Journal articles on the topic 'Augmented reality – Social aspects'
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Stevens, Renée. "Social Augmented Reality." Frameless 1, no. 1 (December 15, 2019): 45–46. http://dx.doi.org/10.14448/frameless.01.012.
Full textFalomo Bernarduzzi, Lidia, Ester Maria Bernardi, Alberto Ferrari, Maria Carla Garbarino, and Andrea Vai. "Augmented Reality Application for Handheld Devices." Science & Education 30, no. 3 (March 18, 2021): 755–73. http://dx.doi.org/10.1007/s11191-021-00197-z.
Full textFranco, Mara, and Luis Mota. "Reopening for Business Post-COVID-19: Augmented Reality as a Strategy for Attracting Visitors to a Tourist Destination." European Journal of Tourism, Hospitality and Recreation 11, no. 1 (December 1, 2021): 54–65. http://dx.doi.org/10.2478/ejthr-2021-0006.
Full textKolesnichenko, Milana, and Olga Burova. "Social aspects of innovation management in digital sector." SHS Web of Conferences 116 (2021): 00045. http://dx.doi.org/10.1051/shsconf/202111600045.
Full textDagan, Ella, Ana María Cárdenas Gasca, Ava Robinson, Anwar Noriega, Yu Jiang Tham, Rajan Vaish, and Andrés Monroy-Hernández. "Project IRL: Playful Co-Located Interactions with Mobile Augmented Reality." Proceedings of the ACM on Human-Computer Interaction 6, CSCW1 (March 30, 2022): 1–27. http://dx.doi.org/10.1145/3512909.
Full textLegman, Ioan –. David, and Manuela Rozalia Gabor. "Augmented Reality technology - a sustainable element for Industry 4.0." Acta Marisiensis. Seria Oeconomica 14, no. 2 (February 1, 2020): 9–18. http://dx.doi.org/10.2478/amso-2020-0008.
Full textNeo, Han Foon, Chuan Chin Teo, and Quan Fong Yeo. "Augmented reality emotion recognition for autism spectrum disorder children." F1000Research 10 (November 30, 2021): 1217. http://dx.doi.org/10.12688/f1000research.73522.1.
Full textde Souza e Silva, Adriana. "Pokémon Go as an HRG: Mobility, sociability, and surveillance in hybrid spaces." Mobile Media & Communication 5, no. 1 (November 28, 2016): 20–23. http://dx.doi.org/10.1177/2050157916676232.
Full textBörsting, Ingo, Markus Heikamp, Marc Hesenius, Wilhelm Koop, and Volker Gruhn. "Software Engineering for Augmented Reality - A Research Agenda." Proceedings of the ACM on Human-Computer Interaction 6, EICS (June 14, 2022): 1–34. http://dx.doi.org/10.1145/3532205.
Full textAluri, Ajay. "Mobile augmented reality (MAR) game as a travel guide: insights from Pokémon GO." Journal of Hospitality and Tourism Technology 8, no. 1 (March 13, 2017): 55–72. http://dx.doi.org/10.1108/jhtt-12-2016-0087.
Full textMohanty, Priyakrushna, Azizul Hassan, and Erdogan Ekis. "Augmented reality for relaunching tourism post-COVID-19: socially distant, virtually connected." Worldwide Hospitality and Tourism Themes 12, no. 6 (December 2, 2020): 753–60. http://dx.doi.org/10.1108/whatt-07-2020-0073.
Full textSaracchini, Rafael, Carlos Catalina-Ortega, and Luca Bordoni. "A mobile augmented reality assistive technology for the elderly." Comunicar 23, no. 45 (July 1, 2015): 65–74. http://dx.doi.org/10.3916/c45-2015-07.
Full textHanefarezan Asbulah, Lily, Muhammad Afiq Hilmi Mhd Deris, Nur Afiqah Athirah Mohd Rushdi, and Musab Sahrim. "KNOWLEDGE READINESS TO USE AUGMENTED REALITY IN TEACHING ARABIC AMONG PRIMARY SCHOOL TEACHERS IN MALAYSIA." International Journal of Advanced Research 10, no. 09 (September 30, 2022): 528–35. http://dx.doi.org/10.21474/ijar01/15386.
Full textHan, Dai-In Danny, Sílvia Gabriela Abreu e Silva, Kay Schröder, Frans Melissen, and Mata Haggis-Burridge. "Designing Immersive Sustainable Food Experiences in Augmented Reality: A Consumer Participatory Co-Creation Approach." Foods 11, no. 22 (November 15, 2022): 3646. http://dx.doi.org/10.3390/foods11223646.
Full textHerskovitz, Jaylin, Yi Fei Cheng, Anhong Guo, Alanson P. Sample, and Michael Nebeling. "XSpace: an augmented reality toolkit for enabling spatially-aware distributed collaboration." Proceedings of the ACM on Human-Computer Interaction 6, ISS (November 14, 2022): 277–302. http://dx.doi.org/10.1145/3567721.
Full textLytvynova, Svitlana, and Nataliia Soroko. "GYMNASIUM STUDENTS READINESS TO THE AUGMENTED REALITY USING IN THE EDUCATIONAL PROCESS." Scientific Bulletin of Uzhhorod University. Series: «Pedagogy. Social Work», no. 1(50) (May 31, 2022): 158–64. http://dx.doi.org/10.24144/2524-0609.2022.50.158-164.
Full textBidarra, José, Meagan Rothschild, Kurt Squire, and Mauro Figueiredo. "The AIDLET Model." International Journal of Web-Based Learning and Teaching Technologies 8, no. 4 (October 2013): 50–71. http://dx.doi.org/10.4018/ijwltt.2013100104.
Full textKurniawan, Bayu, Rajendra Prasad Shrestha, I. Komang Astina, Nur Hadi, Listyo Yudha Irawan, Elya Kurniawati, and Agung Wiradimadja. "Developing a Virtual Nature Laboratory of Faculty Social Science (LAV-FIS) to Assists Field-Based Learning during Pandemic: A Need Analysis Review." International Journal of Interactive Mobile Technologies (iJIM) 16, no. 07 (April 5, 2022): 22–37. http://dx.doi.org/10.3991/ijim.v16i07.28481.
Full textMJ, Akhildev, Albin Saj Chalissery, Maritta Stephen, and Deepa Devassy. "Fusion Reality." International Journal of Innovative Science and Research Technology 5, no. 6 (July 12, 2020): 1278–90. http://dx.doi.org/10.38124/ijisrt20jun1127.
Full textKühne, Olaf, and Dennis Edler. "Georg Simmel Goes Virtual: From ‘Philosophy of Landscape’ to the Possibilities of Virtual Reality in Landscape Research." Societies 12, no. 5 (August 28, 2022): 122. http://dx.doi.org/10.3390/soc12050122.
Full textMakris, Dimitrios, and Maria Moira. "Augmented Entanglement of Narrative Chronotopes and Urban Territories." AM Journal of Art and Media Studies, no. 20 (October 15, 2019): 87. http://dx.doi.org/10.25038/am.v0i20.335.
Full textAzevedo, Sandro Tôrres de. "PUBLICIDADE, ENUNCIAÇÃO E REALIDADE AUMENTADA: desdobramentos da categoria de pessoa na era digital." Revista Observatório 2, no. 5 (December 25, 2016): 248. http://dx.doi.org/10.20873/uft.2447-4266.2016v2n5p248.
Full textKasianova, Nataliia, and Denys Miroshnykov. "Trends of Business Advertising Development in Social Networks." Modern Economics 26, no. 1 (June 20, 2021): 44–48. http://dx.doi.org/10.31521/modecon.v26(2021)-07.
Full textde Oliveira Faria, Nayara, Dina Kandil, and Joseph L. Gabbard. "Augmented reality head-up displays effect on drivers’ spatial knowledge acquisition." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 63, no. 1 (November 2019): 1486–87. http://dx.doi.org/10.1177/1071181319631287.
Full textGrandi, Fabio, Riccardo Karim Khamaisi, Margherita Peruzzini, Roberto Raffaeli, and Marcello Pellicciari. "A Reference Framework to Combine Model-Based Design and AR to Improve Social Sustainability." Sustainability 13, no. 4 (February 14, 2021): 2031. http://dx.doi.org/10.3390/su13042031.
Full textGerasimova, Irina A. "Digital Technologies: Reality and Centaurs of Imagination." Voprosy Filosofii, no. 10 (2021): 65–76. http://dx.doi.org/10.21146/0042-8744-2021-10-65-76.
Full textMurauer, Nela, and Nerina Pflanz. "A full shift field study to evaluate user- and process-oriented aspects of smart glasses in automotive order picking processes." Interaction Design and Architecture(s), no. 38 (September 10, 2018): 64–82. http://dx.doi.org/10.55612/s-5002-038-004.
Full textProtsenko, Valentyna M., and Anastasiia V. Protsenko. "Digital Marketing in the Development of Pharmaceutical Companies: The Current Aspects and Perspectives." Business Inform 11, no. 538 (2022): 277–83. http://dx.doi.org/10.32983/2222-4459-2022-11-277-283.
Full textUrwin, Jessica, and Catherine Flick. "AR games as a potential source of improved mental well being: Implications for self-help and individual support." Journal of Gaming & Virtual Worlds 11, no. 3 (October 1, 2019): 309–28. http://dx.doi.org/10.1386/jgvw.11.3.309_1.
Full textAmirulloh, M. F. N., and M. Mulqi. "Know More Metaverse as The Technology of The Future." International Journal of Research and Applied Technology 2, no. 1 (June 25, 2022): 174–77. http://dx.doi.org/10.34010/injuratech.v2i1.6915.
Full textAghayev, Firudin, Gulara Mammadova, and Rena Melikova. "Trends and prospects for IT education in Industry 4.0." Problems of Information Society 13, no. 1 (January 25, 2022): 97–103. http://dx.doi.org/10.25045/jpis.v13.i1.12.
Full textManushri S K, Santhiya J, Roobasri A E, Keshav Shanmukhanathan E, and Sanjai V. "Metaverse - The Future of Virtual World." international journal of engineering technology and management sciences 6, no. 5 (September 28, 2022): 779–83. http://dx.doi.org/10.46647/ijetms.2022.v06i05.121.
Full textAlauddin, Muhammad Syafiq, Ahmad Syukran Baharuddin, and Mohd Ifwat Mohd Ghazali. "The Modern and Digital Transformation of Oral Health Care: A Mini Review." Healthcare 9, no. 2 (January 25, 2021): 118. http://dx.doi.org/10.3390/healthcare9020118.
Full textAndrunyk, Vasyl, and Tetiana Shestakevych. "Information Technology Support of Education of Students With Autism: Aspects of Virtual Assistant Modeling." Vìsnik Nacìonalʹnogo unìversitetu "Lʹvìvsʹka polìtehnìka". Serìâ Ìnformacìjnì sistemi ta merežì 9 (June 10, 2021): 122–30. http://dx.doi.org/10.23939/sisn2021.09.122.
Full textManikowska, Ewa, Gil Pasternak, and Malin Thor Tureby. "Introduction." Culture Unbound 14, no. 2 (July 7, 2022): 1–10. http://dx.doi.org/10.3384/cu.4409.
Full textKabanda, Gabriel, Colletor Tendeukai Chipfumbu, and Tinashe Chingoriwo. "A Cybersecurity Model for a Roblox-based Metaverse Architecture Framework." British Journal of Multidisciplinary and Advanced Studies 3, no. 2 (December 5, 2022): 105–41. http://dx.doi.org/10.37745/bjmas.2022.0048.
Full textLee, Carman-Ka-Man, Lucas Lui, and Yung-Po Tsang. "Formulation and Prioritization of Sustainable New Product Design in Smart Glasses Development." Sustainability 13, no. 18 (September 15, 2021): 10323. http://dx.doi.org/10.3390/su131810323.
Full textZairis, Antonios, and George Zairis. "Digital Innovation: The Challenges of a Game-Changer." European Conference on Innovation and Entrepreneurship 17, no. 1 (September 7, 2022): 630–37. http://dx.doi.org/10.34190/ecie.17.1.774.
Full textShah, Ishwa, Chelsy Doshi, Mohil Patel, Sudeep Tanwar, Wei-Chiang Hong, and Ravi Sharma. "A Comprehensive Review of the Technological Solutions to Analyse the Effects of Pandemic Outbreak on Human Lives." Medicina 58, no. 2 (February 18, 2022): 311. http://dx.doi.org/10.3390/medicina58020311.
Full textKuzmenko, Andriy, and Anatoliy Kotsur. "Potential for Creating of Thematic 3D-content on the Basis of Historical and Museum Areas of the National Historical and Ethnographic Reserve «PereIaslav»." Ethnic History of European Nations, no. 66 (2022): 74–83. http://dx.doi.org/10.17721/2518-1270.2022.66.08.
Full textАлексеева, Ольга Вячеславовна, Наталья Викторовна Александрова, and Татьяна Петровна Скворцова. "DEVELOPMENT OF EDUCATIONAL AND COGNITIVE COMPETENCE OF YOUNGER SCHOOLCHILDREN BY MEANS OF VIRTUAL REALITY." Pedagogical Review, no. 4(44) (August 1, 2022): 16–24. http://dx.doi.org/10.23951/2307-6127-2022-4-16-24.
Full textDermott, McMeel. "Robots and AR: towards a platform economy for construction." Journal of Information Technology in Construction 24 (December 4, 2019): 527–39. http://dx.doi.org/10.36680/j.itcon.2019.029.
Full textMalik, Aqdas, Kari Hiekkanen, Zaheer Hussain, Juho Hamari, and Aditya Johri. "How players across gender and age experience Pokémon Go?" Universal Access in the Information Society 19, no. 4 (October 16, 2019): 799–812. http://dx.doi.org/10.1007/s10209-019-00694-7.
Full textŞeyihoğlu, Ayşegül, Ayça Kartal, Ahmet Tekbiyik, Gülşah Sezen Vekli, and Kader Birinci Konur. "THE DESIGN AND IMPLEMENTATION OF A TEACHER TRAINING PROGRAM FOR IMPROVING TEACHERS' DISASTER LITERACY: INTERDISCIPLINARY DISASTER EDUCATION PROGRAM (IDEP)." Problems of Education in the 21st Century 79, no. 5 (October 10, 2021): 781–803. http://dx.doi.org/10.33225/pec/21.79.781.
Full textGavrilova, Yulia A. "THE PROBLEM OF MEANING OF LAW IN A DIGITAL SOCIETY." RUDN Journal of Law 24, no. 3 (December 15, 2020): 608–28. http://dx.doi.org/10.22363/2313-2337-2020-24-3-608-628.
Full textThangavel, Gomathi, Mevludin Memedi, and Karin Hedström. "Customized Information and Communication Technology for Reducing Social Isolation and Loneliness Among Older Adults: Scoping Review." JMIR Mental Health 9, no. 3 (March 7, 2022): e34221. http://dx.doi.org/10.2196/34221.
Full textLiaskovskyi, О. "THE INFLUENCE OF THE EUROPEAN COHESION STRATEGY ON SOME ASPECTS OF AESTHETICS OF THE URBAN ENVIRONMENT." Vìsnik Nacìonalʹnogo unìversitetu "Lʹvìvsʹka polìtehnìka". Serìâ Arhìtektura 4, no. 2 (December 22, 2022): 99–104. http://dx.doi.org/10.23939/sa2022.02.099.
Full textCharaf, Hassan. "Special Issue on CogInfoCom 2012." Journal of Advanced Computational Intelligence and Intelligent Informatics 18, no. 3 (May 20, 2014): 305. http://dx.doi.org/10.20965/jaciii.2014.p0305.
Full textGiotis, Georgios, and Evangelia Papadionysiou. "The Role of Managerial and Technological Innovations in the Tourism Industry: A Review of the Empirical Literature." Sustainability 14, no. 9 (April 25, 2022): 5182. http://dx.doi.org/10.3390/su14095182.
Full textGiotis, Georgios, and Evangelia Papadionysiou. "The Role of Managerial and Technological Innovations in the Tourism Industry: A Review of the Empirical Literature." Sustainability 14, no. 9 (April 25, 2022): 5182. http://dx.doi.org/10.3390/su14095182.
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