.
Full textPai, Arun S. "Development of deterministic collision-avoidance algorithms for routing automated guided vehicles /." Online version of thesis, 2008. http://hdl.handle.net/1850/7289.
Full textRingdahl, Ola. "Techniques and Algorithms for Autonomous Vehicles in Forest Environment." Licentiate thesis, Umeå : Department of Computing Science, Umeå University, 2007. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-1314.
Full textConrad, Jeremy (Jeremy A. ). "An educational tool to assist students in the evaluation of object avoidance algorithms." Thesis, Massachusetts Institute of Technology, 2006. http://hdl.handle.net/1721.1/36302.
Full textIncludes bibliographical references (p. 21).
Autonomous robots are becoming a part of everyday life. One difficulty in the creation of autonomous robots is having the robots avoid objects. In particular once one has chosen an algorithm difficulty arises in perfecting the parameters involved. Presented here is an implementation of an algorithm and an education support tool add-on to MOOS that allows the end user to quickly vary the parameters to test the performance of the system.
by Jeremy Conrad.
S.B.
Lee, Hua. "High-Precision Geolocation Algorithms for UAV and UUV Applications in Navigation and Collision Avoidance." International Foundation for Telemetering, 2008. http://hdl.handle.net/10150/606155.
Full textUUV homing and docking and UAV collision avoidance are two seemingly separate research topics for different applications. Upon close examination, these two are a pair of dual problems, with interesting correspondences and commonality. In this paper, we present the theoretical analysis, signal processing, and the field experiments of these two algorithms in UAV and UUV applications in homing and docking as well as collision avoidance.
Call, Brandon R. "Obstacle Avoidance for Small Unmanned Air Vehicles." Diss., CLICK HERE for online access, 2006. http://contentdm.lib.byu.edu/ETD/image/etd1556.pdf.
Full textEdwan, Talal A. "Improved algorithms for TCP congestion control." Thesis, Loughborough University, 2010. https://dspace.lboro.ac.uk/2134/7141.
Full textDutra, Teófilo Bezerra. "Gradient-Based Steering for Vision-Based Crowd Simulation Algorithms." reponame:Repositório Institucional da UFC, 2015. http://www.repositorio.ufc.br/handle/riufc/19859.
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Most recent crowd simulation algorithms equip agents with a synthetic vision component for steering. They offer promising perspectives by more realistically imitating the way humans navigate according to what they perceive of their environment. In this thesis, it is proposed a new perception/motion loop to steer agents along collision free trajectories that significantly improves the quality of vision-based crowd simulators. In contrast with previous solutions - which make agents avoid collisions in a purely reactive way - it is suggested exploring the full range of possible adaptations and to retain the locally optimal one. To this end, it is introduced a cost function, based on perceptual variables, which estimates an agent’s situation considering both the risks of future collision and a desired destination. It is then computed the partial derivatives of that function with respect to all possible motion adaptations. The agent adapts its motion to follow the steepest gradient. This thesis has thus two main contributions: the definition of a general purpose control scheme for steering synthetic vision-based agents; and the proposition of cost functions for evaluating the dangerousness of the current situation. Improvements are demonstrated in several cases.
Alguns dos algoritmos mais recentes para simulação de multidão equipam agentes com um sistema visual sintético para auxiliá-los em sua locomoção. Eles oferecem perspectivas promissoras ao imitarem de forma mais realista a forma como os humanos navegam de acordo com o que eles percebem do seu ambiente. Nesta tese, é proposto um novo laço de percepção/ação para dirigir agentes ao longo de trajetórias livres de colisões que melhoram significativamente a qualidade dos simuladores de multidão baseados em visão. Em contraste com abordagens anteriores - que fazem agentes evitarem colisões de maneira puramente reativa - é sugerida a exploração de toda gama de adaptações possíveis e a retenção da que for ótima localmente. Para isto, é introduzida uma função de custo, baseada em variáveis de percepção, que estima a situação atual do agente considerando tanto os riscos de futuras colisões como o destino desejado. São então computadas as derivadas parciais dessa função com respeito a todas adaptações de movimento possíveis. O agente adapta seu movimento de forma a seguir o gradiente descendente. Esta tese possui assim duas principais contribuições: a definição de um esquema de controle de propósito geral para a orientação de agentes baseados em visão sintética; e a proposição de funções de custo para avaliar o perigo da situação atual. As melhorias obtidas com o modelo são demonstradas em diversos casos.
Kivrikis, Andreas, and Johan Tjernström. "Development and Evaluation of Multiple Objects Collision Mitigation by Braking Algorithms." Thesis, Linköping University, Department of Electrical Engineering, 2004. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-2676.
Full textA CMbB system is a system that with the help of sensors in the front of a car detects when a collision in unavoidable. When a situation like that is detected, the brakes are activated. The decision of whether to activate the brakes or not is taken by a piece of software called a decision maker. This software continuously checks for routes that would avoid an object in front of the car and as long as a path is found nothing is done. Volvo has been investigating several different CMbB-systems, and the research done by Volvo has previously focused on decision makers that only consider one object in front of the car. By instead taking all present objects in consideration, it should be possible to detect an imminent collision earlier. Volvo has developed some prototypes but needed help evaluating their performance.
As part of this thesis a testing method was developed. The idea was to test as many cases as possible but as the objects’ possible states increase, the number of test cases quickly becomes huge. Different ways of removing irrelevant test cases were developed and when these ideas were realized in a test bench, it showed that about 98 % of the test cases could be removed.
The test results showed that there is clearly an advantage to consider many objects if the cost of increased complexity in the decision maker is not too big. However, the risk of false alarms is high with the current decision makers and several possible improvements have therefore been suggested.
Dutra, TeÃfilo Bezerra. "Gradient-Based Steering for Vision-Based Crowd Simulation Algorithms." Universidade Federal do CearÃ, 2015. http://www.teses.ufc.br/tde_busca/arquivo.php?codArquivo=14967.
Full textMost recent crowd simulation algorithms equip agents with a synthetic vision component for steering. They offer promising perspectives by more realistically imitating the way humans navigate according to what they perceive of their environment. In this thesis, it is proposed a new perception/motion loop to steer agents along collision free trajectories that significantly improves the quality of vision-based crowd simulators. In contrast with previous solutions - which make agents avoid collisions in a purely reactive way - it is suggested exploring the full range of possible adaptations and to retain the locally optimal one. To this end, it is introduced a cost function, based on perceptual variables, which estimates an agentâs situation considering both the risks of future collision and a desired destination. It is then computed the partial derivatives of that function with respect to all possible motion adaptations. The agent adapts its motion to follow the steepest gradient. This thesis has thus two main contributions: the definition of a general purpose control scheme for steering synthetic vision-based agents; and the proposition of cost functions for evaluating the dangerousness of the current situation. Improvements are demonstrated in several cases.
Alguns dos algoritmos mais recentes para simulaÃÃo de multidÃo equipam agentes com um sistema visual sintÃtico para auxiliÃ-los em sua locomoÃÃo. Eles oferecem perspectivas promissoras ao imitarem de forma mais realista a forma como os humanos navegam de acordo com o que eles percebem do seu ambiente. Nesta tese, Ã proposto um novo laÃo de percepÃÃo/aÃÃo para dirigir agentes ao longo de trajetÃrias livres de colisÃes que melhoram significativamente a qualidade dos simuladores de multidÃo baseados em visÃo. Em contraste com abordagens anteriores - que fazem agentes evitarem colisÃes de maneira puramente reativa - Ã sugerida a exploraÃÃo de toda gama de adaptaÃÃes possÃveis e a retenÃÃo da que for Ãtima localmente. Para isto, Ã introduzida uma funÃÃo de custo, baseada em variÃveis de percepÃÃo, que estima a situaÃÃo atual do agente considerando tanto os riscos de futuras colisÃes como o destino desejado. SÃo entÃo computadas as derivadas parciais dessa funÃÃo com respeito a todas adaptaÃÃes de movimento possÃveis. O agente adapta seu movimento de forma a seguir o gradiente descendente. Esta tese possui assim duas principais contribuiÃÃes: a definiÃÃo de um esquema de controle de propÃsito geral para a orientaÃÃo de agentes baseados em visÃo sintÃtica; e a proposiÃÃo de funÃÃes de custo para avaliar o perigo da situaÃÃo atual. As melhorias obtidas com o modelo sÃo demonstradas em diversos casos.
Wolinski, David. "Microscopic crowd simulation : evaluation and development of algorithms." Thesis, Rennes 1, 2016. http://www.theses.fr/2016REN1S036/document.
Full textWith the considerable attention crowd simulation has received, many algorithms have been and are being proposed. Yet, (1) there exists no standard scheme to evaluate the accuracy and flexibility of these algorithms, and (2) even the most recent algorithms produce noticeable simulation artifacts. Addressing the first issue, we propose a framework aiming to provide an objective and fair evaluation of the realism of crowd simulation algorithms. ''Objective'' here means the use of various metrics quantifying the similarity between simulations and ground-truth data acquired with real pedestrians. ''Fair'' here means the use of parameter estimation to automatically tune the tested algorithms to match the ground-truth data as closely as possible (with respect to the metrics), effectively allowing to compare algorithms at the best of their capability. We also explore how this process can increase a user's control on the simulation while reducing the amount of necessary intervention. Addressing the second issue, we propose a new collision-avoidance algorithm. Where current algorithms predict collisions by linearly extrapolating agents' trajectories, we better predict agents' future motions in a probabilistic, non-linear way, taking into account environment layout, agent's past trajectories and interactions with other obstacles among other cues. Resulting simulations do away with common artifacts such as: slowdowns and visually erroneous agent agglutinations, unnatural oscillation motions, or exaggerated/last-minute/false-positive avoidance manoeuvres. In a third contribution, we also explore how evaluation and parameter estimation can be used as part of wider systems. First, we apply it to insect simulation, taking care of local insect behavior. After completing it at the intermediate and global levels, the resulting data-driven system is able to correctly simulate insect swarms. Second, we apply our work to pedestrian tracking, constructing a ''meta-algorithm'', more accurately computing motion priors for a particle-filter-based tracker, outperforming existing systems
Edmonds, Kendy Elizabeth. "Demonstrating an Equivalent Level of Safety for sUAS in Shielded Environments." Thesis, Virginia Tech, 2021. http://hdl.handle.net/10919/103964.
Full textMaster of Science
With the development of small unmanned aircraft system (sUAS) technologies have come many practical and regulatory challenges, especially in low altitude airspaces. At lower altitudes, manned aircraft are likely to be operating at lower velocities and restricting standards require UASs to maneuver against aircraft that may not present a significant risk of collision. The excessive avoidance maneuvering can cause the successful execution of even simple operations such as package delivery or survey operations to become difficult. The strict requirements have the potential to specifically inhibit sUAS beyond visual line-of-sight commercial operations, which are of great interest to the industry. This thesis describes a method for demonstrating an equivalent level of safety of small UAS operations when utilizing avoidance algorithms that leverage obstacle and terrain awareness. The purpose of this research is to demonstrate that by remaining close to obstacles, which pose a hazard to other aircraft, an unmanned aircraft can lower the risk of a mid-air collision and to demonstrate an equivalent level of safety for operations using a reduced safety metrics.
Bridgeman, M. "Algorithms for on-line measurement of harmonic damping and avoidance of harmonic resonances due to power factor capacitor switching in distribution systems." Thesis, Staffordshire University, 2003. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.272760.
Full textSchwienbacher, Markus [Verfasser], Heinz [Akademischer Betreuer] Ulbrich, and Carlo L. [Akademischer Betreuer] Bottasso. "Efficient Algorithms for Biped Robots - Simulation, Collision Avoidance and Angular Momentum Tracking / Markus Schwienbacher. Gutachter: Heinz Ulbrich ; Carlo L. Bottasso. Betreuer: Heinz Ulbrich." München : Universitätsbibliothek der TU München, 2014. http://d-nb.info/1055040285/34.
Full textLedet, Jeffrey H. "Simulation and Performance Evaluation of Algorithms for Unmanned Aircraft Conflict Detection and Resolution." ScholarWorks@UNO, 2016. http://scholarworks.uno.edu/td/2168.
Full textAbas, Ashardi B. "Non-intrusive driver drowsiness detection system." Thesis, University of Bradford, 2011. http://hdl.handle.net/10454/5521.
Full textAlam, Sameer Information Technology & Electrical Engineering Australian Defence Force Academy UNSW. "Evolving complexity towards risk : a massive scenario generation approach for evaluating advanced air traffic management concepts." Awarded by:University of New South Wales - Australian Defence Force Academy, 2008. http://handle.unsw.edu.au/1959.4/38966.
Full textCowley, Edwe Gerrit. "Kinodynamic planning for a fixed-wing aircraft in dynamic, cluttered environments : a local planning method using implicitly-defined motion primitives." Thesis, Stellenbosch : Stellenbosch University, 2013. http://hdl.handle.net/10019.1/80077.
Full textENGLISH ABSTRACT: In order to navigate dynamic, cluttered environments safely, fully autonomous Unmanned Aerial Vehicles (UAVs) are required to plan conflict-free trajectories between two states in position-time space efficiently and reliably. Kinodynamic planning for vehicles with non-holonomic dynamic constraints is an NP-hard problem which is usually addressed using sampling-based, probabilistically complete motion planning algorithms. These algorithms are often applied in conjunction with a finite set of simple geometric motion primitives which encapsulate the dynamic constraints of the vehicle. This ensures that composite trajectories generated by the planning algorithm adhere to the vehicle dynamics. For many vehicles, accurate tracking of position-based trajectories is a non-trivial problem which demands complicated control techniques with high energy requirements. In an effort to reduce control complexity and thus also energy consumption, a generic Local Planning Method (LPM), able to plan trajectories based on implicitly-defined motion primitives, is developed in this project. This allows the planning algorithm to construct trajectories which are based on simulated results of vehicle motion under the control of a rudimentary auto-pilot, as opposed to a more complicated position-tracking system. The LPM abstracts motion primitives in such a way that it may theoretically be made applicable to various vehicles and control systems through simple substitution of the motion primitive set. The LPM, which is based on a variation of the Levenberg-Marquardt Algorithm (LMA), is integrated into a well-known Probabilistic Roadmap (PRM) kinodynamic planning algorithm which is known to work well in dynamic and cluttered environments. The complete motion planning algorithm is tested thoroughly in various simulated environments, using a vehicle model and controllers which have been previously verified against a real UAV during practical flight tests.
AFRIKAANSE OPSOMMING: Ten einde dinamiese, voorwerpryke omgewings veilig te navigeer, word daar vereis dat volledig-outonome onbemande lugvoertuie konflikvrye trajekte tussen twee posisie-tydtoestande doeltreffend en betroubaar kan beplan. Kinodinamiese beplanning is ’n NPmoeilike probleem wat gewoonlik deur middel van probabilisties-volledige beplanningsalgoritmes aangespreek word . Hierdie algoritmes word dikwels in kombinasie met ’n eindige stel eenvoudige geometriese maneuvers, wat die dinamiese beperkings van die voertuig omvat, ingespan. Sodanig word daar verseker dat trajekte wat deur die beplaningsalgoritme saamgestel is aan die dinamiese beperkings van die voertuig voldoen. Vir baie voertuie, is die akkurate volging van posisie-gebaseerde trajekte ’n nie-triviale probleem wat die gebruik van ingewikkelde, energie-intensiewe beheertegnieke vereis. In ’n poging om beheer-kompleksiteit, en dus energie-verbruik, te verminder, word ’n generiese plaaslike-beplanner voorgestel. Hierdie algoritme stel die groter kinodinamiese beplanner in staat daartoe om trajekte saam te stel wat op empiriese waarnemings van voertuig-trajekte gebaseer is. ’n Eenvoudige beheerstelsel kan dus gebruik word, in teenstelling met die meer ingewikkelde padvolgingsbeheerders wat benodig word om eenvoudige geometriese trajekte akkuraat te volg. Die plaaslike-beplanner abstraeer maneuvers in so ’n mate dat dit teoreties op verskeie voertuie en beheerstelsels van toepassing gemaak kan word deur eenvoudig die maneuver-stel te vervang. Die plaaslike-beplanner, wat afgelei is van die Levenberg-Marquardt-Algoritme (LMA), word in ’n welbekende “Probabilistic Roadmap” (PRM) kinodinamiese-beplanningsalgoritme geïntegreer. Dit word algemeen aanvaar dat die PRM effektief werk in dinamiese, voorwerpryke omgewings. Die volledige beplanningsalgoritme word deeglik in verskeie, gesimuleerde omgewings getoets op ’n voertuig-model en -beheerders wat voorheen vir akkuraatheid teenoor ’n werklike voertuig gekontroleer is tydens praktiese vlugtoetse.
Durusu, Deniz. "Camera Controlled Pick And Place Application With Puma 760 Robot." Master's thesis, METU, 2005. http://etd.lib.metu.edu.tr/upload/2/12606759/index.pdf.
Full textJalel, Sawssen. "Optimisation de la navigation robotique." Phd thesis, Toulouse, INPT, 2016. http://oatao.univ-toulouse.fr/17515/1/Jalel.pdf.
Full textGuo, Yixuan. "Hexapod Gait Planning and Obstacle Avoidance Algorithm." University of Toledo / OhioLINK, 2016. http://rave.ohiolink.edu/etdc/view?acc_num=toledo1461868607.
Full textNaik, Ankur. "Arc Path Collision Avoidance Algorithm for Autonomous Ground Vehicles." Thesis, Virginia Tech, 2005. http://hdl.handle.net/10919/30969.
Full textMaster of Science
Yucel, Gizem. "A Reactionary Obstacle Avoidance Algorithm For Autonomous Vehicles." Master's thesis, METU, 2012. http://etd.lib.metu.edu.tr/upload/12614480/index.pdf.
Full textChafye, Nemri. "A collision avoidance algorithm for a cylindrical robot manipulator /." Thesis, McGill University, 1988. http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=61719.
Full textDoe, Julien Albert. "Sensor Fusion Algorithm for Airborne Autonomous Vehicle Collision Avoidance Applications." DigitalCommons@CalPoly, 2018. https://digitalcommons.calpoly.edu/theses/2004.
Full textDoerzaph, Zachary R. "Development of a Threat Assessment Algorithm for Intersection Collision Avoidance Systems." Diss., Virginia Tech, 2007. http://hdl.handle.net/10919/30013.
Full textPh. D.
Gonzalez-Carrascosa, Partida Ricardo. "Optimizing manoeuvres for long collision avoidance active system of a car." Thesis, Högskolan i Skövde, Institutionen för teknik och samhälle, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-8502.
Full textCherrak, Omar. "Séparation aveugle de mélanges linéaires de sources : application à la surveillance maritime." Thesis, Toulon, 2016. http://www.theses.fr/2016TOUL0008/document.
Full textThis PHD thesis concerns the spatial automatic identification system dedicated to marine surveillance by satellite. Thissystem covers a larger area than the traditional system corresponding to several satellite cells. In such a system, there arerisks of collision of the messages sent by vessels located in different cells and received at the antenna of the samesatellite. We present different approaches to address the considered problem. They are not always based on the sameassumptions regarding the received signals and are not all applied in the same contexts (they depend on the number ofused sensors, semi-supervised mode with use of training sequences and a priori information versus blind mode, problemswith synchronization of signals, etc.). Firstly, we develop several approaches for the source separation/de-collision in theover-determined case (more sensors than messages) using joint matrix decomposition algorithms combined withdetectors of particular time-frequency (delay-Doppler frequency) points to build matrix sets to be joint (block) or zero(block) diagonalized. Concerning joint matrix decomposition algorithms, four new joint block-diagonalization algorithms(with optimal step-size) are introduced based respectively on conjugate gradient, preconditioned conjugate gradient,Levenberg-Marquardt and Quasi-Newton optimization schemes. Secondly, a new problem called non-unitary joint zeroblockdiagonalization is introduced. It encompasses the classical joint zero diagonalization problem. It involves thechoice of a well-chosen cost function and the calculation of quantities such as the complex gradient matrix and thecomplex Hessian matrices. We have therefore proposed three new algorithms (and their optimal step-size version) basedrespectively on conjugate gradient, preconditioned conjugate gradient and Levenberg-Marquardt optimization schemes.Finally, we suggest other approaches based on multi-user joint detection techniques in an underdetermined context wherewe have only one sensor receiving simultaneously several signals. First, we have developed an approach by deflationbased on a successive interferences cancelation technique. Then, we have proposed a second method based on the jointmaximum likelihood sequence estimator which is a variant of the VITERBI algorithm
Toku, Hadi Alper. "A New Feedback-based Contention Avoidance Algorithm For Optical Burst Switching Networks." Master's thesis, METU, 2008. http://etd.lib.metu.edu.tr/upload/12610165/index.pdf.
Full textcontention avoidance can be achieved efficiently. The performance analysis of the proposed algorithm is presented through network simulation results provided by OMNET++ simulation environment. The simulation results show that the proposed contention avoidance technique significantly reduces the burst loss probability as compared to networks without any contention avoidance techniques.
Balan, Lucian Bone Gary M. "Real-time 3D collision avoidance algorithm for safe human and robot coexistence." *McMaster only, 2006.
Find full textAvnaïm, Francis. "Placement et déplacement de formes rigides ou articulées." Besançon, 1989. http://www.theses.fr/1989BESA2018.
Full textWoolley, Eileen K. "Implementation and evaluation of a collision-avoidance navigational algorithm on a mobile robot." Full text, Acrobat Reader required, 1998. http://viva.lib.virginia.edu/etd/theses/woolley98.pdf.
Full textViquez, Rojas Oscar Alberto. "Evaluation of an acoustic detection algorithm for reactive collision avoidance in underwater applications." Thesis, Massachusetts Institute of Technology, 2013. http://hdl.handle.net/1721.1/83753.
Full textCataloged from PDF version of thesis.
Includes bibliographical references (page 33).
This thesis sought to evaluate a vehicle detection algorithm based on a passive acoustic sensor, intended for autonomous collision avoidance in Unmanned Underwater Vehicles. By placing a hydrophone at a safe distance from a dock, it was possible to record the acoustic signature generated by a small motor boat as it navigated towards, and then away from the sensor. The time-varying sound intensity was estimated by Root Mean Square of the sound amplitude in discrete samples. The time-derivative of the sound intensity was then used to estimate the time to arrival, or collision, of the acoustic source. The algorithm was found to provide a good estimate of the time to collision, with a small standard deviation for the projected collision time, when the acoustic source was moving at approximately constant speed, providing validation of the model at the proof-of-concept level.
by Oscar Alberto Viquez Rojas.
S.B.
Andrianirina, Heriniaina Philibert. "PF-OBS: A proportionally fair congestion avoidance algorithm for Optical Burst Switching networks." Thesis, University of Ottawa (Canada), 2008. http://hdl.handle.net/10393/27953.
Full textLee, Jaehwan. "Hardware/Software Deadlock Avoidance for Multiprocessor Multiresource System-on-a-Chip." Diss., Also available online, Georgia Institute of Technology, 2004:, 2004. http://etd.gatech.edu/theses/available/etd-11222004-083429/unrestricted/lee%5Fjaehwan%5F200412%5Fphd.pdf.
Full textHetrick, Shannon. "Examination of Driver Lane Change Behavior and the Potential Effectiveness of Warning Onset Rules for Lane Change or "Side" Crash Avoidance Systems." Thesis, Virginia Tech, 1997. http://hdl.handle.net/10919/36654.
Full textMaster of Science
Tong, Peter, and mail@petertong com. "Application of Genetic Algorithm to a Forced Landing Manoeuvre on Transfer of Training Analysis." RMIT University. Aerospace, Mechanical and Manufacturing Engineering, 2007. http://adt.lib.rmit.edu.au/adt/public/adt-VIT20080528.114140.
Full textWallace, Shane Alan. "DEVELOPMENT OF A SMALL AND INEXPENSIVE TERRAIN AVOIDANCE SYSTEM FOR AN UNMANNED AERIAL VEHICLE VIA POTENTIAL FUNCTION GUIDANCE ALGORITHM." DigitalCommons@CalPoly, 2010. https://digitalcommons.calpoly.edu/theses/380.
Full textMcLaughlin, Shane Brendan. "Analytic Assessment of Collision Avoidance Systems and Driver Dynamic Performance in Rear-End Crashes and Near-Crashes." Diss., Virginia Tech, 2007. http://hdl.handle.net/10919/29561.
Full textPh. D.
Calliess, Jan-Peter. "Conservative decision-making and inference in uncertain dynamical systems." Thesis, University of Oxford, 2014. http://ora.ox.ac.uk/objects/uuid:b7206c3a-8d76-4454-a258-ea1e5bd1c63e.
Full textSafeea, Mohammad. "Des robots manipulateurs collaboratifs sûrs." Thesis, Paris, HESAM, 2020. http://www.theses.fr/2020HESAE036.
Full textCollaborative industrial manipulators are ushering a new era in flexible manufacturing, where robots and humans are allowed to coexist and work side by side. However, various challenges still persist in achieving full human robot collaboration on the factory floor. In this thesis two main challenges - safety and collaboration - for achieving that goal are addressed. On safety, the thesis presents a real-time collision avoidance method which allows the robot to adjust the offline generated paths of the industrial task in real-time for avoiding collisions with humans nearby. In addition, the thesis presented a new method for performing the reactive collision avoidance motion using second order Newton method which offers various advantages over the traditional methods in the literature. On collaboration, the thesis presents the precision hand-guiding as an alternative to the teach-pendant for performing precise positioning operations of the robot’s end-effector in a simple and intuitive manner. The thesis also presents new contributions into the mathematical formulation of robot dynamics, including a recursive algorithm for calculating the mass matrix of serially linked robots with a minimal second order cost, and a recursive algorithm for calculating Christoffel symbols efficiently. All the presented algorithms are validated either in simulation or in a real-world scenario
Stevens, Thomas F. "A LiDAR Based Semi-Autonomous Collision Avoidance System and the Development of a Hardware-in-the-Loop Simulator to Aid in Algorithm Development and Human Studies." DigitalCommons@CalPoly, 2015. https://digitalcommons.calpoly.edu/theses/1521.
Full textDicheva, Svetlana. "Planification de mission pour un système de lancement aéroporté autonome." Phd thesis, Université d'Evry-Val d'Essonne, 2012. http://tel.archives-ouvertes.fr/tel-00878784.
Full textAbell, Stephen W. "Parallel acceleration of deadlock detection and avoidance algorithms on GPUs." Thesis, 2013. http://hdl.handle.net/1805/3653.
Full textCurrent mainstream computing systems have become increasingly complex. Most of which have Central Processing Units (CPUs) that invoke multiple threads for their computing tasks. The growing issue with these systems is resource contention and with resource contention comes the risk of encountering a deadlock status in the system. Various software and hardware approaches exist that implement deadlock detection/avoidance techniques; however, they lack either the speed or problem size capability needed for real-time systems. The research conducted for this thesis aims to resolve issues present in past approaches by converging the two platforms (software and hardware) by means of the Graphics Processing Unit (GPU). Presented in this thesis are two GPU-based deadlock detection algorithms and one GPU-based deadlock avoidance algorithm. These GPU-based algorithms are: (i) GPU-OSDDA: A GPU-based Single Unit Resource Deadlock Detection Algorithm, (ii) GPU-LMDDA: A GPU-based Multi-Unit Resource Deadlock Detection Algorithm, and (iii) GPU-PBA: A GPU-based Deadlock Avoidance Algorithm. Both GPU-OSDDA and GPU-LMDDA utilize the Resource Allocation Graph (RAG) to represent resource allocation status in the system. However, the RAG is represented using integer-length bit-vectors. The advantages brought forth by this approach are plenty: (i) less memory required for algorithm matrices, (ii) 32 computations performed per instruction (in most cases), and (iii) allows our algorithms to handle large numbers of processes and resources. The deadlock detection algorithms also require minimal interaction with the CPU by implementing matrix storage and algorithm computations on the GPU, thus providing an interactive service type of behavior. As a result of this approach, both algorithms were able to achieve speedups over two orders of magnitude higher than their serial CPU implementations (3.17-317.42x for GPU-OSDDA and 37.17-812.50x for GPU-LMDDA). Lastly, GPU-PBA is the first parallel deadlock avoidance algorithm implemented on the GPU. While it does not achieve two orders of magnitude speedup over its CPU implementation, it does provide a platform for future deadlock avoidance research for the GPU.
wang, Ji-shiu, and 王基旭. "Application of multisensor fusion algorithms in collision avoidance of mobile robots." Thesis, 2009. http://ndltd.ncl.edu.tw/handle/94281980797508607606.
Full text國立雲林科技大學
電機工程系碩士班
97
The thesis develops an intelligent mobile robot system that has uniform interface. The control unit of these detection modules is HOLTEK microchip. The mobile robot system contains many modules, and uses the ultrasonic sensor module and infrared sensor module to avoid obstacle, and uses electronic compass and inclinometer module to detect posture. The master module communicates with main controller of the mobile robot via RS232 interface. Mobile robots can execute obstacle, and tracking, and wall following on the unknown environment using ultrasonic sensors and infrared sensors, and cooperate with electronic compass module to build environment map on the unknown environment.
Chiu, Ji-Feng, and 邱基峰. "Preemption Avoidance and Traffic Prediction Algorithms for DiffServ-aware Traffic Engineering." Thesis, 2003. http://ndltd.ncl.edu.tw/handle/95989932858209237108.
Full text國立成功大學
電機工程學系碩博士班
91
The DiffServ-aware traffic engineering incorporates two ideas: DiffServ and traffic engineering. The DiffServ improves the network scalability through aggregating a large number of traffic flows into a set of traffic classes. The traffic engineering primarily deals with constraint-based routing that routing tables are now built not only on the topology basis but also on the basis of resource availability and QoS requirements. Obviously, the traffic engineering requires a resource management mechanism at each network node to reserve resources for satisfying flow QoS requirements, and to flood network information with resource availability. Designing a resource management scheme for supporting the DiffServ-aware traffic engineering framework is what we focus on in this thesis. Resource management is, in fact, the key to achieve the end-to-end quantitative QoS guarantees and the optimization utilization of transmission resources. These drive us to the topic about how to manage resource to meet QoS requirements efficiently. The question resolves itself into the following two points for the DiffServ-aware traffic engineering in a MPLS network. It comprises of LSPs (Label Switching Paths) preemption and capacity allocation. We first point out the automatical setting of QoS parameters to allocate LSP capacity and how to avoid the preemption to achieve QoS guarantees and then discuss the distributing of traffic to achieve load balancing in this thesis.