Journal articles on the topic 'AI-computer'
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Nareyek, Alexander. "AI in Computer Games." Queue 1, no. 10 (February 2004): 58–65. http://dx.doi.org/10.1145/971564.971593.
Full textJaimes, Alex. "Computer Vision Startups Tackle AI." IEEE MultiMedia 23, no. 4 (October 2016): 94–96. http://dx.doi.org/10.1109/mmul.2016.62.
Full textCamstra, Bert. "AI in computer-based training." British Journal of Educational Technology 39, no. 2 (March 2008): 297–303. http://dx.doi.org/10.1111/j.1467-8535.2008.00820.x.
Full textCass, S. "Mind games [computer game AI]." IEEE Spectrum 39, no. 12 (December 2002): 40–44. http://dx.doi.org/10.1109/mspec.2002.1088444.
Full textKersting, Kristian. "Rethinking Computer Science Through AI." KI - Künstliche Intelligenz 34, no. 4 (December 2020): 435–37. http://dx.doi.org/10.1007/s13218-020-00692-5.
Full textBouzy, Bruno, and Tristan Cazenave. "Computer Go: An AI oriented survey." Artificial Intelligence 132, no. 1 (October 2001): 39–103. http://dx.doi.org/10.1016/s0004-3702(01)00127-8.
Full textChauvette, Peter. "Formalism in AI and computer science." Information Processing & Management 28, no. 2 (January 1992): 284–85. http://dx.doi.org/10.1016/0306-4573(92)90055-5.
Full textMalcolm, Grant. "Formalism in AI and computer science." Science of Computer Programming 17, no. 1-3 (December 1991): 267–69. http://dx.doi.org/10.1016/0167-6423(91)90052-y.
Full textFrey, Peter W. "Memory Based Expertise: Computer Chess vs. AI." ICGA Journal 14, no. 4 (December 1, 1991): 192–97. http://dx.doi.org/10.3233/icg-1991-14403.
Full textKhoo, A., and R. Zubek. "Applying inexpensive AI techniques to computer games." IEEE Intelligent Systems 17, no. 4 (July 2002): 48–53. http://dx.doi.org/10.1109/mis.2002.1024752.
Full textFujita, Hiroshi. "AI-based computer-aided diagnosis (AI-CAD): the latest review to read first." Radiological Physics and Technology 13, no. 1 (January 2, 2020): 6–19. http://dx.doi.org/10.1007/s12194-019-00552-4.
Full textLee, Youngseok, and Jungwon Cho. "Development of an Artificial Intelligence Education Model of Classification Techniques for Non-computer Majors." JOIV : International Journal on Informatics Visualization 5, no. 2 (June 20, 2021): 113. http://dx.doi.org/10.30630/joiv.5.2.552.
Full textKusumawati, Ririen. "KECERDASAN BUATAN MANUSIA (ARTIFICIAL INTELLIGENCE); TEKNOLOGI IMPIAN MASA DEPAN." ULUL ALBAB Jurnal Studi Islam 9, no. 2 (December 26, 2018): 257–74. http://dx.doi.org/10.18860/ua.v9i2.6218.
Full textCao, Zehong. "A review of artificial intelligence for EEG‐based brain−computer interfaces and applications." Brain Science Advances 6, no. 3 (September 2020): 162–70. http://dx.doi.org/10.26599/bsa.2020.9050017.
Full textZiegel, Eric R., and D. J. Hand. "AI and Computer Power: The Impact of Statistics." Technometrics 37, no. 2 (May 1995): 241. http://dx.doi.org/10.2307/1269649.
Full textLaird, John E. "Research in human-level AI using computer games." Communications of the ACM 45, no. 1 (January 2002): 32–35. http://dx.doi.org/10.1145/502269.502290.
Full textWah, B., and G. J. Li. "Survey on special purpose computer architectures for AI." ACM SIGART Bulletin, no. 96 (April 1986): 28–46. http://dx.doi.org/10.1145/15715.15718.
Full textSalomon, Gavriel. "AI in Reverse: Computer Tools That Turn Cognitive." Journal of Educational Computing Research 4, no. 2 (May 1988): 123–39. http://dx.doi.org/10.2190/4lu7-vw23-egb1-aw5g.
Full textChen, Lizhong, Drew Penney, and Daniel Jiménez. "AI for Computer Architecture: Principles, Practice, and Prospects." Synthesis Lectures on Computer Architecture 15, no. 5 (November 6, 2020): 1–142. http://dx.doi.org/10.2200/s01052ed1v01y202009cac055.
Full textLaird, J. E. "Using a computer game to develop advanced AI." Computer 34, no. 7 (July 2001): 70–75. http://dx.doi.org/10.1109/2.933506.
Full textBuarque, Bernardo S., Ronald B. Davies, Ryan M. Hynes, and Dieter F. Kogler. "OK Computer: the creation and integration of AI in Europe." Cambridge Journal of Regions, Economy and Society 13, no. 1 (February 1, 2020): 175–92. http://dx.doi.org/10.1093/cjres/rsz023.
Full textSmith, Adam M., and Daniel Shapiro. "Teaching Game AI as an Undergraduate Course in Computational Media." Proceedings of the AAAI Conference on Artificial Intelligence 34, no. 09 (April 3, 2020): 13404–11. http://dx.doi.org/10.1609/aaai.v34i09.7064.
Full textLee, Linda W., Amir Dabirian, Ian P. McCarthy, and Jan Kietzmann. "Making sense of text: artificial intelligence-enabled content analysis." European Journal of Marketing 54, no. 3 (February 24, 2020): 615–44. http://dx.doi.org/10.1108/ejm-02-2019-0219.
Full textBahl, Manisha. "Artificial Intelligence: A Primer for Breast Imaging Radiologists." Journal of Breast Imaging 2, no. 4 (June 19, 2020): 304–14. http://dx.doi.org/10.1093/jbi/wbaa033.
Full textGoel, Ashok K., and David A. Joyner. "Using AI to Teach AI: Lessons from an Online AI Class." AI Magazine 38, no. 2 (July 1, 2017): 48–59. http://dx.doi.org/10.1609/aimag.v38i2.2732.
Full textPudner, A. "DLM — a powerful ai computer for embedded expert systems." Future Generation Computer Systems 3, no. 4 (December 1987): 299–306. http://dx.doi.org/10.1016/0167-739x(87)90034-3.
Full textFotta, Michael E. "Applications of Artificial Intelligence to Improving the Intention Stage of the Human-Computer Interaction." Proceedings of the Human Factors Society Annual Meeting 30, no. 2 (September 1986): 175–78. http://dx.doi.org/10.1177/154193128603000216.
Full textMcDougall, Rosalind J. "Computer knows best? The need for value-flexibility in medical AI." Journal of Medical Ethics 45, no. 3 (November 22, 2018): 156–60. http://dx.doi.org/10.1136/medethics-2018-105118.
Full textMoussally, C., H. Fron-Chabouis, A. Charrière, L. Maladry, and E. Dursun. "Full-mouth Rehabilitation of Hypocalcified-type Amelogenesis Imperfecta With Chairside Computer-aided Design and Computer-aided Manufacturing: A Case Report." Operative Dentistry 44, no. 3 (May 1, 2019): E145—E158. http://dx.doi.org/10.2341/17-241-t.
Full textMozgovoy, Maxim, Mike Preuss, and Rafael Bidarra. "Team Sports for Game AI Benchmarking Revisited." International Journal of Computer Games Technology 2021 (May 30, 2021): 1–9. http://dx.doi.org/10.1155/2021/5521877.
Full textChanda Halim and Hendri Prasetyo. "Penerapan Artificial Intelligence dalam Computer Aided Instructure(CAI)." Jurnal Sistem Cerdas 1, no. 1 (July 25, 2018): 50–57. http://dx.doi.org/10.37396/jsc.v1i1.6.
Full textAnderson, Toni, William C. Torreggiani, Peter L. Munk, and Paul I. Mallinson. "The impact of the introduction of artificial intelligence in radiology and its potential legal implications in the UK and Ireland." BJR|Open 2, no. 1 (November 2020): 20200030. http://dx.doi.org/10.1259/bjro.20200030.
Full textShultz, David. "Abrama's End Game." After Dinner Conversation 2, no. 5 (2021): 98–117. http://dx.doi.org/10.5840/adc20212545.
Full textVan Teijlingen, Alexander, Tell Tuttle, Hamid Bouchachia, Brijesh Sathian, and Edwin Van Teijlingen. "Artificial Intelligence and Health in Nepal." Nepal Journal of Epidemiology 10, no. 3 (September 30, 2020): 915–18. http://dx.doi.org/10.3126/nje.v10i3.31649.
Full textCohen, Paul. "Harold Cohen and AARON." AI Magazine 37, no. 4 (January 17, 2017): 63–66. http://dx.doi.org/10.1609/aimag.v37i4.2695.
Full textWinter, Stephan, Timothy Baldwin, Martin Tomko, Jochen Renz, Werner Kuhn, and Maria Vasardani. "Spatial concepts in the conversation with a computer." Communications of the ACM 64, no. 7 (July 2021): 82–88. http://dx.doi.org/10.1145/3440752.
Full textHasegawa, Ken, Narutoshi Tanaka, Ryuji Emoto, Yusuke Sugihara, Ardta Ngonphachanh, Junko Ichino, and Tomonori Hashiyama. "Action Selection for Game Play Agents Using Genetic Algorithms in Platform Game Computational Intelligence Competitions." Journal of Advanced Computational Intelligence and Intelligent Informatics 17, no. 2 (March 20, 2013): 201–7. http://dx.doi.org/10.20965/jaciii.2013.p0201.
Full textBoden, Margaret A. "Computer Models of Creativity." AI Magazine 30, no. 3 (July 7, 2009): 23. http://dx.doi.org/10.1609/aimag.v30i3.2254.
Full textKUNZ, JOHN. "From PUFF to integrated concurrent engineering: A personal evolution." Artificial Intelligence for Engineering Design, Analysis and Manufacturing 21, no. 1 (January 2007): 19–22. http://dx.doi.org/10.1017/s0890060407070096.
Full textKhemasuwan, Danai, Jeffrey S. Sorensen, and Henri G. Colt. "Artificial intelligence in pulmonary medicine: computer vision, predictive model and COVID-19." European Respiratory Review 29, no. 157 (September 30, 2020): 200181. http://dx.doi.org/10.1183/16000617.0181-2020.
Full textHancock, Jeffrey T., Mor Naaman, and Karen Levy. "AI-Mediated Communication: Definition, Research Agenda, and Ethical Considerations." Journal of Computer-Mediated Communication 25, no. 1 (January 2020): 89–100. http://dx.doi.org/10.1093/jcmc/zmz022.
Full textOohashi, Yukinori. "Special Issue: Computer Applications. AI Technology Development and Daido's Approach." DENKI-SEIKO[ELECTRIC FURNACE STEEL] 65, no. 3 (1994): 267–72. http://dx.doi.org/10.4262/denkiseiko.65.267.
Full textSeo, Jinseok. "HSM(Hierarchical State Machine) based LOD AI for Computer GamesS." Journal of Digital Contents Society 14, no. 2 (June 30, 2013): 143–49. http://dx.doi.org/10.9728/dcs.2013.14.2.143.
Full textHow, Meng-Leong, Sin-Mei Cheah, Aik Cheow Khor, and Yong Jiet Chan. "Artificial Intelligence-Enhanced Predictive Insights for Advancing Financial Inclusion: A Human-Centric AI-Thinking Approach." Big Data and Cognitive Computing 4, no. 2 (April 27, 2020): 8. http://dx.doi.org/10.3390/bdcc4020008.
Full textHOW, Meng-Leong, and Wei Loong David HUNG. "Educational Stakeholders’ Independent Evaluation of an Artificial Intelligence-Enabled Adaptive Learning System Using Bayesian Network Predictive Simulations." Education Sciences 9, no. 2 (May 20, 2019): 110. http://dx.doi.org/10.3390/educsci9020110.
Full textLin, Pei-Chun. "Character model identification and interactive AI simulation application." Impact 2020, no. 4 (October 13, 2020): 70–72. http://dx.doi.org/10.21820/23987073.2020.4.70.
Full textLin, Pei-Chun. "Character model identification and interactive AI simulation application." Impact 2021, no. 1 (February 5, 2021): 18–20. http://dx.doi.org/10.21820/23987073.2021.1.18.
Full textAo, Chunyan, Shunshan Jin, Hui Ding, Quan Zou, and Liang Yu. "Application and Development of Artificial Intelligence and Intelligent Disease Diagnosis." Current Pharmaceutical Design 26, no. 26 (August 11, 2020): 3069–75. http://dx.doi.org/10.2174/1381612826666200331091156.
Full textVorm, E. S., and Prithviraj Dasgupta. "Computer-Centered Humans: Why Human-AI Interaction Research Will Be Critical to Successful AI Integration in the DoD." IEEE Intelligent Systems 35, no. 4 (July 1, 2020): 112–16. http://dx.doi.org/10.1109/mis.2020.3013133.
Full textGaliautdinov, Rinat. "Microservice-Oriented Architecture in Distributed Artificial Intelligence Systems and the Language of AI in Bio-Neural Systems." International Journal of Applied Research in Bioinformatics 10, no. 2 (July 2020): 18–27. http://dx.doi.org/10.4018/ijarb.2020070103.
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