Dissertations / Theses on the topic 'Agent Oriented Software Engineering'
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Lin, Chia-En. "A Comparison of Agent-Oriented Software Engineering Frameworks and Methodologies." Thesis, University of North Texas, 2003. https://digital.library.unt.edu/ark:/67531/metadc4411/.
Full textHill, Richard. "A requirements elicitation framework for agent-oriented software engineering." Thesis, Sheffield Hallam University, 2006. http://shura.shu.ac.uk/19793/.
Full textAl-Azawi, Rula K. "Agent Oriented Software Engineering (AOSE) approach to game development methodology." Thesis, De Montfort University, 2015. http://hdl.handle.net/2086/11120.
Full textOluyomi, Ayodele. "Patterns and protocols for agent oriented software development /." Connect to thesis, 2006. http://eprints.unimelb.edu.au/archive/00002780.
Full textDehlinger, Joshua Jon. "Incorporating product-line engineering techniques into agent-oriented software engineering for efficiently building safety-critical, multi-agent systems." [Ames, Iowa : Iowa State University], 2007.
Find full textHuang, Wei. "Agent-oriented software engineering : application to the management of community care provision." Thesis, University of Liverpool, 2006. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.428224.
Full textDam, Khanh Hoa, and s3007289@student rmit edu au. "Supporting Software Evolution in Agent Systems." RMIT University. Computer Science and Information Technology, 2009. http://adt.lib.rmit.edu.au/adt/public/adt-VIT20090319.143847.
Full textSanti, Andrea <1985>. "Engineering Agent-Oriented Technologies and Programming Languages for Computer Programming and Software Development." Doctoral thesis, Alma Mater Studiorum - Università di Bologna, 2013. http://amsdottorato.unibo.it/5634/1/santi_andrea_tesi.pdf.
Full textSanti, Andrea <1985>. "Engineering Agent-Oriented Technologies and Programming Languages for Computer Programming and Software Development." Doctoral thesis, Alma Mater Studiorum - Università di Bologna, 2013. http://amsdottorato.unibo.it/5634/.
Full textJayatilleke, Gaya Buddhinath, and buddhinath@gmail com. "A Model Driven Component Agent Framework for Domain Experts." RMIT University. Computer Science and Information Technology, 2007. http://adt.lib.rmit.edu.au/adt/public/adt-VIT20080222.162529.
Full textKrishna, Aneesh. "Practical methodologies for agent-oriented conceptual modelling." Access electronically, 2006. http://www.library.uow.edu.au/adt-NWU/public/adt-NWU20060815.122954/index.html.
Full textPoutakidis, David Alexander, and davpout@cs rmit edu au. "Debugging Multi-Agent Systems With Design Documents." RMIT University. Computer Science and Information Technology, 2008. http://adt.lib.rmit.edu.au/adt/public/adt-VIT20081205.114106.
Full textFreitas, Artur Luiz Silva da Cunha. "Model-driven engineering of multi-agent systems based on ontology." Pontifícia Universidade Católica do Rio Grande do Sul, 2017. http://hdl.handle.net/10923/11737.
Full textModel-driven engineering provides abstractions and notations for improving the understanding and for supporting the modelling, coding, and verification of applications for specific domains. Ontologies, on the other hand, provide formal and explicit definitions of shared conceptualisations and enable the use of semantic reasoning. Although these areas have been developed by different communities, important synergies can be achieved when both are combined. These advantages can be explored in the development of multi-agent systems, given their complexity and the need for integrating several components that are often addressed from different angles. This work investigates how to apply ontologies for agentoriented software engineering. Initially, we present a new modelling approach where multiagent systems are designed using the proposed OntoMAS ontology. Then, we describe techniques, implemented in a tool, to help programmers bring their concepts into code and also generate code automatically from instantiated ontology models. Several advantages can be obtained from these new approaches to model and code multi-agent systems, such as semantic reasoning to carry out inferences and verification mechanisms. But the main advantage is the unified high (knowledge) level specification language that allows modelling the three dimensions that are united in the JaCaMo framework so that systems specifications can be better communicated across developing teams. The evaluations of these proposals indicate that they contribute with the different aspects of agent-oriented software engineering, such as the specification, verification, and programming of these systems.
A engenharia orientada a modelos fornece abstrações e notações para melhorar a compreensão e para apoiar a modelagem, codificação e verificação de aplicações em domínios específicos. As ontologias, por outro lado, fornecem definições formais e explícitas de conceitualizações compartilhadas e permitem o uso de raciocínio semântico. Embora essas áreas tenham sido desenvolvidas por diferentes comunidades, sinergias importantes podem ser alcançadas quando ambas são combinadas. Essas vantagens podem ser exploradas no desenvolvimento de sistemas multiagentes, dada a sua complexidade e a necessidade de integrar vários componentes que são frequentemente abordados de diferentes ângulos. Este trabalho investiga como aplicar ontologias para engenharia de software orientada a agentes. Inicialmente, apresentamos uma nova abordagem de modelagem onde os sistemas multiagentes são projetados usando a ontologia OntoMAS proposta. Então, descrevemos técnicas, implementadas em uma ferramenta, para ajudar os programadores a trazer seus conceitos em código e também gerar código automaticamente a partir de modelos instanciados da ontologia. Várias vantagens podem ser obtidas a partir dessas novas abordagens para modelar e codificar sistemas multiagentes, como o raciocínio semântico para realizar inferências e mecanismos de verificação. Mas a principal vantagem é a linguagem de especificação unificada de alto nível (conhecimento) que permite modelar as três dimensões que estão unidas em JaCaMo para que as especificações dos sistemas possam ser melhor comunicadas entre equipes em desenvolvimento. As avaliações dessas propostas indicam que elas contribuem com os diferentes aspectos da engenharia de software orientada a agentes, como a especificação, verificação e programação desses sistemas.
Dario, Claudia Filomena Bratficher. "Uma metodologia unificada para o desenvolvimento de sistemas orientados a agentes." [s.n.], 2005. http://repositorio.unicamp.br/jspui/handle/REPOSIP/259813.
Full textDissertação (mestrado) - Universidade Estadual de Campinas, Faculdade de Engenharia Eletrica e de Computação
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Resumo: Este trabalho propõe uma Metodologia Unificada para o desenvolvimento de sistemas orientados a agentes. A elaboração desta metodologia foi realizada a partir de um estudo do papel do agente dentro da Engenharia de Software e da análise de diversas metodologias orientadas a agentes encontradas na literatura, enfocando-se principalmente em três destas: MaSE (Muitiagent Systems Engimering Metkodoiogy), Prornetheus e Tropos, além da linguagem de modelagem AÜML {Agem Vnijied Modeling Language). A Metodologia Unificada proposta visa aproveitar o que há de melhor nestas metodologias, buscando elementos comuns a todas elas, de modo análogo ao que ocorreu com a metodologia unificada (RUP - Raiional Unified Process) em sistemas orientados a objetos. Para validar a Metodologia Unificada e analisar as demais metodologias, um estudo de caso foi modelado. A Metodologia Unificada se mostrou eficiente no projeto, documentação e construção de sistemas multi-agentes, sendo considerada uma metodologia detalhada e mais completa por cobrir os estágios de especificação de requisitos, de análise e de projeto no desenvolvimento de software orientados a agentes
Abstract: This work proposes a Unified Methodology for the development of agent-oriented systems. The methodology was elaborated based on a study of agent's role within software engineering and the analysis of different agent-based software development methodologies found in the literature, focusing in three main ones: MaSE (Muitiagent Systems Engineering Methodology), Prometheus and Tropos, in addition to the modeling language AUM.L (Agent Unified Modeling Language). The Unified Methodology aims at taking advantage of the best from each methodology, searching for common elements among them, in an effort similar to what happened with the Unified Methodology (RUP - Rational Unified Process) in object-oriented systems. To validate the Unified Methodology and analyze the other methodologies, a case study was developed. The Unified Methodology has shown to be efficient in the design, documentation and construction of multi-agent systems. We conclude it to be a detailed and more complete methodology, covering requirements specification, analysis and design stages of agent-based software development
Mestrado
Engenharia de Computação
Mestre em Engenharia Elétrica
Faccin, João Guilherme. "Preference and context-based BDI plan selection using machine learning : from models to code generation." reponame:Biblioteca Digital de Teses e Dissertações da UFRGS, 2016. http://hdl.handle.net/10183/138209.
Full textAgent technology arises as a solution that provides flexibility and robustness to deal with dynamic and complex domains. Such flexibility can be achieved by the adoption of existing agent-based approaches, such as the BDI architecture, which provides agents with the mental attitudes of beliefs, desires and intentions. This architecture is highly customisable, leaving gaps to be fulfilled in particular applications. One of these gaps is the plan selection algorithm that is responsible for selecting a plan to be executed by an agent to achieve a goal, having an important influence on the overall agent performance. Most existing approaches require considerable effort for customisation and adjustment to be used in particular applications. In this dissertation, we propose a plan selection approach that is able to learn plans that provide possibly best outcomes, based on current context and agent’s preferences. Our approach is composed of a meta-model, which must be instantiated to specify plan metadata, and a technique that uses such metadata to learn and predict plan outcomes. We evaluated our approach experimentally, and results indicate it is effective. Additionally, we provide a tool to support the development process of software agents based on our work. This tool allows developers to model and generate source code for BDI agents with learning capabilities. A user study was performed to assess the improvements of a tool-supported BDI-agent-based development method, and evidences suggest that our tool can help developers that are not experts or are unfamiliar with the agent technology.
Casali, Ana. "On intentional and social agents with graded attitudes." Doctoral thesis, Universitat de Girona, 2008. http://hdl.handle.net/10803/7748.
Full textsobre las creencias, deseos e intenciones, presentando en cada caso una axiomática completa y consistente. Para tratar con la semántica operacional del modelo de agente, primero se definió un calculus para la ejecución de sistemas multi-contextos, denominado Multi-context calculus. Luego, mediante este calculus se le ha dado al modelo g-BDI semántica computacional. Por otra parte, se ha presentado una metodología para la ingeniería de agentes g-BDI en un escenario multiagente. El objeto de esta propuesta es guiar el diseño de sistemas multiagentes, a partir de un problema del mundo real. Por medio del desarrollo de un sistema recomendador en turismo como caso de estudio, donde el agente recomendador tiene una arquitectura g-BDI, se ha mostrado que este modelo es valioso para diseñar e implementar agentes concretos. Finalmente, usando este caso de estudio se ha realizado una experimentación sobre la flexibilidad y performance del modelo de agente g-BDI, demostrando que es útil para desarrollar agentes que manifiesten conductas diversas. También se ha mostrado que los resultados obtenidos con estos agentes recomendadores modelizados con actitudes graduadas, son mejores que aquellos alcanzados por los agentes con actitudes no-graduadas.
The central contribution of this dissertation is the proposal of a graded BDI agent model (g-BDI), specifying an architecture capable of representing and reasoning with graded mental attitudes. We consider that making the BDI architecture more exible will allow us to design and develop agents capable of improved performance in uncertain and dynamic environments, serving other agents (human or not) that may have a set of graded motivations.
In the g-BDI model, the agent graded attitudes have an explicit and suitable representation. Belief degrees represent the extent to which the agent believes a formula to be true. Degrees of positive or negative desires allow the agent to set di_erent levels of preference or rejection respectively. Intention degrees also give a preference measure but, in this case, modelling the cost/benefit trade off of achieving an agent's goal. Then, agents having different kinds of behaviour can be modelled on the basis of the representation and interaction of their graded attitudes. The formalization of the g-BDI agent model is based on Multi-context systems and in order to represent and reason about the beliefs, desires and intentions, we followed a many-valued modal approach. Also, a sound and complete axiomatics for representing each graded attitude is proposed. Besides, in order to cope with the operational semantics aspects of the g-BDI agent model, we first defined a Multi-context calculus for Multi-context systems execution and then, using this calculus we give this agent model computational meaning.
Furthermore, a software engineering process to develop graded BDI agents in a multiagent scenario is presented. The aim of the proposed methodology is to guide the design of a multiagent system starting from a real world problem. Through the development of a Tourism recommender system, where one of its principal agents is modelled as a g-BDI agent, we show that the model is useful to design and implement concrete agents.
Finally, using the case study we have made some experiments concerning the exibility and performance of the g-BDI agent model, demonstrating that this agent model is useful to develop agents showing varied and rich behaviours. We also show that the results obtained by these particular recommender agents using graded attitudes improve those achieved by agents using non-graded attitudes.
Giuliani, Roberto. "Tecnologie e framework per la programmazione multi-agente." Bachelor's thesis, Alma Mater Studiorum - Università di Bologna, 2016. http://amslaurea.unibo.it/10101/.
Full textOyenan, Walamitien Hervé. "An algebraic framework for compositional design of autonomous and adaptive multiagent systems." Diss., Kansas State University, 2010. http://hdl.handle.net/2097/3869.
Full textDepartment of Computing and Information Sciences
Scott A. DeLoach
Organization-based Multiagent Systems (OMAS) have been viewed as an effective paradigm for addressing the design challenges posed by today’s complex systems. In those systems, the organizational perspective is the main abstraction, which provides a clear separation between agents and systems, allowing a reduction in the complexity of the overall system. To ease the development of OMAS, several methodologies have been proposed. Unfortunately, those methodologies typically require the designer to handle system complexity alone, which tends to lead to ad-hoc designs that are not scalable and are difficult to maintain. Moreover, designing organizations for large multiagent systems is a complex and time-consuming task; design models quickly become unwieldy and thus hard to develop. To cope with theses issues, a framework for organization-based multiagent system designs based on separation of concerns and composition principles is proposed. The framework uses category theory tools to construct a formal composition framework using core models from the Organization-based Multiagent Software Engineering (O-MASE) framework. I propose a formalization of these models that are then used to establish a reusable design approach for OMAS. This approach allows designers to design large multiagent organizations by reusing smaller composable organizations that are developed separately, thus providing them with a scalable approach for designing large and complex OMAS. In this dissertation, the process of formalizing and composing multiagent organizations is discussed. In addition, I propose a service-oriented approach for building autonomous, adaptive multiagent systems. Finally, as a proof of concept, I develop two real world examples from the domain of cooperative robotics and wireless sensor networks.
Lee, John Ray. "Conversations with an intelligent agent-- modeling and integrating patterns in communications among humans and agents." Diss., University of Iowa, 2006. http://ir.uiowa.edu/etd/61.
Full textFerreira, Vítor Manuel Fragoso. "Comparação de desenvolvimento orientado a agentes para jogos educacionais: um estudo de caso." Universidade do Estado do Rio de Janeiro, 2015. http://www.bdtd.uerj.br/tde_busca/arquivo.php?codArquivo=8922.
Full textThe agent technology has been recognized as a promising paradigm in educational systems of the new generation. However, the effort and inflexibility of some specific methodologies entail a high cost, time and adaptation scope. This work aims to validate options for developing an educational medical game oriented agents by applying an experiment in order to verify that methodologies specific to implement multi-agent systems provide benefits in the result of the implementation of the game, and also the results achieved by comparison of traditional and agile development processes makes a difference in the outcome. Thus, this paper compares three approaches based on the concepts of software engineering through an experiment, as follows: O-MaSE is a traditional methodology for the development of multi-agent systems and uses a traditional development process; AgilePASSI which is based on agile and specific development for multi-agent systems; and finally, Scrum that is an agile methodology, not specific to implementation of multi-agent systems.
Fang, Ji, and 方骥. "Development of ubiquitous manufacturing platform with event-driven smart gateway." Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 2012. http://hub.hku.hk/bib/B49799587.
Full textpublished_or_final_version
Industrial and Manufacturing Systems Engineering
Doctoral
Doctor of Philosophy
Boufedji, Dounia. "Vers une approche d’ingénierie multi-agents à base de lignes de produits logiciels." Electronic Thesis or Diss., Sorbonne université, 2020. http://www.theses.fr/2020SORUS438.
Full textMulti-Agent Systems represent an ideal solution that has already proved positive for the modelling of complex systems. The AOSE (Agent Oriented Software Engineering) offers different methodologies, meta-models, templates and reuse patterns that facilitate their development and accelerate their acceptance within the software industry. However, the existing approaches to MAS engineering do not allow the management and development of similar applications known as MAS families. These applications have some commonalities, as well as differences called variability. The management of variability can be done at different levels such as design and development, except that it is not taken into account in existing approaches. In order to compensate for the lack of variability management within multi-agent families at the level of agent-oriented approaches, SPL (Software Product Lines) engineering turns out to be the appropriate solution for which the management of variability remains a key element. In this context, the exploitation of SPL engineering techniques within the framework of multi-agent approaches is known as Multi-agent systems Product Lines engineering. This thesis subject is part of this thematic of MAS-PL approaches meant to enhance the management of variability within families of MAS; what, consequently, improves the aspects of reuse revolving around variability. This is how our approach, which is based on the general SPL process, in favour of an improvement, pushes the limits of current MAS-PL approaches
Kamenieva, Iryna. "Research Ontology Data Models for Data and Metadata Exchange Repository." Thesis, Växjö University, School of Mathematics and Systems Engineering, 2009. http://urn.kb.se/resolve?urn=urn:nbn:se:vxu:diva-6351.
Full textFor researches in the field of the data mining and machine learning the necessary condition is an availability of various input data set. Now researchers create the databases of such sets. Examples of the following systems are: The UCI Machine Learning Repository, Data Envelopment Analysis Dataset Repository, XMLData Repository, Frequent Itemset Mining Dataset Repository. Along with above specified statistical repositories, the whole pleiad from simple filestores to specialized repositories can be used by researchers during solution of applied tasks, researches of own algorithms and scientific problems. It would seem, a single complexity for the user will be search and direct understanding of structure of so separated storages of the information. However detailed research of such repositories leads us to comprehension of deeper problems existing in usage of data. In particular a complete mismatch and rigidity of data files structure with SDMX - Statistical Data and Metadata Exchange - standard and structure used by many European organizations, impossibility of preliminary data origination to the concrete applied task, lack of data usage history for those or other scientific and applied tasks.
Now there are lots of methods of data miming, as well as quantities of data stored in various repositories. In repositories there are no methods of DM (data miming) and moreover, methods are not linked to application areas. An essential problem is subject domain link (problem domain), methods of DM and datasets for an appropriate method. Therefore in this work we consider the building problem of ontological models of DM methods, interaction description of methods of data corresponding to them from repositories and intelligent agents allowing the statistical repository user to choose the appropriate method and data corresponding to the solved task. In this work the system structure is offered, the intelligent search agent on ontological model of DM methods considering the personal inquiries of the user is realized.
For implementation of an intelligent data and metadata exchange repository the agent oriented approach has been selected. The model uses the service oriented architecture. Here is used the cross platform programming language Java, multi-agent platform Jadex, database server Oracle Spatial 10g, and also the development environment for ontological models - Protégé Version 3.4.
Rosa, Stefan de Oliveira. "HRCSystem: sistema multiagente BDI como auxílio na gestão de profissionais por competências." Universidade do Vale do Rio do Sinos, 2009. http://www.repositorio.jesuita.org.br/handle/UNISINOS/2280.
Full textCoordenação de Aperfeiçoamento de Pessoal de Nível Superior
Este trabalho apresenta o desenvolvimento do HRCSystem (Sistema de Consulta a Recursos Humanos), desde concepção até os experimentos de validação. Intrínseco ao desenvolvimento do sistema estão os conceitos de áreas como Gestão de Projetos, Gestão por Competências e Engenharia de Software Orientada a Agentes. O principal objetivo do HRCSystem é auxiliar gerentes de projetos na escolha de um profissional que seja mais adequado à realização de uma atividade, considerando características de qualificação e disponibilidade deste profissional. Para isso, o HRCSystem implementa um modelo cognitivo para representar conceitos de competência humana e processos de gestão de competência de natureza psicológica. Este modelo cognitivo de competências também é proposto na dissertação, sendo outro importante resultado deste trabalho. Metodologias como TROPOS, Prometheus e Métodos Derivados de ITS (Intelligent Tutoring System) dão suporte às fases de análise e projeto do sistema. A fase de implementação é executada com aux
This work presents the development of the HRCSystem (System to Query Human Resources) from conception up to the experiments for validation. Intrinsic to the development of the application are the concepts of research areas as Project Management, Competencies Management and Agent-Oriented Software Engineering. HRCSystem goal is to assist project managers in choosing a professional that is more appropriate for some activity, considering the competencies and availability of the professional. To do so, HRCSystem implements a cognitive model aimed to represent human competency concepts and competence management processes of psychological nature. This cognitive model of competencies is also proposed in this work, being another important result of it. Methodologies like TROPOS, Prometheus and Methods Derived from ITS ( Intelligent Tutoring System) support analysis and design phases of the system. The implementation phase is executed with the help of AgentSpeak(L) language and JASON tool. Finally, both model and s
Jonquet, Clement. "Génération dynamique de service : Interactions entre agents pour l'échange de service Grid." Phd thesis, Université Montpellier II - Sciences et Techniques du Languedoc, 2006. http://tel.archives-ouvertes.fr/tel-00115389.
Full textTuraif, Mansoor Abdulaziz. "Multi-agent system for consumer-oriented electronic commerce." Thesis, Brunel University, 1999. http://bura.brunel.ac.uk/handle/2438/4324.
Full textXavier, Ana Carolina. "AutoEduMat: ferramenta de apoio a autoria de metadados de objetos de aprendizagem para o domínio de ensino de matemática." Universidade do Vale do Rio dos Sinos, 2010. http://www.repositorio.jesuita.org.br/handle/UNISINOS/3629.
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Esta dissertação apresenta uma pesquisa relacionada as ferramentas que dão suporte a utilização de objetos de aprendizagem em plataformas digitais. Mais especificamente, a pesquisa se direciona para as ferramentas de apoio a autoria destes objetos, em particular dos seus metadados. Inicialmente é apresentada a contextualização do problema de pesquisa, sua fundamentação teórica e os trabalhos relacionados ao tema. Em seguida são apresentadas as principais características do sistema proposto, o AutoEduMat - Ferramenta de Apoio a Autoria de Metadados de Objetos de Aprendizagem para o Domínio de Ensino de Matemática. A ferramenta AutoEduMat dá apoio a autoria de objetos de aprendizagem, oferecendo assistência ao projetista (designer) de objetos na criação e edição de metadados destes objetos. A principal inovação do trabalho é a combinação das tecnologias de Engenharia de Software de Agentes e de Engenharia de Ontologias para construir um sistema multiagente que oferece suporte inteligente para a geração dos metadados dos objetos de aprendizagem, sendo capaz de interagir com o usuário com termos de seu próprio contexto profissional e educacional. No trabalho é proposta a ontologia Onto-EduMat que incorpora os conhecimentos sobre o domínio de ensino de matemática, incluindo aspectos pedagógicos, necessários para o auxílio a geração dos metadados. Tanto a ferramenta quanto seu modelo ontológico são validados através de experimentos descritos no final do trabalho.
This dissertation presents a research related to the tools that support the utilization of learning objects in digital platforms. More precisely, the research is directed to the tools that support the authoring process of these objects, in particular of their metadata. Initially are presented the characterization of the problem, its theoretical foundations and related works. Then are presented the main characteristics of the proposed system, the AutoEduMat - Metadata Authoring Tool for Mathematics Learning Objects. The AutoEduMat system will provide assistance to the object designer in the metadata creation and edition of these objects. The main innovation of this work is the combination of Agent Oriented Software Engineering and Ontology Engineering technologies to built a multiagent system able to offer intelligent support for metadata creation, interacting with users using terms related to their professional and educational context. This work proposes the Onto-EduMat ontology, which incorporates the mathematical and pedagogical knowledge necessary to generate the metadata. The authoring tool and its ontological model are validated through experiments described in the end of the work.
Mannering, D. P. "Problem Oriented Engineering for Software Safety." Thesis, Open University, 2010. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.520738.
Full textLeppänen, T. (Teemu). "Resource-oriented mobile agent and software framework for the Internet of Things." Doctoral thesis, Oulun yliopisto, 2018. http://urn.fi/urn:isbn:9789526218137.
Full textTiivistelmä Esineiden Internet liittää resurssirajoitteiset sulautetut laitteet laajamittaisesti Internet-verkkoon, jossa niiden tuottamaa tietoa hyödynnetään hajautettujen järjestelmien sovelluksissa. Esineiden Internetin järjestelmien odotetaan skaalautuvan niin laajoiksi, ettei keskitetty, vertikaaliseen vuorovaikutukseen perustuva järjestelmähallinta ole enää käyttökelpoinen ratkaisu. Hajautettu hallinta lähellä tietoa tuottavia laitteita tuo etuja, kun paikallisesti sovelluksen suorituksessa otetaan huomioon toimintaympäristön tila ja voidaan reagoida dynaamisesti resurssien saatavuuteen. Hajautus Esineiden Internetin sovellusalustoilla edellyttää menetelmiä sekä laitteiden vertikaaliseen ja horisontaaliseen vuorovaikutukseen, että niiden dynaamisen osallistumisen mahdollistamiseksi sovelluksen suorittamisessa. Tässä työssä tutkittiin mobiiliagentti-teknologiaa hajautettujen sovellusten toteuttamiseen Esineiden Internet-ympäristössä. Työssä esitettiin resurssisuuntautunut arkkitehtuuri reaktiivisille mobiiliagenteille sekä ohjelmistokehys, joita käyttäen voidaan toteuttaa agenttipohjaisia hajautettuja sovelluksia. Ohjelmistokehys perustuu REST-arkkitehtuurimalliin, jonka pohjalta esitettiin yhdenmukainen rajapinta agenttien ja järjestelmäkomponenttien väliseen vuorovaikutukseen. Ohjelmistokehyksen osana toteutettiin kaksi mobiiliagentti-ohjelmistoalustaa resurssirajoitteisille sulautetuille laitteille. Työssä tarkasteltiin mobiiliagentti-pohjaisten Esineiden Internet-sovellusten energiatehokkuutta simuloinneilla sekä tosielämän kokeilla. Tarkastelun kohteeksi valittiin joukkoistettu mobiilihavainnointi sekä reunalaskennan ulottaminen resurssirajoitteisiin laitteisiin. Saadut tulokset osoittavat, että laitteiden energiankulutusta voidaan pienentää verrattuna aiemmin esitettyihin ratkaisuihin hyödyntämällä mobiiliagentteja tiedonkäsittelyyn laitteessa sekä laitteen toiminnan ohjaamiseen. Työssä esitetty resurssisuuntautunut mobiiliagenttiarkkitehtuuri sekä ohjelmistokehys edesauttavat mobiiliagentti-teknologian hyödyntämistä resurssirajoitteisissa sulautetuissa laitteissa. Tosielämän kokeista saadut tulokset osoittavat mobiiliagenttiteknologian hyötyjä hajautettujen sovellusten toteuttamisessa Esineiden Internetiin
Sampson, Adam T. "Process-Oriented Patterns for Concurrent Software Engineering." Thesis, University of Kent, 2008. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.527586.
Full textGlorio, Emanuele. "Formal methods for service oriented software engineering." Doctoral thesis, Università Politecnica delle Marche, 2013. http://hdl.handle.net/11566/242717.
Full textService-Oriented Computing is becoming more and more important. The proliferation of grid and cloud computing is increasing this trend. As a result, more companies than ever before are exposing their Web services on the Internet. This fact has the effect of transforming the web from a repository of data to a repository of service. In this scenario, a software engineer is called to design a software taking into account the opportunity/need of reusing existing services. This requires two issues: - a software engineering methodology that starts from business goals and organization of a given company and arrives to identify which parts can be delegated to external services; - the capability of locating the “most” appropriate services. In fact, while technology and standards, such as Web services, are important, it has been widely recognized that they are not sufficient on their own. Instead, a systematic and comprehensive approach is of critical importance, taking into account the business requirements and following recommended practices. For this reason, even if there are many service-oriented methodology nowadays, Service-Oriented Software Engineering (SOSE) is still an open field. In this thesis we present the definition of a new SOSE methodology. As start, we use Tropos early phases because it is an agent-oriented methodology which bears particular attention to stakeholder needs and requirements analysis. Besides, Tropos was already refined in order to support web service design. We leave the first three phases unchanged (Early and Late Requirements, Architectural Design) and we focus on the final phases (Detailed Design and Implementation). In Detailed Design phase we propose a mapping between i* concepts and BPMN 2.0 elements in order to translate automatically the i* diagram derived from the previous phases in a workflow language. Moreover we provide formal methods and techniques to select code and services in order to reuse them inside the to-be application. Finally, in Implementation phase we propose a mapping BPMN - Alan (an agent-object oriented programming language) to produce automatically an executable application. We present a case study from e-commerce and we use it to show how to apply our methodology step by step.
Ghali, Nagi. "Managing software development knowledge: A conceptually-oriented software engineering environment (COSEE)." Thesis, University of Ottawa (Canada), 1993. http://hdl.handle.net/10393/6565.
Full textRazo, Ruvalcaba Luis Alfonso. "Meta-analysis applied to Multi-agent Software Engineering." Thesis, Grenoble, 2012. http://www.theses.fr/2012GRENM107/document.
Full textFrom a general point of view this thesis addresses an automatic path to build a solution choosing a compatible set of building blocks to provide such a solution to solve a given problem. To create the solution it is considered the compatibility of each available building block with the problem and also the compatibility between each building block to be employed within a solution all together. In the particular perspective of this thesis the building blocks are meta-models and the given problem is a description of a problem that can be solved using software using a multi-agent system paradigm. The core of the thesis proposal is the creation of a process based on a multi-agent system itself. Such a process analyzes the given problem and the available meta-models then it matches both and thus it suggests one possible solution (based on meta-models) for the problem. Nevertheless if no solution is found it also indicates that the problem can not be solved through this paradigm using the available meta-models. The process addressed by the thesis consists of the following main steps: (1) Through a process of characterization the problem description is analyzed in order to locate the solution domain and therefore employ it to choose a list of most domain compatible meta-models as candidates. (2) There are required also meta-model characterization that evaluate each meta-model performance within each considered domain of solution. (3) The matching step is built over a multi-agent system where each agent represents a candidate meta-model. Within this multi-agent system each agent interact with each other in order to find a group of suitable meta-models to represent a solution. Each agent use as criteria the compatibility between their represented candidate meta-model with the other represented meta-models. When a group is found the overall compatibility with the given problem is evaluated. Finally each agent has a solution group. Then these groups are compared between them in order to find the most suitable to solve the problem and then to decide the final group. This thesis focuses on providing a process and a prototype tool to solve the last step. Therefore the proposed path has been created using several concepts from meta-analysis, cooperative artificial intelligence, Bayesian cognition, uncertainty, probability and statistics
Geldrez, Cecilia. "Quality engineering activities in object-oriented software development." Thesis, University of Ottawa (Canada), 1996. http://hdl.handle.net/10393/9926.
Full textCasadei, Roberto. "Reuse Mechanisms and Concurrency: From Actors to Agent-Oriented Programming." Bachelor's thesis, Alma Mater Studiorum - Università di Bologna, 2013. http://amslaurea.unibo.it/5181/.
Full textRamasubbu, Surendranath. "Reverse Software Engineering Large Object Oriented Software Systems using the UML Notation." Thesis, Virginia Tech, 2001. http://hdl.handle.net/10919/31960.
Full textMaster of Science
Phelps, John. "Knowledge-Based Task Structure Planning for an Information Gathering Agent." Fogler Library, University of Maine, 2003. http://www.library.umaine.edu/theses/pdf/phelpsJ2003.pdf.
Full textCoifan, Gabriel M. "Coordination-oriented architecture for large software systems." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 1999. http://www.collectionscanada.ca/obj/s4/f2/dsk1/tape8/PQDD_0024/MQ52291.pdf.
Full textWhysall, Peter John. "Object oriented specification and refinement." Thesis, University of York, 1991. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.304413.
Full textRaimondi, Franco. "Model checking multi-agent systems." Thesis, University College London (University of London), 2006. http://discovery.ucl.ac.uk/5627/.
Full textFerguson, R. I. "An investigation into MetaCASE and object-oriented software engineering." Thesis, University of Sunderland, 1998. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.264763.
Full textCallaghan, Marie-Therese. "An object oriented approach to interactive engineering software development." Thesis, University of Dundee, 1993. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.400730.
Full textRamsin, Raman. "The engineering of an object-oriented software development methodology." Thesis, University of York, 2006. http://etheses.whiterose.ac.uk/9898/.
Full textSleith, Gillian Fiona. "Reverse engineering to an object-oriented representation." Thesis, University of Ulster, 1994. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.241027.
Full textCoen, Michael Harlan. "SodaBot--a software agent environment and construction system." Thesis, Massachusetts Institute of Technology, 1994. http://hdl.handle.net/1721.1/12018.
Full textMolesini, Ambra <1980>. "Meta-models, environment and layers: agent-oriented engineering of complex systems." Doctoral thesis, Alma Mater Studiorum - Università di Bologna, 2008. http://amsdottorato.unibo.it/930/1/Tesi_Molesini_Ambra.pdf.
Full textMolesini, Ambra <1980>. "Meta-models, environment and layers: agent-oriented engineering of complex systems." Doctoral thesis, Alma Mater Studiorum - Università di Bologna, 2008. http://amsdottorato.unibo.it/930/.
Full textBLEISTEIN, Steven, Karl COX, Haruhiko KAIYA, and Shuichiro YAMAMOTO. "Goal Oriented Requirements Engineering: Trends and Issues." Institute of Electronics, Information and Communication Engineers, 2006. http://hdl.handle.net/2237/15023.
Full textLiu, Ruimin. "An agent-based service-oriented approach to evolving legacy software systems into a pervasive computing environment." Thesis, De Montfort University, 2010. http://hdl.handle.net/2086/4023.
Full textCarlsson, Anders. "Object oriented databases : a natural part of object oriented software development?" Thesis, Blekinge Tekniska Högskola, Institutionen för programvaruteknik och datavetenskap, 2003. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-5824.
Full textanders@actk.net