Academic literature on the topic 'Animation'
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Journal articles on the topic "Animation"
Azad oğlu Aslanov, Rəşid. "Management of animation in tourism." SCIENTIFIC WORK 65, no. 04 (April 21, 2021): 151–53. http://dx.doi.org/10.36719/2663-4619/65/151-153.
Full textPutri, Annisa Rizkiana, Seta Murdha Pamungkas, Ikhwata Andy Pratama, Naila Nahdiyah, Cahya Wulandari, Juniardi Nur Fadilah, and Fresy Nugroho. "Pembuatan Simulasi Perang Zaman Pertengahan dengan Metode Pose to Pose Menggunakan Software Blender." JISKA (Jurnal Informatika Sunan Kalijaga) 6, no. 1 (January 20, 2021): 1–8. http://dx.doi.org/10.14421/jiska.2021.61-01.
Full textHuang, Zhihong. "Overview of the application of artificial intelligence in computer animation." Applied and Computational Engineering 40, no. 1 (February 21, 2024): 1–6. http://dx.doi.org/10.54254/2755-2721/40/20230620.
Full textShakir, Samia, and Ali Al-Azza. "Facial Modelling and Animation: An Overview of The State-of-The Art." Iraqi Journal for Electrical and Electronic Engineering 18, no. 1 (November 24, 2021): 28–37. http://dx.doi.org/10.37917/ijeee.18.1.4.
Full textMateja, Deborah, Rebecca Armbruster, Jonathan Baumert, Tim Bleil, Jakob Langenbahn, Jan Christian Schwedhelm, Sarah Sester, and Armin Heinzl. "AnimateSVG: Autonomous Creation and Aesthetics Evaluation of Scalable Vector Graphics Animations for the Case of Brand Logos." Proceedings of the AAAI Conference on Artificial Intelligence 37, no. 13 (June 26, 2023): 15710–16. http://dx.doi.org/10.1609/aaai.v37i13.26864.
Full textTabiszewski, Marek. "comparative analysis of transitions generated using the Unity game development platform." Journal of Computer Sciences Institute 30 (March 20, 2024): 47–52. http://dx.doi.org/10.35784/jcsi.5442.
Full textWijanarko, Andang. "Implementasi Prinsip Animasi Straight Ahead Action pada Karakter Hewan Berbasis Animasi 2D." JAMI: Jurnal Ahli Muda Indonesia 1, no. 1 (June 9, 2020): 73–84. http://dx.doi.org/10.46510/jami.v1i1.20.
Full textTao, Yijun, and Weilin He. "Application of Fragmented Narrative in MG Music Animation—Taking Incognito as An Example." Tobacco Regulatory Science 7, no. 5 (September 30, 2021): 3612–20. http://dx.doi.org/10.18001/trs.7.5.1.137.
Full textQiu, Shanhui. "Generative AI Processes for 2D Platformer Game Character Design and Animation." Lecture Notes in Education Psychology and Public Media 29, no. 1 (December 7, 2023): 146–60. http://dx.doi.org/10.54254/2753-7048/29/20231440.
Full textStith, Bradley J. "Use of Animation in Teaching Cell Biology." Cell Biology Education 3, no. 3 (September 2004): 181–88. http://dx.doi.org/10.1187/cbe.03-10-0018.
Full textDissertations / Theses on the topic "Animation"
Knoell, Tiffany L. "Animating America: Warner Bros. Animation During the Depression." Bowling Green State University / OhioLINK, 2012. http://rave.ohiolink.edu/etdc/view?acc_num=bgsu1331398666.
Full textMarcusson, Oscar. "Algoritmiska Animationer : En studie av automatisering av animation." Thesis, Högskolan i Skövde, Institutionen för informationsteknologi, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-16560.
Full textJones, Timothy. "Animating community : reflexivity and identity in Indian animation production culture." Thesis, University of East Anglia, 2014. https://ueaeprints.uea.ac.uk/53461/.
Full textPappas, Michael A. "Experimental animation." Virtual Press, 1994. http://liblink.bsu.edu/uhtbin/catkey/917014.
Full textDepartment of Art
MAGALHAES, MARCOS AMARANTE DE ALMEIDA. "SPONTANEOUS ANIMATION." PONTIFÍCIA UNIVERSIDADE CATÓLICA DO RIO DE JANEIRO, 2004. http://www.maxwell.vrac.puc-rio.br/Busca_etds.php?strSecao=resultado&nrSeq=5561@1.
Full textThis work seeks to define the creative process in the cinematographic animation, inside its spontaneous and intuitive nature, not always deriving from rational deductions. Animation and Design are compared in its holistic and multidisciplinary characteristics, which favor the use and acknowledgement of intuition in their processes. Animation is characterized as the human faculty of analysis and synthesis of movements, which has been demonstrated far before the invention of cinema. The techniques and processes presently used in animation are then described and classified according to bibliographic sources. From these fundamentals, a definition for Spontaneous Animation is searched, with the help of the biographical reports on three great masters of animation: Norman McLaren (1914-1987), Fernando Diniz(1918-1999) and Len Lye (1901-1980). Four well succeeded didactic initiatives in animation are described: the Animathon (animation marathon), the Open Studio of the Anima Mundi Festival, the Anima School project and the Life Drawing and Animation Workshop. In the final considerations, conclusion is that the approach of animation through intuitive and spontaneous methods is shown to facilitate and motivate the awakening of a yet little know faculty of the human being: that of being able to reproduce and control time through virtual movements.
Fraidoon, Noora. "ANIMAtion Studio." Thesis, Virginia Tech, 2014. http://hdl.handle.net/10919/25223.
Full textMaster of Architecture
Rossouw, Wilan Burger. "Interchanging animation." Diss., University of Pretoria, 2015. http://hdl.handle.net/2263/53341.
Full textMini Dissertation (MArch(Prof))--University of Pretoria, 2015.
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Architecture
MArch(Prof)
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Jerlardtz, Emilia. "Anatomy and Animation: Anatomically Based Animation Skeletons for Quadrupeds." Thesis, Högskolan i Gävle, Avdelningen för Industriell utveckling, IT och Samhällsbyggnad, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-13442.
Full textStainback, Pamela Barth. "Computer animation : the animation capabilities of the Genigraphics 100C /." Online version of thesis, 1990. http://hdl.handle.net/1850/11460.
Full textde, Almeida Johansson Cezar. "Animation och gestalter : En studie om hur förenklade animationer påverkar gestaltbildning." Thesis, Högskolan i Skövde, Institutionen för kommunikation och information, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-5294.
Full textBooks on the topic "Animation"
Bühler, Peter, Patrick Schlaich, and Dominik Sinner. Animation. Berlin, Heidelberg: Springer Berlin Heidelberg, 2017. http://dx.doi.org/10.1007/978-3-662-53922-4.
Full textTrueit, Trudi Strain. Animation. Ann Arbor: Cherry Lake Pub., 2009.
Find full textGipstein, M. Ted. Forensic animation [i.e. animation] evidence. [St. Paul, MN]: West Group, 1999.
Find full textJoanna, Quinn, and Mills Les, eds. Basics animation: Drawing for animation. Lausanne: AVA Academia, 2009.
Find full textMichael, Alex. Animating with Flash 8: Creative animation techniques. Amsterdam: Elsevier, 2006.
Find full textMichael, Alex. Animating with Flash 8: Creative animation techniques. Amsterdam: Focal Press, 2006.
Find full textKoman, Richard. GIF animation studio: Animating your web site. Sebastopol,CA: Songline studios, 1996.
Find full textBrian, Sibley, and Aardman Animations (Firm), eds. Cracking animation. London: Thames and Hudson, 1998.
Find full textPeter, Lord. Cracking animation. 3rd ed. New York: Thames & Hudson, 2010.
Find full textPeter, Lord. Cracking animation. London: Thames and Hudson, 1998.
Find full textBook chapters on the topic "Animation"
Gowanlock, Jordan. "Simulation and R&D: Knowing and Making." In Palgrave Animation, 17–49. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-74227-0_2.
Full textGowanlock, Jordan. "Animating Management." In Palgrave Animation, 119–43. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-74227-0_5.
Full textGowanlock, Jordan. "Introduction: “Fully Nonlinear”." In Palgrave Animation, 1–15. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-74227-0_1.
Full textPalmer, Ian. "Animation." In Essential Series, 73–91. London: Springer London, 2001. http://dx.doi.org/10.1007/978-1-4471-0271-7_6.
Full textMüller, Heinrich, Wolfgang Leister, and Achim Stößer. "Animation." In Fotorealistische Computeranimation, 1–53. Berlin, Heidelberg: Springer Berlin Heidelberg, 1991. http://dx.doi.org/10.1007/978-3-642-76135-5_1.
Full textRedfern, Darren, and Colin Campbell. "Animation." In The Matlab® 5 Handbook, 233–45. New York, NY: Springer New York, 1998. http://dx.doi.org/10.1007/978-1-4612-2170-8_13.
Full textFranklin, Jack. "Animation." In Beginning jQuery, 83–102. Berkeley, CA: Apress, 2013. http://dx.doi.org/10.1007/978-1-4302-4933-7_7.
Full textEvans, Joyce J., and Charles E. Brown. "Animation." In Fireworks MX: Zero to Hero, 146–61. Berkeley, CA: Apress, 2002. http://dx.doi.org/10.1007/978-1-4302-5209-2_7.
Full textGass, Saul I., and Carl M. Harris. "Animation." In Encyclopedia of Operations Research and Management Science, 35. New York, NY: Springer US, 2001. http://dx.doi.org/10.1007/1-4020-0611-x_33.
Full textGovil-Pai, Shalini, and Rajesh Pai. "Animation." In Learning Computer Graphics, 51–79. New York, NY: Springer New York, 1998. http://dx.doi.org/10.1007/978-1-4613-8503-5_3.
Full textConference papers on the topic "Animation"
Tsukiyama, Takuto, Sho Ooi, and Mutsuo Sano. "SAMURAI:A Transformation System for Animation Characters based on GLCIC to Alleviate the Workload of Animation Directors." In 5th International Conference on Artificial Intelligence and Big Data. Academy & Industry Research Collaboration Center, 2024. http://dx.doi.org/10.5121/csit.2024.140417.
Full textTsukiyama, Takuto, Sho Ooi, and Mutsuo Sano. "A Perceptive Mobile Program to Analyze Finger Posture on the Piano using Machine Learning and Object Detection." In 5th International Conference on Artificial Intelligence and Big Data. Academy & Industry Research Collaboration Center, 2024. http://dx.doi.org/10.5121/csit.2024.140413.
Full textZhuang, Wenlin, Jinwei Qi, Peng Zhang, Bang Zhang, and Ping Tan. "Text/Speech-Driven Full-Body Animation." In Thirty-First International Joint Conference on Artificial Intelligence {IJCAI-22}. California: International Joint Conferences on Artificial Intelligence Organization, 2022. http://dx.doi.org/10.24963/ijcai.2022/863.
Full textXian, Daniel Haocheng, and Jonathan Sahagun. "An Automated Generation from Video to 3D Character Animation using Artificial Intelligence and Pose Estimate." In 9th International Conference on Artificial Intelligence. Academy and Industry Research Collaboration Center (AIRCC), 2023. http://dx.doi.org/10.5121/csit.2023.130703.
Full textYüksel, Sedat, and Mestan Boyaci. "EXAMINING EFFECT OF ANIMATION APPLICATIONS ON STUDENT ACHIEVEMENT IN SCIENCE AND TECHNOLOGY COURSE." In 1st International Baltic Symposium on Science and Technology Education. Scientia Socialis Ltd., 2015. http://dx.doi.org/10.33225/balticste/2015.51.
Full textVladić, Gojko, Selena Mijatović, Gordana Bošnjaković, Ivana Jurič, and Vladimir Dimovski. "Analysis of the loading animation performance and viewer perception." In 10th International Symposium on Graphic Engineering and Design. University of Novi Sad, Faculty of technical sciences, Department of graphic engineering and design,, 2020. http://dx.doi.org/10.24867/grid-2020-p76.
Full textBertea, Armand. "USE OF NEW FEATURES AND ADD-ONS IN POWERPOINT TO CREATE ANIMATIONS THAT STIMULATE LEARNING." In eLSE 2012. Editura Universitara, 2012. http://dx.doi.org/10.12753/2066-026x-12-068.
Full textLi, Ming, Chi Wai Lai, and Wai Man Szeto. "Whiteboard Animations for Flipped Classrooms in a Common Core Science General Education Course." In Fifth International Conference on Higher Education Advances. Valencia: Universitat Politècnica València, 2019. http://dx.doi.org/10.4995/head19.2019.9250.
Full textBharat, Krishna, and Piyawadee Noi Sukaviriya. "Animating user interfaces using animation servers." In the 6th annual ACM symposium. New York, New York, USA: ACM Press, 1993. http://dx.doi.org/10.1145/168642.168649.
Full textVegh, Ladislav, and Jozsef Udvaros. "POSSIBILITIES OF CREATING INTERACTIVE 2D ANIMATIONS FOR EDUCATION USING HTML5 CANVAS JAVASCRIPT LIBRARIES." In eLSE 2020. University Publishing House, 2020. http://dx.doi.org/10.12753/2066-026x-20-119.
Full textReports on the topic "Animation"
Sunkara, Chaitanya. Animation Generation Language. Ames (Iowa): Iowa State University, May 2023. http://dx.doi.org/10.31274/cc-20240624-221.
Full textKearney, J. K., and S. Hansen. Stream Editing for Animation. Fort Belvoir, VA: Defense Technical Information Center, August 1990. http://dx.doi.org/10.21236/ada231316.
Full textFoster, Nick, and Ronald Fedkiw. Practical Animation of Liquids. Fort Belvoir, VA: Defense Technical Information Center, August 2001. http://dx.doi.org/10.21236/ada479067.
Full textcalpakkam, vamsi krishna. General Purpose Animation Language. Ames (Iowa): Iowa State University, January 2019. http://dx.doi.org/10.31274/cc-20240624-781.
Full textButler, Lee A., and Christine Murdza. Animation Techniques in BRL-CAD. Fort Belvoir, VA: Defense Technical Information Center, December 1993. http://dx.doi.org/10.21236/ada275232.
Full textTurner, Howard, Francelina A. Neto, and Edward Hohmann. Visualization and Animation in Civil Engineering. Fort Belvoir, VA: Defense Technical Information Center, December 2002. http://dx.doi.org/10.21236/ada409376.
Full textTurner, Howard, Francelina A. Neto, and Edward C. Hohmann. Visualization and Animation in Civil Engineering. Fort Belvoir, VA: Defense Technical Information Center, September 2002. http://dx.doi.org/10.21236/ada410160.
Full textSteedman, Mark, Norman Badler, and Bonnie L. Webber. Narrated Animation: A Case for Generation. Fort Belvoir, VA: Defense Technical Information Center, January 1990. http://dx.doi.org/10.21236/ada458624.
Full textAndryushina, T. V., and O. B. Bolbat. Standard schemes of animation in the presentation. OFERNIO, November 2017. http://dx.doi.org/10.12731/ofernio.2017.23299.
Full textApgar, Scott W. Interactive Animation of Fault Tolerant Parallel Algorithms. Fort Belvoir, VA: Defense Technical Information Center, February 1992. http://dx.doi.org/10.21236/ada253349.
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