Dissertations / Theses on the topic 'Art and electronics'
Create a spot-on reference in APA, MLA, Chicago, Harvard, and other styles
Consult the top 50 dissertations / theses for your research on the topic 'Art and electronics.'
Next to every source in the list of references, there is an 'Add to bibliography' button. Press on it, and we will generate automatically the bibliographic reference to the chosen work in the citation style you need: APA, MLA, Harvard, Chicago, Vancouver, etc.
You can also download the full text of the academic publication as pdf and read online its abstract whenever available in the metadata.
Browse dissertations / theses on a wide variety of disciplines and organise your bibliography correctly.
Qi, Jie Ph D. Massachusetts Institute of Technology. "The fine art of electronics : paper-based circuits for creative expression." Thesis, Massachusetts Institute of Technology, 2012. http://hdl.handle.net/1721.1/77811.
Full textCataloged from PDF version of thesis.
Includes bibliographical references (p. 99-101).
This thesis investigates the creative possibilities enabled by combining circuit building with paper craft to create paper electronics-a medium that adds the magical interactivity of electronics to the physical intuitiveness and expressive potential of paper. I designed this medium to take advantage of the skills and creative associations that most people already have with paper, in order to ease everyone into creating expressive electronics. This work outlines the basic set of tools, materials and techniques used for making electronics with paper-from drawing circuits with copper tape to actuating paper with shape memory alloys. I also share my own creative journey and development as a result of working with this new medium. Finally, I document the creative results and lessons learned from others' explorations through workshops. These workshop results show how paper electronics can inspire and enable diverse audiences to create personally expressive artworks with technology.
by Jie Qi.
S.M.
Richartz, Achim. "State of the art digital on-board-electronics vs. potentially disruptive control architectures for hydraulic valves." Technische Universität Dresden, 2020. https://tud.qucosa.de/id/qucosa%3A71191.
Full textSchuette, Paul W. "untitled." University of Cincinnati / OhioLINK, 2010. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1276997689.
Full textSalazar, Camilo. "Clestrinye El carnaval del perdón : traditional rituals in intermedia composition /." connect to online resource, 2008. http://digital.library.unt.edu/permalink/meta-dc-9041.
Full textFor live and fixed electronics, mixed ensemble, dancers and painters. Four or more musicians, preferably play flutes, saxophones, clarinets, recorders and/or Kamëntsállnga wind instruments; musicians also perform various percussion instruments. System requirements: Adobe Acrobat Reader. Includes bibliographical references (p. 36-38).
Wen, Bihe. "Sonic "Alchemy": An Original Composition for Piano and Electronics with Critical Essay." Thesis, University of North Texas, 2018. https://digital.library.unt.edu/ark:/67531/metadc1248402/.
Full textVaughn, Mark. "Monolith: A Piece for Midi Piano, Mixed Sextet, and Fixed Electronics." Thesis, University of North Texas, 2017. https://digital.library.unt.edu/ark:/67531/metadc1011853/.
Full textOliveiro, Mark 1983. "Compositional approaches within new media paradigms." Thesis, University of North Texas, 2016. https://digital.library.unt.edu/ark:/67531/metadc849618/.
Full textKhajehzadeh, Iman. "Gradual: A Sound-Based Composition for Tenor Saxophone and Fixed Electronics, with Critical Essay." Thesis, University of North Texas, 2019. https://digital.library.unt.edu/ark:/67531/metadc1538746/.
Full textZajicek, Daniel James. "A Rhetorical Guide to Ebb." Thesis, University of North Texas, 2006. https://digital.library.unt.edu/ark:/67531/metadc5236/.
Full textBennett, Rick 1963. "Drawing on the virtual collective : exploring online collaborative creativity." Phd thesis, Sydney College of the Arts, 2009. http://hdl.handle.net/2123/6433.
Full textCabrera, Frances L. "WEEE and RoHS : are they spurring innovation among small and medium sized electronics businesses in the U.S.? /." Online version of thesis, 2008. http://hdl.handle.net/1850/7934.
Full textSalazar, Camilo. "Clestrinye [El Carnaval del Perdón]: Traditional Rituals in Intermedia Composition." Thesis, University of North Texas, 2008. https://digital.library.unt.edu/ark:/67531/metadc9041/.
Full textYen, Koon-wai Michael. "Urban channel for electronic media and arts." Hong Kong : University of Hong Kong, 1996. http://sunzi.lib.hku.hk/hkuto/record.jsp?B25951397.
Full textCarneiro, Carla Margarida da Silva. "Voluntary electronic patient record state of the art." Master's thesis, Universidade da Beira Interior, 2012. http://hdl.handle.net/10400.6/1191.
Full textHenry, Anne L. "Animated electronic painting /." Online version of thesis, 1992. http://hdl.handle.net/1850/12240.
Full textSeymour, Ronda Lee. "Using electronic media to enhance art instruction by home schoolers." Instructions for remote access. Click here to access this electronic resource. Access available to Kutztown University faculty, staff, and students only, 2001. http://www.kutztown.edu/library/services/remote_access.asp.
Full textSource: Masters Abstracts International, Volume: 45-06, page: 2810. Typescript. Abstract appears on leaves 1-2. Includes bibliographical references (leaves 58-60).
Thorn, Penny Anne, and penny thorn@flinders edu au. "Electronic State Excitations in the Water Molecule by Collisions with Low Energy Electrons." Flinders University. Chemistry, Physics and Earth Sciences, 2008. http://catalogue.flinders.edu.au./local/adt/public/adt-SFU20080714.112505.
Full textNASCIMENTO, ELEN CRISTINA CARVALHO. "ELECTRONIC ART: THE MISSING LINK BETWEEN DESIGN, SCIENCE AND TECHNOLOGY." PONTIFÍCIA UNIVERSIDADE CATÓLICA DO RIO DE JANEIRO, 2017. http://www.maxwell.vrac.puc-rio.br/Busca_etds.php?strSecao=resultado&nrSeq=30067@1.
Full textCOORDENAÇÃO DE APERFEIÇOAMENTO DO PESSOAL DE ENSINO SUPERIOR
PROGRAMA DE SUPORTE À PÓS-GRADUAÇÃO DE INSTS. DE ENSINO
Este trabalho propõe a reflexão sobre a relevância da Arte Eletrônica no processo de formação e produção para o conhecimento contemporâneo, bem como suas afinidades com o campo do Design, desde os princípios históricos até as práticas de produção e experimentação transdisciplinares que ampliam os limites entre Arte, Ciência e Tecnologia. Os capítulos refletem os problemas epistemológicos encontrados e trazem à análise, conceitos e exemplos de obras de Arte Eletrônica, desde estágios iniciais de experimentação até modelos publicamente apresentados. Foram também realizadas entrevistas com professores, alunos, especialistas e pesquisadores de áreas relacionadas para auxiliar em análises comparativas de interpretação.
This work proposes to reflect on the relevance of Electronic Art in the process of formation and production of the contemporary knowledge, as well as its affinities with the field of Design, from historical principles to practices of transdisciplinary production and experimentation that expands the boundaries between Art, Science, and Technology. The chapters reflect the epistemological problems encountered, and bring the analysis, concepts, and examples of works of Electronic Art, from initial stages of experimentation, to publicly presented models. In addition, interviews were conducted with teachers, students, specialists, and researchers from related areas to assist in comparative analysis of interpretation.
Hahn, Michael Gerard. "Examining the creative process : electronic technology in art and design /." Online version of thesis, 1993. http://hdl.handle.net/1850/11765.
Full textWolin, Martin Michael. "Digital high school photography curriculum." CSUSB ScholarWorks, 2003. https://scholarworks.lib.csusb.edu/etd-project/2414.
Full textYen, Koon-wai Michael, and 嚴觀偉. "Urban channel for electronic media and arts." Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 1996. http://hub.hku.hk/bib/B31983121.
Full textOrcutt, Jason S. (Jason Scott). "Monolithic electronic-photonic integration in state-of-the-art CMOS processes." Thesis, Massachusetts Institute of Technology, 2012. http://hdl.handle.net/1721.1/71279.
Full textThis electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.
Cataloged from student submitted PDF version of thesis.
Includes bibliographical references (p. 388-407).
As silicon CMOS transistors have scaled, increasing the density and energy efficiency of computation on a single chip, the off-chip communication link to memory has emerged as the major bottleneck within modern processors. Photonic devices promise to break this bottleneck with superior bandwidth-density and energy-efficiency. Initial work by many research groups to adapt photonic device designs to a silicon-based material platform demonstrated suitable independent performance for such links. However, electronic-photonic integration attempts to date have been limited by the high cost and complexity associated with modifying CMOS platforms suitable for modern high-performance computing applications. In this work, we instead utilize existing state-of-the-art electronic CMOS processes to fabricate integrated photonics by: modifying designs to match the existing process; preparing a design-rule compliant layout within industry-standard CAD tools; and locally-removing the handle silicon substrate in the photonic region through post-processing. This effort has resulted in the fabrication of seven test chips from two major foundries in 28, 45, 65 and 90 nm CMOS processes. Of these efforts, a single die fabricated through a widely available 45nm SOI-CMOS mask-share foundry with integrated waveguides with 3.7 dB/cm propagation loss alongside unmodified electronics with less than 5 ps inverter stage delay serves as a proof-of-concept for this approach. Demonstrated photonic devices include high-extinction carrier-injection modulators, 8-channel wavelength division multiplexing filter banks and low-efficiency silicon germanium photodetectors. Simultaneous electronic-photonic functionality is verified by recording a 600 Mb/s eye diagram from a resonant modulator driven by integrated digital circuits. Initial work towards photonic device integration within the peripheral CMOS flow of a memory process that has resulted in polysilicon waveguide propagation losses of 6.4 dB/cm will also be presented.
by Jason S. Orcutt.
Ph.D.
Nigten, Anne. "Processpatching : defining new methods in aRt&D." Thesis, University of the Arts London, 2006. http://ualresearchonline.arts.ac.uk/5655/.
Full textDe, Jager Madia (Madia Martie). "Usability within the digital battlefield : usability issues as applied to the digitised battlefield within a Southern African military context." Thesis, Stellenbosch : Stellenbosch University, 2002. http://hdl.handle.net/10019.1/53210.
Full textENGLISH ABSTRACT: Defence forces around the world are experiencing a period of dynamic change with new force structures being combined with new technologies in an effort to enhance effectiveness. Present day resources and technology available to the modern society, have facilitated the evolution of warfare as a technologically advanced enterprise, with the decided emphasis on the digitisation of the battlefield. With rapid development in the field of battlefield digitisation there is an increasing need to address the important issues and challenges facing the military. In order to meet strategic defence guidelines, it is necessary to integrate the capabilities of defence forces with modern technology. In this regard the South African Defence Force is striving towards the digitisation of the battlefield. This digitisation can potentially satisfy the many requirements set for the Defence Force, in a more timely and cost-effective manner than traditional methods of functioning and training would be able to achieve. Effective situational awareness and command and control structures are essential for any military operation, especially with increasingly complex military demands. Key areas of importance are the collection, dissemination and management of information, which if executed skilfully, will result in forces capable of operating more effectively and with greater flexibility. Decision makers on the battlefield continually suffer from information overload due to the extremely rapid inflow of information. This is likely to worsen with the continued introduction of new information technologies. The technology level of any defence force should therefore be appropriate, driven by usefulness and cost-effectiveness. The digitised battlefield allows for the execution of near realistic military exercises, while conserving material and reducing the detrimental impact on environment and personnel, as is the case with traditional exercises. A key issue of focus is the usability and integration of related technologies within the digital battlefield. Promoting optimal usability through continuous and comprehensive user-based evaluation is crucial and will result in increased human performance through interaction with technology. Optimal usability must be engineered into any product (defined as something produced by means of either human or mechanical work) from the inception of the product's life cycle. Within today's technology orientated society, the digitisation of the battlefield and the usability thereof have become increasingly important issues. Most research has investigated the concepts of battlefield digitisation and usability in isolation, and little co-ordinated effort has been made to integrate digitisation and usability, even though the relation is important and necessary. A study of this nature has not hitherto been conducted within the South African military context. The purpose of this study is to provide a theoretical background of the issues of military digitisation and usability, in order to determine the significance of this relation. This research aims specifically to promote the viewpoint that usability is central to military digitisation, as well as to emphasise the importance of user-centred approaches to system development and utilization. The result will be enhanced human performance and satisfaction when interacting with digital battlefield applications. The theoretical perspective is provided by way of a literature review of the relevant military and usability concepts. Military functioning is discussed, highlighting the importance of situational awareness and effective command and control capabilities. The digitisation in the military is examined with specific reference to Virtual Reality and simulation. An overview of usability (within a human-computer interaction and user-centred design context) and usability evaluation methods are provided. This research was conducted during a military exercise conducted by the South African National Defence Force. A usability inquiry approach was followed with questionnaires distributed to participants involved with the Command and Control Digital Battlefield System. Information was obtained concerning participants' characteristics, likes, dislikes, needs, and understanding of the digital battlefield system. The analyses of the information consisted of descriptive statistics as the research aimed to illustrate the attitudes concerning usability and the digital battlefield. The results provide an understanding of the perceptions of the users regarding the digital battlefield system and its usability. Conclusions are drawn from results obtained and recommendations are made for future research.
AFRIKAANSE OPSOMMING: Moderne weermagte deur die wereld ervaar tans 'n peri ode van dinamiese verandering met nuwe magstrukture wat met nuwe tegnologiee gekombineer word ter bevordering van doeltreffendheid. Die hedendaagse hulpbronne en tegnologie tot die moderne samelewing se beskikking, het meegebring dat oorlogvoering ontwikkel het in 'n tegnologies gevorderde aksie met die klem op gevegsterrein-digitalisering. Die betreding van 'n era van tegnologies gevorderde oorlogvoering met die gepaardgaande snelle ontwikkelings in die veld van gevegsterrein digitalisering, het 'n toenemend groeiende behoefte laat ontstaan vir die indringende aanspreking van belangrike strydvrae en uitdagings wat 'n moderne weermag in die gesig staar.Tiit is noodsaaklik dat die vermoens van weermagte geintegreer word met moderne tegnologie ten einde aan strategiese verdedigingsvereistes te kan voldoen. Die Suid-Afrikaanse Nasionale Weermag het digitalisering van die gevegsterrein ten doel. Sodanige digitalisering kan potensieel die talle vereistes gestel aan 'n weermag op 'n meer tydige en koste-effektiewe wyse bevredig as wat met tradisionele metodes van funksionering en opleiding gedoen kan word. Effektiewe situasionele bewustheid en bevel en beheer strukture, is onontbeerlik in enige militere operasie, veral in die lig van toenemende komplekse eise gestel aan die moderne weermag. Sleutelareas van belang is die insameling, disseminasie en bestuur van inligting, wat as dit met die nodige insig en kundigheid uitgevoer word, aanleiding sal gee tot die verhoogde doeltreffendheid en buigsaamheid van 'n weermag. Die tegnologiese vlak van enige weermag behoort dus toepaslik en bruikbaar te wees, sowel as koste-effektief gedrewe. Die gedigitaliseerde gevegsterrein maak vcorsiening vir die uitvoering van bykans-realistiese militere oefeninge met behoud van material en grootskaalse uitskakeling van die negatiewe invloede op die omgewing en personeel, meer so as wat andersins die geval sou wees met tradisionele oefeninge. 'n Sleutel-aspek is die bruikbaarheid en integrasie van verwante tegnologiee in 'n gedigitaliseerde gevegsterrein. Die bevordering van optimale bruikbaarheid deur aaneenlopende en omvattende gebruikersbaseerde evaluasies, is deurslaggewend en sal lei tot verhoogde gebruiker prestasie betreffende interaksie met tegnologie. Optimale bruikbaarheid moet reeds vanaf die aanvang van 'n produk se lewenssiklus, bewerkstellig word. In die hedendaagse tegnologie-gebaseerde moderne same lewing, het digitalisering van die gevegsterrein en die bruikbaarheid daarvan, toenemend belangrik geword. In die meeste navorsmg word gevegsterrein digitalisering, asook bruikbaarheid, afsonderlik ondersoek, onafgesien van die belangrike verwantskap daartussen, en slegs geringe gekoordineerde pogings is van stapel gestuur om digitalisering en bruikbaarheid te integreer. In die Suid-Afrikaanse rnilitere konteks is so 'n studie nog nie uitgevoer nie en derhalwe het hierdie studie ten doel om 'n teoretiese agtergrond te voorsien van militere digitalisering- en bruikbaarheidskwessies, asook die vasstelling van die verwantskap daartussen. Hierdie navorsing het spesifiek ten doel om die standpunt te bevorder dat bruikbaarheid sentraal staan tot militere digitalisering sowel as om die gebruiker-gebaseerde benadering tot sisteem ontwikkeling en benutbaarheid, te bevorder. Die resultaat sal verhoogde gebruikerprestasie en tevredenheid wees wanneer interaksie met gedigitaliseerde gevegsterrein toepassings plaasvind. Die teoretiese perspektief word voorsien deur 'n literatuur-oorsig van die relevante rnilitere- en bruikbaarheidskonsepte. Militere funksionering word bespreek met beklemtoning van die belang van situasionele bewustheid en doeltreffende bevel en beheer vermoens, Militere digitalisering word ondersoek met spesifieke verwysing na virtuele realiteit en simulasie. 'n Oorsig van bruikbaarheid (binne die konteks van mens-rekenaar interaksie en gebruikersgeorienteerde ontwerp) sowel as bruikbaarheidsevaluasie-metodes word voorsien. Hierdie navorsing is uitgevoer tydens 'n militere oefening van die Suid-Afrikaanse Nasionale Weermag. 'n Bruikbaarheidsondersoek-benadering is gevolg deur vraelyste uit te deel aan die deelnemers wat betrokke was by die gedigitaliseerde bevel en beheer stelsel. Informasie is ingewin betreffende die deelnemers se kenmerke, persepsies, voorkeure, afkeure, behoeftes en begrip van die gedigitaliseerde gevegsterrein-stelsel. Die analise van die informasie het beskrywende statistieke behels omdat die navorsing ten doe I gehad het om ingesteldhede betreffende bruikbaarheid en die gedigitaliseerde gevegsterrein, uit te lig. Die resultate voorsien 'n begrip van die persepsies van die gebruikers rakende die gedigitaliseerde gevegsterrein, en die bruikbaarheid daarvan. Gevolgtrekkings word gemaak vanuit die resultate verkry en aanbevelings word voorsien vir verdere toekomstige navorsing.
Jones, Raymond W. "Utopia : work of art or totalitarianism schematic? /." Electronic version (PDF), 2005. http://dl.uncw.edu/etd/2005/jonesr/raymondjones.doc.
Full textFreeman, Julie. "Defining data as an art material." Thesis, Queen Mary, University of London, 2018. http://qmro.qmul.ac.uk/xmlui/handle/123456789/31793.
Full textLackamp, Denise. "Aesthetic and moral judgments the moral value of immoral art /." abstract and full text PDF (free order & download UNR users only), 2007. http://0-gateway.proquest.com.innopac.library.unr.edu/openurl?url_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:dissertation&res_dat=xri:pqdiss&rft_dat=xri:pqdiss:1442870.
Full textEnglish, Alexandria. "Assessing the visual arts [electronic resource] : valid, reliable, and engaging strategies /." Online pdf file accessible through the World Wide Web, 2010. http://archives.evergreen.edu/masterstheses/Accession89-10MIT/English_AMIT2010.pdf.
Full textLINDEN, CAROLINA VAN DER. "BUYING IN ELECTRONIC SUPERMARKETS: ARE THERE BARRIERS?" PONTIFÍCIA UNIVERSIDADE CATÓLICA DO RIO DE JANEIRO, 2004. http://www.maxwell.vrac.puc-rio.br/Busca_etds.php?strSecao=resultado&nrSeq=5159@1.
Full textO varejo é um dos segmentos industriais que mais tem sofrido mudanças nos últimos anos, graças ao advento das tecnologias de informação e de telecomunicações que revolucionaram o mercado. Nos últimos 50 anos os supermercados brasileiros evoluíram de sua primeira loja até as lojas eletrônicas. Por um lado, estas aparecem para suas proprietárias como soluções baratas para expansão. Por outro, alguns segmentos de consumidores têm muita resistência a fazer suas compras pela Internet. Muitas pessoas, usuárias de computador e de Internet, preferem ir à loja em vez de fazer suas compras pela web. A proposta deste trabalho foi realizar uma pesquisa exploratória sobre as razões que levam consumidores a não utilizarem o meio eletrônico no momento de fazer suas compras de supermercado. O objetivo foi atingido em etapas. Inicialmente os atributos característicos das lojas de supermercado foram levantados através de pesquisa de observação. A etapa seguinte foi a realização de uma pesquisa qualitativa com grupos de discussão, com a finalidade de estudar a interação dos consumidores com os sites de supermercados através do método da análise do conteúdo. Por último, foi realizada uma pesquisa quantitativa com uma amostra de consumidores, a fim de levantar e testar as barreiras. A análise dos dados obtidos na pesquisa comprovou que existem barreiras para que consumidores com acesso a computador e Internet façam compras de supermercado on- line, as quais podem ser trabalhadas pelo varejista através de mudanças em seu mix de marketing.
Retailing is an industrial segment which has changed much in the last few years because of the development of information and telecommunication technologies that brought up a revolution in the world. In the last 50 years, Brazilian supermarkets have evolved from the first brick- and-mortar store to ecommerce. On the one hand, electronic supermarkets seem like a cheap solution for the expansion of their companies. On the other, certain consumer segments have great resistance in doing their shopping on the Internet. Many people, regular computer and Internet-users, would rather go to the physical store than do their shopping in the website. The goal of this paper is to perform an exploratory research on the reasons why consumers do not use electronic media when they do their supermarket shopping. To achieve this goal we went through certain steps. First, the attributes of brick-and-mortar supermarkets were described by observatory research. The following step was a qualitative research with focus groups, with the objective of studying the interaction of consumers with supermarket websites done through discourse analysis. The last step was a quantitative research with a sample of consumers, to raise and test the barriers. The analysis of the data obtained showed the existence of barriers to online supermarket shopping for consumers with access to computers and the Internet. These barriers can be overcome by the retailer through a change in the marketing mix.
Brogan, Devin. "Art in Wichita instruction, collection and innovation /." Diss., Click here for available full-text of this thesis, 2006. http://library.wichita.edu/digitallibrary/etd/2006/t024.pdf.
Full textBonneau, Paul G. (Paul Gregory). "A Capella Eletronnica." Thesis, University of North Texas, 1995. https://digital.library.unt.edu/ark:/67531/metadc279371/.
Full textZhou, Jianqiang. "Theory of electron spectroscopy : beyond the state-of-the-art." Thesis, Université Paris-Saclay (ComUE), 2016. http://www.theses.fr/2016SACLX017/document.
Full textThe topic of this thesis is situated in the framework of theoretical spectroscopy. In particular, I propose a new ab-initio derivation to find approximations for the one-body Green's function (GF) . This approach leads to an improved description of fermion-plasmon coupling in the framework of many-body perturbation theory (MBPT), which can be used to study direct and inverse photoemission spectroscopy. Although the observed phenomena have been well known before, my formulation yields a better description than previous state-of-the-art approaches. It answers several open questions, cures some fundamental shortcomings and suggests a way for systematic improvement.In photoemission spectroscopy, a sample is irradiated by photons and electrons are emitted. From the energy difference of the incoming photon and outgoing electron, a great deal of information on the properties of the sample can be obtained, e.g. the band structures or lifetimes of excitations. In an independent-particle picture, this energy difference corresponds to the one-particle energy level that the emitted electron was occupying before the measurement. This leads to a sharp peak in the spectrum, with weight normalized to one. In reality, photoemission is not just photons in and independent electrons out, because the sample is an interacting many-body system. The Coulomb interaction and the anti-symmetric nature of fermions give rise to the so-called exchange-correlation effects, which makes the problem fundamentally difficult to solve. The description, understanding and prediction of the effects of the Coulomb interaction on the properties of materials has been one of the big challenges of theoretical condensed matter physics for ages. In the framework of this thesis one can imagine that first, the photoemission creates a hole (i.e., a missing electron) in the sample, which causes all remaining electrons to relax. Due to the attractive interaction between positively charged holes and negatively charged electrons, the electrons move towards to the holes and dress them to create ''quasi-particles''. The effective interaction between quasi-particles is the dynamically screened Coulomb interaction. It is in general weaker than the bare Coulomb interaction. Consequently, the observed band structure is a quasi-particle band structure, which differs from the result of an independent-particles band structure calculation. Second, when the hole propagates in the sample the remaining electrons can show collective oscillations, the density response to the perturbation. These are neutral excitations with approximately bosonic nature, because they are constituted by pairs of fermions.The coupling of the hole to the neutral excitations leads to additional structures in the photoemission spectrum, called satellites. This reduces the quasi-particle weight that is now fractional. Most often, the dominant satellites are due to plasmons, collective long-range oscillations, but one can also observe interband transitions or excitons, or other satellites that are due to more complicated couplings.This overview shows that in order to have a good description of photoemission spectroscopy, we should study the propagation of particles, as well as the interaction between particles and plasmons or other excitations. The Green's function gives the probability amplitude of particles propagating from one point to another. Its imaginary part yields the spectral function that has a direct link to the spectrum measured in a photoemission experiment. The derivations and approximations proposed in this thesis give a new way to calculate the Green's function, which improves the description of photoemission spectroscopy. Moreover, it gives access to other quantities that can be obtained from the one-body Green's function, in particular total energies
Arana, Cobos Juan. "Jorge Oteiza art as sacrament, avant-garde and magic /." abstract and full text PDF (free order & download UNR users only), 2008. http://0-gateway.proquest.com.innopac.library.unr.edu/openurl?url_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:dissertation&res_dat=xri:pqdiss&rft_dat=xri:pqdiss:3307711.
Full textElzwawi, Salim Ahmed Ali. "Cathodic Arc Zinc Oxide for Active Electronic Devices." Thesis, University of Canterbury. Electrical and Computer Engineering, 2015. http://hdl.handle.net/10092/10852.
Full textRodríguez, López Ramona. "Prácticas experimentales e indagación sobre sonido, territorio y tecnologías contemporáneas: Cartografías, soportes de escucha y sonidos disruptivos." Doctoral thesis, Universitat Politècnica de València, 2021. http://hdl.handle.net/10251/162974.
Full text[EN] This thesis focuses on sound in times of disruptive changes operated by technologies and their impact on globalised social, cultural, political and scientific systems. The conceptualised Industry 4.0 accelerates the process of digitisation and automation at great speed and on all spheres, activating new human-machine, machine-machine relationships; cities, the generalised models of life, gather a large part of social activity and the dumping of technological processes, the physical-digital hybridisation promoted by ubiquity. It is no longer about the portability of sound or its reproduction, the change is takes place by the colonisation of our time and space, the infinite connectivity that mediates all our transactions, events and the perception of places; embodiment actions with devices that become quasi-transparent (Ihde, 2015), the transformation into cyborgs by temporarily adding our bodies to adapt to a new environment (Case, 2018); the syndrome of continued partial attention (Stone, 2014) that keeps us in a state of alert, or the time that, according to Foucault, is managed as a device for culture and the result of power relations. From the eyes of art and its practical side, the study offers a reading of the city and the digital media through its sounds, an approach that seeks to decipher the nature of a territory, find traces of singularity or homogeneity, the harmony with the environments, and also the thought of the disruptive. The research is expressed through sound and visual proposals, symbolic and perceptual cartographies, blended with hybrid methodologies of interdisciplinary theoretical-practical study, in an open and fluid experimentation process that is based on the re-use or instantiation of media, materials and concepts so that they can shed ideas, unforeseen readings or activate critical and aesthetic thinking.
[CA] Aquesta tesi posa el focus en allò sonor en un moment de canvis disruptius operats per les tecnologies i el seu impacte en els globalitzats sistemes socials, culturals, polítics i científics. La conceptualitzada Indústria 4.0 accelera a gran velocitat el procés de digitalització i automatització de totes les esferes, i activa noves relacions humà-màquina, màquina-màquina. Les ciutats, models generalitzats de vida, concentren una gran part de l'activitat social i l'abocament de dades dels processos tecnològics, la hibridació físicodigital potenciada per la ubiqüitat. No es tracta ja de la portabilitat del so ni de la seua reproducció, el canvi es produeix per la colonització del nostre temps i espai, la connectivitat infinita que media en totes les nostres transaccions, esdeveniments i la percepció dels llocs; les accions de corporeïtzació amb dispositius que es tornen quasitransparents (Ihde, 2015), la conversió en cíborg en afegir el nostre cos temporalment per a adaptar-nos a un nou entorn (Case, 2018), la síndrome d'atenció parcial continuada (Stone, 2014), que ens manté en un estat d'alerta, o el temps que, segons Foucault, és gestionat com a artefacte de la cultura i el resultat de les relacions de poder. Des del prisma de l'art i el seu vessant pràctic, l'estudi ofereix una lectura de la ciutat i els mitjans digitals a través dels seus sons, un acostament que busca desxifrar el caràcter d'un territori, trobar rastres de singularitat o d'homogeneïtat, la sintonia amb els ambients, i també el pensament del disruptiu. La investigació s'expressa a través de propostes sonores i visuals, cartografies simbòliques i perceptives, conjugades amb metodologies mestisses d'estudi teòric i pràctic interdisciplinari, en un procés obert i fluid d'experimentació que es funda en la re-utilització o instanciació de mitjans, materials i conceptes de manera que puguen llançar idees, lectures no previstes o activar el pensament crític i estètic.
A la Universitat Politècnica de València por la beca FPI y la estancia de investigación concedidas para dar cobertura económica a este trabajo y ayudar a mi formación.
Rodríguez López, R. (2021). Prácticas experimentales e indagación sobre sonido, territorio y tecnologías contemporáneas: Cartografías, soportes de escucha y sonidos disruptivos [Tesis doctoral]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/162974
TESIS
Wickstrom, Larry E. "Reliability of Electronics." Thesis, University of North Texas, 2014. https://digital.library.unt.edu/ark:/67531/metadc700024/.
Full textChapman, Davis Howard. "Three Ideas, a Collection of Three One-Act (Musical) Plays for Mixed Ensemble." Thesis, North Texas State University, 1986. https://digital.library.unt.edu/ark:/67531/metadc501209/.
Full textHilberg, Söntje Julia. "Die autonome Anwendbarkeit des UN-Kaufrechts auf moderne Geschäftsfelder : Methodik und Weiterentwicklung nach Art. 7 Abs. 1 CISG /." Hamburg : Kovac, 2007. http://www.verlagdrkovac.de/978-3-8300-2873-4.htm.
Full textFennmore, Gabrielle Melissa. "Electronic media and university curricula a case study of an associate degree program's development within a rural town community /." Connect to this title online, 2003. http://rave.ohiolink.edu/etdc/view?acc%5Fnum=osu1044284442.
Full textTitle from first page of PDF file. Document formatted into pages; contains ix, 176 p.: ill. Includes abstract and vita. Patricia Sturh, Dept. of Art Education. Includes bibliographical references (p. 170-176).
Margolis, David. "An analysis of electronic surveillance in the USAPATRIOT act." Honors in the Major Thesis, University of Central Florida, 2005. http://digital.library.ucf.edu/cdm/ref/collection/ETH/id/776.
Full textBachelors
Health and Public Affairs
Legal Studies
Hong, Ki Young. "Why are electronic payments preferred? : evidence from international data /." free to MU campus, to others for purchase, 2002. http://wwwlib.umi.com/cr/mo/fullcit?p3060105.
Full textJahrmann, Margarete. "Ludics for a Ludic society : the art and politics of play." Thesis, University of Plymouth, 2011. http://hdl.handle.net/10026.1/453.
Full textKapuscinski, Jaroslaw. "Mudras /." Diss., Connect to a 24 p. preview or request complete full text in PDF format. Access restricted to UC campuses, 1997. http://wwwlib.umi.com/cr/ucsd/fullcit?p9820984.
Full textVita. Consists of the musical score to a soundtrack for a video piece integrating sounds and images of hands and arms. Musical material is for one mezzo soprano (overdubbed to achieve two primary voices), piano, and tape of electronic and concrete sounds. Also includes color illustrations of how the hands are painted and posed in some of the video sequences. Includes extensive commentary on the piece in English.
Harris, Lisa, and Lisa Harris@rmit edu au. "Electronic Classroom, Electronic Community: Virtual Social Networks and Student Learning." RMIT University. Global Studies, Social Science and Planning, 2008. http://adt.lib.rmit.edu.au/adt/public/adt-VIT20080717.144715.
Full textBehrendt, Frauke. "Mobile sound : media art in hybrid spaces." Thesis, University of Sussex, 2010. http://sro.sussex.ac.uk/id/eprint/6336/.
Full textRobledo, Arcos Maria Andrea. "Electronic design and publishing for the Mexican textiles exhibition /." Online version of thesis, 1990. http://hdl.handle.net/1850/11249.
Full textBüscher, Barbara. "Live Electronic Arts und Intermedia : die 1960er Jahre." Doctoral thesis, Saechsische Landesbibliothek- Staats- und Universitaetsbibliothek Dresden, 2010. http://nbn-resolving.de/urn:nbn:de:bsz:14-qucosa-39497.
Full textThe developments of transgression and process-orientation, which in art history are designated as the Neo-Avantgarde of the early 1960s, form the central subject of this text with its exemplary analyses. They involve the fundamental innovations, which - initiated by John Cage's ideas and concepts - characterised the work of the composers/performers of Live Electronic Music, as well as the expansion of artistic materials and the modification of art's techniques since Happening and Fluxus. They also cover the minimalistic shifts in the understanding of bodily movement and objects above all in the dance/performance of the New York based Judson Dance Group and the performative investigation of the foundations of cinema/film perception in the Expanded Cinema. A twofold historical movement is illustrated in these three areas: on the one hand, the movement of cancellation, postponement, substitution of conventional parameters and value hierarchies; on the other, one of interest in the connection between art and the media triggered by the thrust of development in the technological media and their effects on society and perception. An important point of intersection of these developments manifests itself in the performances of the since legendary Nine Evenings: Theatre and Engineering, which took place in New York in 1966. The analysis of this event, of the process of work that preceded it and which involved artists and engineers in equal measure, as well as of the individual performances forms the basis of this investigation. That system theory and cybernetics should be developed as a working hypothesis for art production can be demonstrated not only through manifestations of this event, but also through contemporary discourses in the field of art. In this context, Live Electronic Arts means the immediately (currently) performed action in a perfomative configuration using technological media. The artists themselves understand this relation as an interconnection of human being and machine. The process of construction becomes an essential component of the artistic strategy. The inclusion of contemporary technologies becomes relevant not as a question about the novelty of the modes of representation, but as a question about the processes of structuring, regulating and the transmission of signals (control & communication), thus about processes that structure the performance with these technologies. Beginning with the Nine Evenings and the participating artists (musicians, dancers, choreographers, as well as visual artists and film makers), this text provides a detailed investigation into the series of experiments of the individual artists, to which the experimental performances can be attributed. It demonstrates for all three areas (Live Electronic Music, the perfomative practices of the Judson Dance Group, and Expanded Cinema) under what circumstances interest in and work on the interconnection of bodily movement and technological systems arose
Cartwright, Ingrid. "Hoe schilder hoe wilder: [electronic resource] Dissolute Self-Portraiture in Seventeenth-Century Dutch and Flemish Art /." College Park, Md.: University of Maryland, 2007. http://hdl.handle.net/1903/7720.
Full textThesis research directed by: Dept. of Art History and Archaeology. Title from t.p. of PDF. Includes bibliographical references. Published by UMI Dissertation Services, Ann Arbor, Mich. Also available in paper.
Michaelsen, Marcos Felipe. "Arc spray MID; a novel manufacturing technique for electronic modules." Thesis, University of Hertfordshire, 2003. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.409460.
Full textSithole, Tafadzwa. "E- Crime under Section 86 of the Electronic Communications Act." Master's thesis, University of Cape Town, 2014. http://hdl.handle.net/11427/4553.
Full text