Journal articles on the topic 'Audio-visual scene analysis'

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1

Parekh, Sanjeel, Slim Essid, Alexey Ozerov, Ngoc Q. K. Duong, Patrick Perez, and Gael Richard. "Weakly Supervised Representation Learning for Audio-Visual Scene Analysis." IEEE/ACM Transactions on Audio, Speech, and Language Processing 28 (2020): 416–28. http://dx.doi.org/10.1109/taslp.2019.2957889.

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O’Donovan, Adam, Ramani Duraiswami, Dmitry Zotkin, and Nail Gumerov. "Audio visual scene analysis using spherical arrays and cameras." Journal of the Acoustical Society of America 127, no. 3 (March 2010): 1979. http://dx.doi.org/10.1121/1.3385079.

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Ahrens, Axel, and Kasper Duemose Lund. "Auditory spatial analysis in reverberant multi-talker environments with congruent and incongruent audio-visual room information." Journal of the Acoustical Society of America 152, no. 3 (September 2022): 1586–94. http://dx.doi.org/10.1121/10.0013991.

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In a multi-talker situation, listeners have the challenge of identifying a target speech source out of a mixture of interfering background noises. In the current study, it was investigated how listeners analyze audio-visual scenes with varying complexity in terms of number of talkers and reverberation. The visual information of the room was either congruent with the acoustic room or incongruent. The listeners' task was to locate an ongoing speech source in a mixture of other speech sources. The three-dimensional audio-visual scenarios were presented using a loudspeaker array and virtual reality glasses. It was shown that room reverberation, as well as the number of talkers in a scene, influence the ability to analyze an auditory scene in terms of accuracy and response time. Incongruent visual information of the room did not affect this ability. When few talkers were presented simultaneously, listeners were able to detect a target talker quickly and accurately even in adverse room acoustical conditions. Reverberation started to affect the response time when four or more talkers were presented. The number of talkers became a significant factor for five or more simultaneous talkers.
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Motlicek, Petr, Stefan Duffner, Danil Korchagin, Hervé Bourlard, Carl Scheffler, Jean-Marc Odobez, Giovanni Del Galdo, Markus Kallinger, and Oliver Thiergart. "Real-Time Audio-Visual Analysis for Multiperson Videoconferencing." Advances in Multimedia 2013 (2013): 1–21. http://dx.doi.org/10.1155/2013/175745.

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We describe the design of a system consisting of several state-of-the-art real-time audio and video processing components enabling multimodal stream manipulation (e.g., automatic online editing for multiparty videoconferencing applications) in open, unconstrained environments. The underlying algorithms are designed to allow multiple people to enter, interact, and leave the observable scene with no constraints. They comprise continuous localisation of audio objects and its application for spatial audio object coding, detection, and tracking of faces, estimation of head poses and visual focus of attention, detection and localisation of verbal and paralinguistic events, and the association and fusion of these different events. Combined all together, they represent multimodal streams with audio objects and semantic video objects and provide semantic information for stream manipulation systems (like a virtual director). Various experiments have been performed to evaluate the performance of the system. The obtained results demonstrate the effectiveness of the proposed design, the various algorithms, and the benefit of fusing different modalities in this scenario.
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Gebru, Israel Dejene, Xavier Alameda-Pineda, Florence Forbes, and Radu Horaud. "EM Algorithms for Weighted-Data Clustering with Application to Audio-Visual Scene Analysis." IEEE Transactions on Pattern Analysis and Machine Intelligence 38, no. 12 (December 1, 2016): 2402–15. http://dx.doi.org/10.1109/tpami.2016.2522425.

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Mulachela, Husen, Aurelius RL Teluma, and Eka Putri Paramita. "Gender Equality Messages in Film Marlina The Murderer In Four Acts." JCommsci - Journal of Media and Communication Science 2, no. 3 (September 13, 2019): 136. http://dx.doi.org/10.29303/jcommsci.v2i3.57.

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This research trying to analyze the meaning of symbols in the film Marlina The Murderer in Four Acts based on the indicators of gender equality namely, access, participation, control, and benefits. The unit of analysis in this study includes the audio and visual elements that exist in a selected scene for later analysis using the Roland Barthes semiotic method known as the "two order of signification" to find the meaning of denotation and connotation meanings and myths contained in both order systems. The whole series in this study refers to the framework of thinking with the aim of answering the formulation of the problem in research. From the results of the study, researchers found as many as 17 scenes containing the message of gender equality by including indicators of gender equality both in audio and visual elements. After going through the scene analysis process using the Roland Barthes semiotics method, control indicators in gender equality are found more prominently in films, then followed by indicators of access, participation, and benefits. This shows how the important role of control indicators in gender equality is applied so that other indicators can work.Keywords: Semiotic; film; gender equality; Marlina the Murderer in Four Acts
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Xiao, Mei, May Wong, Michelle Umali, and Marc Pomplun. "Using Eye-Tracking to Study Audio — Visual Perceptual Integration." Perception 36, no. 9 (September 2007): 1391–95. http://dx.doi.org/10.1068/p5731.

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Perceptual integration of audio—visual stimuli is fundamental to our everyday conscious experience. Eye-movement analysis may be a suitable tool for studying such integration, since eye movements respond to auditory as well as visual input. Previous studies have shown that additional auditory cues in visual-search tasks can guide eye movements more efficiently and reduce their latency. However, these auditory cues were task-relevant since they indicated the target position and onset time. Therefore, the observed effects may have been due to subjects using the cues as additional information to maximize their performance, without perceptually integrating them with the visual displays. Here, we combine a visual-tracking task with a continuous, task-irrelevant sound from a stationary source to demonstrate that audio—visual perceptual integration affects low-level oculomotor mechanisms. Auditory stimuli of constant, increasing, or decreasing pitch were presented. All sound categories induced more smooth-pursuit eye movement than silence, with the greatest effect occurring with stimuli of increasing pitch. A possible explanation is that integration of the visual scene with continuous sound creates the perception of continuous visual motion. Increasing pitch may amplify this effect through its common association with accelerating motion.
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Nahorna, Olha, Frédéric Berthommier, and Jean-Luc Schwartz. "Audio-visual speech scene analysis: Characterization of the dynamics of unbinding and rebinding the McGurk effect." Journal of the Acoustical Society of America 137, no. 1 (January 2015): 362–77. http://dx.doi.org/10.1121/1.4904536.

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9

Habib, Muhammad Alhada Fuadilah, Asik Putri Ayusari Ratnaningsih, and Michael Jeffri Sinabutar. "SEMIOTICS ANALYSIS OF AHOK-DJAROT’S CAMPAIGN VIDEO ON YOUTUBE SOCIAL MEDIA FOR THE SECOND ROUND OF THE 2017 DKI JAKARTA GUBERNATORIAL ELECTION." Journal of Urban Sociology 4, no. 2 (December 22, 2021): 76. http://dx.doi.org/10.30742/jus.v4i2.1772.

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This study focuses on the messages conveyed in Ahok-Djarot’s campaign video on Youtube social media for the second round of the 2017 DKI Jakarta gubernatorial election by exploring and analyzing the elements of the icons, the indexes, the symbols, the lyrics, and the storyline using Peirce's semiotics based on the visual methodology. Various messages that have been conveyed through the video with the title “Video Kampanye Ahok-Djarot: Pastikan Pancasila Hadir di Jakarta” (Ahok-Djarot’s Campaign Video: Ensure Pancasila is Present in Jakarta) are very interesting to study because the video has become a viral video during the heating up political climate for the second round of the 2017 DKI Jakarta gubernatorial election. A form of support for Ahok-Djarot and also a form of criticism for the current condition of Jakarta articulated through a 2-minutes video with visual images as well as audio lyrics with subtitles packaged interestingly. The results obtained from the analysis are; when Ahok-Jarot’s campaign video for the second round of the 2017 DKI Jakarta gubernatorial election is mapped, it has three main scenes and each scene tries to convey a message to the public, especially the Jakarta citizens. The first scene shows that the current condition of Jakarta is still intolerant and tends to discriminate against minorities. The second scene tries to show that Jakarta should really hold the motto "Bhineka Tunggal Ika" (Unity in Diversity) and should not just use it as a mere motto. The third scene tries to show that Ahok-Jarot are the suitable leaders for the Jakarta citizens because Ahok has worked for Jakarta and has put real efforts for Jakarta. Moreover, Ahok-Djarot is a pair of candidates who can solve the problems described in the previous scene. In general, the issue raised in this controversial video is the issue of intolerance currently considered as a big problem for the Jakarta citizens. Keywords: Semiotics, Intolerance, Political Campaign, Youtube Social Media, Ahok-Djarot, Jakarta
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Ramenahalli, Sudarshan. "A Biologically Motivated, Proto-Object-Based Audiovisual Saliency Model." AI 1, no. 4 (November 3, 2020): 487–509. http://dx.doi.org/10.3390/ai1040030.

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The natural environment and our interaction with it are essentially multisensory, where we may deploy visual, tactile and/or auditory senses to perceive, learn and interact with our environment. Our objective in this study is to develop a scene analysis algorithm using multisensory information, specifically vision and audio. We develop a proto-object-based audiovisual saliency map (AVSM) for the analysis of dynamic natural scenes. A specialized audiovisual camera with 360∘ field of view, capable of locating sound direction, is used to collect spatiotemporally aligned audiovisual data. We demonstrate that the performance of a proto-object-based audiovisual saliency map in detecting and localizing salient objects/events is in agreement with human judgment. In addition, the proto-object-based AVSM that we compute as a linear combination of visual and auditory feature conspicuity maps captures a higher number of valid salient events compared to unisensory saliency maps. Such an algorithm can be useful in surveillance, robotic navigation, video compression and related applications.
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Debora, Natasya Abrinta, and Marti Fauziah Ariastuti. "Recounting Traumatic Events: Pragmatic and Multimodal Discourse Analysis in Audrie and Daisy (Pengisahan Kejadian Traumatis: Analisis Wacana Multimodal dan Pragmatik dalam Audrie dan Daisy)." MOZAIK HUMANIORA 20, no. 2 (November 10, 2021): 194. http://dx.doi.org/10.20473/mozaik.v20i2.17575.

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AbstrakFilm sebagai wacana sinematik dapat menjadi media untuk membahas hasil kerja sistem linguistik, fitur audio-visual, dan efek visual lainnya dengan menggunakan pendekatan pragmatik. Makalah ini bertujuan menganalisis wacana sinematik sebuah film dokumenter berjudul Audrie and Daisy, yang menggambarkan kronologi perundungan dan kekerasan seksual yang dialami oleh dua siswi sekolah menengah bernama Audrie dan Daisy, dengan menggunakan pendekatan pragmatik. Makalah ini menjelaskan bagaimana sistem linguistik yang berkaitan dengan penggunaan bahasa pada wawancara dan investigasi, sinematografi, dan mise-en-scene pada film berhubungan satu dengan yang lain sehingga menjadikan pesan dan isi cerita menjadi bermakna. Penelitian ini menggunakan metode penelitian kualitatif untuk mendapatkan gambaran dan pemahaman mengenai unsur-unsur penting dalam film. Tujuan dari penelitian ini tidak hanya untuk menunjukkan fitur-fitur wacana sinematik tetapi juga untuk menjelaskan makna tersirat dari fitur-fitur tersebut dalam film dan menganalisis tata organisasi film. Dalam pendekatan pragmatik dan wacana sinematik, gagasan mengenai verbal (suara diegetik) dan non-verbal (suara non-diegetik) berkaitan dengan multimodalitas film yang menjadikan pesan menjadi bermakna. Selain itu, hasil penelitian memperlihatkan bahwa film ini menggunakan pendekatan monochronicity untuk menyusun dokumen sinematografi.Kata kunci: Audrie and Daisy, analisis wacana multimodal, sistem linguistik, fitur audio visual, monochronocity Abstract A movie as a cinematic discourse can be a medium for examining the work of linguistic system, audio-visual features, and other visual effects by using the pragmatic approach. This paper aims to analyze the pragmatic and cinematic discourse in a documentary movie Audrie and Daisy, which portrays the chronology of bullying and sexual assault experienced by high school students, Audrie and Daisy. This paper describes how the linguistic systems which are related to the language used in the interview and investigation, the cinematography, and mise-en-scene of the movie can link to one another to make the message and the content of the story meaningful. This study employs a qualitative research method to gain insight and understanding of the significant elements of the movie. The purpose of this research is not only to point out the features of cinematic discourse but also to explain the meaning of the features in the movie and analyze the organization of this movie. Within the framework of pragmatic and cinematic discourse, the notion of verbal (diegetic sound) and non-verbal (non-diegetic sound) are connected to the multimodality of the movie to make a message purposeful. The documentary also utilizes the monochronicity approach to compose the cinematography document.Keywords: Audrie and Daisy, multimodal discourse analysis, linguistic system, audio-visual features, monochronicity
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Ikiroma-Owiye, Jariel Somieari. "The Moving Image as a Panacea for Concise Analysis and Means of Ensuring Good Governance and Ameliorating Youth Restiveness in the Niger Delta Region of Nigeria." African Research Review 14, no. 1 (April 28, 2020): 133–42. http://dx.doi.org/10.4314/afrrev.v14i1.12.

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The world is plagued with plethora of social issues generated from the complexity of modern existence. The control of sources of raw materials, exploitation, production, and trade has polarised our world. This paper looked at the Niger Delta situation from an audio-visual angle as reflected in the film ‘Krakraye’ by Gentle Jack. The Niger Delta region and her people have been neglected in terms of developmental needs in the Nigerian state, hence, the youths resort to self-identification and resource control which is the problem being stated. The aim of this paper is to present this issue bare in an audio-visual manner. The objectives are to concisely chronicle the real situation from the emergence of the military in the Nigerian scene to the present. Theoretical framework was the analytical approach to cultural studies, while the research methodology would entail the qualitative approach enmeshed with visual impressions, still photographs from the film ‘Krakraye’, and from other graphic and audio-visual sources. Findings of this study show that it is deliberate to underdevelop the Niger Delta region, keep the people poor so they will be loyal and could easily be overcome by the majority tribes, Hausa, Yoruba and Igbo who have never spoken against injustice meted to the Niger Delta communities. Contributions to knowledge is that visual presentation has shown the true plight of the Niger Delta people in visual images. Recommendations are that a naturally endowed, rich industrial environment should not be neglected for peace and development to thrive; stealing of the people’s commonwealth brings about capital flight as those in government are afraid to show their wealth in Nigeria rather, they launder and invest these monies abroad. This paper critically assessed the reach of film in exposing social anomaly as the case of the Niger Delta people, allegorically. Key Words: Film, Niger Delta, youth, democracy, development
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Bayram, Barış, and Gökhan İnce. "An Incremental Class-Learning Approach with Acoustic Novelty Detection for Acoustic Event Recognition." Sensors 21, no. 19 (October 5, 2021): 6622. http://dx.doi.org/10.3390/s21196622.

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Acoustic scene analysis (ASA) relies on the dynamic sensing and understanding of stationary and non-stationary sounds from various events, background noises and human actions with objects. However, the spatio-temporal nature of the sound signals may not be stationary, and novel events may exist that eventually deteriorate the performance of the analysis. In this study, a self-learning-based ASA for acoustic event recognition (AER) is presented to detect and incrementally learn novel acoustic events by tackling catastrophic forgetting. The proposed ASA framework comprises six elements: (1) raw acoustic signal pre-processing, (2) low-level and deep audio feature extraction, (3) acoustic novelty detection (AND), (4) acoustic signal augmentations, (5) incremental class-learning (ICL) (of the audio features of the novel events) and (6) AER. The self-learning on different types of audio features extracted from the acoustic signals of various events occurs without human supervision. For the extraction of deep audio representations, in addition to visual geometry group (VGG) and residual neural network (ResNet), time-delay neural network (TDNN) and TDNN based long short-term memory (TDNN–LSTM) networks are pre-trained using a large-scale audio dataset, Google AudioSet. The performances of ICL with AND using Mel-spectrograms, and deep features with TDNNs, VGG, and ResNet from the Mel-spectrograms are validated on benchmark audio datasets such as ESC-10, ESC-50, UrbanSound8K (US8K), and an audio dataset collected by the authors in a real domestic environment.
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Rastati, Ranny. "A Multimodal Text Analysis of K-Pop Fans Representation on Indonesia Film Television." Jurnal Komunikasi Global 11, no. 1 (June 28, 2022): 66–87. http://dx.doi.org/10.24815/jkg.v11i1.24788.

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K-Pop has become a global phenomenon that affects Indonesian pop culture. K-Pop contributes various inspirations for Indonesian pop culture products, including television shows. In January 2021, Indonesian film television (FTV) entitled Bagaimana Menyadarkan Istriku yang Terlalu Terobsesi K-Pop (How to Remind My K-Pop-Obsessed Wife) went viral on social media. The FTV received criticism for its depiction of K-Pop fans which was considered excessive and incorrect. The study examines how Indonesian-made FTV represents K-Pop fans in the FTV. The research was conducted with multimodal text analysis. The scene that includes K-Pop fan activity was selected based on the five levels of fan activities by Henry Jenkins. Those scenes indicated four fan activities: modes of reception, critical and interpretive practice, consumer activism, and alternative social community. The scenes were then analyzed by seeing the relation between visual (image) and audio (dialog) modes using the relation between modes by Bogucki. The analysis showed some inaccuracies in K-Pop fan activities, such as the use of K-Pop terms, pronunciation, merchandise, fashion, and hairstyle, were found. The FTV storyline focused on affairs and marriage issues. K-Pop was merely used to attract audience interest and to reach more viewers. K-Pop telah menjadi fenomena global yang mempengaruhi budaya pop Indonesia. K-Pop menyumbangkan berbagai inspirasi untuk produk budaya pop Indonesia, termasuk acara televisi. Pada Januari 2021, film televisi Indonesia (FTV) berjudul Bagaimana Menyadarkan Istriku yang Terlalu Terobsesi K-Pop menjadi viral di media sosial. FTV tersebut menuai kritik karena dinilai berlebihan dan tidak tepat dalam menggambarkan sosok penggemar K-Pop. Penelitian ini bertujuan untuk mengkaji bagaimana FTV buatan Indonesia merepresentasikan penggemar K-Pop di FTV tersebut. Penelitian dilakukan dengan analisis teks multimodal. Adegan yang mencakup aktivitas penggemar K-Pop dipilih berdasarkan lima tingkat aktivitas penggemar oleh Henry Jenkins. Adegan-adegan tersebut menunjukkan empat aktivitas penggemar: mode penerimaan, praktik kritis dan interpretatif, aktivisme konsumen, dan komunitas sosial alternatif. Adegan kemudian dianalisis dengan melihat hubungan antara mode visual (gambar) dan audio (dialog) menggunakan hubungan antar mode oleh Bogucki. Hasil analisis menemukan beberapa ketidakakuratan dalam aktivitas penggemar K-Pop, seperti penggunaan istilah K-Pop, pengucapan, merchandise, fesyen, dan gaya rambut. Jalan cerita FTV ini berfokus pada perselingkuhan dan masalah pernikahan. Isu K-Pop hanya digunakan untuk menarik minat penonton dan menjangkau lebih banyak penonton.
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Wu, Jie, and Long Jia. "Neural Network Model for Perceptual Evaluation of Product Modelling Design Based on Multimodal Image Recognition." Computational Intelligence and Neuroscience 2022 (August 9, 2022): 1–10. http://dx.doi.org/10.1155/2022/1665021.

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With the homogenization of product function and performance, the design technology for product appearance quality has been increasingly valued by academia and industry and has become an effective technical way to meet the continuously growing diversified and personalized needs of consumers. The appearance quality attribute of a product can be characterized or described by its appearance image. Data-driven product appearance image design is based on the quantitative data of product appearance and consumer emotional needs and completes the product appearance through computer-aided design technology and intelligent algorithms. Design innovation can help companies quickly respond to consumers’ emotional needs and effectively improve design quality and product competitiveness. When visual objects are disturbed in complex scenes, the issues such as how the human brain coordinates multisensory information processing and what neural processing mechanisms follow are still unclear. In this paper, a visual object recognition experiment in a complex scene was designed and the brain activation signals of three modalities of noise, added audio-visual (AVd), single visual noise and noise (Vd), and single-audio (A), were recorded. The properties and neural processing mechanisms of multisensory modulation of auditory stimuli during noisy image recognition were explored. Using the conjunction method combined with the classic “max criterion” rule, it was found that only when a certain amount of noise was added to the visual stimulus, the integration area changed. The product appearance has a decisive influence on the user’s product perceptual attribute preference and greatly affects the consumer’s satisfaction. The importance of product appearance image design is increasingly prominent. In addition, pattern analysis of brain activation signals confirmed that semantically consistent sounds can facilitate the recognition of noisy images and this facilitation shows a certain category selectivity when subdivided into categories. Using the analysis method of functional connectivity, a functional connectivity network containing nodes at different integration levels was constructed to explore the overall characteristics and processing patterns of the multisensory network. Through the analysis of the network connection relationship, it is found that the prefrontal cortex, STS, and lateral occipital lobe are the nodes with more aggregation in the network, and their functions are similar to the hub in the network. The brain functional network was constructed, and functional connectivity was used to explore the connection characteristics of the network and the multisensory modulation mechanism between different processing levels of the brain.
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Brajato, Nicola, and Alexander Dhoest. "Practices of resistance: The Antwerp fashion scene and Walter Van Beirendonck’s subversion of masculinity." Critical Studies in Men’s Fashion 7, no. 1-2 (December 1, 2020): 51–72. http://dx.doi.org/10.1386/csmf_00017_1.

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The existing literature on the evolution of the Antwerp fashion scene is mainly concerned with the development of the Fashion Academy pedagogy from tradition to avant-garde, the role of the famous ‘Antwerp Six’ in putting the city under the international fashion spotlight, and the making of a specific cultural heritage which up to today continues to inspire young fashion designers. However, less has been said about its contribution to the redefinition of gender, and more specifically of masculinity. Consequently, the aim of the article is to contextualize Antwerp as a site for ‘creative resistance’ against the middle-class ideas of fashion, body and identity through the figure of Belgian designer Walter Van Beirendonck, articulating his contribution in deconstructing the normative understanding of the relationship between fashion and masculinity, providing a new metaphor to think about the process of body fashioning in everyday life. Therefore, Van Beirendonck’s creative practices as a sartorial form of resistance against the bourgeois understanding of masculinity and sexuality will be investigated through a qualitative analysis of visual and audio-visual archive materials generously provided by MoMu, the Antwerp fashion museum, showing how his creations are successful in stretching bodily borders and forming non-conventional masculinities. Far from offering an exhaustive overview of the field, the article constitutes a starting point for the understanding of a particular way of seeing the relationship between fashion, body and gender identity in the Antwerp fashion scene. Furthermore, it aims to stress the urgency to analyse the relevance of fashion in tackling issues of masculinity and the clothed body.
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Han, Lili. "Meaning-Making in the Untranslatability: A Translanguaging Analysis of the Film Love After Love." Theory and Practice in Language Studies 12, no. 9 (September 1, 2022): 1783–89. http://dx.doi.org/10.17507/tpls.1209.10.

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Films have been held for a long-term tradition as a meaning-making practice in visual and audio play, in the hybridization of language, image and sound, as well as in interactive symphonization with the audience/viewers. Through the emerging theoretical lens of translanguaging, this article analyzes the translingual practices, performance, instances in a Chinese film entitled Love After Love (adapted from Eileen Chang’s short story and directed by the Hong Kong Director Anne Hui), in which a Portuguese sonnet lyrical poem (Rimas) is delicately crafted in the film and projected in the trailer. Through this analysis, we aim to examine how translanguaging aesthetics transcend language boundaries, transforming from the seeming untranslatability to communicative meaning-making practice. The film presents a situated and embodied poem recital scene that encompasses untranslatable moments of imagination, thus transcending the Mandarin-English-Portuguese divide. The encounter and intertwining of heterogeneous languages and registers create a transformative space replete with tensions between reality and imagination, between lucidity and ambiguity, between resistance and compliance, interrogating the underlying discourses beyond languages and rendering the untranslatability meaningful. This translanguaging-informed film review thus offers an insightful autopsy of the literary aesthetics of the novel by Eileen Chang.
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You, Qingqing. "Analysis of the Role of Sound in the Construction of Oriental Aesthetics in the Film "Dwelling in the Fuchun Mountains"." BCP Social Sciences & Humanities 15 (March 13, 2022): 161–66. http://dx.doi.org/10.54691/bcpssh.v15i.414.

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"Dwelling in the Fuchun Mountains”, known as Gu Xiaogang's debut film, was screened at the closing ceremony of La Semaine de la critique at the 72nd Cannes International Film Festival and received a lot of attention. Charles Tesson, in the pre-screening introduction, compared the film to Edward Yang's "A Brighter Summer Day" and said it was a "Chinese film like you've never seen before". The film told a story of an elderly mother who unexpectedly experienced a stroke and lost her mind on her birthday party, leaving four families to face the test of love and reality. From a quiet daily scene, the film contained so considerable information including the splendid land, dilemma and changes of time, reflecting the authenticity of the life in China in contemporary time. Inspired by the famous painting "Dwelling in the Fuchun Mountains", the film narrated the story in a chronological order of four seasons and merged the traditional Chinese paintings' concept with the light and shadow. The movie is the modern version of the painting's landscape brought to life, where the changing seasons are interwoven with human lives. The whole film presents real Chinese family relationship with the help of scrolling picture and changing scenes around based on the cavalier perspective theory in Chinese painting. The vicissitudes of life and all the odds and ends are indeed poetry depicting human life in an extraordinary period where a nobody can do nothing but sigh after having been through a lot. The sound, acting as an important component of audio-visual language, contributes a lot to the oriental aesthetics with its unique characteristics.
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Sholihah, Farkhatus. "AN ANALYSIS OF PLOT IN FILM THE THEORY OF EVERYTHING BY JAMES MARSH." E-LINK JOURNAL 8, no. 1 (June 30, 2021): 58. http://dx.doi.org/10.30736/ej.v8i1.425.

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Plot is one of the important elements contained in narrative literary works. Plots in literary works, films, stories, or other narratives are sequences of several events, and each of these events influences subsequent events. Now, the film is considered as a powerful communication medium for the masses that are being targeted, because of its audio-visual nature, that is, vivid images and sounds. With pictures and sound, movies can tell a lot in a short time. This study focuses on the analysis of how the plot is used in the film The Theory of Everything. Thus, the aim is to describe the plot in the film The Theory of Everything.This research used a descriptive qualitative method. First, the writer categorizes several fragments of a sentence, dialogue, and scene. Next, look for, analysis, and interpret it to obtain the plot structure in accordance with the theory. From the results of the analysis obtained the answer that the film is told in its entirety starting from exposition, rising action, climax, and falling action. And the film closes with a closed ending. So the film goes forward or progressive plot. The authors hope that the results of this study will benefit future researchers who are interested in the work of literature in the form of films, especially in the plot. Keywords: Film, plot
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Prasetya, Hendri, and Dinda Ashriah Rahman. "BENTUK KEKERASAN PADA PEREMPUAN DALAM HUBUNGAN BERPACARAN DI FILM." Jurnal Pustaka Komunikasi 3, no. 2 (October 16, 2020): 263–72. http://dx.doi.org/10.32509/pustakom.v3i2.1128.

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Film is an effective mass communication media in conveying various kinds of messages. From the aspect of communication, films have many advantages compared to other media because they are presented in an audio-visual form. Possessive films are interesting to study because they highlight forms of dating violence that are still underestimated and different from other teen films that have been circulating in the market. Researchers conducted in-depth research and found dating violence was in the first position. This study wanted to reveal the form of violence against women in dating in possessive films. The theory used to support this research is Charles Sanders Peirce's Semiotic Analysis to analyze the meaning of signs, objects, and interpretants in each scene of violence that is displayed. This research uses descriptive analysis with a qualitative approach and uses a critical paradigm. Data collection techniques using documentation study and literature study and supported by triangulation. The results of the analysis in possessive films show that there are forms of violence against women in dating as well as gender bias which has always characterized women as weak and dependent on men until now.
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Ma, Benjamin, Timothy Greer, Dillon Knox, and Shrikanth Narayanan. "A computational lens into how music characterizes genre in film." PLOS ONE 16, no. 4 (April 8, 2021): e0249957. http://dx.doi.org/10.1371/journal.pone.0249957.

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Film music varies tremendously across genre in order to bring about different responses in an audience. For instance, composers may evoke passion in a romantic scene with lush string passages or inspire fear throughout horror films with inharmonious drones. This study investigates such phenomena through a quantitative evaluation of music that is associated with different film genres. We construct supervised neural network models with various pooling mechanisms to predict a film’s genre from its soundtrack. We use these models to compare handcrafted music information retrieval (MIR) features against VGGish audio embedding features, finding similar performance with the top-performing architectures. We examine the best-performing MIR feature model through permutation feature importance (PFI), determining that mel-frequency cepstral coefficient (MFCC) and tonal features are most indicative of musical differences between genres. We investigate the interaction between musical and visual features with a cross-modal analysis, and do not find compelling evidence that music characteristic of a certain genre implies low-level visual features associated with that genre. Furthermore, we provide software code to replicate this study at https://github.com/usc-sail/mica-music-in-media. This work adds to our understanding of music’s use in multi-modal contexts and offers the potential for future inquiry into human affective experiences.
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Irwanto, Irwanto, Laurensia Retno Hariatiningsih, and Dito Anjasmoro Ningtyas. "Mistifikasi Jalinan Komunikasi Pada TVC Air Minum Dalam Kemasan." Jurnal Komunikasi 13, no. 1 (April 18, 2022): 11–19. http://dx.doi.org/10.31294/jkom.v13i1.11522.

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Abstract - This is a study that reveals how mystification is packaged using the narrative of mother-child communication in the Mother's Day version of the Aqua branded beverage product advertisement. The mother's day version of Aqua's advertising communicator takes advantage of the nature of a mother who always loves and protects, especially to her children and the momentum is released to coincide with the events of Mother's Day. This study uses a qualitative approach by using a critical paradigm. then analyze the sign of communication used in advertising by using Barthes semiotics. The unit of analysis is taken purposively and in the form of audio, visual and text. Barthes' idea about the relation between signifier, sign and then the meaning of denotation, connotation and myth led researchers to a finding that advertising communicators perform mystification very subtly. There is a personification of Aqua water as if it has love and protection like a mother The construction process carried out by Aqua advertising communicators is also a myth. Next, he packs the scene of the child's communication relationship with his parents as his denotative aspect and the scene of giving gifts as the connotation of the gimmick he uses. In this study, it was also found that capitalism cannot be separated from the ideology that underlies the communicators of the Mother's Day version of Aqua advertising to do mystification.Keywords : Mystification, Advertising, Capitalist, Construction, Semiotics
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Sueroj, Kulnaree. "How to Decode Gestures and Facial Expressions in Thai TV Drama for Audio Description." KnowEx Social Sciences 1, no. 1 (July 7, 2021): 53–62. http://dx.doi.org/10.17501/27059901.2020.1105.

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The Thai Audio Description (AD) Policy for television was officially published in 2016, but its practical implementation has been slow. A salient limitation is the lack of knowledge and research feeding into the creation of AD guidelines. Therefore, the main objective of this study is to focus on the AD strategies for television drama by studying how to communicate the meaning of gestures and facial expressions of characters to visually impaired audiences. Most of the themes in the television drama relate to human emotions, and people express their emotions through gestures and facial expressions. The difficulties of describing gestures and facial expressions audially are due to the complexities of cluster of physical actions. The concept of creating a character, the functional discourse of AD and the concept of gestures and facial expressions are applied to the textual analysis of the sample clips and their scripts. The methods used include three steps to decode gestures and facial expressions in order to select the key visuals to be described in the AD scripts. The first step is that, the entire scene must be divided into small parts, taking emotional changes into account. Secondly, to identify the functions of the audio description and finally to analyse the sequences of physical actions of the gestures and facial expressions, which represent the intent of the communication. These results suggest that the audio describer should not use a single strategy for all cases and the selection strategy of AD depends on four key conditions which were: 1. the sound gap length; 2. the appropriate position for the insertion of the AD; 3. the number of words used in AD writing must not affect the optimal speed of the description; and 4. the genre of the TV drama. Further research should study on how Thais people with visual impairment perceive gestures and facial expressions. Keywords: audio description, gestures, facial expressions, emotions, television drama, sight loss, disability, accessibility
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Lumampauw, Andreas, Rustono Farady Marta, Yohanes Nugroho Widyanto, Todd Lyle Sandel, and Sunny Lie. "The art of honing the conscience through bukalapak ads: barongsai Indonesia, juara hati membangun bangsa." International Journal of Visual and Performing Arts 3, no. 1 (June 19, 2021): 9–21. http://dx.doi.org/10.31763/viperarts.v3i1.342.

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Culture is one of the foundations for the existence of Indonesia as a nation, as it is expressed in the second stanza of her national anthem. The government has taken an initiative to prioritize national character building, which places character education to realize the vision of national development. One of the efforts to visualize this Indonesian is constructed through a Bukalapak advertisement entitled “Barongsai Indonesia, Juara Hati Membangun Negeri,” which presented the Kong Ha Hong lion dance group and was published via Youtube. This study aims to see that the character values of the Indonesian nation can be constructed through digital media, more precisely through an advertisement. This research employed a qualitative approach with a constructivist paradigm that sees facts as unique and has a special meaning. In addition, the analysis used Thomas Albert Sebeok's visual semiotics to depict several similar classifications to different visual symbols. It was found that every advertisement scene contained both visual and audio messages related to the adaptation of the culture and character of the Indonesian. The contribution and novelty of this research in its construction of the deep meaning of an advertisement are that the conscience has played a major role in the process of cultural adaptation in which the national characters have been honed through the actual actions in the heart-mind, body, and spirit. This research suggested that the character of the Indonesian nation can be formed through cultural adaptation, as proven by the Kong Ha Hong lion dance
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Wong, Millenia Vega, and Daniel Tamburian. "Analisis Semiotika Representasi Ibu Tunggal dalam Film Susah Sinyal." Koneksi 5, no. 2 (September 29, 2021): 229. http://dx.doi.org/10.24912/kn.v5i2.10253.

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Film is a description of audio visual media in mass communication that can display words, sounds, stories and their combination. Films are a means of public entertainment in which there are insights, knowledge and messages to be conveyed to the audience. Susah Sinyal is a film that tells the story of a single parent woman in carrying out her role. The role of a single parent is a situation where a single parent must play the role of both mother and father at the same time. This research focuses on the role of a single mother named Ellen who is represented in the Susah Sinyal film. Ellen's really love her job and it makes her lose time with her child so that the relationship between the two doesn't get along. Therefore, this study aims to show how the representation of single mothers in the Susah Sinyal film. This type of research uses qualitative research and Roland Barthes' semiotic analysis method. Researchers collected data through observation and observation by watching the film Susah Tanda. Through observation, the researcher identified a number of scenes that represented single mothers in the Susah Sinyal film. The results of this study indicate that single mothers represented by Ellen have a firm and emotional character. In addition, Ellen is also an independent woman, hardworking, very responsible for what she does, and optimistic about her abilities.Film adalah suatu gambaran media audio visual dalam komunikasi massa yang dapat menampilkan kata-kata, suara, cerita dan gabungannya. Film merupakan sarana hiburan masyarakat yang didalamnya terdapat wawasan, pengetahuan dan pesan yang ingin disampaikan kepada penikmatnya. Film Susah Sinyal merupakan film yang bercerita tentang kehidupan perempuan single parent dalam menjalankan perannya. Peran single parent merupakan keadaan dimana orang tua tunggal yang harus memerankan perannya sebagai ibu maupun ayah sekaligus. Penelitian ini berpusat pada peran ibu tunggal bernama Ellen yang direpresentasikan dalam film Susah Sinyal. Kecintaan Ellen dengan pekerjaannya membuat ia kehilangan waktu dengan anaknya sehingga membuat hubungan keduanya tidak akur. Maka dari itu, penelitian ini bertujuan untuk menunjukkan bagaimana representasi ibu tunggal dalam film Susah Sinyal. Jenis penelitian ini menggunakan penelitian kualitatif dan metode analisis semiotika Roland Barthes. Peneliti mengumpulkan data melalui observasi dan pengamatan dengan menonton film Susah Sinyal. Melalui pengamatan, peneliti mengidentifikasi sejumlah scene yang merepresentasikan ibu tunggal dalam film Susah Sinyal. Hasil penelitian ini menunjukkan ibu tunggal yang direpresentasikan oleh Ellen mempunyai karakter yang tegas dan emosional. Selain itu, Ellen juga adalah perempuan yang mandiri, pekerja keras, sangat bertanggung jawab dengan apa yang dikerjakannya, dan optimis dengan kemampuannya.
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Berendeeva, M. S., and M. I. Rybalova. "“My Sight, My Strength, Dims...ˮ by Arseny Tarkovsky in the Feature Film “Nostalghiaˮ: The Ways of Poetical Quotation Embedding in the Cinematic Text." Philology 17, no. 9 (2018): 90–104. http://dx.doi.org/10.25205/1818-7919-2018-17-9-90-104.

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The article reveals the ways of poetical quotation embedding in the cinematic text using the example of the poem My sight, my strength, dims... by Arseny Tarkovsky in the feature film Nostalghia by Andrei Tarkovsky. The scene from Nostalghia which includes the poem My sight, my strength, dims... is analyzed from the points of view of the main factors of transformation of a poetic text when it is cited. These factors include: the place of the quotation in the structure of the cinematic text, mechanical transformations of the text, background information, the way of the quotation embedding, visual and sound accompaniment. The analysis shows that the episode when the poem is read is one the key scenes in the film. It reveals different characteristics of the concept of FATHER in the individual worldview of the film director. The main transformation of the text boils down to its translation into Italian. The quotation is embedded into the text via audio channel. As a result of the study we arrive to the following conclusions: 1) Poetic quotations in the film Nostalghia create numerous variants of the image of father interpretation. 2) The translated Italian text Si oscura la vista. La mia forza… preserves the main idea of the poem My sight, my strength, dims... and emphasizes the motives of the lost house and dying. 3) The embedding of the poem mentioned above into the cinematic text of Nostalghia is not plot-driven, unlike the integration of the text As a child I once fell ill. 4) The poetic texts As a child I once fell ill and My sight, my strength, dims... by Arseny Tarkovsky are united in the cinematic text of Nostalghia to create a binary system making the transition from the empirical level of the text to the sacred one.
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Ramsay, Angus IG, Jean Ledger, Sonila M. Tomini, Claire Hall, David Hargroves, Patrick Hunter, Simon Payne, et al. "Prehospital video triage of potential stroke patients in North Central London and East Kent: rapid mixed-methods service evaluation." Health and Social Care Delivery Research 10, no. 26 (September 2022): 1–114. http://dx.doi.org/10.3310/iqzn1725.

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Background In response to COVID-19, alongside other service changes, North Central London and East Kent implemented prehospital video triage: this involved stroke and ambulance clinicians communicating over FaceTime (Apple Inc., Cupertino, CA, USA) to assess suspected stroke patients while still on scene. Objective To evaluate the implementation, experience and impact of prehospital video triage in North Central London and East Kent. Design A rapid mixed-methods service evaluation (July 2020 to September 2021) using the following methods. (1) Evidence reviews: scoping review (15 reviews included) and rapid systematic review (47 papers included) on prehospital video triage for stroke, covering usability (audio-visual and signal quality); acceptability (whether or not clinicians want to use it); impact (on outcomes, safety, experience and cost-effectiveness); and factors influencing implementation. (2) Clinician views of prehospital video triage in North Central London and East Kent, covering usability, acceptability, patient safety and implementation: qualitative analysis of interviews with ambulance and stroke clinicians (n = 27), observations (n = 12) and documents (n = 23); a survey of ambulance clinicians (n = 233). (3) Impact on safety and quality: analysis of local ambulance conveyance times (n = 1400; April to September 2020). Analysis of national stroke audit data on ambulance conveyance and stroke unit delivery of clinical interventions in North Central London, East Kent and the rest of England (n = 137,650; July 2018 to December 2020). Results (1) Evidence: limited but growing, and sparse in UK settings. Prehospital video triage can be usable and acceptable, requiring clear network connection and audio-visual signal, clinician training and communication. Key knowledge gaps included impact on patient conveyance, patient outcomes and cost-effectiveness. (2) Clinician views. Usability – relied on stable Wi-Fi and audio-visual signals, and back-up processes for when signals failed. Clinicians described training as important for confidence in using prehospital video triage services, noting potential for ‘refresher’ courses and joint training events. Ambulance clinicians preferred more active training, as used in North Central London. Acceptability – most clinicians felt that prehospital video triage improved on previous processes and wanted it to continue or expand. Ambulance clinicians reported increased confidence in decisions. Stroke clinicians found doing assessments alongside their standard duties a source of pressure. Safety – clinical leaders monitored and managed potential patient safety issues; clinicians felt strongly that services were safe. Implementation – several factors enabled prehospital video triage at a system level (e.g. COVID-19) and more locally (e.g. facilitative governance, receptive clinicians). Clinical leaders reached across and beyond their organisations to engage clinicians, senior managers and the wider system. (3) Impact on safety and quality: we found no evidence of increased times from symptom onset to arrival at services or of stroke clinical interventions reducing in studied areas. We found several significant improvements relative to the rest of England (possibly resulting from other service changes). Limitations We could not interview patients and carers. Ambulance data had no historic or regional comparators. Stroke audit data were not at patient level. Several safety issues were not collected routinely. Our survey used a convenience sample. Conclusions Prehospital video triage was perceived as usable, acceptable and safe in both areas. Future research Qualitative research with patients, carers and other stakeholders and quantitative analysis of patient-level data on care delivery, outcomes and cost-effectiveness, using national controls. Focus on sustainability and roll-out of services. Study registration This study is registered as PROSPERO CRD42021254209. Funding This project was funded by the National Institute for Health and Care Research (NIHR) Health and Social Care Delivery Research programme and will be published in full in Health and Social Care Delivery Research; Vol. 10, No. 26. See the NIHR Journals Library website for further project information.
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Matamala, Anna, and Aline Remael. "Audio-description reloaded: An analysis of visual scenes in2012andHero." Translation Studies 8, no. 1 (August 26, 2014): 63–81. http://dx.doi.org/10.1080/14781700.2014.943678.

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Negoro, Indra Hutami, Freddy Yusanto, and Catur Nugroho. "Membedah Komodifikasi Isi Pesan Mini Drama Line “Nic and Mar”." Jurnal Penelitian Komunikasi 19, no. 2 (December 22, 2016): 151–64. http://dx.doi.org/10.20422/jpk.v19i2.63.

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Line's mobile mini-drama "Nic and Mar" are made to fulfill the needs the people of Indonesia for entertainment that can be enjoyed anytime, anywhere for free just by using gadget. However, the facts behind the mobile mini-drama that can also be enjoyed for free was able to bring a large economically profit to Line. The purpose of this study was to discover the form of commodification Line's mini-drama "Nic and Mar" message content in the audio and visual aspect, as well as the form of commodification of the message in audio-visual aspects of the Line's mini-drama "Nic and Mar" that can transform usefulness value into exchange value, by using the qualitative approach through semiotic analysis to analyze the objects studied. The data analysis technique based on the theory by John Fiske's "The Codes of Television". Based on the results of this study concluded that the mini-drama formed under visual and audio aspects and become the show, but the signs in it are processed into a product so that the scenes in this mini-drama are formed into commodities.
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HANJALIC, ALAN, REGINALD L. LAGENDIJK, and JAN BIEMOND. "RECENT ADVANCES IN VIDEO CONTENT ANALYSIS: FROM VISUAL FEATURES TO SEMANTIC VIDEO SEGMENTS." International Journal of Image and Graphics 01, no. 01 (January 2001): 63–81. http://dx.doi.org/10.1142/s0219467801000062.

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This paper addresses the problem of automatically partitioning a video into semantic segments using visual low-level features only. Semantic segments may be understood as building content blocks of a video with a clear sequential content structure. Examples are reports in a news program, episodes in a movie, scenes of a situation comedy or topic segments of a documentary. In some video genres like news programs or documentaries, the usage of different media (visual, audio, speech, text) may be beneficial or is even unavoidable for reliably detecting the boundaries between semantic segments. In many other genres, however, the pay-off in using different media for the purpose of high-level segmentation is not high. On the one hand, relating the audio, speech or text to the semantic temporal structure of video content is generally very difficult. This is especially so in "acting" video genres like movies and situation comedies. On the other hand, the information contained in the visual stream of these video genres often seems to provide the major clue about the position of semantic segments boundaries. Partitioning a video into semantic segments can be performed by measuring the coherence of the content along neighboring video shots of a sequence. The segment boundaries are then found at places (e.g., shot boundaries) where the values of content coherence are sufficiently low. On the basis of two state-of-the-art techniques for content coherence modeling, we illustrate in this paper the current possibilities for detecting the boundaries of semantic segments using visual low-level features only.
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Garin, Manuel, and Albert Elduque. "Transnational dreamscapes: Cinema and visual motifs in the 1929 Barcelona International Exposition." Catalan Journal of Communication & Cultural Studies 14, no. 1 (April 1, 2022): 139–63. http://dx.doi.org/10.1386/cjcs_00063_1.

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This article explores the connections between moving images and world fairs by focusing on a specific case: the Barcelona 1929 International Exposition. The event, a key moment in the city’s history, showcased cinema as a technological marvel, a vehicle for transnational influence and a tool for propaganda. After an introduction to the political and economic context of the exposition, our analysis covers four main areas: first, we document the role played by Palacio de Proyecciones, a sumptuous palace where new audio-visual devices and techniques were displayed; second, we trace the remains of the mysterious lost film Barcelona Trailer, where Hollywood stars greeted Hispanic audiences and praised the exhibition; third, we offer a critical analysis of the newsreels recorded by the film company CINAES and their mise en scène; finally, we compare visual motifs and shots from the 1929 footage with contemporary images produced today in Barcelona, examining the links between visual culture, technology and gender.
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Ben-Tal, Oded, and Jonathan Berger. "Creative Aspects of Sonification." Leonardo 37, no. 3 (June 2004): 229–33. http://dx.doi.org/10.1162/0024094041139427.

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Agoal of sonification research is the intuitive audio representation of complex, multidimensional data. The authors present two facets of this research that may provide insight into the creative process. First, they discuss aspects of categorical perception in nonverbal auditory scene analysis and propose that these characteristics are simplified models of creative engagement with sound. Second, they describe the use of sonified data in musical compositions by each of the authors and observe aspects of the creative process in the purely aesthetic use of sonified statistical data.
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Wittmann, Bianca C., and Yılmaz Şatırer. "Decreased associative processing and memory confidence in aphantasia." Learning & Memory 29, no. 11 (October 17, 2022): 412–20. http://dx.doi.org/10.1101/lm.053610.122.

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Visual imagery and mental reconstruction of scenes are considered core components of episodic memory retrieval. Individuals with absent visual imagery (aphantasia) score lower on tests of autobiographical memory, suggesting that aphantasia may be associated with differences in episodic and associative processing. In this online study, we tested aphantasic participants and controls on associative recognition and memory confidence for three types of associations encoded incidentally: associations between visual–visual and audio–visual stimulus pairs, associations between an object and its location on the screen, and intraitem associations. Aphantasic participants had a lower rate of high-confidence hits in all associative memory tests compared with controls. Performance on auditory–visual associations was correlated with individual differences in a measure of object imagery in the aphantasic group but not in controls. No overall group difference in memory performance was found, indicating that visual imagery selectively contributes to memory confidence. Analysis of the encoding task revealed that aphantasics made fewer associative links between the stimuli, suggesting a role for visual imagery in associative processing of visual and auditory input. These data enhance our understanding of visual imagery contributions to associative memory and further characterize the cognitive profile of aphantasia.
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Díaz Zanelli, José Carlos. "Building Muxeninity: Identity, gender/native performance and family in three documentaries." Studies in Spanish & Latin-American Cinemas 18, no. 3 (September 1, 2021): 297–315. http://dx.doi.org/10.1386/slac_00057_1.

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In recent years, several audio-visual productions have portrayed the gender system of Juchitán (Oaxaca, Mexico), focusing in particular on muxes, a third-gender community. Many of these productions use exoticization to expose specific muxe characteristics that are founded on a centuries-long legacy within the Zapotec civilization. Based on queer theory and a close reading of specific scenes, this article examines three documentaries: Muxes:Auténticas, Intrépidas buscadoras de peligro/Muxes: Authentic, Intrepid Seekers of Danger (Islas 2005), muxes (Olita 2016) and muxes (Schwarz 2017). This analysis shows how these films represent the process of gendered identity construction of the muxe community, as well as their connections with indigeneity and problematic family interactions.
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Tychkov, Alexander Yu, Ekaterina Grosheva, Alan K. Alimuradov, Andrey Grachev, Petr P. Churakov, Alexey Ageykin, and Anna N. Tychkova. "Adaptive Virtual Reality Design Methodology." International Journal of Applied Research in Bioinformatics 11, no. 2 (July 2021): 42–53. http://dx.doi.org/10.4018/ijarb.2021070105.

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The article provides an integrated analysis of practical application of virtual reality (VR) in healthcare. Modern VR products have been created for the diagnosis and treatment of post-traumatic syndrome, Alzheimer's disease, alcohol dependence, phobic disorders, and teenage depression. Information on such products is limited to simple scenes, without adaptation to the user. The article shows a prospect for creating a virtual system with biological feedback. The proposed system is a set of portable and stationary devices for recording physiological signals and immersion into a virtual reality environment, as well as smart nodes for registration, processing, and decision-making to correct the user's mental state. Technologies for wire/wireless transfer of audio-visual and parametric information in virtual reality systems are discussed. The analyses include the features (advantages and disadvantages) of using virtual reality in conditions of optical information transfer, wireless protocols, and wire interfaces that provide user communication with virtual reality system and technical solutions.
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Nurdiarti, Rosalia. "Culinary Culture Construction in Indonesian Master Chef Show at RCTI." JCommsci - Journal of Media and Communication Science 2, no. 3 (September 13, 2019): 148. http://dx.doi.org/10.29303/jcommsci.v2i3.55.

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This research aims to uncover the construction of culinary culture, on the empirical level that presents a socio-political reality, where 'food' can trigger a constellation of interests over the power of certain groups. At the level of ‘symbolic’ food represents identity, language, culture and construction of reality. This phenomenon is symbolically present through television media, one of which shows the cooking competition of Indonesian Master Chef. This research uses textual analysis. By using Norman Fairclough's critical discourse analysis to uncover the construction of culinary culture in the Indonesian Master Chef program. This analysis uses three stages of practice of citizenship at the micro level (audio visual text), meso (consumption and production of text) and macro (connecting text networks with social conditions). The analysis of selected scenes reveals that: at the level of the text, culinary culture is present through menus with European and American tastes. The construction of discourse built on the process of consuming text reveals that, culinary culture reaps the "perception" of "best" taste in European and American cuisine.
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Pranata, Birgitta Eifelia Panggaraan. "A Multimodal Analysis of H&M Video Commercial “A Magical Holiday”." K@ta Kita 7, no. 3 (December 16, 2019): 337–45. http://dx.doi.org/10.9744/katakita.7.3.337-345.

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In indirect advertising, an advertisement does not boldly show the products on the video. The object of the study in this thesis is a video advertisement of a clothing line, H&M, consisting a story about a family in the holiday season. This thesis aims to show that commercials of H&M “A Magical Holiday” uses multimodality in order to attract the audience through six modes: linguistic, audio, spatial, oral, visual, and gestural modes. In this study, I analyzed the modes by Multimodal Discourse Analysis by Kress and Leeuwen onto the six modes to analyze the advertisement, using the study by Chan and Chia on modes in multimodality. This research is using qualitative analysis by Schreier (2012) since it deals with the connection between all the semiotic modes to bring the message of the advertisement. I analyzed the data by putting the scenes into 6 tables based on the modes. After that, I analyzed the interrelation between each modes. Based on the analysis, the modes helped the advertisers to convey the real message of the video. Beyond the moral message of the story, the advertisement is a marketing tool to promote their products. Key Words: indirect advertising, multimodal discourse analysis, semiotic modes, H&M
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Benyoucef, Djouher. "An Ecofeminist Reading of Thomas Hardy’s Tess of the D’urbervilles and its Movie Adaptation by Roman Polanski: A Comparative Study." Pakistan Journal of Women's Studies: Alam-e-Niswan 28, no. 1 (July 30, 2021): 61–71. http://dx.doi.org/10.46521/pjws.028.01.0089.

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Ecofeminist examination of audio-visual and textual narratives is the central concern of this article. At the core of my study is a comparative analysis of Thomas Hardy’s Tess of the d’Urbervilles (1891) and its movie adaptation by Roman Polanski (1979), with an aim to explore convergent and divergent ecofeminist imperatives. I argue that the novel highlights the intersection between the oppression of women and exploitation of nature. By contrast, the movie adopts an ambiguous stance that undermines the potential of an ethical ecofeminist critique. This is clearly reflected through scenes that represent the encounter between Alec and Tess as a pastoral romance taking place against the backdrop of nature, that ultimately serve to cast their association as the result of natural instinct rather than a crime. This reworking of the novel seems to suggest that the movie’s thrust as a whole is towards exonerating Alec, which undermines the novels’ ecofeminist overtones.
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Yang, Deling, Xiao Zhang, and Jun Zhang. "EXPLORATION OF LANDSCAPE PAINTING IN THE TREATMENT OF ANXIETY DISORDER IN ART EDUCATION." International Journal of Neuropsychopharmacology 25, Supplement_1 (July 1, 2022): A84—A85. http://dx.doi.org/10.1093/ijnp/pyac032.114.

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Abstract Background Under the epidemic situation, people in trouble are constrained by various conditions, and their spiritual needs are gradually increasing. Art plays an increasingly important role in nurturing the resilience and creativity of life through spiritual transcendence. This paper discusses the viewer's appreciation of landscape painting from the perspective of art education, and uses different schools or representative personal landscape paintings to explore the different psychological reactions produced by the visual communication between the viewer and the works. Subjects and Methods Art therapy is a comprehensive discipline, spanning two disciplines: Art and psychology. It involves spiritual science, anthropology and sociology, so as to nourish human emotion, wisdom and imagination, and bring other psychotherapy effects. As the spiritual messenger of mankind, art cultivates our cultural ideal, exercises our toughness and stores energy for us to deal with difficult situations. Art appreciation can improve people's psychological quality and make people have the ability to stabilize their emotions and have a strong will. In this way, art appreciation can play a good role in psychological healing. At the same time, in the process of painting, we studied the regulating effect of this painting style on the mood of college students. We selected 60 students, including 30 males and 30 females. We used the anxiety scale designed by Kim as the measurement scale, and used Likert scoring method to evaluate the scale. Pearson correlation, standard deviation and statistical significance are combined to illustrate the correlation. T-test of independent samples was used to verify the difference between high anxiety group and low anxiety group. According to the statistical value of anxiety, participants were divided into three groups: low, medium and high anxiety groups. The questionnaire includes two kinds of anxiety, namely debilitating anxiety and promoting anxiety. Through t-test, univariate and multivariate analysis of variance and regression analysis, we investigated the relationship between anxiety and self-efficacy of students of different majors and genders. Results The author believes that promoting the study of landscape painting in art education is conducive to regulating people's body and mind. On the one hand, human beings have a natural intimate relationship with nature. On the other hand, the viewer can feel the difference between landscape painting, landscape painting and landscape documentary, because the painter integrates subjective and objective treatment in the picture and conveys different emotions to the viewer. This paper discusses from the following aspects: convey a quiet and peaceful atmosphere, recall the fleeting time, yearn for the mysterious and ethereal scene, stimulate a sense of excitement and pleasure, reflect on life, and trigger a noble and magnificent psychological response. Conclusion On the basis of exploration, through the analysis of landscape painting, the author finds that landscape painting plays an important role in the psychological rehabilitation of the viewer. Landscape painting combines the function of painting psychology and art, which has a certain impact on mankind, regulates the psychological state of the viewer and eliminates obstacles. The application of painting psychology in art education can help viewers appreciate landscape painting from more angles, explore the expression methods and methods used, as well as the emotion and connotation contained therein. It is relatively easy to enter the viewer's inner world with landscape painting as the theme, which can give people great spiritual comfort. In short, teachers should be fully aware of the important position of students' emotional elements in painting, actively improve the role of teachers in teaching activities, pay special attention to their classroom language and behavior, and change from a single knowledge imparter to a classroom manager, coordinator and collaborator. In the teaching process, we should actively organize teaching activities flexibly according to the psychological characteristics of students, strive to build a relaxed and harmonious classroom atmosphere, create a friendly and mutual aid emotional teacher-student relationship, encourage and guide students, and truly be student-centered. In this way, we can reduce students' anxiety, adjust students' psychology to the best state, and promote the all-round development of students' cognition and psychology. Acknowledgement This dissertation is a phase result of the 2020 Project Library “Academic Enhancement Program” by Yang Deling, Guangzhou Academy of Fine Arts, Project Title: Landscape Painting under the Vision of Imaginative Transformation, Project No. 20XSB24. This achievement is the phased result of the planning fund for the research of Humanities and Social Sciences of the Ministry of Education of China “Research on the normal form of personalized interpretation of wisdom Museum Exhibition”, Project No.21ZX038. Supported by the 2021 Guangdong province graduate education innovation plan project “Guangdong joint postgraduate training demonstration base” (Talent training project of joint postgraduate training demonstration base of teaching practice base of Guangzhou Academy of Fine Arts & Guangzhou Ruifeng Audio Technology Corporation), Project No. 6040121010.
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Wang, Zheng, Xinyu Yan, Wei Jiang, and Meijun Sun. "Two-Way Affective Modeling for Hidden Movie Highlights’ Extraction." Sensors 18, no. 12 (December 3, 2018): 4241. http://dx.doi.org/10.3390/s18124241.

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Movie highlights are composed of video segments that induce a steady increase of the audience’s excitement. Automatic movie highlights’ extraction plays an important role in content analysis, ranking, indexing, and trailer production. To address this challenging problem, previous work suggested a direct mapping from low-level features to high-level perceptual categories. However, they only considered the highlight as intense scenes, like fighting, shooting, and explosions. Many hidden highlights are ignored because their low-level features’ values are too low. Driven by cognitive psychology analysis, combined top-down and bottom-up processing is utilized to derive the proposed two-way excitement model. Under the criteria of global sensitivity and local abnormality, middle-level features are extracted in excitement modeling to bridge the gap between the feature space and the high-level perceptual space. To validate the proposed approach, a group of well-known movies covering several typical types is employed. Quantitative assessment using the determined excitement levels has indicated that the proposed method produces promising results in movie highlights’ extraction, even if the response in the low-level audio-visual feature space is low.
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Marone, Vittorio. "Looping out loud: A multimodal analysis of humour on Vine." European Journal of Humour Research 4, no. 4 (January 29, 2017): 50. http://dx.doi.org/10.7592/ejhr2016.4.4.marone.

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Launched in 2013, Vine is a popular microblogging service that allows users to record, edit, and share six-second videos that loop ad libitum, until another video is selected. At this time, the communicative, expressive, and semiotic affordances of Vine and similar services have still to be fully explored by users and scholars alike. Through a multimodal analysis approach drawing on New London Group’s (1996) work, this paper investigates how people construct humour on Vine by artfully arranging different modes of expression. The analysis focused on user-enacted humour, as opposed to captured comical scenes or bare samples taken from TV shows or movies. The study hypothesises the social construction of a novel humorous language that draws on extant forms of humour and a variety of modes and techniques derived from audio-visual media and computer-mediated communication, as users inventively exploit the framework provided by the Vine platform. Findings show that users create instant characters to amplify the impact of their solo video recordings, use Vine as a “humorous confessional”, explore the potential of hand-held media by relying on “one hand and face” expressivity (the other hand holding the device for the video “selfie”), and use technology, internet slang, internet acronyms, emoticons/emojis, and hashtags to convey humour and complement the messages of the videos they post on Vine. The goal of this study is an exploratory analysis of humour and its discursive functions in an emergent social medium by considering its affordances, as users find new and creative ways to harness its expressive potential.
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Hardt, Maria-Xenia. "Discovering new dimensions: Affect and the heroic in Doctor Who." Journal of European Popular Culture 11, no. 2 (October 1, 2020): 119–30. http://dx.doi.org/10.1386/jepc_00021_1.

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The British television series Doctor Who often depicts the discovery of new dimensions that provoke both affective experiences and heroic moments. Every discovery of a new dimension in Doctor Who is overwhelming, sudden and transformative, a moment of wonder and inspiration. This article considers three episodes, featuring discoveries of a new dimension of space (‘The Rings of Akhaten’ 2013), agency (‘Dark Water’ 2014) and imagination (‘Vincent and the Doctor’ 2010), which all combine affect and the heroic, albeit in different ways. Acknowledging the difficulty of grasping moments of affecting and being affected due to their dynamic and pre-reflexive nature, the article uses close readings of selected scenes to narrow down the descriptive gap as far as possible. The case study of ‘Dark Water’ also includes an analysis of the episode’s reception in reviews and on social media platforms to highlight the actual affective response of the audience. The episodes’ narratives of discovering new dimensions of space, agency and imagination, medialized through specific audio-visual means, closely intertwine affective experiences with heroic moments: affective experiences can trigger heroic action, a heroic claim of agency can have an affective dimension and the ability to affect and be affected can in itself be heroized.
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Laviosa, Sara. "Translation as Adaptation for Language Pedagogy." Linguaculture 2014, no. 1 (February 1, 2014): 63–72. http://dx.doi.org/10.1515/lincu-2015-0014.

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Abstract This paper explores, within an ecological perspective on language learning (cf. van Lier 2004), the valuable role that translation as adaptation can play in mediating and making sense of cross-cultural experiences in the multilingual language classroom. The aim is to develop a multilingual pedagogy that includes translation as adaptation as an integral part of the language curriculum in order to foster translingual and transcultural competence, this being the goal of foreign language education in the 21st century (cf. MLA 2007:2). The first part of the paper introduces the theoretical framework that conceptualises translation as being closely related to adaptation. It then analyses salient scenes from Gianni Amelio’s bilingual drama La stella che non c'è/The Missing Star/L'Étoile Imaginaire (2006) filmed in Italy and China and screened in competition as part of the 2006 Venice Film Festival. Moving on from research to pedagogic practice, the final part of the paper outlines a teaching unit that is based on the film and is aimed at undergraduate L1 Chinese learners of Italian and L1 Italian learners of Chinese. The objective of the pedagogic unit is to raise awareness of the transformative power enshrined in linguistic and cultural exchanges mediated by audio-visual translation as an eminent example of adaptation.
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Rinjani, Dian. "Mengkaji Film The Curious Case of Benjamin Button dengan Semiotika." Edsence: Jurnal Pendidikan Multimedia 1, no. 1 (June 28, 2019): 35–42. http://dx.doi.org/10.17509/edsence.v1i1.17941.

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ABSTRAK Film merupakan salah satu bidang yang relevan bagi analisis semiotika. Analisis semiotik pada film berlangsung pada teks yang merupakan struktur dari produksi tanda. Bagian struktur penandaan dalam film biasanya terdapat dalam unsur tanda paling kecil, dalam film disebut scen. Penelitian ini dilakukan dengan menggunakan pendekatan kualitatif. Pendekatan ini dianggap sesuai, dengan prosedur yang dilakukan peneliti,, menghasilkan data deskriptif berupa kata kata yang dihasilkan dari mengamati tanda tanda berupa visual, gambar bergerak, bahasa tubuh dan audio/suara yang terdapat dalam film The Curious Of Benjamin Button. Ruang lingkup penelitian ini adalah beberapa potongan adegan yang mewakili film The Curious Of Benjamin Button. Bisa ditarik kesimpulan bahwa di dalam sebuah film seperti The Curious Of Benjamin Button penonton bisa membaca tanda yang diberikan oleh pemeran pemeran film The Curious Of Benjamin Button. Melalui tanda-tanda seperti suara, gerakan tubuh, raut muka,, tampilan tokoh-tokoh dan lainnya yang ada di dalam film, penonton dapat menyimpulan isi sebuah film dari tanda tanda yang diberikan oleh sutradara selama film berlangsung. Oleh karena itu dalam membuat film seperti pengambilan gambar dan semua unsur-unsur yang ada didalam sebuah film tidak bisa dibuat dengan sembarangan. Apabila pembuatan film dibuat sembarangan cerita atau maksud dari sutradara tidak akan tersampaikan dengan baik. Kata kunci: Film, Semiotika, Proxemics, Visual, Tanda. ABSTRACT Film is one of the relevant fields for semiotic analysis. The semiotic analysis of the film takes place in the text which is the structure of the sign production. Part of the marking structure in a film is usually contained in the smallest sign element, in a film called a scen. This research was conducted using a qualitative approach. This approach is considered appropriate, with the procedure carried out by the researcher, producing descriptive data in the form of words produced from observing signs in the form of visual, moving images, body language and audio / sound contained in the film The Curious Of Benjamin Button. The scope of this research are several scenes that represent the film The Curious Of Benjamin Button. It can be concluded that in a film like The Curious Of Benjamin Button, the audience can read the sign given by the cast of the film The Curious Of Benjamin Button. Through signs such as sound, body movements, facial expressions, the appearance of characters and others in the film, the audience can conclude the contents of a film from the signs given by the director during the film. Therefore, in making films such as taking pictures and all the elements in a film cannot be made carelessly. If the filmmaking is made carelessly the story or the director's intentions will not be conveyed properly. Keywords: Films, Semiotics, Proxemics, Visuals, Signs
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Nobuhara, Hajime. "Special Issue on Innovation over Multimedia Processing." Journal of Advanced Computational Intelligence and Intelligent Informatics 16, no. 2 (March 20, 2012): 211. http://dx.doi.org/10.20965/jaciii.2012.p0211.

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With broadband networks, audio/video coding, and processing techniques and user devices swiftly advancing, multimedia streaming over networks is now a reality. Distributed interactive multimedia applications ? one of the fastest growing market sectors demanding innovations ? are covered in this special issue on multimedia processing (MP). This special issue focuses on ambitious and intriguing papers from experts on a wide variety of multimedia areas. These articles address innovations and offer effective solutions to MP problems. Y. Fushio et al. propose a shadow generation system based on shape recognition, while M. Suzuki et al. develop musical expression generation reflecting the userfs impression in kansei space and fuzzy rules. K. Ishizuka et al. evaluate an operetta songs generation system based on the impressions given by story scenes, which are strongly related to the integrative research projects of kansei engineering, music, text, and visual perception. T. Toyota et al. develop a web news visualization system based on an efficient self-organizing map using a restricted region search and dimensionality reduction. S. Kawauchi et al. propose a knowledge expansion support system using related search keyword generation based on Wikipedia categories and point-wise mutual information, involving that are aggressive looking progressive research projects covering huge text information. T. Tanabata et al. present an interactive data mining tool for microarray data analysis using formal concept analysis, which adds a new dimension to the bio-informatics field. T. Kawamura et al. analyze keywords input to a book search engine. T. Sugimoto et al. propose a recommendation system involving the use of comprehensive trend indications based on weighted complete graphs, which are related to topical discussions in the information retrieval and recommendation field. Readers are sure to find new and valuable information and ideas in their own fields in these excellent articles.
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Samadiani, Huang, Cai, Luo, Chi, Xiang, and He. "A Review on Automatic Facial Expression Recognition Systems Assisted by Multimodal Sensor Data." Sensors 19, no. 8 (April 18, 2019): 1863. http://dx.doi.org/10.3390/s19081863.

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Facial Expression Recognition (FER) can be widely applied to various research areas, such as mental diseases diagnosis and human social/physiological interaction detection. With the emerging advanced technologies in hardware and sensors, FER systems have been developed to support real-world application scenes, instead of laboratory environments. Although the laboratory-controlled FER systems achieve very high accuracy, around 97%, the technical transferring from the laboratory to real-world applications faces a great barrier of very low accuracy, approximately 50%. In this survey, we comprehensively discuss three significant challenges in the unconstrained real-world environments, such as illumination variation, head pose, and subject-dependence, which may not be resolved by only analysing images/videos in the FER system. We focus on those sensors that may provide extra information and help the FER systems to detect emotion in both static images and video sequences. We introduce three categories of sensors that may help improve the accuracy and reliability of an expression recognition system by tackling the challenges mentioned above in pure image/video processing. The first group is detailed-face sensors, which detect a small dynamic change of a face component, such as eye-trackers, which may help differentiate the background noise and the feature of faces. The second is non-visual sensors, such as audio, depth, and EEG sensors, which provide extra information in addition to visual dimension and improve the recognition reliability for example in illumination variation and position shift situation. The last is target-focused sensors, such as infrared thermal sensors, which can facilitate the FER systems to filter useless visual contents and may help resist illumination variation. Also, we discuss the methods of fusing different inputs obtained from multimodal sensors in an emotion system. We comparatively review the most prominent multimodal emotional expression recognition approaches and point out their advantages and limitations. We briefly introduce the benchmark data sets related to FER systems for each category of sensors and extend our survey to the open challenges and issues. Meanwhile, we design a framework of an expression recognition system, which uses multimodal sensor data (provided by the three categories of sensors) to provide complete information about emotions to assist the pure face image/video analysis. We theoretically analyse the feasibility and achievability of our new expression recognition system, especially for the use in the wild environment, and point out the future directions to design an efficient, emotional expression recognition system.
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Rejniak-Majewska, Agnieszka. "Film jako instalacja. Przestrzeń, narracja i afekt w ekspozycji Mieke Bal „Madame B"." Artium Quaestiones 31, no. 1 (December 20, 2020): 39–66. http://dx.doi.org/10.14746/aq.2020.31.2.

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The article discusses the construction of space and the position of the viewer in the video installation Madame B. Explorations in Emotional Capitalism, presented at the turn of 2013 at the Museum of Art in Łódź. Directed and designed by Mieke Bal and Michelle Williams Gamaker, the installation was produced in parallel with a full feature film of the same title. Both the installation and the film constitute an intersemiotic translation of a literary work – Gustave Flaubert’sMadame Bovary. Part of the inspiration for this experiment was the proto-cinematic quality of Flaubert’s style (narrative simultaneity resembling parallel editing, the suppression of drama, dissolution of the time-flow). The museum installation, with its use of dark exhibition space and multiscreen projection, provided an innovative interpretation of the novel by bringing to the fore its acute audio-visuality: the non-verbal level of meaning found in the presentation of material surroundings, fashion, gesture, facial expressions, sound, tone, and tempo of action. In this respect, the exhibition had an advantage over the continuous version of the feature film, which tends to focus the viewer’s attention more directly on the plot. In the case of the museum installation, the narrative continuity was disregarded in favor of the affective resonance of selected scenes from Emma’s life. Walking through a series of episodes split across nineteen screens, the viewer had to choose his or her own way through a complex narrative (the whole comprised 450 min. of filmic material), so in a sense it was the viewer who “performed the piece”. The narrative of Madame B. partly diverged from Flaubert’s story to bring it closer to our times. The anachronistic intermingling of the 19th century and contemporary realities set it away from the conventions of costume movies and suggested the actuality of Emma’s story – its relevance for contemporary questions of “emotional capitalism”. These anachronisms and the spatialization of the narrative occasioned a specific position for the viewer, who, despite the immersive effect of the images, remained conscious of his or her participatory presence here and now. Thus, while attending to the scenes of Emma’s life, the viewer might also reflect on the emotional effects they raised in him/herself. This analytic outlook did not necessarily inhibit the viewer’s sympathetic engagement with the protagonists’ emotions and experiences, but gave it a more informed character. The spatial arrangement of images, as well as the situations performed in several episodes, also invited reflections on the social function of looking and being seen. In this sense, the installation may be counted as a part of Mieke Bal’s practice of visual culture analysis.
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Mohammed Akram Abd Uljalil, Mohammed Akram Abd Uljalil. "Employing the mediator elements in the aesthetics of the television image through the children's drama: توظيف عناصر الوسيط في جماليات الصورة التلفزيونية عبر دراما الأطفال." مجلة العلوم الإنسانية و الإجتماعية 5, no. 11 (September 29, 2021): 50–33. http://dx.doi.org/10.26389/ajsrp.k090221.

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Given the importance of the subject of aesthetics of the television image in children's drama and its great impact in raising the level of artistic production of children's drama, and the interest of most satellite channels in this type of production that simulates different age groups for children, this research comes as a scientific attempt through which the researcher seeks to become familiar with the topic of the aesthetic of the television image in Children's drama, and its functions and all its parts in children's dramas, including dramas, cartoons, dolls, and children's cinema films, by analyzing scenes from different samples in order to reveal the aesthetics of the television picture and its parts and all its functions. Where the research in the first chapter reviewed the methodological framework indicating the introduction and problem of the research with an indication of the importance of the research and the extent of the need for it and its objectives, as well as identifying the definition of the search terms. Elements of cinematic language and its expressiveness and aesthetic connotations in children's drama, while the title of the second topic was the dramatic forms directed at children, through which the research reviewed the role of digital technologies and forms of drama, and the last topic represented the aesthetic of the artistic elements in children's drama, which was addressed through it to the directing artistic treatment and its aesthetics in Children’s drama, and the researcher came up with a set of indicators that were a tool for analyzing the research sample. Then the research reviewed the third chapter, which included the research procedures. The final chapter represented in the analysis of the research sample, through which he reached results, among which the works were distinguished by the simplicity of their events and the characters embodied in them that make the child He interacts with it being close to his reality. Among the conclusions that the aesthetic of the television picture is a means of conveying and expressing various contents through children's drama. Based on the foregoing, the research deals with an important aspect of the creative process in producing television drama for children, through the audio-visual medium, by identifying the aesthetics of the television image in children's drama.
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Domanico, Emily. "Map Use in Transit Control Centers: Mapping geographic information flows." Abstracts of the ICA 1 (July 15, 2019): 1–2. http://dx.doi.org/10.5194/ica-abs-1-65-2019.

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<p><strong>Abstract.</strong> Public transit is an essential part of individual mobility in dense urban environments, and the facilitation of these systems requires the coordination and synchronization of people, objects, and technology through space and time (Fisch 2018). Behind the scenes, control centers are sites where information is reported, synthesized and operationalized. In these environments, maps and diagrams play a central role in the work done to coordinate movement. We present findings from a user-centered study of map use in transit control centers which positions the work done in control centers as a case study for the study of map use in a dynamic, real-time environment. As such, the control center offers an opportunity to study how users navigate the presentation of information interfaces that visualize movement and location information in context of often messy and unpredictable daily workflows.</p><p> The work of train controllers and dispatchers has changed dramatically with advances in rail signalling, GPS outputs, and automation; however, the study of control center information displays as cartographic products has not kept up with the changing technology (Heath &amp; Luff 1992). Increasingly, train dispatchers are asked to navigate denser information displays to coordinate the orientation of signals and the safe movement of trains.</p><p> We traced how map users understand dynamic, continuously updating visualizations in situ during their daily work. Drawing from ethnographic methods, this study intentionally moves outside of the controlled laboratory, highlighting that maps exist through instances of their use. We constructed a qualitative user study in a three-part methodology that triangulates the process of map use through archival work, participant observation, and survey-based data collection. Further, we developed a body of codes to identify and characterize instances of map use, map communication strategies, and the corresponding information source tied to different behaviors. These codes facilitate the analysis of diverse data sources from descriptions and observations of control centers, interviews with dispatchers, and document analysis. We employed these methods to characterize how map-based interfaces and surrounding technology perform in the socially situated context of the control center where the scope of the map is never limited to an isolated information interface.</p><p> The control center is an environment saturated with geographic information. We developed an archive of photographs and videos to characterize the control center environment and identify instances of map use within this space. Inside the modern control center, we find that relative position of train is represented as visual information usually mirrored on large overhead video walls while interaction of the system happens on personal computer monitors (Figure 1). Throughout the space, schematic line diagrams represent the state of signals throughout the entire rail network, designed to be read at a glance.</p><p> Where visual information sources are used to communicate predictable positional data, audio-based communication—such as radio to train operators and discussion and planning between dispatchers– supplement what the visual fails to display. Within rail transit visual displays trend to use dynamic, continuously updating schematics to represent states of the transit network, rather than the working history or institutional memory.</p><p> Visual schematic maps within the control center prioritize the representation of states of the system rather than an accumulated working history of a day’s traffic. The recent history of the daily traffic is pushed onto working memory and verbal communication practices within the dispatching teams which have developed over time. However, the emphasis on visualizing instantaneous states promotes a tendency for dispatchers to view their actions as reflexes rather than strategic responses.</p><p> Increasingly, GPS outputs bring more precise real-time train locations in addition to the block-based signaling traditional schematics represent. With the additional information, dispatchers are being asked to work across geographic and schematic representations of space when planning train movements and assessing the speed and flow of trains through the network. Dispatchers identify the importance of aligning information displays and engaging with the information before them as productive for planning efficient maneuvers or spotting unsafe alignments.</p><p> Maps and schematics take many forms. It is important for cartographers to study not only how to present geographic information, but also how users respond to these interfaces during the design process but also during the practice of daily use. We argue for the importance of studying maps through instances of their use in context, highlighting the importance of both the physical environment and the social community of users who create and enact the workflows that the geographic displays are designed to support.</p><p> Often referred to as ‘nerve centers,’ control centers are places within transit networks where remotely sensed geographic information is visualized, monitored, and employed to support time-critical decisions. In these environments, maps and diagrams play a central role in the work done to coordinate the safe movements of trains, support staff, and passengers. Within the rail transit control centers, spatial information is presented heterogeneously, where maps take the form of system diagrams, schematic analytical interfaces, layouts of video monitors, and geographic tiled web maps.</p><p> As such, we position the control center as a case study for the use of dynamic, real-time, map-based information. Within a control center, daily tasks of train controllers and dispatchers are multiple; they monitor movements, direction, speed, flow, scheduling, and routing, making time-critical decisions at a distance. For the controllers, maps are an interface to the system. We propose that the control center offers a potential space for cartographers to study how users navigate complex, dynamically updating displays that move between abstracted schematics to more traditional geographic maps.</p>
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Zhang, Le. "An Audio-Visual Prophecy: Arcane - The Prestigious Concert Scene." Inquiry@Queen's Undergraduate Research Conference Proceedings 16 (May 2, 2022). http://dx.doi.org/10.24908/iqurcp15531.

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An Audio-Visual Prophecy: Arcane - The Prestigious Concert Scene The topic of my video essay is to take a close examination on the prestigious concert scene on Arcane: League of Legends. To see how the use of the mise-en-scene and audio-visual language helps to make foreshadowing on characters’ behaviors. The video essay illustrates the changing psychological states of several main characters (Jess, Mel, Hemerdinger and several councilors) based on their lines and action details. Through the analysis of cinematic elements like mise-en-scene, background music, lighting and staging provide in-depth observations and analysis of how the film uses superb audio-visual language to foreshadow the actions and situations of different characters later in the story. I also added tons of arrows and circles to highlight the significant elements in each frame to cooperate with my voiceover and helps focusing audiences’ attentions as well. Prof. Daniel in FILM 456 The Video Essay provided me a lot of advice, especially about the copyright issue about the editing of background music after the video was uploaded to the public platform. Some of the points Prof. Daniel mentioned in the lecture also helped me to better plan the structure and framework of the whole video.
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