Academic literature on the topic 'Animation software'
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Journal articles on the topic "Animation software"
Putri, Annisa Rizkiana, Seta Murdha Pamungkas, Ikhwata Andy Pratama, Naila Nahdiyah, Cahya Wulandari, Juniardi Nur Fadilah, and Fresy Nugroho. "Pembuatan Simulasi Perang Zaman Pertengahan dengan Metode Pose to Pose Menggunakan Software Blender." JISKA (Jurnal Informatika Sunan Kalijaga) 6, no. 1 (January 20, 2021): 1–8. http://dx.doi.org/10.14421/jiska.2021.61-01.
Full textArya, Kavi. "A functional animation starter-kit." Journal of Functional Programming 4, no. 1 (January 1994): 1–18. http://dx.doi.org/10.1017/s0956796800000915.
Full textLeis, John. "Animating Algorithms as a DSP Teaching Tool." International Journal of Electrical Engineering & Education 49, no. 3 (July 2012): 321–33. http://dx.doi.org/10.7227/ijeee.49.3.11.
Full textSun, Qiyun, Wanggen Wan, Xiang Feng, and Guoliang Chen. "A Novel Animation Method Based on Mesh Decimation." Journal of Advanced Computational Intelligence and Intelligent Informatics 22, no. 2 (March 20, 2018): 184–93. http://dx.doi.org/10.20965/jaciii.2018.p0184.
Full textMiyashita, Homei. "Online TV Animation Creation Using Vector Animation Software." Journal of the Institute of Image Information and Television Engineers 58, no. 9 (2004): 1260–62. http://dx.doi.org/10.3169/itej.58.1260.
Full textHutcheson, Tracy D., Richard F. Dillon, Chris M. Herdman, and Jo Wood. "To Animate or Not to Animate, that is the Question." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 41, no. 1 (October 1997): 345–49. http://dx.doi.org/10.1177/107118139704100177.
Full textLiu, Kai, Qinghan Yang, Yuhao Lu, Taoyu Zhang, and Shuo Chen. "Research on the Computer Case Design of 3D Human Animation Visual Experience." Wireless Communications and Mobile Computing 2021 (November 3, 2021): 1–7. http://dx.doi.org/10.1155/2021/8809036.
Full textBuchanan, Andrew. "Thinking across Frames – Temporally Extended Consciousness and the Animation Timeline." KronoScope 21, no. 2 (January 5, 2022): 111–31. http://dx.doi.org/10.1163/15685241-12341496.
Full textGill, David V. "Usefulness ofVideo Game Experience for Students Learning and Creating Digital 3-D." Visual Arts Research 35, no. 2 (December 1, 2009): 109–21. http://dx.doi.org/10.2307/20715508.
Full textWulandari, Siti Kusnul, and Eka Rini Yulia. "Animasi Interaktif Untuk Pembelajaran Matematika Dasar." Jurnal Teknik Komputer 5, no. 2 (August 1, 2019): 183–88. http://dx.doi.org/10.31294/jtk.v5i2.5340.
Full textDissertations / Theses on the topic "Animation software"
Harmer, T. J. "Pictorial animation of software systems." Thesis, Queen's University Belfast, 1987. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.233954.
Full textHolmqvist, Lucas, and Eric Ahlström. "Comparing Traditional Key Frame Animation Approach and Hybrid Animation Approach of Humanoid Characters." Thesis, Blekinge Tekniska Högskola, Institutionen för kreativa teknologier, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-14813.
Full textZongker, Douglas. "Creating animation for presentations /." Thesis, Connect to this title online; UW restricted, 2003. http://hdl.handle.net/1773/6862.
Full textHughes, Thomas S. "Animation prototyping of formal specifications." Thesis, Loughborough University, 1992. https://dspace.lboro.ac.uk/2134/27241.
Full textPullen, Andrew Mark. "Motion development for computer animation." Thesis, University of Cambridge, 1987. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.278403.
Full textHarvey, Louise, and n/a. "The Best of Both Worlds: The Application of Traditional Animation Principles in 3D Animation Software." Griffith University. Griffith Film School, 2007. http://www4.gu.edu.au:8080/adt-root/public/adt-QGU20070810.105026.
Full textHarvey, Louise. "The Best of Both Worlds: The Application of Traditional Animation Principles in 3D Animation Software." Thesis, Griffith University, 2007. http://hdl.handle.net/10072/365586.
Full textThesis (Professional Doctorate)
Doctor of Visual Arts (DVA)
Griffith Film School
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Miller, Timothy. "Using specification animation to support specification testing and software testing /." [St. Lucia, Qld.], 2005. http://www.library.uq.edu.au/pdfserve.php?image=thesisabs/absthe.pdf.
Full textHuo, Changming. "A Bloch Sphere Animation Software using a Three Dimensional Java Simulator." University of Cincinnati / OhioLINK, 2009. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1249917839.
Full textBuckberry, Graham Robert. "An editor and transformation system for a Z animation CASE tool." Thesis, Sheffield Hallam University, 1999. http://shura.shu.ac.uk/19404/.
Full textBooks on the topic "Animation software"
Wood, Aylish. Software, Animation and the Moving Image. London: Palgrave Macmillan UK, 2015. http://dx.doi.org/10.1057/9781137448859.
Full textCD-Morph!: Explore Gryphon Software's amazing special effects and animation software. Reading, Mass: Addison-Wesley Pub. Co., 1995.
Find full textZarra, Marcus. Core animation: Simplified animation techniques for Mac and iPhone development. Upper Saddle River, NJ: Addison-Wesley, 2010.
Find full text1973-, Long Matt, ed. Core animation: Simplified animation techniques for Mac and iPhone development. Upper Saddle River, NJ: Addison-Wesley, 2010.
Find full textAlgorithm animation. Cambridge, Mass: MIT Press, 1988.
Find full textFoundation Silverlight 2 animation. Berkeley, CA: Friends of Ed, 2009.
Find full textBousquet, Michele. Morphing & animation: Release 3 and 4. New York: Delmar Publishers, 1995.
Find full textMaya character animation. Alameda, CA: Sybex Inc, 2003.
Find full textMaya character animation. 2nd ed. Alameda, CA: SYBEX, 2004.
Find full textCohen, Frederick B. It's alive!: The new breed of living computer programs. New York: Wiley, 1994.
Find full textBook chapters on the topic "Animation software"
Vince, John. "Computer Animation Software." In Essential Computer Animation fast, 99–100. London: Springer London, 2000. http://dx.doi.org/10.1007/978-1-4471-0489-6_6.
Full textGowanlock, Jordan. "Simulation and R&D: Knowing and Making." In Palgrave Animation, 17–49. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-74227-0_2.
Full textKerren, Andreas, and John T. Stasko. "Chapter 1 Algorithm Animation." In Software Visualization, 1–15. Berlin, Heidelberg: Springer Berlin Heidelberg, 2002. http://dx.doi.org/10.1007/3-540-45875-1_1.
Full textFleischer, Rudolf, and Luděk Kučera. "Algorithm Animation for Teaching." In Software Visualization, 113–28. Berlin, Heidelberg: Springer Berlin Heidelberg, 2002. http://dx.doi.org/10.1007/3-540-45875-1_9.
Full textGowanlock, Jordan. "Introduction: “Fully Nonlinear”." In Palgrave Animation, 1–15. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-74227-0_1.
Full textChen, Jim X. "Animation and Simulation." In Guide to Graphics Software Tools, 1–2. London: Springer London, 2008. http://dx.doi.org/10.1007/978-1-84800-901-1_15.
Full textBen-Ari, Mordechai, Niko Myller, Erkki Sutinen, and Jorma Tarhio. "Perspectives on Program Animation with Jeliot." In Software Visualization, 31–45. Berlin, Heidelberg: Springer Berlin Heidelberg, 2002. http://dx.doi.org/10.1007/3-540-45875-1_3.
Full textFrancik, Jarosław. "Algorithm Animation Using Data Flow Tracing." In Software Visualization, 73–87. Berlin, Heidelberg: Springer Berlin Heidelberg, 2002. http://dx.doi.org/10.1007/3-540-45875-1_6.
Full textTal, Ayellet. "Algorithm Animation Systems for Constrained Domains." In Software Visualization, 101–12. Berlin, Heidelberg: Springer Berlin Heidelberg, 2002. http://dx.doi.org/10.1007/3-540-45875-1_8.
Full textDutle, Aaron M., César A. Muñoz, Anthony J. Narkawicz, and Ricky W. Butler. "Software Validation via Model Animation." In Tests and Proofs, 92–108. Cham: Springer International Publishing, 2015. http://dx.doi.org/10.1007/978-3-319-21215-9_6.
Full textConference papers on the topic "Animation software"
Agarwal, Ravikant. "Software development process animation." In the 49th Annual Southeast Regional Conference. New York, New York, USA: ACM Press, 2011. http://dx.doi.org/10.1145/2016039.2016098.
Full textPao, Y. C. "On Development of Engineering Animation Software." In ASME 1994 International Computers in Engineering Conference and Exhibition and the ASME 1994 8th Annual Database Symposium collocated with the ASME 1994 Design Technical Conferences. American Society of Mechanical Engineers, 1994. http://dx.doi.org/10.1115/cie1994-0482.
Full textSteinbeck, Marcel, and Rainer Koschke. "Edge Animation in Software Visualization." In 2022 Working Conference on Software Visualization (VISSOFT). IEEE, 2022. http://dx.doi.org/10.1109/vissoft55257.2022.00015.
Full textMcComb, T., and G. Smith. "Animation of Object-Z specifications using a Z animator." In 1st IEEE International Conference Software Engineering and Formal Methods. SEFM'03. IEEE, 2003. http://dx.doi.org/10.1109/sefm.2003.1236221.
Full textNoon, Christian, Brandon Newendorp, Eliot Winer, and Jim Oliver. "Keyframe-Based Scenegraph Animation API for Virtual Reality Applications." In ASME 2010 World Conference on Innovative Virtual Reality. ASMEDC, 2010. http://dx.doi.org/10.1115/winvr2010-3721.
Full textBalit, Etienne, Dominique Vaufreydaz, and Patrick Reignier. "Integrating animation artists into the animation design of social robots an open-source robot animation software." In 2016 11th ACM/IEEE International Conference on Human-Robot Interaction (HRI). IEEE, 2016. http://dx.doi.org/10.1109/hri.2016.7451784.
Full textOhki, Hidehiro, Moriyuki Shirazawa, Keiji Gyohten, Naomichi Sueda, and Seiki Inoue. "Sport Data Animating - An Automatic Animation Generator from Real Soccer Data." In 2009 International Conference on Complex, Intelligent and Software Intensive Systems (CISIS). IEEE, 2009. http://dx.doi.org/10.1109/cisis.2009.185.
Full textZheng, Liguo, Lu Li, and Qingqing Wang. "Animation production management software analysis and research." In International Conference on Communication Technology. Southampton, UK: WIT Press, 2014. http://dx.doi.org/10.2495/icct130331.
Full textAlmeida, Horhanna, Giordano Cabral, and Rute Moura. "Design process and rapid prototyping of animated music visualizations." In Simpósio Brasileiro de Computação Musical. Sociedade Brasileira de Computação - SBC, 2021. http://dx.doi.org/10.5753/sbcm.2021.19435.
Full textJi, Yali, Hongbo Qiao, and Xianghui Hui. "Animation Technology and Cultural Education." In 2009 International Conference on Computational Intelligence and Software Engineering. IEEE, 2009. http://dx.doi.org/10.1109/cise.2009.5367234.
Full textReports on the topic "Animation software"
Kiv, Arnold E., Vladyslav V. Bilous, Dmytro M. Bodnenko, Dmytro V. Horbatovskyi, Oksana S. Lytvyn, and Volodymyr V. Proshkin. The development and use of mobile app AR Physics in physics teaching at the university. [б. в.], July 2021. http://dx.doi.org/10.31812/123456789/4629.
Full textMcGarrigle, M. Embedding Building Information Modelling into Construction Technology and Documentation Courses. Unitec ePress, November 2014. http://dx.doi.org/10.34074/rsrp.005.
Full textMcGarrigle, M. Embedding Building Information Modelling into Construction Technology and Documentation Courses. Unitec ePress, November 2014. http://dx.doi.org/10.34074/rsrp.005.
Full textVines, John M. Leveraging Open Source Software to Create Technical Animations of Scientific Data. Fort Belvoir, VA: Defense Technical Information Center, September 2006. http://dx.doi.org/10.21236/ada455820.
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