Books on the topic 'Animation software'

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1

Wood, Aylish. Software, Animation and the Moving Image. London: Palgrave Macmillan UK, 2015. http://dx.doi.org/10.1057/9781137448859.

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2

CD-Morph!: Explore Gryphon Software's amazing special effects and animation software. Reading, Mass: Addison-Wesley Pub. Co., 1995.

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3

Zarra, Marcus. Core animation: Simplified animation techniques for Mac and iPhone development. Upper Saddle River, NJ: Addison-Wesley, 2010.

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4

1973-, Long Matt, ed. Core animation: Simplified animation techniques for Mac and iPhone development. Upper Saddle River, NJ: Addison-Wesley, 2010.

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5

Algorithm animation. Cambridge, Mass: MIT Press, 1988.

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6

Foundation Silverlight 2 animation. Berkeley, CA: Friends of Ed, 2009.

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7

Bousquet, Michele. Morphing & animation: Release 3 and 4. New York: Delmar Publishers, 1995.

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8

Maya character animation. Alameda, CA: Sybex Inc, 2003.

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9

Maya character animation. 2nd ed. Alameda, CA: SYBEX, 2004.

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10

Cohen, Frederick B. It's alive!: The new breed of living computer programs. New York: Wiley, 1994.

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11

Animating with Blender: How to create short animations from start to finish. Boston: Elsevier/Focal Press, 2009.

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12

Kelly, Doug. Lightwave 3D 5 character animation f/x. Research Triangle Park, NC: Ventana, 1996.

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13

Android 3.0 animations: Beginner's guide : bring your Android applications to life with stunning animations. Birmingham: Packt Publishing, 2011.

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14

Elliott, Steven D. Inside 3D studio Max. Indianapolis, Ind: New Riders Pub., 1996.

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15

Hoffman, E. Kenneth. Computer graphics applications: An introduction to desktop publishing & design, presentation graphics, animation. Belmont, Calif: Wadsworth, 1990.

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16

S, Britt Andrew, ed. Maya. Berkeley, Calif: Peachpit, 2002.

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17

Scott, Wells, ed. Exploring 3D animation with Maya 7. 2nd ed. Clifton Park, NY: Delmar Thomson Learning, 2007.

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18

Justin, Putney, ed. Animation with scripting for Adobe Flash Professional CS5 studio techniques. Berkeley, CA: AdobePress, 2011.

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19

A, Ethier Christine, ed. Autodesk VIZ 2008 fundamentals. Upper Saddle River, N.J: Pearson/Prentice Hall, 2008.

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20

Ethier, Stephen J. Autodesk VIZ 2008 fundamentals. Upper Saddle River, N.J: Pearson/Prentice Hall, 2008.

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21

Inc, Autodesk. Autodesk Mudbox 2009. San Rafael, Calif: Autodesk, 2009.

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22

Animating with Blender. San Diego: Elsevier Science, 2008.

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23

Nalecz, Andrzej G. Vehicle Animation Software (VAS) to animate results obtained from vehicle handling and rollover simulations and tests. Washington, DC: U.S. Dept. of Transportation, National Highway Traffic Safety Administration, 1991.

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24

United States. National Highway Traffic Safety Administration. Office of Crash Avoidance Research., ed. Vehicle Animation Software (VAS) to animate results obtained from vehicle handling and rollover simulations and tests. Washington, DC: U.S. Dept. of Transportation, National Highway Traffic Safety Administration, 1991.

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25

Nalecz, Andrzej G. Vehicle Animation Software (VAS) to animate results obtained from vehicle handling and rollover simulations and tests. Washington, DC: U.S. Dept. of Transportation, National Highway Traffic Safety Administration, 1991.

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26

Vaughan, Peter. Director close-up: Interactivity & animation, versions 4 and 5. Belmont, Calif: Wadsworth Pub., 1997.

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27

Anime Studio 6: The official guide. Boston, Mass: Course Technology, 2010.

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28

Jamie, Oliff, ed. Thinking animation: Bridging the gap between 2D and CG. Boston, MA: Thomson Course Technology, 2007.

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29

service), ScienceDirect (Online, ed. Tradigital blender: A CG animator's guide to applying the classic principles of animation. Amsterdam: Focal Press/Elsevier, 2011.

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30

Watt, Alan H. 3D games: Real-time rendering and software technology. New York: ACM Press, 2001.

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31

Digital compositing with Nuke. Waltham, MA: Focal Press, 2012.

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32

Beginning Blender: Open source 3D modeling, animation, and game design. [New York]: Apress, 2010.

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33

1961-, Meyer Chris, ed. Creating motion graphics with After Effects. San Francisco, CA: CMP Books, 2000.

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34

Inside Lightwave 7. Indianapolis, Ind: New Riders, 2002.

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35

Harmer, Terence John. Pictorial animation of software systems. 1987.

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36

Burns, Patrick. Cd-Morph!: Explore Gryphon Software's Amazing Special Effects and Animation Software. Addison-Wesley Pub (Sd), 1995.

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37

Burns, Patrick J. CD-Morph!: Explore Gryphon Software's Amazing Special Effects and Animation Software. Addison-Wesley Professional, 1994.

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38

Abouaf, Jeffrey, Angie Jones, Dennis Bradshaw, Jan-Erik Sjovall, Anna Hennequet, and Jacques Hennequet. Inside 3d Studio MAX 2, Volume III: Animation. New Riders Publishing, 1998.

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39

Designing Interface Animation: Meaningful Motion for User Experience. Rosenfeld Media, 2016.

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40

Kendra. Adobe Animate CC 2017: An Introduction to Animation EBook. Against The Clock, Inc., 2017.

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41

Paries, Jeff. Foundation Silverlight 2 Animation. Springer London, Limited, 2009.

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42

Foundation Silverlight 3 Animation. Friends of ED2, 2009.

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43

Paries, Jeff. Foundation Silverlight 3 Animation. Apress L. P., 2009.

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44

Wood, A. Software, Animation and the Moving Image: What's in the Box? Palgrave Pivot, 2015.

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45

Wood, A. Software, Animation and the Moving Image: What's in the Box? Palgrave Macmillan Limited, 2014.

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46

Software, animation and the moving image: What's in the box? Springer, 2015.

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47

Inside 3D studio MAX: Animation. Indianapolis, Ind: New Riders Publ., 1997.

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48

Institute, SAS, ed. SAS/NVISION software: Language usage and reference, version 6. Cary, NC: SAS Institute, 1992.

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49

Meyers, Mike. Working with Animation in Silverlight 1. 0. Wiley & Sons, Incorporated, John, 2007.

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50

1944-, Earnshaw Rae A., and Watson D. 1960-, eds. Animation and scientific visualization: Tools and applications. London: Academic Press, 1993.

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