Journal articles on the topic 'Augmented Reality'
Create a spot-on reference in APA, MLA, Chicago, Harvard, and other styles
Consult the top 50 journal articles for your research on the topic 'Augmented Reality.'
Next to every source in the list of references, there is an 'Add to bibliography' button. Press on it, and we will generate automatically the bibliographic reference to the chosen work in the citation style you need: APA, MLA, Harvard, Chicago, Vancouver, etc.
You can also download the full text of the academic publication as pdf and read online its abstract whenever available in the metadata.
Browse journal articles on a wide variety of disciplines and organise your bibliography correctly.
Feriyadi, Nur. "The Augmented Reality 3D Object Augmented Reality." KOPERTIP : Jurnal Ilmiah Manajemen Informatika dan Komputer 2, no. 2 (2018): 76–83. http://dx.doi.org/10.32485/kopertip.v2i2.46.
Full textStrehovec, Janez. "Augmented Reality, Augmented Perception." Glimpse 3, no. 1 (2001): 73–78. http://dx.doi.org/10.5840/glimpse20013114.
Full textLing, Haibin. "Augmented Reality in Reality." IEEE MultiMedia 24, no. 3 (2017): 10–15. http://dx.doi.org/10.1109/mmul.2017.3051517.
Full textCardoso, Ava Linda. "Augmented Reality." International Journal of Engineering and Management Sciences 4, no. 3 (September 9, 2019): 1–9. http://dx.doi.org/10.21791/ijems.2019.3.1.
Full textPandya, Aniket. "AUGMENTED REALITY." INTERNATIONAL JOURNAL OF RESEARCH IN ADVANCE ENGINEERING 1, no. 1 (January 27, 2015): 10. http://dx.doi.org/10.26472/ijrae.v1i1.8.
Full textO’Reilly, M. K., P. J. Heagerty, L. S. Gold, D. F. Kallmes, and J. G. Jarvik. "Augmented Reality." American Journal of Neuroradiology 41, no. 8 (July 16, 2020): E67—E68. http://dx.doi.org/10.3174/ajnr.a6587.
Full textLensing, Philipp. "Augmented Reality." MedienWirtschaft 11, no. 2 (2014): 38–41. http://dx.doi.org/10.15358/1613-0669-2014-2-38.
Full textSalinas Martínez, Norma Patricia, Carlos Hernández-Nieto, Eliud Quintero, Xavier Sánchez, and Eduardo González-Mendívil. "AUGMENTED REALITY." Ergodesign & HCI 4, no. 1 (June 30, 2016): 49. http://dx.doi.org/10.22570/ergodesignhci.v4i1.60.
Full textKumar, Mr K. Sarath. "Augmented Reality." International Journal for Research in Applied Science and Engineering Technology 7, no. 3 (March 31, 2019): 2508–15. http://dx.doi.org/10.22214/ijraset.2019.3460.
Full textCerf, Vinton G. "Augmented reality." Communications of the ACM 57, no. 9 (September 2014): 7. http://dx.doi.org/10.1145/2656433.
Full textKoll-Schretzenmayr, Martina, and Simona Casaulta-Meyer. "Augmented Reality." disP - The Planning Review 52, no. 3 (July 2, 2016): 2–5. http://dx.doi.org/10.1080/02513625.2016.1235863.
Full textHockly, Nicky. "Augmented reality." ELT Journal 73, no. 3 (June 11, 2019): 328–34. http://dx.doi.org/10.1093/elt/ccz020.
Full textElvins, T. Todd. "Augmented reality." ACM SIGGRAPH Computer Graphics 32, no. 1 (February 1998): 11–13. http://dx.doi.org/10.1145/279389.279411.
Full textWoodwark, John. "Augmented reality." Computer-Aided Design 25, no. 8 (August 1993): 466–67. http://dx.doi.org/10.1016/0010-4485(93)90077-2.
Full textMujumdar, Omkar. "Augmented Reality." International Journal for Research in Applied Science and Engineering Technology 10, no. 12 (December 31, 2022): 487–95. http://dx.doi.org/10.22214/ijraset.2022.47902.
Full textPramono, Anang, and Irfanda Faishal Huda. "Perancangan Game Edukasi Pengenalan Hewan 3D Berbasis Android dengan Augmented Reality untuk Anak Usia Dini." NUCLEUS 5, no. 1 (May 15, 2024): 1–15. http://dx.doi.org/10.37010/nuc.v5i1.1477.
Full textPramono, Anang, and Irfanda Faishal Huda. "Perancangan Game Edukasi Pengenalan Hewan 3D Berbasis Android dengan Augmented Reality untuk Anak Usia Dini." NUCLEUS 4, no. 2 (November 15, 2023): 121–35. http://dx.doi.org/10.37010/nuc.v4i2.1477.
Full textTan, Chin-Tong, Gi-Hyun Hwang, and Dae-Ki Kang. "Game Transformation from Non-Augmented Reality to Augmented Reality." Journal of information and communication convergence engineering 9, no. 5 (October 31, 2011): 619–23. http://dx.doi.org/10.6109/jicce.2011.9.5.619.
Full textGrubert, Jens, Tobias Langlotz, Stefanie Zollmann, and Holger Regenbrecht. "Towards Pervasive Augmented Reality: Context-Awareness in Augmented Reality." IEEE Transactions on Visualization and Computer Graphics 23, no. 6 (June 1, 2017): 1706–24. http://dx.doi.org/10.1109/tvcg.2016.2543720.
Full textKnoll, Matthias, and Stefan Stieglitz. "Augmented Reality und Virtual Reality." HMD Praxis der Wirtschaftsinformatik 59, no. 1 (February 2022): 1–5. http://dx.doi.org/10.1365/s40702-022-00841-4.
Full textCowling, Michael, Theresa Jean Tanenbaum, James Birt, and Karen Tanenbaum. "Augmenting reality for augmented reality." Interactions 24, no. 1 (December 22, 2016): 42–45. http://dx.doi.org/10.1145/3019008.
Full textEdwards, C. "Better than reality? [augmented reality]." Engineering & Technology 8, no. 4 (May 1, 2013): 28–31. http://dx.doi.org/10.1049/et.2013.0402.
Full textRaajan, N. R., S. Suganya, M. V. Priya, Sruthi V. Ramanan, S. Janani, N. S. Sarada Nandini, R. Hemanand, and S. Gayathri. "Augmented Reality Based Virtual Reality." Procedia Engineering 38 (2012): 1559–65. http://dx.doi.org/10.1016/j.proeng.2012.06.191.
Full textDauitbayeva, A. O., A. A. Myrzamuratova, and A. B. Bexeitova. "INTERACTIVE VISUALIZATION TECHNOLOGY IN AUGMENTED REALITY." Bulletin of the Korkyt Ata Kyzylorda University 58, no. 3 (2021): 137–42. http://dx.doi.org/10.52081/bkaku.2021.v58.i3.080.
Full textImmanuel, Frans, and Aris Puji Widodo. "Pengembangan Aplikasi Photobooth Berbasis Augmented Reality." JURNAL MASYARAKAT INFORMATIKA 11, no. 1 (June 2, 2020): 22–34. http://dx.doi.org/10.14710/jmasif.11.1.31451.
Full textPoonam Singh, Poonam Singh, and Dr Mrinalini Pandey. "Augmented Reality: Enabling Creativity in Advertising." International Journal of Scientific Research 2, no. 12 (June 1, 2012): 336–37. http://dx.doi.org/10.15373/22778179/dec2013/103.
Full textJha, Pratibha, and Sapna Yadav. "Virtual and Augmented Reality: An Overview." International Journal of Trend in Scientific Research and Development Volume-3, Issue-3 (April 30, 2019): 1393–97. http://dx.doi.org/10.31142/ijtsrd23351.
Full textKıyıcı, Mubin. "AUGMENTED REALITY FROM TURKISH RESEARCHERS’ PERSPECTIVES." Malaysian Online Journal of Educational Technology 6, no. 4 (October 1, 2018): 1–12. http://dx.doi.org/10.17220/mojet.2018.04.001.
Full textKumar, Ankur. "Augmented RealityAugmented Reality." International Journal for Research in Applied Science and Engineering Technology 9, no. VII (July 31, 2021): 3510–22. http://dx.doi.org/10.22214/ijraset.2021.37098.
Full textFarid Kamal Heikal, Abdul Rahman. "Augmented Reality Technologies." International Journal of Artificial Intelligence and Emerging Technology 4, no. 1 (June 1, 2021): 17–39. http://dx.doi.org/10.21608/ijaiet.2021.187259.
Full textJacquemin, Christian, Rami Ajaj, Sylvain Le Beux, Christophe d’Alessandro, Markus Noisternig, Brian F. G. Katz, and Bertrand Planes. "Organ Augmented Reality." International Journal of Creative Interfaces and Computer Graphics 1, no. 2 (July 2010): 51–66. http://dx.doi.org/10.4018/jcicg.2010070105.
Full textS, Dhanasekar. "Augmented Reality Gaming." International Journal for Research in Applied Science and Engineering Technology 7, no. 3 (March 31, 2019): 1358–60. http://dx.doi.org/10.22214/ijraset.2019.3246.
Full textOskiper, Taragay, Mikhail Sizintsev, Vlad Branzoi, Supun Samarasekera, and Rakesh Kumar. "Augmented Reality Binoculars." IEEE Transactions on Visualization and Computer Graphics 21, no. 5 (May 1, 2015): 611–23. http://dx.doi.org/10.1109/tvcg.2015.2408612.
Full textLanglotz, Tobias, Jens Grubert, and Raphael Grasset. "Augmented reality browsers." Communications of the ACM 56, no. 11 (November 2013): 34–36. http://dx.doi.org/10.1145/2527190.
Full textLitts, Breanne K., and Whitney E. Lewis. "Mobile Augmented Reality." GetMobile: Mobile Computing and Communications 22, no. 3 (January 17, 2019): 5–9. http://dx.doi.org/10.1145/3308755.3308757.
Full textSingh, Mona, and Munindar P. Singh. "Augmented Reality Interfaces." IEEE Internet Computing 17, no. 6 (November 2013): 66–70. http://dx.doi.org/10.1109/mic.2013.107.
Full textRopelato, Sandro, Marino Menozzi, Dominique Michel, and Michael Siegrist. "Augmented Reality Microsurgery." Simulation in Healthcare: The Journal of the Society for Simulation in Healthcare 15, no. 2 (April 2020): 122–27. http://dx.doi.org/10.1097/sih.0000000000000413.
Full textKoubek, Tomáš, David Procházka, and Jiří Šťastný. "Augmented reality services." Acta Universitatis Agriculturae et Silviculturae Mendelianae Brunensis 61, no. 7 (2013): 2337–42. http://dx.doi.org/10.11118/actaun201361072337.
Full textKroeker, Kirk L. "Mainstreaming augmented reality." Communications of the ACM 53, no. 7 (July 2010): 19–21. http://dx.doi.org/10.1145/1785414.1785422.
Full textWither, Jason, Yun-Ta Tsai, and Ronald Azuma. "Indirect augmented reality." Computers & Graphics 35, no. 4 (August 2011): 810–22. http://dx.doi.org/10.1016/j.cag.2011.04.010.
Full textPetersen, Nils, and Didier Stricker. "Cognitive Augmented Reality." Computers & Graphics 53 (December 2015): 82–91. http://dx.doi.org/10.1016/j.cag.2015.08.009.
Full textBloxham, J. "Augmented Reality Learning." ITNOW 56, no. 3 (August 14, 2014): 44–45. http://dx.doi.org/10.1093/itnow/bwu078.
Full textZaqout, Ihab, Samar Elhissi, Aya Jarour, and Heba Elowini. "Augmented Piano Reality." International Journal of Hybrid Information Technology 8, no. 10 (October 31, 2015): 141–52. http://dx.doi.org/10.14257/ijhit.2015.8.10.13.
Full textBillinghurst, Mark, and Hirokazu Kato. "Collaborative augmented reality." Communications of the ACM 45, no. 7 (July 2002): 64–70. http://dx.doi.org/10.1145/514236.514265.
Full textQiu, Hang, Fawad Ahmad, Fan Bai, Marco Gruteser, and Ramesh Govindan. "Augmented Vehicular Reality." GetMobile: Mobile Computing and Communications 22, no. 4 (May 2, 2019): 30–34. http://dx.doi.org/10.1145/3325867.3325880.
Full textStevens, Renée. "Social Augmented Reality." Frameless 1, no. 1 (December 15, 2019): 45–46. http://dx.doi.org/10.14448/frameless.01.012.
Full textMendoza-Ramírez, Carlos E., Juan C. Tudon-Martinez, Luis C. Félix-Herrán, Jorge de J. Lozoya-Santos, and Adriana Vargas-Martínez. "Augmented Reality: Survey." Applied Sciences 13, no. 18 (September 20, 2023): 10491. http://dx.doi.org/10.3390/app131810491.
Full textLeiber, Daria, Lukas Tanz, and Gunther Reinhart. "Augmented Reality in der Montagetechnik/Augmented Reality in assembly technology." wt Werkstattstechnik online 111, no. 03 (2021): 130–35. http://dx.doi.org/10.37544/1436-4980-2021-03-38.
Full textWong, Kevin, Siti Salmi Jamali, and Mohd Fairuz Shiratuddin. "A Review of Augmented Reality and Mobile-Augmented Reality Technology." International Journal of Learning in Higher Education 20, no. 2 (2014): 37–54. http://dx.doi.org/10.18848/1447-9494/cgp/v20i02/48690.
Full textPuspitarin, Anita, and Desi Marlena. "STUDI LITERATUR PENERAPAN AUGMENTED REALITY PADA PENDIDIKAN." J-Simbol: Jurnal Magister Pendidikan Bahasa dan Sastra Indonesia 10, no. 2 (2022): 108–13. http://dx.doi.org/10.23960/j-simbol/v10i2.2022.09.
Full text