Academic literature on the topic 'Architectural and engineering design collaboration'

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Journal articles on the topic "Architectural and engineering design collaboration"

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Guo, Ke Xi, Ying Huang, and Hua Zong. "Application Research on Collaborative Design of Engineering Machinery Design." Applied Mechanics and Materials 37-38 (November 2010): 194–97. http://dx.doi.org/10.4028/www.scientific.net/amm.37-38.194.

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This paper elaborates the main contents of collaborative design supported by computer and discusses cores of collaborative design architecture of engineering machinery and real-time collaboration under the CAD environment. Under the collaborative characteristics of simulation technology, it expounds the notion of collaborative simulation and operational environment. Finally it points out that cooperative work supported by computer has a broad applied prospect in the manufacturing industry of engineering machinery.
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Parasonis, Josifas, and Andrej Jodko. "ARCHITECTURAL ENGINEERING AS A PROFESSION: REPORT ON RESEARCH LEADING TO A CURRICULUM REVISION." Journal of Civil Engineering and Management 19, no. 5 (October 29, 2013): 738–48. http://dx.doi.org/10.3846/13923730.2013.812980.

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Modern design practice, where an architect works with engineers in a large team, lacks optimisation. Improvement of collaboration between the professions of architecture (A) and structural engineering (SE) would result in more efficient structures. Collaboration can be improved by professionals who have training and/or experience in both professions. The fact is proved by the professionals that either were separately trained in each field, or had integrated training in both fields, or successfully practised on the borderline between A and E. The concept of architectural engineering (AE) appeared in the late nineteenth century, and the profession has increasingly been developing from that time on. The Aim of the research is to develop a competence model (CM) for an AE professional, and scientifically substantiate the subject matter of the undergraduate AE programme. The Scope of the study is the analysis of collaboration issues relating to the civil engineering (CE) and A professions, studies on the development of CM, and development of the study programme curriculum. The authors developed a CM for an AE professional containing essential competences and courses of the curriculum for training of the modern professional proficient in the development of architectural and structural design projects.
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Merschbrock, Christoph, and Bjørn Erik Munkvold. "How is Building Information Modeling Influenced by Project Complexity?" International Journal of e-Collaboration 10, no. 2 (April 2014): 20–39. http://dx.doi.org/10.4018/ijec.2014040102.

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Virtual design and construction of buildings and architectural spaces require extensive collaboration among a diverse set of design professionals. The authors analyze e-collaboration performance in two construction projects of differing complexity, to gain an understanding of how collaborative design based on building information modeling (BIM) is influenced by the complexity of the building project. The findings suggest that the perceived business value of BIM depends on project complexity and that BIM-based collaboration does not yield unconditional positive implications for all types of construction projects. The authors argue that current practice would benefit from a more structured approach to building business cases for e-collaboration, comprising the following aspects: 1) a thorough assessment of BIM's potential benefits based on the complexity of the project; 2) an assessment of all designers' collaborative BIM capabilities and maturity; 3) a reliable cost estimate for full-scale BIM e-collaboration; and 4) a cost benefit analysis to identify the business value of BIM-based e-collaboration. In addition, a systematic approach to collaboration engineering would be required to develop e-collaboration environments customized for the information needs of a specific project.
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Riggio, Mariapaola, and Nancy Yen-wen Cheng. "Computation and Learning Partnerships: Lessons from Wood Architecture, Engineering, and Construction Integration." Education Sciences 11, no. 3 (March 16, 2021): 124. http://dx.doi.org/10.3390/educsci11030124.

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Examining an interdisciplinary university course for architecture, wood science, and engineering students, this paper studies how the students’ ability to master digital workflows influenced their success in learning collaborative design skills. It highlights potential challenges and opportunities posed by the introduction of new digital tools to support emerging integrated building design in both education and professional practice. The particular course focuses on the wood industry, which is rapidly changing from a very traditional to a highly innovative sector and increasingly embracing the latest technological developments in computational design, simulation, and digital fabrication. This study explores the influence of parametric design on collaboration dynamics and workflow within an interdisciplinary group of students embodying the roles of manufacturer, engineer, and architect. Student-generated data of the first three years of the class is analyzed thematically to find correlations with productive collaborations. Focusing on a stage of an evolving teaching and learning process, this analysis allows identifications of common themes and patterns, suggesting implications for practice and future research. The course highlights the need to integrate data interoperability, collaboration skill-building, and material awareness in contemporary digitally enabled architecture, engineering, and construction education. The lessons learned in this course can be of value to academic programs and professional firms involved in incorporating digital design and interdisciplinary collaboration.
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Jin, Ruoyu, Tong Yang, Poorang Piroozfar, Byung-Gyoo Kang, Dariusz Wanatowski, Craig Matthew Hancock, and Llewellyn Tang. "Project-based pedagogy in interdisciplinary building design adopting BIM." Engineering, Construction and Architectural Management 25, no. 10 (November 19, 2018): 1376–97. http://dx.doi.org/10.1108/ecam-07-2017-0119.

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Purpose The purpose of this paper is to present a pedagogical practice in the project-based assessment of architectural, engineering and construction (AEC) students’ interdisciplinary building design work adopting BIM. This pedagogical practice emphasizes the impacts of BIM, as the digital collaboration platform, on the cross-disciplinary teamwork design through information sharing. This study also focuses on collecting students’ perceptions of building information modeling (BIM) effects in integrated project design. Challenges in BIM adoption from AEC students’ perspective were identified and discussed, and could spark further research needs. Design/methodology/approach Based on a thorough review of previous pedagogical practices of applying BIM in multiple AEC disciplines, this study adopted a case study of the Solar Decathlon (SD) residential building design as the group project for AEC students to deliver the design work and construction planning. In total 13 different teams within the University of Nottingham Ningbo China, each group consisting of final year undergraduate students with backgrounds in architecture, civil engineering, and architectural environmental engineering, worked to deliver the detailed design of the solar-powered residential house meeting pre-specified project objectives in terms of architectural esthetics, structural integrity, energy efficiency, prefabrication construction techniques and other issues such as budget and scheduling. Each team presented the cross-disciplinary design plan with cost estimate and construction scheduling together within group reports. This pedagogical study collected students’ reflective thinking on how BIM affected their design work, and compared their feedback on BIM to that from AEC industry professionals in previous studies. Findings The case study of the SD building project showed the capacity of BIM in enabling interdisciplinary collaboration through information exchange and in enhancing communication across different AEC fields. More sustainable design options were considered in the early architectural design stages through the cross-disciplinary cooperation between architecture and building services engineering. BIM motivated AEC student teams to have a more comprehensive design and construction plan by considering multiple criteria including energy efficiency, budget, and construction activities. Students’ reflections indicated both positive effects of BIM (e.g. facilitating information sharing) as well as challenges for further BIM implementation, for example, such as some architecture students’ resistance to BIM, and the lack of existing family types in the BIM library, etc. Research limitations/implications Some limitations of the current BIM pedagogy were identified through the student group work. For example, students revealed the problem of interoperability between BIM (i.e. Autodesk Revit) and building energy simulation tools. To further integrate the university education and AEC industry practice, future BIM pedagogical work could recruit professionals and project stakeholders in the adopted case studies, for the purpose of providing professional advice on improving the constructability of the BIM-based design from student work. Practical implications To further integrate the university education and AEC industry practice, future BIM pedagogical work could recruit professionals and project stakeholders in the adopted case study, for the purpose of providing professional advice in improving the constructability of the BIM-based design from student work. Originality/value This work provides insights into the information technology applied in the AEC interdisciplinary pedagogy. Students gained the experience of a project-based collaboration and were equipped with BIM capabilities for future employment within the AEC job market. The integrated design approach was embedded throughout the team project process. Overall, this BIM pedagogical practice emphasized the link between academic activities and real-world industrial practice. The pedagogical experience gained in this BIM course could be expanded to future BIM education and research in other themes such as interoperability of building information exchange among different digital tools.
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Keung, Calvin Chung Wai, Jung In Kim, and Qiao Min Ong. "Developing a BIM-Based MUVR Treadmill System for Architectural Design Review and Collaboration." Applied Sciences 11, no. 15 (July 27, 2021): 6881. http://dx.doi.org/10.3390/app11156881.

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Virtual reality (VR) is quickly becoming the medium of choice for various architecture, engineering, and construction applications, such as design visualization, construction planning, and safety training. In particular, this technology offers an immersive experience to enhance the way architects review their design with team members. Traditionally, VR has used a desktop PC or workstation setup inside a room, yielding the risk of two users bump into each other while using multiuser VR (MUVR) applications. MUVR offers shared experiences that disrupt the conventional single-user VR setup, where multiple users can communicate and interact in the same virtual space, providing more realistic scenarios for architects in the design stage. However, this shared virtual environment introduces challenges regarding limited human locomotion and interactions, due to physical constraints of normal room spaces. This study thus presented a system framework that integrates MUVR applications into omnidirectional treadmills. The treadmills allow users an immersive walking experience in the simulated environment, without space constraints or hurt potentialities. A prototype was set up and tested in several scenarios by practitioners and students. The validated MUVR treadmill system aims to promote high-level immersion in architectural design review and collaboration.
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Chen, Wu Ying. "The Research of the Teaching Mode Based on the Concept of CDIO Architectural Design." Applied Mechanics and Materials 584-586 (July 2014): 2753–56. http://dx.doi.org/10.4028/www.scientific.net/amm.584-586.2753.

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CDIO has become in recent years, guiding the teaching reform of advanced education concept, especially in the engineering personnel training mode and widespread application in the engineering curriculum.At home and abroad well-known colleges and universities according to the CDIO mode to cultivate students welcome by society and enterprises.Introducing the concept of CDIO architectural design teaching, research and establish a practice, pay attention to team collaboration and innovation of new course teaching mode.
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Dezan, Waldir Vilalva. "BIM no desenvolvimento de projeto: o caso prático do Centro de Engenharia Moleculare Celular do Centro Infantil Boldrini." PARC Pesquisa em Arquitetura e Construção 5, no. 1 (June 30, 2014): 52. http://dx.doi.org/10.20396/parc.v5i1.8634544.

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The benefits gained in design mediated by Building Information Modelling (BIM) technology are manifold, among them stand out the early visualization, the generation of accurate 2D drawings, collaboration, verification of design intent, the extraction of cost estimates and performance evaluations. By adopting this modeling technology and using to produce, communicate and analyze architectural or engineering solutions practice is transformed. Therefore, the implementation of this new method of working in architectural design and engineering firms finds resistance, implies in adoption stages where incremental adjustments must occur to overcome difficulties and ensure learning and gaining with the new process. The Architectural and Engineering Office COORDENADORIA DE PROJETOS (CPROJ ), belonging to the School of Civil and Architecture and Urban Planning of the University of Campinas, seeks continually innovations therefore incorporated BIM in its design method. This paper presents a practical case, that is, the first large scale project developed with BIM, considered to be a BIM pilot study at CPROJ. The pilot study was the research laboratory of the Center of Molecular and Cellular Engineering of the Boldrini Children’s Hospital. Training efforts and ownership of BIM previous to the pilot study and the pilot study itself are presented. The highlights and lessons learned in this process are summarized. The understanding of how BIM changed the office production and qualitatively benefits achieved are presented.
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Rader, Birgit, and Ardeshir Mahdavi. "Bridging the Gap between Systems Controls and Architectural Design." Applied Mechanics and Materials 824 (January 2016): 821–28. http://dx.doi.org/10.4028/www.scientific.net/amm.824.821.

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The research presented in this paper pursues a two-fold objective:One objective is document and present an innovative approach to support the design and configuration of buildings' technical (environmental control) systems. The currently prevailing practices in this area may be argued to display a number of shortcomings. Specifically, the logic behind a number of decisions along the system design and configuration process are not sufficiently explicated. Such decisions pertain, for example, to the types, number, and locations of device terminals, associated control zones, and zone state sensors. To add clarity and transparency to this process, we developed a building systems control schema that can be automatically generated based on a limited set of design input data (mainly the associative links between projected device terminals and their intended spatial impact zones).The second objective is to demonstrate the usability of the control schema generation method both for architects and engineers and, ideally, as a communication and collaboration platform for both groups. To test and evaluate this usability, we considered a number of possibilities. In one effort, we worked with a number of architecture and engineering students who were introduced to the method and actively deployed it to assess and evaluate the design and configurations of environmental control systems (for heating, cooling, ventilation, and lighting) in existing architectural spaces. Another effort involved extensive interviews with experienced professionals in both architecture and engineering fields to obtain not only general insights about the interface areas of architectural and mechanical design, but also receive specific feedback concerning the scope and potential of the aforementioned method for the automated generation of building control schemas.Given this background, the paper includes the details of the schema generation method as well as the results of usability tests and professional evaluations and feedback.
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Gross, Mark D., Ellen Yi-Luen Do, Raymond J. McCall, Wayne V. Citrin, Paul Hamill, Adrienne Warmack, and Kyle S. Kuczun. "Collaboration and coordination in architectural design: approaches to computer mediated team work." Automation in Construction 7, no. 6 (September 1998): 465–73. http://dx.doi.org/10.1016/s0926-5805(98)00055-7.

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Dissertations / Theses on the topic "Architectural and engineering design collaboration"

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Imron, Tiffany. "Socio-technical architectural model of collaborative engineering design." Thesis, University of Strathclyde, 2017. http://digitool.lib.strath.ac.uk:80/R/?func=dbin-jump-full&object_id=28874.

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Collaborative engineering design may be considered a socio-technical process. However, literature suggested that the fundamental constitution of the social and technical in the collaborative engineering design process and their interrelationships are unclear. Furthermore, most the identified studies tended to focus on either the social or technical collaborative engineering design with relatively little focus on their combined effects. To address these issues, the study reported in this thesis have developed an architectural model of socio-technical CED adapting the Enhanced Entity Relationship (EER) information modelling language. The model was incrementally developed in three phases: 1). Model development, 2) model review and refinement, 3) model evaluation. Five versions of the socio-technical architectural model (STAM) of collaborative engineering design were created, each adopting methods to elicit insight from different sources. At the model development stage, the social and technical elements and their inter-relationships were induced from a literature review (i.e. resulting in STAM-1) and interviews with 28 collaborative engineering design practitioners (resulting in STAM-2). The interviews were conducted in a UK company specialising in the design and manufacture of complex technical systems within the shipbuilding industry. The model was reviewed by a group of engineering design practitioners and academics through independent focus groups (resulting in STAM-3). To enhance the social perspective, an interview was conducted with an industrial psychology academic (yielding in STAM-4) and a review on the social collaboration literature was carried out (resulting in STAM-5). The model was evaluated by industrial practitioners in three different companies, each with a different life phase and product focus. Preliminary evaluation was conducted in the first company using an interview method to assess the model’s completeness. Findings from this interview support the completeness of the model. Learning from the evaluation approach in the first company, in the second and third company, independent focus groups and questionnaires were adopted. In addition to completeness, the evaluation was conducted to assess the model’s correctness, relevance, usefulness, ease of understanding, and achievement of purpose. Findings from the two companies generally support the correctness, relevance, and usefulness of the model. The findings showed that the model may form a basis for customisation to suite a specific company’s requirement. The findings also support the general aim of the model, i.e. to provide insights into collaborative engineering design from the socio-technical perspective. Nonetheless, the findings suggest that the model was not easy to understand due to its structural complexity and terminology differences used. Finally, the study and its findings were assessed to identify their strengths, weaknesses, and recommendations for future research.
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Nicholas, Paul, and not supplied. "Approaches to Interdependency: early design exploration across architectural and engineering domains." RMIT University. Architecture and Design, 2008. http://adt.lib.rmit.edu.au/adt/public/adt-VIT20081204.151243.

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While 3D digital design tools have extended the reach of architectural and engineering designers within their own domains, restrictions on the use of the tools and an approach to practice whereby the architect designs (synthesises) and the engineer solves (analyses) - in that order ¡V have limited the opportunities for interdependent modes of interaction between the two disciplines during the early design phase. While it is suggested that 3D digital design tools can facilitate a more integrated approach to design exploration, this idea remains largely untested in practice. The central proposition of my research is that that 3D digital tools can enable interdependencies between crucial aspects of architectural and engineering design exploration during the early design phase which, before the entry of the computer, were otherwise impossible to affect. I define interdependency as a productive form of practice enabled by mutual and lateral dependence. Interdependent parties use problem solving processes that meet not only their own respective goals, but also those of others, by constructively engaging difference across their boundaries to actively search for solutions that go beyond the limits of singular domains. Developed through practice-based project work undertaken during my 3 year postgraduate internship within the Melbourne Australia office of the engineering firm Arup, my research explores new and improved linkages between early design exploration, analysis and making. The principal contribution of my research is to explore this problem from within the context, conditi ons and pressures of live practice. To test the research proposition this dissertation engages firstly with available literature from the fields of organisation theory and design, secondly with information gathered from experts in the field principally via interview, and lastly with processes of testing through practice-based (as opposed to university-based) project work. The dissertation is organized as follows: The Introductory Chapter outlines the central hypothesis, the current state of the discourse, and my motivations for conducting this research. I summarise the structure of my research, and the opportunities and limitations that have framed its ambitions. Chapter Two, Approach to Research and Method, details the constraints and possibilities of the Embedded Research within Architectural Practice context, within which this work has been undertaken, and describes the Melbourne office of Arup, the practice with whom I have been embedded. These contexts have led to the selection of a particular set of ethnographic research instruments, being the use of semi-structured interviews and the undertaking of practice-based studies as a participant-observer. These modes of testing are explained, and the constraints, limitations and requirements associated with them described. Within Chapter Three, Factors for Separation and Integration in Architectural and Engineering Design, I examine selected design literature to detail several factors impacting upon the historic and contemporary relationship between architects and engineers, and to introduce the problem towards which this thesis is addressed. I describe a process of specialisation that has led architects and engineers to see different aspects of a common problem, detail the historical factors for separation, the current relationship between domains and the emerging idea of increased integration during the early design phase. The aim of this section is primarily contextual - to introduce the characters and to understand why their interaction can be difficult - and investigation occurs through the concepts of specialisation and disciplinary roles. Chapter Four, Unravelling Interdependency, establishes an understanding of interdependency through the concept of collaboration. While I differentiate interdependency from collaboration because of the inconsistent manner in which the latter term is employed, the concept of collaboration is useful to initialise my understanding of interdependency because it, as opposed to the closely linked processes of cooperation and coordination, is recognised as being characterised by interdependency, and in fact is a viewed as a response specific to wider conditions of interdependency. From the literature, I identify four sites of intersection crucial to an understanding of interdependency; these are differing perceptions, shared and creative problem solving, communication and trust. These themes, which correlate with my practice experience at Arup Melbourne, are developed to introduce the concepts and vocabulary underlying my research. Chapter Five, Intersections & Interdependency between Architects and Engineers, grounds these four sites of intersection within contemporary issues of digital architectural and engineering practice. Each site is developed firstly through reference to design literature and secondly through the experiences and understandings of senior Arup practitioners as captured through my interviews. The views and experiences of these practitioners are used to locate digital limits to, and potential solutions for, interdependent design exploration between architects and engineers as they are experienced within and by practice. Through this combination of design literature and grounded experience, I extend: * the understanding of differing perceptions through reference to problems associated with digital information transfer. * the understanding of joint and creative problem solving by connecting it to the notion of performance-based design. * the understanding of communication by focussing it upon the idea of back propagating design information. * the understanding of trust by connecting it to the management and reduction of perceived complexity and risk. Chapter Six, Testing through Projects, details the project studies undertaken within this research. These studies are grouped into three discourses, characterized as Design(Arch)Design(Eng), Design|Analysis and Design|Making. As suggested by the concurrency operator that separates the two terms that constitute each of the three labels, each discourse tests how architectural and engineering explorations might execute in parallel. The section Design(Arch)|Design(Eng) reports projects that use a common language of geometry to link architectural and engineering design ideas through geometric interpretation. The section Design|Analysis reports projects in which analytical tools have been used generatively to actively guide and synthesise design exploration. The final section, Design|Making, reports projects in which the architectural and engineering design processes are synthesised around the procurement of fabrication information. Conclusions are then drawn and discussed in Chapter Seven. In evaluating the research I discuss how 3D digital design tools have enabled alternative approaches that resolve issues associated with differing perceptions, establishing common meanings, communication and trust. I summarise how these approaches have enabled increased interdependency in architect engineer interaction. Lastly, I draw together the impacts of intersecting 3D digital aspects of architectural and engineering design exploration during the early design phase, and indicate those aspects that require further analysis and research.
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Shirmohammadi, Shervin. "Synchronous collaboration in virtual environments, architecture, design, and implementation." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 2000. http://www.collectionscanada.ca/obj/s4/f2/dsk1/tape4/PQDD_0021/NQ57066.pdf.

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Holley, Vincent. "A method to envision highly constrained architectural zones in the design of multi-physics systems in severe conditions." Phd thesis, Ecole Centrale Paris, 2011. http://tel.archives-ouvertes.fr/tel-00664398.

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MultiGphysics systems design, including the design of mechatronics systems, involvings designers in different disciplines (e.g., mechanics, electronics, physics of sensors, etc.), particularly design for systems intended for operation in severe conditions (withstanding shocks, vibrations, high temperatures, and high pressures in limited dimensions), raises many of the challenging issues in the design of complex systems. Consequently, highly integrated products are characterized by multiple functional flows passing through common components. Very high performance requirements from the different designers may over-constrain architectural modules, as well as connections, and the performance of some functions. The integration of multi-physics functions within products of limited size that operate in severe conditions results in an intense" interaction between design parameters and expected functionality. As soon as a design parameter is changed, the performance of several functions may be impacted. This is due to a high degree of performance optimization and the fact that several functions are part of the functional flow stemming from a single component. In addition, some disciplines may be more constrained than others, depending upon given performance challenges and the concept architecture being considered. Hereafter, we refer to architectural modules, connections and disciplines as constrainable objects. Today, with no prediction tool for locating the aspects that are likely to be highly constrained, consequences may be dramatic. For instance, project management for systems in the oil industry is often responsible for unacceptable additions to project overhead costs and project timelines for a project that may simply fail in the end. In our study, we propose to semantically enrich conventional representation models of product complexity.We use a design structure matrix (DSM) to represent admissible architecture connections and dependency configurations, a domain mapping matrix (DMM) to link functions and architecture, and quality function deployment (QFD), in a non conventional way, in order to propagate the designers aims for performance of the components more than the traditional voice of the customer. We enrich DSM representations with a physical connection typology, allowing a range of choices at an early design stage For a given connection, information regarding the nature of likeldesign difficulties is incorporated into a data model. We enrich DMM representations with functional flow sequencing along the architectural modules. We adapt the QFD method to capture the voice of the engineering disciplines involved in the project this ontological enrichment of design data makes it easier to envision and manage design challenges for multiGphysics systems. Seven design assessment cards are proposed to the design team as meaningful tools used to converge from a set of potential architectural configurations toward single architecture. This convergence process is driven by the necessity of avoiding highly constrained constrainable objects, achieved by balancing and spreading the design constraints throughout the system. The seven assessment cards are organized into two major design quality vectors: the ambition vector and the difficulty vector. The ambition vector indicates degrees of freedom in exploration of the architecture design space. The difficulty vector offers heuristic information on the nature and levels of the difficulties in meeting performance targets. The resulting method, which we call the multi-physics design scorecard" (MPDS), was applied to the design of a power electronics controller (PEC), a regulator board involving three sectors: mechanics, electronics, and packaging. Data gathering and implementation of theMPDSmethod took the design team just one day. The method immediately generated improved architectures, guaranteeing at the same time a more robust further design process.
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Gallagher, Stephen. "An agent-based architecture to support engineering designing." Thesis, University of the West of Scotland, 2002. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.270669.

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Weerakoon, Prasad. "Multi-User Methods for FEA Pre-Processing." BYU ScholarsArchive, 2012. https://scholarsarchive.byu.edu/etd/3255.

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Collaboration in engineering product development leads to shorter product development times and better products. In product development, considerable time is spent preparing the CAD model or assembly for Finite Element Analysis (FEA). In general Computer-Aided Applications (CAx) such as FEA deter collaboration because they allow only a single user to check out and make changes to the model at a given time. Though most of these software applications come with some collaborative tools, they are limited to simple tasks such as screen sharing and instant messaging. This thesis discusses methods to convert a current commercial FEA pre-processing program into a multi-user program, where multiple people are allowed to work on a single FEA model simultaneously. This thesis discusses a method for creating a multi-user FEA pre-processor and a robust, stable multi-user FEA program with full functionality has been developed using CUBIT. A generalized method for creating a networking architecture for a multi-user FEA pre-processor is discussed and the chosen client-server architecture is demonstrated. Furthermore, a method for decomposing a model/assembly using geometry identification tags is discussed. A working prototype which consists of workspace management Graphical User Interfaces (GUI) is demonstrated. A method for handling time-consuming tasks in an asynchronous multi-user environment is presented using Central Processing Unit (CPU) time as a time indicator. Due to architectural limitations of CUBIT, this is not demonstrated. Moreover, a method for handling undo sequences in a multi-user environment is discussed. Since commercial FEA pre-processors do not allow mesh related actions to be undone using an undo option, this undo handling method is not demonstrated.
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Staves, Daniel Robert. "Associative CAD References in the Neutral Parametric Canonical Form." BYU ScholarsArchive, 2016. https://scholarsarchive.byu.edu/etd/6222.

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Due to the multiplicity of computer-aided engineering applications present in industry today, interoperability between programs has become increasingly important. A survey conducted among top engineering companies found that 82% of respondents reported using 3 or more CAD formats during the design process. A 1999 study by the National Institute for Standards and Technology (NIST) estimated that inadequate interoperability between the OEM and its suppliers cost the US automotive industry over $1 billion per year, with the majority spent fixing data after translations. The Neutral Parametric Canonical Form (NPCF) prototype standard developed by the NSF Center for e-Design, BYU Site offers a solution to the translation problem by storing feature data in a CAD-neutral format to offer higher-fidelity parametric transfer between CAD systems. This research has focused on expanding the definitions of the NPCF to enforce data integrity and to support associativity between features to preserved design intent through the neutralization process. The NPCF data structure schema was defined to support associativity while maintaining data integrity. Neutral definitions of new features was added including multiple types of coordinate systems, planes and axes. Previously defined neutral features were expanded to support new functionality and the software architecture was redefined to support new CAD systems. Complex models have successfully been created and exchanged by multiple people in real-time to validated the approach of preserving associativity and support for a new CAD system, PTC Creo, was added.
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Chiou, Jen-Diann. "Testing a federation architecture in collaborative design process." Thesis, Massachusetts Institute of Technology, 1996. http://hdl.handle.net/1721.1/41021.

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George, Abey M. "Remote collaboration in the design studio." Thesis, Texas A&M University, 2003. http://hdl.handle.net/1969.1/2191.

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Information technology offers many tools for promoting collaboration and communication in architectural design. A growing number of companies and individuals are adopting computer-based techniques to facilitate remote collaboration between geographically distributed teams. Thus, it is important to investigate the use of technology in developing collaborative tools for architects, especially as required training in architectural education. This research explores the feasibility of augmenting communication in the design studio using a web-based collaboration tool. A prototype was developed for an integrated system that allows for streaming media, real-time collaboration, and multi-way video, audio and text messaging, tailored specifically to the needs of a distributed architectural design studio. The Collaborative Online Architectural Design Studio (COADS) is based on a three-tier client-server structure consisting of an interface tier, an application-logic tier and a data tier. COADS allows role-based participation for students and teachers, facilitating collaboration over design sketches and presentations using personal computers equipped with a microphone and a web-cam. The system was developed and subjected to usability testing in a design studio consisting of graduate-level students of architecture. The participants were required to use COADS for conducting peer evaluations of designs for their class project and subsequently, to answer a questionnaire assessing the usability of the system. The analysis showed that COADS has definite advantages as a tool to augment communication in the design studio. The biggest advantage was that participants could get immediate feedback about their designs from their peers, irrespective of their location. COADS was also relatively easy to set up on end-user machines and provided an integrated point for accessing relevant studio resources from a single location. The disadvantages were mostly due to the limitations of the hardware on end-user machines such as small screen sizes, low quality microphones and web-cams. Further, the collaborative whiteboard within COADS lacked essential tools, such as pan/zoom and erase/undo tools, which reduced its usability. In conclusion, systems such as COADS can effectively augment communication within the architectural design studio. However, they need to be integrated closely with the course structure, right from the introductory stage of the project to the final presentation stage.
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Ucelli, Giuliana. "Communication and collaboration within a VR system for architectural design." Thesis, University of Strathclyde, 2002. http://oleg.lib.strath.ac.uk:80/R/?func=dbin-jump-full&object_id=22174.

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This thesis addresses issues related to the development of Collaborative Virtual Environments (CVEs) for architectural design use. Today a new level of complexity has been brought to the meaning of virtuality by the creation of network-based virtual communities and the use of avatars along with multimedia which provides the technology for remote presence and collaborative experience. Communication and especially collaboration among design teams are now key factors in making the design process faster and more efficient in order to achieve increased competitiveness in the construction market. The objective of this thesis is to present a tool that is capable of creating 3D shapes in a shared VR environment, therefore allowing the evolution of the design to be a shared process. Along with its companion thesis (Conti, 2002) it gives the description of a framework and software prototype which could help practitioners using Virtual Reality technology by being a new interface for collaborative design at the early stages of the design process. The prototype system that is described here is called Java™ Collaborative Architectural Design tool in Virtual Reality JCAD-VR) and this thesis presents a description of its collaborative architecture. This thesis gives a description of the phases and technical solutions in the development of the network architecture and collaborative features of the JCAD-VR system. In addition, several different communication tools were used to enhance communication and the flow of information among the design teams and they are integrated in a Virtual Environment specifically created for architects. After the description of the software development the results are given of a test of the collaborative architecture of JCAD-VR and its ease of use in a real multi participant design experiment which show the potential and efficiency of using CVEs in architecture.
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Books on the topic "Architectural and engineering design collaboration"

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Architectural engineering design: Mechanical systems. New York: McGraw-Hill, 2002.

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Architectural engineering design: Structural systems. New York: McGraw-Hill, 2002.

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Spence, William Perkins. Architecture: Design, engineering, drawing. 6th ed. Mission Hills, Calif: Glencoe/McGraw-Hill, 1991.

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Architecture: Design, engineering, drawing. 5th ed. Mission Hills, Calif: Glencoe Pub. Co., 1988.

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Architecture: Design, engineering, drawing. 4th ed. Peoria, Ill: Bennett & McKnight Pub. Co., 1985.

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Templeton, Duncan. Acoustic design. London: Architectural Press, 1987.

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Paolo, Orlandini, ed. Product design models. New York: Van Nostrand Reinhold, 1990.

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The new structuralism: Design, engineering and architectural technologies. Chichester: Wiley, 2010.

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Chung, Wayne C. The Praxis of Product Design in Collaboration with Engineering. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-319-95501-8.

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Pak, Chong-ung. Hwanʼgyŏng chedo wa sŏlgye. Sŏul Tʻŭkpyŏlsi: Nogwŏn Chʻulpʻansa, 1988.

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Book chapters on the topic "Architectural and engineering design collaboration"

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Böhm, Birthe, Carmen Cârlan, Annelie Sohr, Stephan Unverdorben, and Jan Vollmar. "Architectures for Flexible Collaborative Systems." In Model-Based Engineering of Collaborative Embedded Systems, 49–70. Cham: Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-62136-0_3.

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AbstractCollaborative systems are characterized by their interaction with other systems in collaborative system groups in order to reach a common goal. These systems interact based on fixed rules and have the ability to change structurally, if necessary. Changes in the collaboration are usually triggered from outside and are time-discrete with a rather wide time scale. The architectures of these systems and system groups must support flexibility and adaptability at runtime while also ensuring specific qualities, although these changes and their consequences cannot be fully foreseen in all combinations at design time.In order to enable knowledge preservation and reuse for the design of system architectures for flexible collaborative systems and system groups, we present a method for designing reference architectures for systems and system groups. For this approach, we present an example of a reference architecture for an operator assistance system. To adequately consider safety requirements during the design, we further introduce a method which adapts safety argumentation for flexible collaborative systems to changes in their specification or operating context.
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da Motta Gaspar, João Alberto, Regina Coeli Ruschel, and Evandro Ziggiatti Monteiro. "Integrated and Collaborative Architectural Design: 10 Years of Experience Teaching BIM." In Advances in Informatics and Computing in Civil and Construction Engineering, 865–72. Cham: Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-030-00220-6_104.

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Mitchell, John, Justin Wong, and Jim Plume. "Design Collaboration Using IFC." In Computer-Aided Architectural Design Futures (CAADFutures) 2007, 317–29. Dordrecht: Springer Netherlands, 2007. http://dx.doi.org/10.1007/978-1-4020-6528-6_24.

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Leimeister, Jan Marco. "Designvalidierung (Design Validation)." In Collaboration Engineering, 283–312. Berlin, Heidelberg: Springer Berlin Heidelberg, 2014. http://dx.doi.org/10.1007/978-3-662-46066-5_11.

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Gandor, Malin, Nicolas Jäckel, Lorenz Käser, Alexander Schlie, Ingo Stierand, Axel Terfloth, Steffen Toborg, Louis Wachtmeister, and Anna Wißdorf. "Architectures for Dynamically Coupled Systems." In Model-Based Engineering of Collaborative Embedded Systems, 95–124. Cham: Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-62136-0_5.

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AbstractDynamically coupled collaborative embedded systems operate in groups that form, change, and dissolve—often frequently—during their lifetime. Furthermore, the context in which collaborative systems operate is a dynamic one: systems in the context may appear, change their visible behavior, and disappear again. Ensuring safe operation of such collaborative systems is of key importance, while their dynamic nature poses challenges that do not occur in “classical” system design. This starts with the elicitation of the operational context against which the system will be designed—requiring capture of its dynamic nature—and affects all other design phases as well. Novel development methods are required, enabling engineers to deal with the challenges raised by dynamicity in a manageable way. This chapter presents methods that have been developed to support engineers in this task. The methods cover different viewpoints and abstraction levels of the development process, starting at the requirements viewpoint, and glance at the functional and technical design, as well as verification methods for the type of systems envisioned.
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Jendo, St, J. S. Gero, and M. A. Rosenman. "Civil and Architectural Engineering." In Multicriteria Design Optimization, 355–96. Berlin, Heidelberg: Springer Berlin Heidelberg, 1990. http://dx.doi.org/10.1007/978-3-642-48697-5_9.

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Salustri, Filippo A., and Janaka S. Weerasinghe. "Wikis in Design Engineering Research." In e-Research Collaboration, 201–17. Berlin, Heidelberg: Springer Berlin Heidelberg, 2010. http://dx.doi.org/10.1007/978-3-642-12257-6_12.

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Zhang, Zongyu, Jin-yeu Tsou, and Theodore W. Hall. "Web-Based Virtual-Reality for Collaboration on Urban Visual Environment Assessment." In Computer Aided Architectural Design Futures 2001, 781–94. Dordrecht: Springer Netherlands, 2001. http://dx.doi.org/10.1007/978-94-010-0868-6_58.

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Kolfschoten, Gwendolyn L., and Gert-Jan de Vreede. "The Collaboration Engineering Approach for Designing Collaboration Processes." In Groupware: Design, Implementation, and Use, 95–110. Berlin, Heidelberg: Springer Berlin Heidelberg, 2007. http://dx.doi.org/10.1007/978-3-540-74812-0_8.

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Wang, Xiangyu. "Mutually Augmented Virtual Environments for Architectural Design and Collaboration." In Computer-Aided Architectural Design Futures (CAADFutures) 2007, 17–29. Dordrecht: Springer Netherlands, 2007. http://dx.doi.org/10.1007/978-1-4020-6528-6_2.

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Conference papers on the topic "Architectural and engineering design collaboration"

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Dossick, Carrie Sturts, Rahman Azari, Yong-Woo Kim, and Omar El-Anwar. "IPD in Practice: Sustaining Collaboration in Healthcare Design and Construction." In Architectural Engineering Conference 2013. Reston, VA: American Society of Civil Engineers, 2013. http://dx.doi.org/10.1061/9780784412909.036.

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Ross, Eve. "Facilitating multi-disciplinarity, cross cultural collaboration in architectural and urban design." In Industrial Engineering (CIE39). IEEE, 2009. http://dx.doi.org/10.1109/iccie.2009.5223747.

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Yang, Zhixin, Zhejie Liu, Jinmin Zhao, Zhenqun Shen, Zhao Xie, and Qinghong Liu. "Engineering Portal for Collaborative Product Development." In ASME 2003 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. ASMEDC, 2003. http://dx.doi.org/10.1115/detc2003/cie-48278.

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The product development processes nowadays are featured with ever-increasing complexity of product configurations, diverse data resources, and multi-disciplinary, geographical dispersed engineering teams, and intensive use of various software tools for managing the data associated with the product and its life cycle. These characteristics result in the need of a collaborative product development (CPD) environment for today’s industries. This paper describes the methodology which enables the engineering collaboration within a compressed product development cycle, and presents our results with the development of a CPD environment. A four-tiered client/server collaboration architecture, which allows system integration, data sharing, and collaboration among team members in an internet platform, is described. By integrating the distributed application servers, such as product specification server, CAD/CAE server, project management, collaborative visualization workspace, and product data management module, using web technologies, an engineering CPD portal is proposed and implemented. This portal environment could bring entire engineering team together in one place in real-time, irrespective of geography, enterprise boundaries, or native systems, to share product information throughout the product development processes, which include product definition, design, engineering analysis, and manufacturing, etc. Manufacturing companies could therefore collaborate closely with their suppliers/collaborators global widely. A case study is carried out for collaborative development of a typical component used in data storage industry, the spindle motor, to illustrate the proposed approach and to validate the developed systems.
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Frazier, Jennifer, Burcu Akinci, and Semiha Ergan. "An Approach for Capturing Requirements of Collaborative Design Teams to Facilitate Evaluation of Energy Efficient Retrofit Design Options." In Architectural Engineering Conference 2013. Reston, VA: American Society of Civil Engineers, 2013. http://dx.doi.org/10.1061/9780784412909.013.

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Terpenny, Janis P., and Deepu Mathew. "Graphical Modeling Environment and Supporting Framework for Function-Based Conceptual Design." In ASME 2004 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. ASMEDC, 2004. http://dx.doi.org/10.1115/detc2004-57492.

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As engineering products become more complicated, collaboration among multi-disciplinary design teams that are separated by location, time and across organizations is becoming an increasingly difficult task. To be effective, collaboration requires exchanging, interpreting and integrating knowledge in various locations. According to a recent study, the cost of this breakdown in knowledge in the automotive industry alone is at least $1 billion per year. There has been a significant amount of research in recent years to improve the accessibility of knowledge during design. Very little has, however, been invested in format, flow and relationships of knowledge to support the process of collaborative distributed design. Progress is particularly lagging for early stages of engineering design, conceptual design, when the need for and payoff of knowledge exchange is the greatest. This paper presents the Integrated Design Environment that is being developed at the Systems Modeling And Realization Technologies (SMART) Lab at the University of Massachusetts, Amherst. This environment facilitates knowledge flow, knowledge capture and reuse with a generalized graphical modeling environment for conceptual modeling and synthesis. The paper first provides a background in conceptual design and knowledge-based engineering followed by an architectural view of the environment and finally an example problem based on the design of a coffee maker to facilitate discussion.
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Chen, Li, Billy Liavas, and Zhijie Song. "Development of a Web-Based Prototype for Real-Time Collaborative 3D Viewing." In ASME 2003 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. ASMEDC, 2003. http://dx.doi.org/10.1115/detc2003/cie-48264.

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A collaborative 3D viewer is the recent technology that allows geographically distributed designers to view and markup the same CAD model without the need of a specific CAD system. However, most of the currently available collaborative 3D viewers only enable asynchronous collaboration among distributed designers. This paper targets the development of a Web-based real-time collaborative 3D viewer, named GlobalView, which is designed to support synchronous collaboration. In particular, the 3-tier client-server system architecture of GlobalView is illustrated and the implementation details are described according to its two main units: GlobalView Server and GlobalView Client. Finally, an application scenario of the usage of GlobalView is also illustrated. This 3D viewer will serve as one function module in our collaborative CAD system dedicated to collaborative assembly modeling.
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Shamsuzzoha, A. H. M., and Petri Helo. "Virtual Enterprise Architectural Framework: Collaboration for Small and Medium Enterprises." In ASME 2013 International Manufacturing Science and Engineering Conference collocated with the 41st North American Manufacturing Research Conference. American Society of Mechanical Engineers, 2013. http://dx.doi.org/10.1115/msec2013-1004.

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This paper presents a methodological approach to support the running of a temporary collaborative network through the formation and operation of a virtual enterprise (VE), where the participating enterprises, especially small and medium size enterprises (SMEs), collaborate with each other for mutual benefit. Overall VE architectural framework which is considered as the baseline to execute VE manufacturing processes is highlighted in this research. Different components within this architecture such as visualization and configuration, message exchange, process designer, forecasting and simulation, optimization, cloud-based data storage, etc., are briefly explained with respect to their corresponding interfaces with each other. Among all the components of VE architecture, the user interface component termed ‘Dashboard’ is explicitly highlighted with a case example of a VE network. This Dashboard component is implemented to visualize the VE operational activities that directly contribute to monitor and manage the associated collaborative processes successfully. Further research potential along with the general research outcomes are also highlighted in the conclusion section of this paper.
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Cramer, David, Uma Jayaram, and Sankar Jayaram. "A Collaborative Architecture for Multiple Computer Aided Engineering Applications." In ASME 2002 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. ASMEDC, 2002. http://dx.doi.org/10.1115/detc2002/cie-34498.

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In this paper, we describe the need, design, and implementation of a Collaborative Architecture. The Collaboration Architecture addresses the need for multiple Computer Aided Engineering applications to exchange data packets directly with each other in an effort to decrease the design cycle time. This architecture incorporates three components in its design, a server, a controller, and multiple members. The members generate and use the data packets. The server maintains and distributes the data packets between the members. The controller component determines which CAE users are generating or using which data sets. The member component has been implemented with three subcomponents, a pusher application, a receiver application, and the CAE application which uses / generates the data packets. For the local member communication, the Collaborative Architecture uses shared memory. For inter-component communication, the architecture uses CORBA. Finally, this paper describes the implementation of two Computer Aided Applications, Dv/Mockup and an Immersive Virtual Design Environment.
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Wahl, A., S. Gedell, and H. Johannesson. "Supply-Chain Product Development Collaboration Using Configurable Product Platform Models." In ASME 2010 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. ASMEDC, 2010. http://dx.doi.org/10.1115/detc2010-28014.

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Collaborative product platform development in the supply chain faces problems not only with inefficient knowledge management and information exchange between collaborating partners, but also with configuration and carryover strategies — both of which result in large amounts of system variants to maintain, and restrained reuse. To address these problems, this article proposes a new, more system-oriented and abstract, knowledge-based approach to define and describe configurable product platforms. A new platform model concept with a new modeling procedure, consisting of linked, fully configurable generic and autonomous sub-systems, has been devised. The model has been implemented as a separate platform configuration (PFC) system within an envisioned product lifecycle management (PLM) system architecture. The PFC system is the common base for system configuration as well as for information and knowledge exchange between collaborating partners. The proposed platform model and collaborative modeling procedure have been partly verified and validated, in cooperation with the industrial partners participating in a joint research project.
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Peruzzini, Margherita, Maura Mengoni, and Michele Germani. "An Exploratory Study to Fill the Gap Between Co-Design Tools and Industrial Applications." In ASME 2011 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. ASMEDC, 2011. http://dx.doi.org/10.1115/detc2011-48958.

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This paper deals with the application of remote collaborative environments in product design, in particular for design review activities. In this context, companies actually face some troubles: limited knowledge about available tools, difficulty in coming to know and using innovative systems, and complexity in evaluating the impact of the technology on design collaboration. The present research suggests a novel collaborative environment (the CoReD platform) that merges system simplicity, project-oriented approach and customizable functions. It defines a metric-based protocol considering both performances and cognitive aspects to assess collaboration quality and then monitors design review sessions within three industrial Consortia. Research contributions are to answer two main questions: how to arrange a low-cost co-design environment and how to effectively evaluate the human-system interaction and collaborative performance in industrial use. Experimental results highlight that the CoReD platform is able to efficiently improve collaborative processes by affecting both product-process performance and human-based collaboration, mainly thanks to: system architecture simplicity, low cost, high customizable functionalities and ease of use for remote design. However, results demonstrate also that significant advantages can be achieved only if industrial partners have a good level of technical expertise and high motivation to collaborate each other.
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Reports on the topic "Architectural and engineering design collaboration"

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Heather Murren, President. Architectural and engineering design work for the Nevada Cancer Institute facility. Office of Scientific and Technical Information (OSTI), December 2004. http://dx.doi.org/10.2172/897005.

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Cook, Stephen, and Loyd Hook. Developmental Pillars of Increased Autonomy for Aircraft Systems. ASTM International, January 2020. http://dx.doi.org/10.1520/tr2-eb.

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Increased automation for aircraft systems holds the promise to increase safety, precision, and availability for manned and unmanned aircraft. Specifically, established aviation segments, such as general aviation and light sport, could utilize increased automation to make significant progress towards solving safety and piloting difficulties that have plagued them for some time. Further, many emerging market segments, such as urban air mobility and small unmanned (e.g., small parcel delivery with drones) have a strong financial incentive to develop increased automation to relieve the pilot workload, and/or replace in-the-loop pilots for most situations. Before these advances can safely be made, automation technology must be shown to be reliable, available, accurate, and correct within acceptable limits based on the level of risk these functions may create. However since inclusion of these types of systems is largely unprecedented at this level of aviation, what constitutes these required traits (and at what level they must be proven to) requires development as well. Progress in this domain will likely be captured and disseminated in the form of best practices and technical standards created with collaboration from regulatory and industry groups. This work intends to inform those standards producers, along with the system designers, with the goal of facilitating growth in aviation systems toward safe, methodical, and robust inclusion of these new technologies. Produced by members of the manned and unmanned small aircraft community, represented by ASTM task group AC 377, this work strives to suggest and describe certain fundamental principles, or “pillars”, of complex aviation systems development, which are applicable to the design and architectural development of increased automation for aviation systems.
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Yoozbashizadeh, Mahdi, and Forouzan Golshani. Robotic Parking Technology for Congestion Mitigation and Air Quality Control Around Park & Rides. Mineta Transportation Institute, June 2021. http://dx.doi.org/10.31979/mti.2021.1936.

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A lack or limited availability for parking may have multiple consequences, not the least of which is driver frustration, congestion, and air pollution. However, there is a greater problem that is not widely recognized by the public, namely the negative effect on the use of transit systems due to insufficient parking spaces close to key transit stations. Automated parking management systems, which have been successfully deployed in several European and Japanese cities, can manage parking needs at transit stations more effectively than other alternatives. Numerous studies have confirmed that quick and convenient automobile access to park-and-ride lots can be essential to making public transit competitive with the automobile in suburban areas. Automated parking systems use a robotic platform that carries each vehicle to one of the locations in a custom designed structure. Each location is designed compactly so that considerably more vehicles can be parked in the automated garages than the traditional parking lots. Central to the design of these systems are three key technologies, namely: 1. Mechanical design and the operation of vehicle transfer, i.e., the robotic platform 2. Structural and architectural requirements to meet safety and earthquake standards, among other design imperatives, 3. Automation and intelligent control issues as related to the overall operation and system engineering. This article concerns the first technology, and more specifically the design of the robotic platform for vehicle transfers. We will outline the overall design of the robot and the shuttle, followed by a description of the prototype that was developed in our laboratories. Subsequently, performance related issues and scalability of the current design will be analyzed.
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