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Academic literature on the topic 'Animation peinture'
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Journal articles on the topic "Animation peinture"
Martinet, Marie-Madeleine. ""Darke against Light Will Make a Landscape Caminare" : lumière et animation en peinture." XVII-XVIII. Revue de la société d'études anglo-américaines des XVIIe et XVIIIe siècles 1, no. 1 (1999): 233–44. http://dx.doi.org/10.3406/xvii.1999.1445.
Full textDissertations / Theses on the topic "Animation peinture"
Maatoug, Safa. "Peinture et cinéma d'animation : investigation en poïétique chromatique." Thesis, Toulouse 2, 2018. http://www.theses.fr/2018TOU20050.
Full textThis thesis in chromatic poïétic focuses on the relation between painting and animated cinema. it is particularly interested in Florence Miailhe's pictorial and cinematographic work.This thesis is based on a personal artistic practice, nourished by many different experiences; it aims to participate in contemporary approaches to artistic creation and reflection and in the objective of giving my work infinite visibility to cinematographic artistic practices. It is an experimental research which allows to deepen knowledge on the originality of the experience of the cinematographic artists, to explain and analyze their films, to show the meaning and the poetic study chromatic of their creations and its impact in the field of visual arts and cinema. I want to identify the innovative character and to study the technical, scenic and aesthetic repercussions. This investigation is primarily poetic without neglecting the aesthetic and symbolic aspects. the stakes of color and the notions of color, invention, creations will be questioned
Varela, Stéphanie. "La peinture animée entre peinture et cinéma." Montpellier 3, 2009. http://www.biu-montpellier.fr/florabium/jsp/nnt.jsp?nnt=2009MON30094.
Full textMotion painting, between painting and cinema, is the work of painters who set out to create motion in painting by producing many pictures on a support of their choosing (film, celluloid, light table, glass, canvas, paper or walls), pictures intended to produce the feeling of movement after these have been saved in successive frames digitally or on film (this last step being rendered unnecessary when painting directly on film). The resulting format of a motion painting is that of a movie which when shown is animated by the rapid scrolling of the pictures. In this thesis in which Émile Reynaud (1844-1918) is presented as the inventor of motion painting, three years before the creation of cinema, a definition of motion painting is arrived at based on five necessary criteria which have been found to be : 1) The overall presence of texture in the paint applied directly to the support by the artist himself (thereby excluding films painted for colouring effects or digital colorization in animation films) 2) Movement inseparable from time and space (scrolling) 3) Shapes and contours painted not delineated by drawn lines as in cartoons 4) A painterly narrative different from that in a cinema film 5) The evidence of the artist's creative process in the spatial presentation of his work including its projection and the potential exhibition of various elements of his preparatory work Motion painting is unsuited to the usual distribution circuits of the animation film industry and therefore given little exposure. Motion painting which combines cinema, painting and installation readily finds a place in venues presenting contemporary art and its mixed media techniques
Meckel, Anne. "Animation-Agitation : Frauendarstellungen auf der "Grossen deutschen Kunstausstellung" in München 1937-1944 /." Weinheim : Deutscher Studien Verl, 1993. http://catalogue.bnf.fr/ark:/12148/cb37509644n.
Full textBarroso, Nicolas. "Génération d'images intermédiaires pour la création d'animations 2D stylisées à base de marques." Electronic Thesis or Diss., Université de Toulouse (2023-....), 2024. http://www.theses.fr/2024TLSES083.
Full textAs part of my thesis, I am interested in the issue of creating traditional 2D animations, where all the images are handcrafted. Specifically, I explore how computers can assist artists in producing animations efficiently without reducing the artistic creative process. To address this problem, my work falls within the scope of automatic methods, where the animator collaborates iteratively with the computer. I propose a method that takes two keyframe images and a series of 2D vector fields describing the motion in image space of the animation, and generates intermediate images while preserving the given style as an example. My method combines two manual animation techniques: pose-to-pose and frame-by-frame animation, providing strong control by allowing any generated image to be edited in the same way as the example images provided. My research covers several domains: motion analysis, 2D curve control, mark-based rendering, and paint simulation
Mougenel-Chantereau, Robert. "Faille fragile : questionnement poïétique de l'ouvert dans les arts visuels." Thesis, Paris 1, 2013. http://www.theses.fr/2013PA010687.
Full textHow to create a painting which could animate itself ? Starting from the game of hide and seek in the Augenblick video, a poietic analysis of the OUI-NON sculpture by Markus Raetz, confronted with Konrad Witz's paintings of the Geneva altarpiece, reveals an animation logic. The creation process of 15th century reredos determines the actualization of dynamic visions in this type of pictural construction that is also found in works of Lorenzo Veneziano, Henri Bellechose, Filippo Lippi and Sandro Botticelli as well as in medieval edifices. Thus, some pictorial elements often considered (until the end of the 20th century) as archaic, integrate a reasoned dynamic poietic system offering effective animation during an active vision, that is, the displacement of the viewer during the observation. The broader concept of vision with a dynamic point of view widens the analysis to different modes of displacement of the point of view. Video allows for a form of objectification of the sequences perceived in such pictorial constructions through devices determined by these paintings. These objectification attempts succeed on a didactic level, but fail to engage a sensitive perception though interaction with the image. This loss of interaction in the filmed sequences forces thinking about the inseparability of the "faille - fragile" couple which recovers a long lost possibility tor an active interaction with a still image. Without any artificial dissociation of the perception and the associated movement tor looking at a work, this interaction engages poietic questioning of the open through various installations and performances
Books on the topic "Animation peinture"
Carnet de Croquis: Cahier de Dessin, d'écriture, de Peinture, d'esquisse Ou de Griffonnage, Dessins de Tatouage, Animation, Graphique 80 Pages, 6 X 9. Independently Published, 2020.
Find full textCarnet de Croquis: Cahier de Dessin, d'écriture, de Peinture, d'esquisse Ou de Griffonnage, Dessins de Tatouage, Animation, Graphique 80 Pages, 6 X 9. Independently Published, 2020.
Find full textCarnet de Croquis: Cahier de Dessin, d'écriture, de Peinture, d'esquisse Ou de Griffonnage, Dessins de Tatouage, Animation, Graphique 80 Pages, 6 X 9. Independently Published, 2020.
Find full textCarnet de Croquis: Cahier de Dessin, d'écriture, de Peinture, d'esquisse Ou de Griffonnage, Dessins de Tatouage, Animation, Graphique 80 Pages, 6 X 9. Independently Published, 2020.
Find full textGeorges Schwizgebel: Peintre et cinéaste d'animation. Paris: Harmattan, 2011.
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