Academic literature on the topic 'ARCOLEO'

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Journal articles on the topic "ARCOLEO"

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Battente, Saverio. "Giorgio Arcoleo, Discorsi parlamentari, edited by Tommaso Edoardo Frosini, Bologna, Il Mulino, 2005, 480 pp., €34.00 (paperback), ISBN 8815108300." Modern Italy 13, no. 3 (August 2008): 375–76. http://dx.doi.org/10.1017/s1353294400011273.

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Plachouras, Vassilis, Florent Carpentier, Muhammad Faheem, Julien Masanès, Thomas Risse, Pierre Senellart, Patrick Siehndel, and Yannis Stavrakas. "ARCOMEM Crawling Architecture." Future Internet 6, no. 3 (August 19, 2014): 518–41. http://dx.doi.org/10.3390/fi6030518.

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Zampetti, P., and M. A. Riva. "Giovanni of Arcoli." British Dental Journal 228, no. 4 (February 2020): 227. http://dx.doi.org/10.1038/s41415-020-1322-3.

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Berkelaar, Edward, and Beverley Hale. "The relationship between root morphology and cadmium accumulation in seedlings of two durum wheat cultivars." Canadian Journal of Botany 78, no. 3 (April 20, 2000): 381–87. http://dx.doi.org/10.1139/b00-015.

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Two cultivars of durum wheat (Triticum turgidum L.) with known, and different, grain-Cd accumulation were used to compare root tissue accumulation of Cd with root morphology. Six-day-old 'Kyle' and 'Arcola' seedlings were exposed to a range of Cd2 + concentrations (3.91 × 10-8 - 3.91 × 10-7 M) for 0-200 min, and root Cd contents for the two cultivars were compared with root morphological characteristics. 'Kyle' roots contained 35% less Cd per root system after 200 min of exposure and had less root surface area and fewer root tips than 'Arcola'. 'Kyle' roots also contained 30% less Cd per gram of dry weight than 'Arcola' roots after 200 min of exposure. 'Kyle' roots also had fewer root tips per unit of root dry weight and less surface area per unit of dry weight (DW) than 'Arcola'. When cadmium concentration data (µg·g-1 DW) were expressed per unit of root surface area (µg·cm-2) and per number of root tips (µg·tip-1), the difference in root Cd content between the two cultivars was smaller. These results suggest that greater root Cd content of 'Arcola' than 'Kyle' can be explained by differences in morphology, specifically that a greater surface area and more root tips in 'Arcola' leads to greater Cd accumulation in root tissue.Key words: cadmium accumulation, durum wheat, root morphology.
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Hornstein, Katie. "Suspended Collectivity: Horace Vernet'sThe Crossing of the Arcole Bridge(1826)." Art History 37, no. 3 (April 9, 2014): 428–53. http://dx.doi.org/10.1111/1467-8365.12087.

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Sauzade, D., Y. Hénocque, and A. H. Carof. "Arcobleu, an integrated surveillance system for chronic and accidental pollution." Water Science and Technology 32, no. 9-10 (November 1, 1995): 25–31. http://dx.doi.org/10.2166/wst.1995.0666.

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An integrated surveillance system for chronic and accidental marine pollution is proposed to improve decision making. This project, called ARCOBLEU, is based on organizing advanced communication and information tools and techniques in a multi-source / multi-user architecture. A Franco-Italian consortium associating private companies and public research institutes has already received the support of the EEC MAST program to carry out the preliminary phase of the system requirement, by using the high Tyrrhenean sea as a pilot zone. Future extension to the Western Mediterranean basin is already planned under the name of MED-ARCOBLEU.
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Panoutsopoulou, K. "82 THE ARCOGEN GENOME-WIDE ASSOCIATION STUDY." Osteoarthritis and Cartilage 19 (September 2011): S42. http://dx.doi.org/10.1016/s1063-4584(11)60109-x.

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Pekhotikov, V. A., G. I. Smelkov, A. I. Ryabikov, and A. A. Nazarov. "Prospects and Problems of Using Arcover Protection Devices." Occupational Safety in Industry, no. 11 (November 2019): 18–23. http://dx.doi.org/10.24000/0409-2961-2019-11-18-23.

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BARNETT, GREGORY. "INTERNATIONAL SYMPOSIUM ARCOMELO 2013: VII CONFERENCE ON CORELLI STUDIES." Eighteenth Century Music 11, no. 2 (August 7, 2014): 324–26. http://dx.doi.org/10.1017/s1478570614000256.

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Lu, Fangfang, Hao Zhou, Lingling Guo, Jingjing Chen, and Licheng Pei. "An ARCore-Based Augmented Reality Campus Navigation System." Applied Sciences 11, no. 16 (August 16, 2021): 7515. http://dx.doi.org/10.3390/app11167515.

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Currently, the route planning functions in 2D/3D campus navigation systems in the market are unable to process indoor and outdoor localization information simultaneously, and the UI experiences are not optimal because they are limited by the service platforms. An ARCore-based augmented reality campus navigation system is designed in this paper in order to solve the relevant problems. Firstly, the proposed campus navigation system uses ARCore to enhance reality by presenting 3D information in real scenes. Secondly, a visual inertial ranging algorithm is proposed for real-time locating and map generating in mobile devices. Finally, rich Unity3D scripts are designed in order to enhance users’ autonomy and enjoyment during navigation experience. In this paper, indoor navigation and outdoor navigation experiments are carried out at the Lingang campus of Shanghai University of Electric Power. Compared with the AR outdoor navigation system of Gaode, the proposed AR system can achieve increased precise outdoor localization by deploying the visual inertia odometer on the mobile phone and realizes the augmented reality function of 3D information and real scene, thus enriching the user’s interactive experience. Furthermore, four groups of students have been selected for system testing and evaluation. Compared with traditional systems, such as Gaode map or Internet media, experimental results show that our system could facilitate the effectiveness and usability of learning on campus.
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Dissertations / Theses on the topic "ARCOLEO"

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Bartl, Alexander [Verfasser], Achim [Akademischer Betreuer] Schwenk, and Segovia Almudena [Akademischer Betreuer] Arcones. "Neutrino Interactions with Supernova Matter / Alexander Bartl ; Achim Schwenk, Almudena Arcones Segovia." Darmstadt : Universitäts- und Landesbibliothek Darmstadt, 2016. http://d-nb.info/1117797171/34.

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Halje, Gustav, and Pontus Mansfeld. "Utvärdering av trackingsystemen i ARKit och ARCore : En experimentell studie." Thesis, Tekniska Högskolan, Högskolan i Jönköping, JTH, Datateknik och informatik, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-41238.

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Syfte – För att konstruera lyckade mobila Augmented Reality-lösningar som får virtuella objekt att se ut att samexistera med verkligheten krävs robusta trackingsystem som klarar av att spåra position och orientering med hög precision. Således var studiens syfte att undersöka precisionen i trackingsystemen i ARKit och ARCore för att erhålla underlag om hur väl virtuella objekt kan förankras på en fysisk position. Både ARKit och ARCore använder konceptet förankringspunkter för att uppnå ökad precision i trackingen av virtuella objekt. Därav undersöktes hur pålitliga dessa förankringspunkter är för respektive ramverk och huruvida de förbättrar precisionen eller inte. Metod – I studien genomfördes egenutformade experiment där en app för respektive ramverk skapades med uppgiften att placera ut ett virtuellt objekt med eller utan förankringspunkt framför enheten. Med hjälp av fasta fysiska positioner som användes som referenspunkter kunde förskjutningar av virtuella objekt beräknas när enheten förflyttades i två olika scener. Resultat – Medelförskjutningen av förankringspunkterna i ARKit var 15,2 cm och 27 cm i respektive scen. För ARCore blev medelförskjutningen av förankringspunkterna 7,8 cm och 4,7 cm. Trackingen av virtuella objekt förbättrades i ARCore i båda scenerna när förankringspunkter användes. Däremot fick ARKit blandade resultat där trackingen förbättrades avsevärt när tillräckligt med textur fanns, men försämrades när det inte fanns. Implikationer – Studien visar att ARCore klarar trackingen av virtuella objekt bättre än ARKit. Vidare bekräftar studien att förankringspunkter bör användas för att förbättra precisionen i trackingen i ARCore, medan det i ARKit endast förbättras när tillräckligt med textur finns i omgivningen. Begränsningar – Endast en smartphone för respektive ramverk användes i experimenten. Scenerna var statiska och experimenten genomfördes i så ljusa förhållanden som möjligt. Studien testade enbart en förankringspunkt och säger således inget om hur pålitligheten och precisionen förändras när multipla förankringspunkter används.
Purpose – To construct successful mobile Augmented Reality solutions that make virtual objects coexist with reality, robust tracking systems capable of tracking position and orientation with high precision is required. The study's purpose was therefore to investigate the precision of the tracking systems in ARKit and ARCore to receive material regarding how well virtual objects can be anchored on a physical position. Both ARKit and ARCore utilize a concept called anchors to achieve heightened precision in the tracking of virtual objects. How reliable these anchors are in each framework and whether they improve precision was thus examined. Method – Experiments were designed and performed in the study, where one app for each framework was created with the purpose of placing a virtual object with or without an anchor in front of the device. Fixed physical positions were used as references to calculate how much the virtual object were drifting when the device was moved around in two different scenes. Findings – The average drift of the anchors were 15,2 cm and 27 cm with ARKit in each scene. The anchors with ARCore had an average drift of 7,8 cm and 4,7 cm. The study found that the tracking of virtual objects improved in ARCore when anchors were used, while ARKit gave mixed results where clear improvements could be seen only when there was enough texture in the scene. Implications – The study shows that ARCore handles the tracking of virtual objects better than ARKit. The study also confirms that anchors should be utilized to improve the precision of the tracking in ARCore, while in ARKit it is only improved when there are a sufficient amount of texture in the surroundings. Limitations – Only one smartphone for each framework were used in the experiments. The scenes were static and the experiments were performed in as bright conditions as possible. The study only tested one anchor and says nothing regarding changes in the reliability and precision when multiple anchors are used.
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Mattes, Carlos [Verfasser], Almudena [Akademischer Betreuer] Arcones, and Sean [Akademischer Betreuer] Couch. "Long-Time Simulation of Core-Collapse Supernovae / Carlos Mattes ; Almudena Arcones, Sean Couch." Darmstadt : Universitäts- und Landesbibliothek Darmstadt, 2018. http://d-nb.info/1178672719/34.

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Morris, Steven. "The occurence and fate of polychlorinated biphenyls in the vicinity of a site of former manufacture." Thesis, Imperial College London, 1995. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.339156.

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Yasin, Hannah [Verfasser], Segovia Almudena [Akademischer Betreuer] Arcones, and Achim [Akademischer Betreuer] Schwenk. "Core-collapse supernovae and the equation of state / Hannah Yasin ; Almudena Arcones Segovia, Achim Schwenk." Darmstadt : Universitäts- und Landesbibliothek Darmstadt, 2019. http://d-nb.info/1201820405/34.

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Witt, Maximilian Rudolf [Verfasser], Segovia Almudena [Akademischer Betreuer] Arcones, and Michael [Akademischer Betreuer] Buballa. "Long-time evolution of core-collapse supernovae / Maximilian Rudolf Witt ; Almudena Arcones Segovia, Michael Buballa." Darmstadt : Universitäts- und Landesbibliothek Darmstadt, 2020. http://d-nb.info/1213907470/34.

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Reichert, Moritz [Verfasser], Segovia Almudena [Akademischer Betreuer] Arcones, and Andreas [Akademischer Betreuer] Koch. "Nucleosynthesis and observational evidences of magneto-rotational driven supernovae. / Moritz Reichert ; Almudena Arcones Segovia, Andreas Koch." Darmstadt : Universitäts- und Landesbibliothek, 2021. http://d-nb.info/1225040779/34.

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Mammadli, Vagif. "Förbättrat stridsvärde med Förstärkt verklighet." Thesis, KTH, Hälsoinformatik och logistik, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-296576.

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En skyttegrupp är en grupp av soldater inom Försvarsmakten vars huvuduppgift är att strida mot fienden på marken. Skyttegruppen leds av en gruppchef som bestämmer inbrytningspunkter, skjutgränser, markerar fientliga soldater och dirigerar hur skyttegruppen agerar i stridsförhållanden. I stridens hetta ökas ljudnivån, gruppchefens manövrerbarhet begränsas och skyttegruppen sätts under hög stress. Detta leder oftast till brist på kommunikation som sänker gruppens stridsvärde. Augmented Reality innebär att förstärka verkligheten med hjälp av teknik. Idag finns flera olika utvecklingsmiljöer som låter utvecklare på ett enkelt sätt bygga applikationer där användare kan förstärka verkligheten, till exempel genom att placera virtuella objekt över den verkliga världen. Dessa virtuella objekt bibehåller sin position när användaren förflyttar sig runt omgivningen. De virtuella objekten kan synkroniseras mellan olika enheter, vilket tillåter flera olika användare att se samma virtuella objekt. Detta examensarbete gick ut på att undersöka ifall användning av förstärkt verklighet förbättrade kommunikationen i skyttegruppen. Tre prototyper implementerades med hjälp av ARCore (ett utvecklingspaket för förstärkt verklighet): en för gruppchefen vilket möjliggjorde markering av olika mål, en prototyp för skyttesoldaterna som visualiserade dessa mål genom att placera virtuella objekt på platsen som gruppchefen markerade och en server som hanterade kommunikation mellan de första två. Detta medförde att gruppchefen kunde markera objekt i realtid under strid och skyttesoldaterna kunde se dessa objekt genom VR-glasögon. Prototyperna testades i stridsmiljöer och resultaten visade att kommunikationstiden förbättrades med 7.5 sekunder på öppet fält, 13.5 sekunder i tätskog och 0.2 sekunder i stadsmiljö.
An infantry squad is a group of soldiers in the Armed Forces of Sweden whose main task is to combat the enemy on the ground. The infantry squad is led by a squad leader who determines breaking points, firing limits, marks enemy soldiers and directs how the squad acts in combat conditions. In the heat of battle, the noise level is increased, the group leader's maneuverability is limited, and the shooting group isput under a lot of stress. This usually leads to a lack of communication which lowers the group's combat value. Augmented Reality means augmenting reality with the help of technology. Today,there are several different development environments that allow developers to easilybuild applications where users can augment reality, for example by placing virtual objects over the real world. These virtual objects maintain their position as the user moves around the environment. Virtual objects can be synchronized between different devices, allowing several different users to see the same virtual object. This thesis aimed to investigate whether the use of Augmented Reality improved communication in the infantry squad. Three prototypes were implemented with the help of ARCore (a software development kit for Augmented Reality): one for the squad leader which enabled the marking of different targets, one prototype for the infantryman which visualized these targets by placing virtual objects in the place marked by the group leader and a server prototype which handled communication between the first two. This meant that the squad leader could mark objects through a smartphone in real time during combat and the infantrymen could see these objects through VR goggles. The prototypes were tested in combat environments andthe results showed that the time for communication were improved by 7.5 seconds in open fields, 13.5 seconds in dense forests and 0.2 seconds in urban environment.
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Bovard, Luke [Verfasser], Luciano [Gutachter] Rezzolla, and Almudena [Gutachter] Arcones. "Macroscopic and microscopic post-merger dynamics in binary neutron stars / Luke Bovard ; Gutachter: Luciano Rezzolla, Almudena Arcones." Frankfurt am Main : Universitätsbibliothek Johann Christian Senckenberg, 2018. http://d-nb.info/1163804851/34.

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Lundqvist, Sebastian, and Oliver Ekstrand. "Evaluating an ARCore application to get an image of the state of AR technology today." Thesis, Linköpings universitet, Interaktiva och kognitiva system, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-166756.

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Augmented reality is an old technology that is still far away from being perfect. It is also quickly being improved upon and the state of AR today has come a long way from AR just a couple of years ago. New big players have recently introduced their tools and have made it easier than ever to develop AR applications. In this study we look at what established methods (if any) there are for AR evaluation, develop AR evaluation methods that fit our needs, carry out the evaluation and analyze the collected data. We also note some important things to think about when working with AR to increase tracking and recognition stability. The recommendations are: try to have reference images with high scores, have reference objects that are distinct enough from one another to not be mixed up and make sure that the visual for the reference image matches the visual for the reference object in its intended viewing environment.
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Books on the topic "ARCOLEO"

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Borsi, Luca. Classe politica e costituzionalismo: Mosca, Arcoleo, Maranini. Milano: Giuffr'e, 2000.

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Borsi, Luca. Classe politica e costituzionalismo: Mosca, Arcoleo, Maranini. Milano: Giuffrè, 2000.

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Waki, Akemi. Aldeia de Arcozelo. São Paulo, SP: Massao Ohno Editor, 1988.

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Arcore: Le ville di delizia = Arcore : the pleasure villas. Missaglia: Bellavite, 2010.

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La sindrome di Arcore. Milan, Italy: Longanesi, 2009.

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Valentini, Giovanni. La sindrome di Arcore. Milano: Longanesi, 2009.

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Cain, Angelique. Murder & mayhem in old Arcola. Lexington, KY: Warria, 2000.

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Marie, Jean. L' incroyable campagne d'Italie de Bonaparte: Lodi, Castiglione, Arcole, Rivoli. Condé-sur-Noireau: C. Corlet Editions, 1992.

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Le storie misteriose di Arcore: Le origini. Milano: Baldini & Castoldi, 2012.

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Kryn, Jacques. Le petit tambour d'Arcole. Cadenet, Vaucluse: J. Kryn, 1987.

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Book chapters on the topic "ARCOLEO"

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Mina, David, Jailan Salah, and Slim Abdennadher. "ARcode: Programming for Youngsters Through AR." In Methodologies and Intelligent Systems for Technology Enhanced Learning, 11th International Conference, 65–74. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-86618-1_7.

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Peketi, Vijaya, and Surekha Satti. "ARCORE: A Requirements Dataset for Service Identification." In Big Data Analytics, 53–67. Cham: Springer Nature Switzerland, 2022. http://dx.doi.org/10.1007/978-3-031-24094-2_4.

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Terrien, Y., G. Bruge, P. Couvert, B. Fabbro, J. C. Faivre, C. Kerboul, M. Rouger, F. Wellers, R. Beurtey, and J. Saudinos. "Study of the np→ppπ- Reaction with the Vertex Detector Arcole." In Spin and Isospin in Nuclear Interactions, 161–66. Boston, MA: Springer US, 1991. http://dx.doi.org/10.1007/978-1-4615-3834-9_14.

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Nowacki, Paweł, and Marek Woda. "Capabilities of ARCore and ARKit Platforms for AR/VR Applications." In Advances in Intelligent Systems and Computing, 358–70. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-19501-4_36.

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Voinea, Gheorghe-Daniel, Florin Girbacia, Cristian Cezar Postelnicu, and Anabela Marto. "Exploring Cultural Heritage Using Augmented Reality Through Google’s Project Tango and ARCore." In Communications in Computer and Information Science, 93–106. Cham: Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-030-05819-7_8.

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Mileo, Alessandra, Martin Homola, and Michael Fink. "Acquisition, Representation and Reasoning About Context with Logic (ARCOE-Logic 2014)." In Lecture Notes in Computer Science, 33–34. Cham: Springer International Publishing, 2015. http://dx.doi.org/10.1007/978-3-319-17966-7_3.

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"arcose." In Dictionary Geotechnical Engineering/Wörterbuch GeoTechnik, 64. Berlin, Heidelberg: Springer Berlin Heidelberg, 2014. http://dx.doi.org/10.1007/978-3-642-41714-6_12511.

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"Bibliographie générale." In Phonétique du FLE, 141–42. Armand Colin, 2009. http://dx.doi.org/10.3917/arco.leon.2009.01.0141.

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Léon, Pierre. "Chapitre 12. Les phénomènes syntactiques : liaisons et enchaînements." In Phonétisme et prononciations du français, 237–53. Armand Colin, 2011. http://dx.doi.org/10.3917/arco.leon.2011.01.0237.

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Léon, Pierre. "Chapitre 3. La nature physique des sons de la parole." In Phonétisme et prononciations du français, 47–60. Armand Colin, 2011. http://dx.doi.org/10.3917/arco.leon.2011.01.0047.

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Conference papers on the topic "ARCOLEO"

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Risse, Thomas, and Wim Peters. "ARCOMEM." In the 21st international conference companion. New York, New York, USA: ACM Press, 2012. http://dx.doi.org/10.1145/2187980.2188027.

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Goyal, Shreya, Naimul Khan, Chiranjoy Chattopadhyay, and Gaurav Bhatnagar. "LayART: Generating indoor layout using ARCore Transformations." In 2020 IEEE Sixth International Conference on Multimedia Big Data (BigMM). IEEE, 2020. http://dx.doi.org/10.1109/bigmm50055.2020.00047.

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Morar, Anca, Maria Anca Balutoiu, Alin Moldoveanu, Florica Moldoveanu, Alex Butean, and Victor Asavei. "Evaluation of the ARCore Indoor Localization Technology." In 2020 19th RoEduNet Conference: Networking in Education and Research (RoEduNet). IEEE, 2020. http://dx.doi.org/10.1109/roedunet51892.2020.9324849.

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Oufqir, Zainab, Abdellatif El Abderrahmani, and Khalid Satori. "ARKit and ARCore in serve to augmented reality." In 2020 International Conference on Intelligent Systems and Computer Vision (ISCV). IEEE, 2020. http://dx.doi.org/10.1109/iscv49265.2020.9204243.

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Mallik, Abhidipta, and Vikram Kapila. "Interactive Learning of Mobile Robots Kinematics Using ARCore." In 2020 5th International Conference on Robotics and Automation Engineering (ICRAE). IEEE, 2020. http://dx.doi.org/10.1109/icrae50850.2020.9310865.

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Hoff, Christian, Ulf Wehling, and Steffen Rothkugel. "ArCoMo-An Artefact-based Collaborative Mobile Learning Environment." In 2008 IEEE International Conference on Pervasive Computing and Communications (PerCom). IEEE, 2008. http://dx.doi.org/10.1109/percom.2008.99.

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Cao, Dongxing. "Real-time multi-user spatial collaboration using ARCore." In MOBILESoft '20: IEEE/ACM 7th International Conference on Mobile Software Engineering and Systems. New York, NY, USA: ACM, 2020. http://dx.doi.org/10.1145/3387905.3388601.

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Ruffle, Germain, and Eugene Meng. "Creating your first augmented reality experience with ARCore." In SA '19: SIGGRAPH Asia 2019. New York, NY, USA: ACM, 2019. http://dx.doi.org/10.1145/3355047.3359416.

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Santos, Alessandra V., Vládia Pinheiro, and José Maria Monteiro. "Algoritmos para Identificação de Dados Frios em Bancos de Dados em Memória." In Simpósio Brasileiro de Banco de Dados. Sociedade Brasileira de Computação - SBC, 2021. http://dx.doi.org/10.5753/sbbd.2021.17881.

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O crescimento da capacidade de armazenamento da memória principal impulsionou o desenvolvimento de sistemas de banco de dados da memória principal. Assim, muitos bancos de dados OLTP podem ser armazenados inteiramente na memória principal. No entanto, devido ao crescimento contínuo de dados, é crucial lidar com o transbordamento de dados. As cargas de trabalho OLTP geralmente exibem padrões de acesso onde alguns registros são quentes (acessados com frequência), mas muitos registros são frios (raramente ou nunca acessados). Portanto, é mais econômico armazenar os registros mais frios no armazenamento secundário, como flash ou disco rígido. Recentemente, muitos trabalhos de pesquisa abordaram o problema de transbordamento de dados, desenvolvendo abordagens para identificar dados quentes/frios. Neste artigo, apresentamos dois novos algoritmos chamados 2QCold e ARCold, que adaptam os algoritmos clássicos de cache 2Q e ARC para identificar dados frios. Implementamos nossos algoritmos usando Seal-DB e os comparamos com os algoritmos clássicos LRU, Forward e Belady. O benchmark TPC-C foi usado nos experimentos. Os resultados mostram que tanto 2QCold quanto ARCold reduzem o tempo de resposta e aumentam a taxa de acerto superando os trabalhos relacionados.
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Sittiyuno, Sirawit, and Kornchawal Chaipah. "ARCode: Augmented Reality Application for Learning Elementary Computer Programming." In 2019 16th International Joint Conference on Computer Science and Software Engineering (JCSSE). IEEE, 2019. http://dx.doi.org/10.1109/jcsse.2019.8864173.

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Reports on the topic "ARCOLEO"

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Bilous, Vladyslav V., Volodymyr V. Proshkin, and Oksana S. Lytvyn. Development of AR-applications as a promising area of research for students. [б. в.], November 2020. http://dx.doi.org/10.31812/123456789/4409.

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The article substantiates the importance of using augmented reality in the educational process, in particular, in the study of natural and mathematical disciplines. The essence of AR (augmented reality), characteristics of AR hardware and software, directions and advantages of using AR in the educational process are outlined. It has proven that AR is a unique tool that allows educators to teach the new digital generation in a readable, comprehensible, memorable and memorable format, which is the basis for developing a strong interest in learning. Presented the results of the international study on the quality of education PISA (Programme for International Student Assessment) which stimulated the development of the problem of using AR in mathematics teaching. Within the limits of realization of research work of students of the Borys Grinchenko Kyiv University the AR-application on mathematics is developed. To create it used tools: Android Studio, SDK, ARCore, QR Generator, Math pattern. A number of markers of mathematical objects have been developed that correspond to the school mathematics course (topic: “Polyhedra and Functions, their properties and graphs”). The developed AR tools were introduced into the process of teaching students of the specialty “Mathematics”. Prospects of research in development of a technique of training of separate mathematics themes with use of AR have been defined.
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