Dissertations / Theses on the topic 'Arts-based design'
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Saxon, Andrew Philip. "Human-computer interaction design : using an arts-based approach." Thesis, Birmingham City University, 2003. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.272093.
Full textBlackwell, Deborah. "Effects of Problem-based Learning on a Fifth Grade Language Arts Classroom." Thesis, University of North Texas, 2013. https://digital.library.unt.edu/ark:/67531/metadc271781/.
Full textBanuelos, Ryan Jupiter. "City of Los Angeles Arts District Form-Based Code." DigitalCommons@CalPoly, 2014. https://digitalcommons.calpoly.edu/theses/1226.
Full textFink, Anastasia. "The Nature of my Art." Digital Archive @ GSU, 2011. http://digitalarchive.gsu.edu/art_design_theses/92.
Full textBrand, Desireé. "The co-design of a visual arts-based intervention within the community of the Olifants River valley in South Africa." Thesis, Cape Peninsula University of Technology, 2016. http://hdl.handle.net/20.500.11838/2438.
Full textThe research was motivated by my lived experience in the Olifants River community of Namaqualand. In this community there are many diverse ethnic and social groupings with considerable potential to contribute to indigenous knowledge and creative practices. These groupings are, however, fragmented, with no platform for their varied and rich cultural assets to be displayed and acknowledged. In addition, the research was motivated by the call for a platform for the arts in the region. It is argued that visual art practice is an instrumental tool in the advancement of both creativity and social cohesion in this community. The research commenced with a pilot study, comprising workshops, which were run by art practitioners from various sectors in the region. Primary literature that influenced the emerging research design was that of Solomon (2007) as well as the holistic cultural viewpoints of Schafer (2014). The organic process of qualitative research methods as described by Ellingson (2009) was a natural personal directive. Body mapping was used during a preparatory phase that led to the creative exploration of community members’ own identity. Storytelling and dance were included in the design methodology since they enabled a psychosocial process of validating art practice as an economic asset within the community as well as enhancing social cohesion in the community. Crystallisation methods implemented in the process-driven body map workshops were held for grassroots -, town – and township sectors in the Olifants River valley. Each of the workshops comprised ten participants who were invited to participate in a subsequent do-designed collaborative event.
Buda, Sharon Liddell. "Curriculum design for teaching citizenship through character and diversity education using arts based integrated curriculum for art educators." Connect to resource, 2005. http://rave.ohiolink.edu/etdc/view?acc%5Fnum=osu1162921623.
Full textCompton, Mark Daniel. "Neo-Raconteur: Allocating Southern-Gothic Symbolism into Design Media." Digital Commons @ East Tennessee State University, 2011. https://dc.etsu.edu/etd/1394.
Full textBrand, Desiree. "The co-design of a visual arts-based intervention within the community of the Olifants River valley in South Africa." Thesis, Cape Peninsula University of Technology, 2016. http://hdl.handle.net/20.500.11838/2509.
Full textThe research was motivated by my lived experience in the Olifants River community of Namaqualand. In this community there are many diverse ethnic and social groupings with considerable potential to contribute to indigenous knowledge and creative practices. These groupings are, however, fragmented, with no platform for their varied and rich cultural assets to be displayed and acknowledged. In addition, the research was motivated by the call for a platform for the arts in the region. It is argued that visual art practice is an instrumental tool in the advancement of both creativity and social cohesion in this community. The research commenced with a pilot study, comprising workshops, which were run by art practitioners from various sectors in the region. Primary literature that influenced the emerging research design was that of Solomon (2007) as well as the holistic cultural viewpoints of Schafer (2014). The organic process of qualitative research methods as described by Ellingson (2009) was a natural personal directive. Body mapping was used during a preparatory phase that led to the creative exploration of community members’ own identity. Storytelling and dance were included in the design methodology since they enabled a psychosocial process of validating art practice as an economic asset within the community as well as enhancing social cohesion in the community. Crystallisation methods implemented in the process-driven body map workshops were held for grassroots -, town – and township sectors in the Olifants River valley. Each of the workshops comprised ten participants who were invited to participate in a subsequent do-designed collaborative event.
Verhille, Isabel. "Personal Narratives Changing Student Understandings of Community-based Academic Programs." Scholarship @ Claremont, 2017. http://scholarship.claremont.edu/scripps_theses/974.
Full textMoulana, Sultana Jesmine. "SYNERGY: GAME DESIGN + QUR'AN MEMORIZATION." VCU Scholars Compass, 2017. https://scholarscompass.vcu.edu/etd/5199.
Full textFehr, Ralph E. "An integrated optimal design method for utility power distribution systems." [Tampa, Fla.] : University of South Florida, 2005. http://purl.fcla.edu/fcla/etd/SFE0001356.
Full textNolan, Veronica M. "Creating different futures: How using arts and design-based inquiry supports business leaders in developing creative and innovative organisational culture, to thrive in a complex and rapidly changing business context." Thesis, Queensland University of Technology, 2022. https://eprints.qut.edu.au/228882/1/Veronica_Nolan_Thesis.pdf.
Full textWolfe, Julie Anne. "The Other Side of Care: An Adaptive Reuse of Cloverleaf Mall as a Pediatric Palliative Care Site." VCU Scholars Compass, 2007. http://scholarscompass.vcu.edu/etd_retro/36.
Full textRong, Hu. "Compact Living as a Lifestyle : Scenario-based Interior Design for Chinese Urban Tenants." Thesis, Linnéuniversitetet, Institutionen för design (DE), 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-89108.
Full textSankaran, Hariharan. "High-level synthesis framework for crosstalk minimization in VLSI ASICs." [Tampa, Fla] : University of South Florida, 2008. http://purl.fcla.edu/usf/dc/et/SFE0002775.
Full textGrace, Phillip Eulon. "Full-page versus partial-page screen designs in web-based training : their effects on learner satisfaction and performance." [Tampa, Fla] : University of South Florida, 2005. http://purl.fcla.edu/usf/dc/et/SFE0001520.
Full textSingh, Oma B. "Development and validation of a web-based module to teach metacognitive learning strategies to students in higher education." [Tampa, Fla] : University of South Florida, 2009. http://purl.fcla.edu/usf/dc/et/SFE0002940.
Full textRyu, Sanghee. "Teaching and Learning of Sophisticated Argumentative Writing Based on Dialogic Views of Rationality in High School Language Arts Classrooms: A Formative and Design Experiment." The Ohio State University, 2016. http://rave.ohiolink.edu/etdc/view?acc_num=osu1480723088849561.
Full textEllison, Cassandra J. "Recovery From Design." VCU Scholars Compass, 2017. http://scholarscompass.vcu.edu/etd/4884.
Full textLane, Robin. "Evaluation of a standardized protocol for parent training in positive behavior support using a multiple baseline design." [Tampa, Fla] : University of South Florida, 2008. http://purl.fcla.edu/usf/dc/et/SFE0002707.
Full textLissade, Yolette. "The Effect of an Arts-Based, Anger-Management Intervention for Girls Displaying Aggressive Behavior Who Are Being Reared Without Their Fathers." Thesis, NSUWorks, 2015. https://nsuworks.nova.edu/fse_etd/25.
Full textSava, Dorina F. "Quest Towards the Design and Synthesis of Functional Metal-Organic Materials: A Molecular Building Block Approach." Scholar Commons, 2009. https://scholarcommons.usf.edu/etd/5.
Full textPissini, Jessica M. "Embodied by Design: The Presence of Creativity, Art-making, and Self in Virtual Reality." The Ohio State University, 2020. http://rave.ohiolink.edu/etdc/view?acc_num=osu1594831377515567.
Full textTapanes, Marie A. "Revision And Validation Of A Culturally-Adapted Online Instructional Module Using Edmundson's CAP Model: A DBR Study." Scholar Commons, 2011. http://scholarcommons.usf.edu/etd/3376.
Full textCanton, Reinaldo L. "Effects of constructed response contingencies in web-based programmed instruction on graphing compared to cued-text presentation of the same information." [Tampa, Fla.] : University of South Florida, 2005. http://purl.fcla.edu/fcla/etd/SFE0001259.
Full textCasey, Davida L. "Awakening Empathy: Integrated Tools for Social Service Workers in Establishing Trust with Young, Single Mothers." University of Cincinnati / OhioLINK, 2017. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1504799069495305.
Full textTurk, Rebecca Baygents. "Costuming as Inquiry: An Exploration of Women in Gender-Bending Cosplay Through Practice & Material Culture." The Ohio State University, 2019. http://rave.ohiolink.edu/etdc/view?acc_num=osu1553514620815081.
Full textMalm, Helena. ""Våga släppa taget" : Det osäkra och det oväntade som potensial i bildundervisning." Thesis, Malmö universitet, Fakulteten för lärande och samhälle (LS), 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-39526.
Full textIglesias, Janelle Ann. "FACTS OF THE IMAGINATION (FROM THE INSIDE OUT)." VCU Scholars Compass, 2006. http://scholarscompass.vcu.edu/etd/1148.
Full textDias, Luís Nuno Coelho. "Ideografias dinâmicas-o interface digital como suporte de novas escritas." Master's thesis, Instituições portuguesas -- UP-Universidade do Porto -- -Faculdade de Belas Artes, 2000. http://dited.bn.pt:80/29291.
Full textShefchik, Michael James. "Effectively incorporating web tools into the community college composition curriculum." CSUSB ScholarWorks, 2003. https://scholarworks.lib.csusb.edu/etd-project/2435.
Full textSorribes, Bernhard Pablo. "Lagerbaserade och förprocesserade ljud : En undersökning av hur två implementationsmetoder påverkar uppfattningen av distans av ljud i spel." Thesis, Högskolan i Skövde, Institutionen för informationsteknologi, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-13813.
Full textLaveaux, Michele Barbara. "Assisting students with concept acquisition in basic skills reading through the use of an interactive website." CSUSB ScholarWorks, 2005. https://scholarworks.lib.csusb.edu/etd-project/2688.
Full textOlguín, Olguín Daniel. "Sensor-based organizational design and engineering." Thesis, Massachusetts Institute of Technology, 2011. http://hdl.handle.net/1721.1/67756.
Full textCataloged from PDF version of thesis.
Includes bibliographical references (p. 117-127).
We propose a sensor-based organizational design and engineering approach that combines behavioral sensor data with other sources of information such as e-mail, surveys, and performance data in order to design interventions aimed at improving organizational outcomes. The proposed system combines sensor measurements, pattern recognition algorithms, simulation and optimization techniques, social network analysis, and feedback mechanisms that aim at continuously monitoring and improving individual and group performance. We describe the system's general specifications and discuss several studies that we conducted in different organizations using the sociometric badge experimental sensing platform. We have deployed such system under naturalistic settings in more than ten organizations up to this date. We show that it is possible to automatically capture group dynamics, and analyze the relationship between organizational behaviors and both subjective and objective outcomes (such as job satisfaction, quality of group interaction, stress, productivity, and group performance). We propose the use of static and dynamic simulation models of group behavior captured by sensors, in order to optimize group configurations that maximize individual and group outcomes, both in terms of job quality characteristics and organizational performance.
by Daniel Olguín Olguín.
Ph.D.
Chenouda, Mouchir. "Performance based design of degrading structures." [Tampa, Fla] : University of South Florida, 2006. http://purl.fcla.edu/usf/dc/et/SFE0001447.
Full textPenny, Lori Lynn. "Mind the Gap: An Integration of Art and Science in Music Theory Pedagogy." Thesis, Université d'Ottawa / University of Ottawa, 2021. http://hdl.handle.net/10393/42032.
Full textChow, Brian 1978. "The design of a molecular assembly line based on biological molecules." Thesis, Massachusetts Institute of Technology, 2003. http://hdl.handle.net/1721.1/61137.
Full textIncludes bibliographical references (leaves 78-83).
A general scheme towards a "molecular assembly line" based on biological molecules is proposed, as well as its potential uses as a universal polymer scaffold in programmed assembly and molecular electronics. It is based on the principles of the biological molecules polyketide synthase and kinesin, and in some embodiments, may employ biomolecules like DNA as components of the system. The scheme entails the construction of a polymeric chain that moves a shuttle along the chain by controlling the interactions between the shuttle and individual monomer units using external inputs. The experimental work here particularly focuses on the design and synthesis of the monomer units and shuttles, as well as the mechanisms of control over the monomer/shuttle interactions that are required to construct the proposed polymer systems. Two approaches are explored, the first of which utilizes radio-frequency magnetic fields to selectively dehybridize DNA by coupling RF to covalently attached nanoparticle antennae. The second approach utilizes wavelength selective photocleavage of carbonyl bonds to control the equilibrium of a Michael reaction, and will demonstrate how one can construct a purely synthetic analogue of a polyketide synthase.
by Brian Chow.
S.M.
Singh, Nikhita. "Talking machines : democratizing the design of voice-based agents for the home." Thesis, Massachusetts Institute of Technology, 2018. http://hdl.handle.net/1721.1/119089.
Full textCataloged from PDF version of thesis.
Includes bibliographical references (pages 169-173).
Embodied voice-based agents, such as Amazon Echo, Google Home, and Jibo, are becoming increasingly present in the home environment. For most people, these agents represent their first experience living with artificial intelligence in such private and personal spaces. However, little is known about people's desires, preferences, and boundaries for these technologies. This thesis shares insights, learnings, methods, and tools from a journey with 69 children, adults, and older adults to help democratize the design of voice-based agents for the home. In the first study, participants interact with and discover various voice-based agents to capture first impressions of the technology. In the second study, participants engage in long-term encounters with agents in their home to experience and reflect upon their preferences, desires and boundaries for these devices. Qualitative and quantitative data from interview transcripts, card sorting, and deployed cultural and technology probes is used to identify agent action preferences, sociotechnical themes, daily usage trends, personality preferences, and future "wishes" for agents. This work culminates with participants designing their dream agents for the home through a structured ideation process. Throughout this work, a series of participatory design tools and methods are developed, iterated upon, and implemented to create a language of engagement with participants. These methods and tools are shared as an open-source design kit for others seeking to explore the domain.
by Nikhita Singh.
S.M.
Kayser, Markus (Markus A. ). "Towards swarm-based design : distributed and materially-tunable digital fabrication across scales." Thesis, Massachusetts Institute of Technology, 2018. http://hdl.handle.net/1721.1/115741.
Full textCataloged from PDF version of thesis.
Includes bibliographical references (pages 141-149).
Submitted to the Program in Media Arts and Sciences, School of Architecture and Planning, on December 8, 2017 in Partial Fulfillment of the Requirements for the Degree of Doctor of Philosophy in Media, Arts and Sciences at the Massachusetts Institute of Technology Throughout history, Nature has always been part of the discourse in Design theory and practice. The Digital Age in Design brings about new computational tools, redefining the role of Nature in Design. In this thesis, I aim to expand the role of Nature in Design and digital fabrication by investigating distributed fabrication strategies for the production of constructs that are, at once, large in scale and materially tunable towards swarm-based design. Digital fabrication approaches can be classified with respect to two basic attributes: (1) the degree of material tailorability, and (2) the level of collaboration between fabrication units. Conventional manufacturing is typically confined to only one of these attribute axes, with certain approaches utilizing complex tunable materials but virtually no collaboration, and others assembling pre-fabricated building blocks with high levels of intercommunication between fabrication units. A similar pattern is mirrored in biological systems: silkworms, for example, deposit a multifunctional tunable material with minimal communication between organisms; while ants, bees and termites operate as multi-agent communicative entities assembling larger constructs out of simple, unifunctional, 'generic' materials. The purpose of this thesis is to depart from these uniaxial manufacturing approaches and develop a novel swarm-inspired distributed digital fabrication method capable of producing tunable multifunctional materials that is also collaborative. This research merges fiber-based digital fabrication and swarm-based logic to produce a system capable of digitally fabricating complex objects and large-scale architectural components through a novel multi-robotic fabrication paradigm. I hypothesize that this design approach-its theoretical foundations, methodological set up and related tools and technologies-will ultimately enable the design of large-scale structures with high spatial resolution in manufacturing that, like biological swarms, can tune their material make-up relative to their environment during the process of construction. Building on the insights derived from case study projects, fabricating with silkworms, ants, and bees, I demonstrate the design and deployment of a multi-robotic system erecting a 4.5-meter tall structure from fiber composites This thesis addresses the current limitations of digital fabrication, namely: (a) the material limitation, through automated digital fabrication of structural multi-functional materials; (b) the gantry limitation, through the construction of large components from a swarm of cooperative small scale robots; and (c) the method limitation, through digital construction methods that are not limited to layered manufacturing, but also support free-form printing (i.e. 3D-printing without support materials), CNC woven constructions and digitally aggregated constructions.
by Markus Kayser.
Ph. D.
Greener, Rosalie. "Reconsidering the politique des auteurs : a practice-based exploration." Thesis, University of Brighton, 2010. https://research.brighton.ac.uk/en/studentTheses/968fe934-b72c-4753-9ee2-25f7d6f9abc9.
Full textKutchin, Kayla Elizabeth. "Evaluating the Future of Web-Based Design Education." Kent State University / OhioLINK, 2019. http://rave.ohiolink.edu/etdc/view?acc_num=kent1563198386141358.
Full textBeck, Catherine Tacci. "A discipline-based approach towards teaching architecture on the secondary level." Instructions for remote access. Click here to access this electronic resource. Access available to Kutztown University faculty, staff, and students only, 1988. http://www.kutztown.edu/library/services/remote_access.asp.
Full textKotiyal, Saurabh. "Design Methodologies for Reversible Logic Based Barrel Shifters." Scholar Commons, 2012. http://scholarcommons.usf.edu/etd/4106.
Full textYi, Sung Wook. "Cysteine Based PNA (CPNA): Design, Synthesis and Application." [Tampa, Fla] : University of South Florida, 2008. http://purl.fcla.edu/usf/dc/et/SFE0002346.
Full textPapadomanolaki, Maria Eftychia. "Sonic perceptual ecologies : strategies for sound-based exploration, perception and composition in spaces of transient encounters." Thesis, University of the Arts London, 2015. http://ualresearchonline.arts.ac.uk/12056/.
Full textRuberg, Daniel M. "Integrated Design Strategies: A Live-Work Industrial Arts Center for Cincinnati, Ohio." University of Cincinnati / OhioLINK, 2013. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1367927851.
Full textChung, Jaewoo. "Mindful navigation with guiding light : design considerations for projector based indoor navigation assistance system." Thesis, Massachusetts Institute of Technology, 2012. http://hdl.handle.net/1721.1/70808.
Full textCataloged from PDF version of thesis.
Includes bibliographical references (p. 113-117).
People can easily become mindless in their decision-making and become disengaged from their surroundings when their actions depend on information and guidance from an assistive technology. Research has shown how automated navigation assistance systems lead users to be disengaged from the space through which they are traveling, resulting in poor recollection of the environment and poorer situational decision-making. This disengagement and mindlessness can potentially increase the risk of accidents and lower the quality of user experience. If we can help people become mindfully attentive to the environment and surroundings while carrying out navigation tasks using assistive technologies, I hypothesize that we will have better memory of the space, improved cognitive reconstruction of environment, and better understanding of the immediate situation, all of which will lead to better decision making and more efficient navigation. In this work, I present a new approach for analyzing the problem of navigation assistance for pedestrians, which considers both the physical and psychological constraints of users focused on navigation. I address the physical constraint that eyes should remain "on the street" by providing a new visual interface, named Guiding Light, that offers a mixed reality presentation of guidance information in the environment itself, instead of on a screen. We address the psychological constraint that minds should remain engaged with the environment by applying a framework based on mindfulness and mindlessness theory (Langer 1989) in the design of the system. The theory explains how mindsets affect engagement levels and decision-making in daily activities. In addition, this thesis describes an indoor positioning technology that provides relatively high accuracy localization and heading orientation of a user in indoor environments. The innovation not only involved developing a new sensor but also a software system to collect fingerprint maps and tracking location with the fingerprint maps. This new technology opens up a new area in the field to explore other possibilities of using a magnetic field based positioning system.
by Jaewoo Chung.
Ph.D.
Haddox, John Christopher. "Essays on Evidence-Based Design as Related to Buildings and Occupant Health." Thesis, West Virginia University, 2014. http://pqdtopen.proquest.com/#viewpdf?dispub=3601333.
Full textThis dissertation is comprised of three essays that explore the connections between buildings and their impacts on outcomes associated with occupant health. The essays are: 1. The Effect of Certified Green Office Buildings on Occupant Health: A Systematic Review and Meta-Analysis, 2. Understanding Evidence-Based Design Through a Review of the Literature, 3. Future Directions for Evidence-Based Design in Health Care Facilities.
Essay one, entitled The Effect of Certified Green Office Buildings on Occupant Heath: A Systematic Review and Meta-Analysis, explores the connections between certified green office buildings and their impacts on occupant health via the application of a systematic review and meta-analysis. An extensive literature search was conducted to locate any studies that examined the health of occupants in conventional buildings versus the health of the same populations after a move into a certified green building. The literature review followed the Cochrane Collaboration protocol for conducting systematic reviews. The results of a meta-analysis of the two studies uncovered by the systematic review show a positive relationship between certified green office buildings and improved occupant health (SMD 1.09), yet there was insufficient power (CI -0.88, 3.05) to prove causality.
Essay two, entitled Understanding Evidence-Based Design Through a Review of the Literature, relates the current understanding of the concept of Evidence-Based Design (EBD), as specifically related to health care facilities, through the vehicle of an annotated bibliography of the relevant literature. EBD lacks a universally agreed upon definition, but one of the stronger definitions from the architecture discipline states that evidence-based design is a process for the conscientious, explicit, and judicious use of current best evidence from research and practice in making critical decisions, together with an informed client, about the design of each individual and unique project. The outcomes of primary concern with health care facilities tend to fall into three categories—patient/family outcomes, staff outcomes and fiscal outcomes.
The thirty-one annotated articles reveal that the concept of EBD is quite complex, especially as it relates to the gathering and assessment of data and how such data is used to inform the building project. The bulk of the complexity lies with the word `evidence.' The current literature suggests disparity among researchers and practitioners over the collection, assessment and incorporation of evidence related to the collection, analysis and incorporation of evidence into building projects that seek to have a positive impact on the three main outcome categories of interest in healthcare facilities—patient outcomes, staff outcomes and fiscal outcomes.
Essay three, entitled Future Directions for Evidence-Based Design in Health Care Facilities, anticipates the future of evidence-based design as related to the design and construction of health care facilities. Reimbursement policies are driving health care to include more community based and customer services oriented delivery models. Pay based on performance—quality and efficiency of health care delivered—as well as customer satisfaction are taking on new importance and will drive designers of health care facilities to develop ever new methodologies for gathering and assessing evidence.
Gale, Cathy. "A practice-based evaluation of ambiguity in graphic design, embodied in the multiplicities of X." Thesis, University of Brighton, 2015. https://research.brighton.ac.uk/en/studentTheses/67e8027c-02ac-4600-97ec-e829b55abb62.
Full textVentrella, Jeffrey John. "Disney meets Darwin : an evolution-based interface for exploration and design of expressive animated behavior." Thesis, Massachusetts Institute of Technology, 1994. http://hdl.handle.net/1721.1/34693.
Full text