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Dissertations / Theses on the topic 'Agent-based information systems'

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1

Yu, Hui. "Keyphrase-based information sharing in multi-agent systems." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 2000. http://www.collectionscanada.ca/obj/s4/f2/dsk1/tape3/PQDD_0025/MQ62166.pdf.

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Maleki-Dizaji, Saeedeh. "Evolutionary learning multi-agent based information retrieval systems." Thesis, Sheffield Hallam University, 2003. http://shura.shu.ac.uk/6856/.

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The volume and variety of information available on the Internet has experienced exponential growth, presenting a difficulty to users wishing to obtain information that accurately matches their interests. A number of factors affect the accuracy of matching user interests and the retrieved documents. First, is the fact that users often do not present queries to information retrieval systems in the form that optimally represents the information they want. Secondly, the measure of a document's relevance is highly subjective and variable between different users. This thesis addresses this problem with an adaptive approach that relies on evolutionary user-modelling. The proposed information retrieval system learns user needs from user-provided relevance feedback. The method combines a qualitative feedback measure obtained using fuzzy inference, and quantitative feedback based on evolutionary algorithms (Genetic Algorithms) fitness measures. Furthermore, the retrieval system's design approach is based on a multi-agent design approach, in order to handle the complexities of the information retrieval system including: document indexing, relevance feedback, user modelling, filtering and ranking the retrieve documents. The major contribution of this research are the combination of genetic algorithms and fuzzy relevance feedback for modelling adaptive behaviour, which is compared against conventional relevance feedback. Novel Genetic Algorithms operators are proposed within the context of textual; the encoding and vector space model for document representation is generalised within the same context.
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Chen, Hong. "Modeling information quality in agent-based e-commerce systems." Thesis, University of Ottawa (Canada), 2009. http://hdl.handle.net/10393/28167.

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In agent-based e-commerce systems, most buying agents rely primarily on ranking algorithms to make purchase decisions. These algorithms are based on one or a combination of several features of goods information, such as price, seller's reputation, etc.; however, information quality is usually ignored. This leads to the problem that product information is retrieved without proper regard to their quality. Realizing the importance and necessity of information quality for buying agents, this thesis introduces an Information Quality (IQ)-based ranking approach. A model which combines information quality assessment with user expectation is proposed. An approach on representation and interpretation of information quality is also developed. Two sets of experiments are conducted to verify the applicability of the proposed model and explore the effectiveness of individual information quality dimensions. The experimental results show that information quality based ranking does lead to better user satisfaction. Keywords: Information quality, agent system, e-commerce
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Al-Qasem, Mohammad. "An agent-based approach to handle interoperability in legacy information systems." Thesis, Keele University, 1999. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.287966.

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Li, Yuefeng, and mikewood@deakin edu au. "Modelling intelligent agents for web-based information gathering." Deakin University. School of Computing and Mathematics, 2000. http://tux.lib.deakin.edu.au./adt-VDU/public/adt-VDU20051201.151125.

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The recent emergence of intelligent agent technology and advances in information gathering have been the important steps forward in efficiently managing and using the vast amount of information now available on the Web to make informed decisions. There are, however, still many problems that need to be overcome in the information gathering research arena to enable the delivery of relevant information required by end users. Good decisions cannot be made without sufficient, timely, and correct information. Traditionally it is said that knowledge is power, however, nowadays sufficient, timely, and correct information is power. So gathering relevant information to meet user information needs is the crucial step for making good decisions. The ideal goal of information gathering is to obtain only the information that users need (no more and no less). However, the volume of information available, diversity formats of information, uncertainties of information, and distributed locations of information (e.g. World Wide Web) hinder the process of gathering the right information to meet the user needs. Specifically, two fundamental issues in regard to efficiency of information gathering are mismatch and overload. The mismatch means some information that meets user needs has not been gathered (or missed out), whereas, the overload means some gathered information is not what users need. Traditional information retrieval has been developed well in the past twenty years. The introduction of the Web has changed people's perceptions of information retrieval. Usually, the task of information retrieval is considered to have the function of leading the user to those documents that are relevant to his/her information needs. The similar function in information retrieval is to filter out the irrelevant documents (or called information filtering). Research into traditional information retrieval has provided many retrieval models and techniques to represent documents and queries. Nowadays, information is becoming highly distributed, and increasingly difficult to gather. On the other hand, people have found a lot of uncertainties that are contained in the user information needs. These motivate the need for research in agent-based information gathering. Agent-based information systems arise at this moment. In these kinds of systems, intelligent agents will get commitments from their users and act on the users behalf to gather the required information. They can easily retrieve the relevant information from highly distributed uncertain environments because of their merits of intelligent, autonomy and distribution. The current research for agent-based information gathering systems is divided into single agent gathering systems, and multi-agent gathering systems. In both research areas, there are still open problems to be solved so that agent-based information gathering systems can retrieve the uncertain information more effectively from the highly distributed environments. The aim of this thesis is to research the theoretical framework for intelligent agents to gather information from the Web. This research integrates the areas of information retrieval and intelligent agents. The specific research areas in this thesis are the development of an information filtering model for single agent systems, and the development of a dynamic belief model for information fusion for multi-agent systems. The research results are also supported by the construction of real information gathering agents (e.g., Job Agent) for the Internet to help users to gather useful information stored in Web sites. In such a framework, information gathering agents have abilities to describe (or learn) the user information needs, and act like users to retrieve, filter, and/or fuse the information. A rough set based information filtering model is developed to address the problem of overload. The new approach allows users to describe their information needs on user concept spaces rather than on document spaces, and it views a user information need as a rough set over the document space. The rough set decision theory is used to classify new documents into three regions: positive region, boundary region, and negative region. Two experiments are presented to verify this model, and it shows that the rough set based model provides an efficient approach to the overload problem. In this research, a dynamic belief model for information fusion in multi-agent environments is also developed. This model has a polynomial time complexity, and it has been proven that the fusion results are belief (mass) functions. By using this model, a collection fusion algorithm for information gathering agents is presented. The difficult problem for this research is the case where collections may be used by more than one agent. This algorithm, however, uses the technique of cooperation between agents, and provides a solution for this difficult problem in distributed information retrieval systems. This thesis presents the solutions to the theoretical problems in agent-based information gathering systems, including information filtering models, agent belief modeling, and collection fusions. It also presents solutions to some of the technical problems in agent-based information systems, such as document classification, the architecture for agent-based information gathering systems, and the decision in multiple agent environments. Such kinds of information gathering agents will gather relevant information from highly distributed uncertain environments.
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Li, Xin. "An Agent-based Coordination Strategy for Information Propagation in Connected Vehicle Systems." Thesis, Blekinge Tekniska Högskola, Institutionen för datalogi och datorsystemteknik, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-4467.

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Context. Connected vehicles use sensors such as cameras or radars to collect data about surrounding environments automatically and share these data with each other or with road side infrastructure using short-range wireless communication. Due to the large amount of information generated, strategies are required to minimize information redundancy when important information is propagated among connected vehicles. Objectives. This research aims to develop an information propagation strategy in connected vehicle systems using software agent-based coordination strategies to reduce unnecessary message broadcast and message propagation delay. Methods. A review of related work is used to acquire a deep insight as well as knowledge of the state-of-the-art and the state-of-practice from relevant studies in the subject area. Based on the review of related work, we propose an agent-based coordination strategy for information propagation in connected vehicle systems, in which connected vehicles coordinate their message broadcast activities using auctions. After that, a simulation experiment is conducted to evaluate the proposed strategy by comparing it with existing representative strategies. Results. Results of simulation experiments and statistical tests show that the proposed agent-based coordination strategy manifest some improvements in reducing unnecessary message broadcast and message propagation delay compared to other strategies involved in the simulation experiments. Conclusions. In this research, we suggest a new strategy to manage the propagation of information in connected vehicle systems. According to the small scale simulation analysis, the use of auctions to select message transmitters enables our proposed strategy to achieve some improvements in reducing unnecessary message broadcast and propagation delay than existing strategies. Thus, with the help of our proposed strategy, unnecessary message broadcast can be minimized and the communication resources of connected vehicle systems can be utilized effectively. Also, important safety messages can be propagated to drivers faster, negative traffic events could be averted.
0707708513
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Zhu, Xiaozhou. "Agent Based Modeling for Supply Chain Management: Examining the Impact of Information Sharing." [Kent, Ohio] : Kent State University, 2008. http://rave.ohiolink.edu/etdc/view?acc%5Fnum=kent1226538465.

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Thesis (Ph.D.)--Kent State University, 2008.
Title from PDF t.p. (viewed April 16, 2010). Advisor: Marvin Troutt. Keywords: ABM; agent; repast; information sharing. Includes bibliographical references (p. 161-179).
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Prawesh, Shankar. "Applications of Agent Based Approaches in Business: A Three Essay Dissertation." Scholar Commons, 2013. http://scholarcommons.usf.edu/etd/4748.

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The goal of this dissertation is to investigate the enabling role that agent based simulation plays in business and policy. The aforementioned issue has been addressed in this dissertation through three distinct, but related essays. The first essay is a literature review of different research applications of agent based simulation in various business disciplines, such as finance, economics, information systems, management, marketing and accounting. Various agent based simulation tools to develop computational models are discussed. The second essay uses an agent-based simulation approach to study important properties of the widely used most popular news recommender systems (NRS). This essay highlights the major limitations of most popular NRS in terms of: (i) susceptibility towards manipulation and (ii) unduly penalizing the article which may have "just" missed making the cutoff in most popular list. A probabilistic variant of recommendation has been introduced as an alternative to most popular list. Classical results from urn models are used to derive theoretical results for special cases, and to study specific properties of the probabilistic recommender. In addition to simulations, various statistical methodologies are used, such as regression based methodologies as part of a broader decision analysis tool. The third essay views firms as agents in building regression based empirical models to investigate the impact of outsourcing on firms. Using an economy wide panel data of outsourcing expenses of firms, the third essay first investigates the value addition by the IT backgrounds of project owners in managing IT related projects. Then it investigates the impact of peer-pressure on a firm's outsourcing behavior.
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Eugénio, António Luís Beja. "The information systems and technology innovation process: a study using an agent-based approach." Master's thesis, Instituto Superior de Economia e Gestão, 2007. http://hdl.handle.net/10400.5/636.

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Mestrado em Gestão de Sistemas de Informação
Um modelo abstracto baseado em agentes é utilizado para estudar a inovação em Sistemas de Informação e em Tecnologia de Informação, no plano organizacional, utilizando uma aproximação sócio-cognitiva. A conclusão do estudo indica que o poder dos profissionais conhecedores de tecnologias de informação na decisão de adopção de uma determinada inovação varia com o nível de concordância de ideias entre eles e os decisores, ao mesmo tempo que depende da taxa de depreciação das transacções, conduzindo a uma forte flutuação de poder quando o ambiente é instável.
An abstract Agent Based Model is used to study Information Systems and Information Technology innovation on an organizational realm, using a socio-cognitive approach. Conclusion is drawn that the power of the knowledge workers in the decision to adopt an IS/IT innovation within an organization varies with the matching level of ideas between them and the top management, while being dependant of the transactions’ depreciation rate, leading to a strong fluctuation of power when the environment is unstable.
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Bijani, Shahriar. "Securing open multi-agent systems governed by electronic institutions." Thesis, University of Edinburgh, 2013. http://hdl.handle.net/1842/8268.

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One way to build large-scale autonomous systems is to develop an open multi-agent system using peer-to-peer architectures in which agents are not pre-engineered to work together and in which agents themselves determine the social norms that govern collective behaviour. The social norms and the agent interaction models can be described by Electronic Institutions such as those expressed in the Lightweight Coordination Calculus (LCC), a compact executable specification language based on logic programming and pi-calculus. Open multi-agent systems have experienced growing popularity in the multi-agent community and are expected to have many applications in the near future as large scale distributed systems become more widespread, e.g. in emergency response, electronic commerce and cloud computing. A major practical limitation to such systems is security, because the very openness of such systems opens the doors to adversaries for exploit existing vulnerabilities. This thesis addresses the security of open multi-agent systems governed by electronic institutions. First, the main forms of attack on open multi-agent systems are introduced and classified in the proposed attack taxonomy. Then, various security techniques from the literature are surveyed and analysed. These techniques are categorised as either prevention or detection approaches. Appropriate countermeasures to each class of attack are also suggested. A fundamental limitation of conventional security mechanisms (e.g. access control and encryption) is the inability to prevent information from being propagated. Focusing on information leakage in choreography systems using LCC, we then suggest two frameworks to detect insecure information flows: conceptual modeling of interaction models and language-based information flow analysis. A novel security-typed LCC language is proposed to address the latter approach. Both static (design-time) and dynamic (run-time) security type checking are employed to guarantee no information leakage can occur in annotated LCC interaction models. The proposed security type system is then formally evaluated by proving its properties. A limitation of both conceptual modeling and language-based frameworks is difficulty of formalising realistic policies using annotations. Finally, the proposed security-typed LCC is applied to a cloud computing configuration case study, in which virtual machine migration is managed. The secrecy of LCC interaction models for virtual machine management is analysed and information leaks are discussed.
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Sarkar, Arkopaul. "Semantic Agent Based Process Planning for Distributed Cloud Manufacturing." Ohio University / OhioLINK, 2020. http://rave.ohiolink.edu/etdc/view?acc_num=ohiou1578585210407386.

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Hopper, S. Andrew. "The Design and Implementation of an Intelligent Agent-Based File System." Thesis, University of North Texas, 2000. https://digital.library.unt.edu/ark:/67531/metadc2523/.

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As bandwidth constraints on LAN/WAN environments decrease, the demand for distributed services will continue to increase. In particular, the proliferation of user-level applications requiring high-capacity distributed file storage systems will demand that such services be universally available. At the same time, the advent of high-speed networks have made the deployment of application and communication solutions based upon an Intelligent Mobile Agent (IMA) framework practical. Agents have proven to present an ideal development paradigm for the creation of autonomous large-scale distributed systems, and an agent-based communication scheme would facilitate the creation of independently administered distributed file services. This thesis thus outlines an architecture for such a distributed file system based upon an IMA communication framework.
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Bai, Wei. "Agent-based Interface Approach with Activity Theory : Human-Computer interaction in diabetic health care system." Thesis, Växjö University, School of Mathematics and Systems Engineering, 2006. http://urn.kb.se/resolve?urn=urn:nbn:se:vxu:diva-915.

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IMIS (Integrated Mobile Information System for Diabetic Healthcare) aims at providing healthcare on both stationary and mobile platform, which is based on Engström’s triangle model in Activity Theory. It focuses on the need for communication and information accessibility between care-providers and their shared patients. Based on the identified need in the target area, IMIS has decided to construct a network-based communication system to support communication and accessibility to patients’ journal. Since the system integrates various roles from the heath care organization, it is a challenge to provide a useful software program to the group members. In order to facilitate the application and enhance the Human-Computer interaction of the system, agent technology is applied to increase the flexibility factor so that the system could be self-adapted to a wider range group of users.

Besides, this thesis also introduces the approach of using social-psychology — Activity theory in HCI, and discuss the integration of these different disciplines. The Multi-agents System is applied with Gaia methodology from micro perspectives. From the macro perspective Activity theory constructs the coordination mechanism of the different agents. A prototype is applied based on the different model of our research.

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Rosvall, Martin. "Information horizons in a complex world." Doctoral thesis, Umeå : Department of Physics, Umeå University, 2006. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-840.

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Calfee, Sharif H. "Autonomous agent-based simulation of an AEGIS Cruiser combat information center performing battle air-defense commander operations." Thesis, Monterey, Calif. : Springfield, Va. : Naval Postgraduate School ; Available from National Technical Information Service, 2003. http://library.nps.navy.mil/uhtbin/hyperion-image/03Mar%5FCalfee.pdf.

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Kuhn, John. "A THEORY OF COMPLEX ADAPTIVE INQUIRING ORGANIZATIONS: APPLICATION TO CONTINUOUS ASSURANCE OF CORPORATE FINANCIAL INFORMATION." Doctoral diss., University of Central Florida, 2009. http://digital.library.ucf.edu/cdm/ref/collection/ETD/id/2432.

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Drawing upon the theories of complexity and complex adaptive systems and the Singerian Inquiring System from C. West Churchman’s seminal work The Design of Inquiring Systems the dissertation herein develops a systems design theory for continuous auditing systems. The dissertation consists of discussion of the two foundational theories, development of the Theory of Complex Adaptive Inquiring Organizations (CAIO) and associated design principles for a continuous auditing system supporting a CAIO, and instantiation of the CAIO theory. The instantiation consists of an agent-based model depicting the marketplace for Frontier Airlines that generates an anticipated market share used as an integral component in a mock auditor going concern opinion for the airline. As a whole, the dissertation addresses the lack of an underlying system design theory and comprehensive view needed to build upon and advance the continuous assurance movement and addresses the question of how continuous auditing systems should be designed to produce knowledge--knowledge that benefits auditors, clients, and society as a whole.
Ph.D.
Department of Management Information Systems
Business Administration
Business Administration PhD
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Lee, Ho-yin, and 李浩賢. "Integrated intelligent management platform for the built environment incorporating agent-based simulation and geographic informationsystem." Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 2012. http://hub.hku.hk/bib/B47244410.

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In the area of indoor built environment modelling, the main focus was usually put on the accuracy of the modelled equipment within the given environment. There was not enough attention placed on the modelling of occupants inside the building, who represent the ultimate end?users and should be the most important element of an indoor built environment model. This deficiency was mainly due to the difficulties of modelling human behaviour with the traditional mathematical modelling methods usually adopted in the field. Therefore, in order to model the occupants more effectively, a more appropriate alternative approach is needed. This thesis examined the suitability of agent?based modelling and simulation (ABMS) for the indoor built environment. Philosophies of ABMS for the built environment were discussed, with the natural flow of progression stages in indoor built environment models outlined and explored, showing the need for switching a problem of simplicity to one in which a complex organised system was defined. Scenarios of single active agent case in ABMS for indoor built environment were used to demonstrate the effectiveness of this approach, with the finding that ABMS was versatile in modelling different types of occupants. It provided an illustration of the difference between people with different sensation time, and estimated energy savings between occupants with varied understanding of the environment. A classification scheme for different types of indoor built environment models with different levels of complexities was proposed and discussed. Based on the classification scheme, models with different levels of complexities were applied to the same building to explore the feasibility and practicality of the scheme. It was found that the simulation results provided insightful figures on probable energy consumption for different types of occupants and their crowd behaviour when interactions between occupants were considered. Findings included the amount of energy saved (around 10%) by a knowledgeable occupant over a less informed one, and the tendency for the majority (?66%) of occupants trying to save energy by assessing the environment themselves under different conditions. To further assist building management and the implementation of ABMS approach in built environment for simulations, the concepts of geographic information system (GIS) were modified for applications in the indoor environment, based on its similarity with ABMS for a grid?based environment. A prototype program was developed to test the applicability of the proposed concepts, with OPC connectivity for connections to real?world equipment. It was found that the idea of indoor GIS helps to solve problems such as the facility layout problem or the difficulties of information storage/retrieval in facility management, and this concept also integrated well with ABMS. With the successful modelling of different types of occupants and simulation results consistent with real data, it can be concluded from the work that ABMS is a promising approach for future generations of indoor built environment models. Also, with the inspiring framework of indoor GIS, the combination of ABMS and GIS in an integrated platform will certainly bring a powerful tool to the field.
published_or_final_version
Mechanical Engineering
Doctoral
Doctor of Philosophy
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Nongaillard, Antoine. "An agent-based approach for distributed resource allocations." Phd thesis, Université des Sciences et Technologie de Lille - Lille I, 2009. http://tel.archives-ouvertes.fr/tel-00831365.

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Resource allocation problems have been widely studied according to various scenarios in literature. In such problems, a set of resources must be allocated to a set of agents, according to their own preferences. Self-organization issues in telecommunication, scheduling problems or supply chain management problems can be modeled using resource allocation problems. Such problems are usually solved by means of centralized techniques, where an omniscient entity determines how to optimally allocate resources. However, these solving methods are not well-adapted for applications where privacy is required. Moreover, several assumptions made are not always plausible, which may prevent their use in practice, especially in the context of agent societies. For instance, dynamic applications require adaptive solving processes, which can handle the evolution of initial data. Such techniques never consider restricted communication possibilities whereas many applications are based on them. For instance, in peer-to-peer networks, a peer can only communicate with a small subset of the systems. In this thesis, we focus on distributed methods to solve resource allocation problems. Initial allocation evolves step by step thanks to local agent negotiations. We seek to provide agent behaviors leading negotiation processes to socially optimal allocations. In this work, resulting resource allocations can be viewed as emergent phenomena. We also identify parameters favoring the negotiation efficiency. We provide the negotiation settings to use when four different social welfare notions are considered. The original method proposed in this thesis is adaptive, anytime and can handle any restriction on agent communication possibilities.
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Wang, Xuguang. "Spatial Adaptive Crime Event Simulation With RA/CA/ABM Computational Laboratory." University of Cincinnati / OhioLINK, 2005. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1108526413.

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Jia, Tao. "Geospatial Knowledge Discovery using Volunteered Geographic Information : a Complex System Perspective." Doctoral thesis, KTH, Geodesi och geoinformatik, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-104783.

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The continuous progression of urbanization has resulted in an increasing number of people living in cities or towns. In parallel, advancements in technologies, such as the Internet, telecommunications, and transportation, have allowed for better connectivity among people. This has engendered drastic changes in urban systems during the recent decades. From a social geographic perspective, the changes in urban systems are primarily characterized by intensive contacts among people and their interactions with the surrounding urban environment, which further leads to subsequent challenging problems such as traffic jams, environmental pollution, urban sprawl, etc. These problems have been reported to be heterogeneous and non-deterministic. Hence, to cope with them, massive amounts of geographic data are required to create new knowledge on urban systems. Due to the thriving of Volunteer Geographic Information (VGI) in recent years, this thesis presents knowledge on urban systems based on extensive VGI datasets from three sources: highway dataset from the OpenStreetMap (OSM) project, photo location dataset from the Flickr website, and GPS tracking datasets from volunteers, taxicabs, and air flights. The knowledge primarily relates to two issues of urban systems: the urban space and the corresponding human dynamics. In accordance, on one hand, urban space acts as a carrier for associated geographic activities and knowledge of it benefits our understanding of current social and economic problems in urban systems. On the other hand, human dynamics reflect human behavior in urban space, which leads to complex mobility or activity patterns. Its investigation allows a derivation of the underlying driving force that is very instructive to urban planning, traffic management, and infectious disease control. Therefore, to fully understand the two issues, this thesis conducts a thorough investigation from multiple aspects. The first issue is investigated from four aspects. First, at the city level, the controversial topic of city size regularity is investigated in terms of natural cities, and the conclusion is that Zipf’s law holds stably for all US cities. Second, at the sub-city level, the size distribution of spatial units within different cities in terms of the clusters formed by street nodes, photo locations, and taxi static points are explored, and the result shows a remarkable scaling property of these spatial units. Third, enlightened by the scaling property of the urban space at the city or sub-city level, this thesis devises a novel tool that can demarcate the cities into three categories: compact cities, normal cities, and sprawling cities. The tool is then applied to cities in both the US and three European countries. In the last, another representation of urban space is taken into account, namely the transportation network. The findings report that the US airport network displays the properties of scale-free, small-world, and disassortative mixing and that the individual natural airports show heterogeneous patterns that are probably subject to geographic constraints and socioeconomic factors. The second issue is examined from four perspectives. First, at the city level, the movement flow contributed by agents using two types of behavior is investigated through an agent-based simulation, and the result conjectures that the human mobility behavior is mainly shaped by the underlying street network. Second, at the country level, this thesis reports that the human travel length by air can be approximated well by an exponential distribution, and subsequent simulations indicate that human mobility behavior is largely constrained by the underlying airport network. Third, at the regional level, the length that humans travel by car is demonstrated to agree well with a power law with exponential cutoff distribution, and subsequent simulation further reproduces this levy flight characteristic. Based on the simulation, human mobility behavior is again revealed to be primarily shaped by the underlying hierarchical spatial structure. Finally, taxicab static points are adopted to explore human activity patterns, which can be characterized as the regularities in space and time, the heterogeneity and predictability in space. From a complex system perspective, this thesis presents the knowledge discovered in urban systems using massive volumes of geographic data. Together with new knowledge from empirical findings, the development of methods, and the design of theoretic models, this thesis also shares the research community with geographic data generated from extensive VGI datasets and the corresponding source codes. Moreover, this study is aligned with a paradigm shift in that it analyzes large-size datasets using high processing power as opposed to analyzing small-size datasets with low processing power.

QC 20121113

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Paothong, Arnut. "Dynamic Processes in Network Goods: Modeling, Analysis and Applications." Scholar Commons, 2013. http://scholarcommons.usf.edu/etd/4558.

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The network externality function plays a very important role in the study of economic network industries. Moreover, the consumer group dynamic interactions coupled with network externality concept is going to play a dominant role in the network goods in the 21st century. The existing literature is stemmed on a choice of externality function with certain quantitative properties. The utility function coupled with the network externality function is used to investigate static properties of rational equilibrium. The aim of this work is to systematically initiate a development of quantitative effects of the concept of network externality and its influence on the characteristics of network market equilibrium. We introduce several basic concepts, notably, network externality process and network goods. Formulating a principle of network externality, we developed a mathematical dynamic model (1) for the network externality process. A closed form solution of the mathematical model was determined and analyzed (2). The presented qualitative and quantitative analysis provides a systematic and unified way of constructing the existing network externality function. The solution process is called "Generalized Network Externality Function (GNEF)". Moreover, our study of quantitative description, parametric representation of attributes and sensitivity analysis of network externality process provides a tool for planning, policy and performance for network goods (3). In the absence of desired data set, we presented an illustration to exhibit the significance of GNEF. We used two types of data sets on the US banking asset and deposit. Employing nonlinear regression methods and data sets, we developed statistical models for the US banking asset and deposit, and constructed two normalized the US banking deposit models (4). Finally, using the concept of theory of relative growth and GNEF (4), we developed two dynamic models for the network externality for the US banking asset with respect to the US banking deposit as a financial market share (5). Incorporating the GNEF (2) in the consumer utility function, a concept of market share adjustment function is introduced and utilized to develop dynamic models for existing rational and static expectation processes (6). In fact, the role and scope of dynamic models of market share adjustment process are extended to the well-known adaptive expectation and its extension process (7). Using a fixed point theorem and the method of upper and lower solutions of discrete time processes, the existence of equilibrium states of developed dynamic models of market share adjustment processes are established in a systematic way (8). Furthermore, the qualitative properties (stability and oscillatory) of equilibrium states are investigated in terms of model and speed of adjustment parameters. Moreover, the system parameter space is decomposed according to qualitative properties (stability, instability and oscillatory) and the type of expectation processes. Very recently, the idea of local network externality is utilized to characterize the rational equilibrium (under fulfilled expectation assumptions). From the study on two-scale network dynamic model of human mobility process an eco-socio-culture interactions, we note that heterogeneity in the network goods consumer community generates a local network externality. Furthermore, dynamic models of adaptive expectation processes (6,7) for network goods provide tool to extend the characterization of rational equilibrium study to static, current and lagged adaptive types equilibriums. Here, we treat the consumer decision to be a dynamic process. We formulate a dynamic structural representation of a consumer network structure, structure of utility function and decision rule under the influence of local network externality concept (9). For the consumer network structure, we generalize the one-dimensional Hotelling location line model to multi-dimensional location (10). This formulation generates a mathematical model for a consumer decision dynamic process (11). The byproduct of the dynamic model leads to an agent-based simulation model (12). The simulation model is employed to investigate different types of consumer decision dynamic market equilibriums. Moreover, prototype illustrations are given to exhibit the association between network attributes and its market equilibriums. We extend the work of two firms (duopoly) into multi-firms (oligopoly and monopolistic competition). This work shed light on the policies for manager to meet performance goal of their firm in network goods industry. In future, we propose to extend this work to incorporate random fluctuations, to remove restrictions and the local and global economic framework in the 21st century.
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McKevitt, George G. "A Model for an Agent-Based Information System." NSUWorks, 2000. http://nsuworks.nova.edu/gscis_etd/719.

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23

Olsen, Linnéa. "Can Chatbot technologies answer work email needs? : A case study on work email needs in an accounting firm." Thesis, Karlstads universitet, Handelshögskolan (from 2013), 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:kau:diva-85013.

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Work email is one of the organisations most critical tool today. It`s have become a standard way to communicate internally and externally. It can also affect our well-being. Email overload has become a well-known issue for many people. With interviews, follow up interviews, and a workshop, three persons from an accounting firm prioritise pre-define emails needs. And identified several other email needs that were added to the priority list. A thematic analysis and summarizing of a Likert scale was conducted to identify underlying work email needs and work email needs that are not apparent. Three work email needs were selected and using scenario-based methods and the elements of PACT to investigating how the characteristics of a chatbot can help solve the identified work email overload issue? The result shows that email overload is percept different from individual to individual. The choice of how email is handled and email activities indicate how email overload feeling is experienced. The result shows a need to get a sense of the email content quickly, fast collect financial information and information from Swedish authorities, and repetitive, time-consuming tasks. Suggestions on how this problem can be solved have been put forward for many years, and how to use machine learning to help reduce email overload. However, many of these proposed solutions have not yet been implemented on a full scale. One conclusion may be that since email overload is not experienced in the same way, individuals have different needs - One solution does not fit all. With the help of the character of a chatbot, many problems can be solved. And with a technological character of a chatbot that can learn individuals' email patterns, suggest email task to the user and performing tasks to reducing the email overload perception. Using keyword for email intents to get a sense of the email content faster and produce quick links where to find information about the identified subject. And to work preventive give the user remainder and perform repetitive tasks on specific dates.
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Ma, Cheng. "Agent-based Power System Protection and Information Management System of a Substation." Thesis, University of Liverpool, 2009. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.507730.

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Li, Qian. "Evaluation of Parking Guidance Information System with Multi-agent Based Simulation." 京都大学 (Kyoto University), 2014. http://hdl.handle.net/2433/188568.

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Heras, Barberá Stella María. "Case-Based Argumentation in Agent Societies." Doctoral thesis, Universitat Politècnica de València, 2011. http://hdl.handle.net/10251/12497.

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Hoy en día los sistemas informáticos complejos se pueden ven en términos de los servicios que ofrecen y las entidades que interactúan para proporcionar o consumir dichos servicios. Los sistemas multi-agente abiertos, donde los agentes pueden entrar o salir del sistema, interactuar y formar grupos (coaliciones de agentes u organizaciones) de forma dinámica para resolver problemas, han sido propuestos como una tecnología adecuada para implementar este nuevo paradigma informático. Sin embargo, el amplio dinamismo de estos sistemas requiere que los agentes tengan una forma de armonizar los conflictos que surgen cuando tienen que colaborar y coordinar sus actividades. En estas situaciones, los agentes necesitan un mecanismo para argumentar de forma eficiente (persuadir a otros agentes para que acepten sus puntos de vista, negociar los términos de un contrato, etc.) y poder llegar a acuerdos. La argumentación es un medio natural y efectivo para abordar los conflictos y contradicciones del conocimiento. Participando en diálogos argumentativos, los agentes pueden llegar a acuerdos con otros agentes. En un sistema multi-agente abierto, los agentes pueden formar sociedades que los vinculan a través de relaciones de dependencia. Estas relaciones pueden surgir de sus interacciones o estar predefinidas por el sistema. Además, los agentes pueden tener un conjunto de valores individuales o sociales, heredados de los grupos a los que pertenecen, que quieren promocionar. Las dependencias entre los agentes y los grupos a los que pertenecen y los valores individuales y sociales definen el contexto social del agente. Este contexto tiene una influencia decisiva en la forma en que un agente puede argumentar y llegar a acuerdos con otros agentes. Por tanto, el contexto social de los agentes debería tener una influencia decisiva en la representación computacional de sus argumentos y en el proceso de gestión de argumentos.
Heras Barberá, SM. (2011). Case-Based Argumentation in Agent Societies [Tesis doctoral no publicada]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/12497
Palancia
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Nasman, James M. "Deployed virtual consulting : the fusion of wearable computing, collaborative technology, augmented reality and intelligent agents to support fleet aviation maintenance /." Thesis, Monterey, Calif. : Springfield, Va. : Naval Postgraduate School ; Available from National Technical Information Service, 2004. http://library.nps.navy.mil/uhtbin/hyperion/04Mar%5FNasman.pdf.

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Thesis (M.S. in Information Technology Management)--Naval Postgraduate School, March 2004.
Thesis advisor(s): Alex Bordetsky, Gurminder Singh. Includes bibliographical references (p. 49). Also available online.
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Trojan, Przemyslaw Verfasser], and Martin [Gutachter] [Wolter. "Agent-based provision of system services / Przemyslaw Trojan ; Gutachter: Martin Wolter." Magdeburg : Universitätsbibliothek Otto-von-Guericke-Universität, 2019. http://d-nb.info/1220035890/34.

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Göhring, Daniel. "Constraint based world modeling for multi agent systems in dynamic environments." Doctoral thesis, Humboldt-Universität zu Berlin, Mathematisch-Naturwissenschaftliche Fakultät II, 2009. http://dx.doi.org/10.18452/16040.

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Die mobile Robotik stellt ein sehr junges und komplexes Forschungsfelder unserer Zeit dar. Innerhalb der letzten Jahrzehnte wurde es Robotern möglich, sich innerhalb ihrer Umgebung zu bewegen, zu navigieren und mit ihrer Umwelt zu interagieren. Aufgrund der Tatsache, dass die Welt von Unsicherheit geprägt ist und ein Roboter immer nur partielle Information über sie erhalten kann, wurden probabilistische Navigationsverfahren entwickelt, mit denen sich Roboter lokalisieren und Objekte ihrer Umgebung modellieren können. Weiterhin wurden in letzter Zeit Verfahren untersucht, die die kooperative Exploration der Umgebung durch eine Gruppe von Robotern zum Ziel haben. In der vorliegenden Arbeit wird ein neuartiges Konzept, welches sich Perzeptrelationen für die kooperative Umweltmodellierung zu Nutze macht, vorgestellt und evaluiert. Einen zweiten Beitrag der Arbeit stellen constraintbasierte Lokalisierungstechniken dar, die es einem oder mehreren Robotern auf effiziente Art und Weise ermöglichen, sich zu lokalisieren und ihre Umwelt zu modellieren.
Mobile autonomous robotics is a very young and complex field of research. Only in recent decades have robots become able to explore, to move, navigate and to interact with their environment. Since the world is uncertain and since robots can only gain partial information about it, probabilistic navigation algorithms have become very popular whenever a robot has to localize itself or surrounding objects. Furthermore, cooperative exploration and localization approaches have become very relevant lately, as robots begin to act not just alone but in groups. Within this thesis a new approach using the concept of spatial percept-relations for cooperative environment modeling is presented and evaluated. As a second contribution, constraint based localization techniques will be introduced for having a robot or a group of robots efficiently localized and to model their environment.
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Ahmadi, Achachlouei Mohammad. "Exploring the Effects of ICT on Environmental Sustainability: From Life Cycle Assessment to Complex Systems Modeling." Doctoral thesis, KTH, Miljöstrategisk analys (fms), 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-171443.

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The production and consumption of information and communication technology (ICT) products and services continue to grow worldwide. This trend is accompanied by a corresponding increase in electricity use by ICT, as well as direct environmental impacts of the technology. Yet a more complicated picture of ICT’s effects is emerging. Positive indirect effects on environmental sustainability can be seen in substitution and optimization (enabling effects), and negative indirect effects can be seen in additional demand due to efficiency improvements (rebound effects). A variety of methods can be employed to model and assess these direct and indirect effects of ICT on environmental sustainability. This doctoral thesis explores methods of modeling and assessing environmental effects of ICT, including electronic media. In a series of five studies, three methods were at times applied in case studies and at others analyzed theoretically. These methods include life cycle assessment (LCA) and complex systems modeling approaches, including System Dynamics (SD) and agent-based (AB) modeling. The first two studies employ the LCA approach in a case study of an ICT application, namely, the tablet edition of a Swedish design magazine. The use of tablets has skyrocketed in recent years, and this phenomenon has been little studied to date. Potential environmental impacts of the magazine’s tablet edition were assessed and compared with those of the print edition. The tablet edition’s emerging version (which is marked by a low number of readers and low reading time per copy) resulted in higher potential environmental impacts per reader than did the print edition. However, the mature tablet edition (with a higher number of readers and greater reading time per copy) yielded lower impacts per reader in half the ten impact categories assessed. While previous studies of electronic media have reported that the main life-cycle contributor to environmental impacts is the use phase (which includes operational electricity use as well as the manufacture of the electronic device), the present study did not support those findings in all scenarios studied in this thesis. Rather, this study found that the number of readers played an important role in determining which life-cycle phase had the greatest impacts. For the emerging version, with few readers, content production was the leading driver of environmental impacts. For the mature version, with a higher number of readers, electronic storage and distribution were the major contributors to environmental impacts. Only when there were many readers but low overall use of the tablet device was the use phase the main contributor to environmental impacts of the tablet edition of the magazine. The third study goes beyond direct effects at product- and service-level LCAs, revisiting an SD simulation study originally conducted in 2002 to model indirect environmental effects of ICT in 15 European countries for the period 2000-2020. In the current study, three scenarios of the 2002 study were validated in light of new empirical data from the period 2000–2012. A new scenario was developed to revisit the quantitative and qualitative results of the original study. The results showed, inter alia, that ICT has a stimulating influence on total passenger transport, for it makes it more cost- and time-efficient (rebound effects). The modeling mechanism used to represent this rebound effect is further investigated in the fourth study, which discusses the feedback loops used to model two types of rebound effects in passenger transport (direct economic rebound and time rebound). Finally, the role of systems thinking and modeling in conceptualizing and communicating the dynamics of rebound effects is examined. The aim of the fifth study was to explore the power of systems modeling and simulation to represent nonlinearities of the complex and dynamic systems examined elsewhere in this thesis. That study reviews previous studies that have compared the SD and AB approaches and models, summarizing their purpose, methodology, and results, based on certain criteria for choosing between SD and AB approaches. The transformation procedure used to develop an AB model for purposes of comparison with an SD model is also explored. In conclusion, first-order or direct environmental effects of ICT production, use, and disposal can be assessed employing an LCA method. This method can also be used to assess second-order or enabling effects by comparing ICT applications with conventional alternatives. However, the assessment of enabling effects can benefit from systems modeling methods, which are able to formally describe the drivers of change, as well as the dynamics of complex social, technical, and environmental systems associated with ICT applications. Such systems methods can also be used to model third-order or rebound effects of efficiency improvements by ICT.
Den ökande produktionen och konsumtionen av produkter och tjänster inom informations- och kommunikationsteknik (IKT) leder till en ökning av den globala elanvändningen samt direkta miljökonsekvenser kopplade till IKT. Men IKT har även indirekta miljömässiga effekter. Dessa kan vara positiva till exempel genom substitutions- och optimeringseffekter eller negativa genom att till exempel ge upphov till ytterligare efterfrågan på grund av effektivisering (så kallade reboundeffekter). Olika metoder kan användas för att modellera och bedöma både direkta och indirekta effekter av IKT. Syftet med denna avhandling är att undersöka metoder för modellering samt att studera miljöeffekter av IKT och elektronisk media med hjälp av livscykelanalys (LCA) och även modellering av komplexa och dynamiska system, samt simuleringsteknik, så som System Dynamics (SD) och agentbaserad (AB) modellering. Avhandlingen omfattar fem artiklar (artikel I-V). Artikel I & II beskriver resultaten från en fallstudie där miljöeffekter kopplade till en svensk tidskrift studeras med LCA. Tidskriftens version för surfplatta samt motsvarande tryckta version studeras och jämförs. Artikel III går ett steg vidare från produktnivåns LCA. Artikeln återkopplar till en SD simuleringsstudie som ursprungligen genomfördes under 2002. Simuleringsstudien gällde framtida miljöeffekter av IKT i 15 europeiska länder med tidspespektivet 2000-2020. I artikeln valideras tre scenarier från simuleringsstudien med hjälp av nya empiriska data från 2000-2012 och ett nytt scenario modelleras. Kvantitativa och kvalitativa resultat från den ursprungliga studien diskuteras. Till exempel visar artikel III att IKT har en stimulerande effekt på den totala persontrafiken genom att göra den mer kostnads- och tidseffektiv (reboundeffekt). Modelleringsmekanismen som används för att representera denna reboundeffekt diskuteras vidare i artikel IV. Artikeln belyser och diskuterar den återkopplingsslinga (feedback-loop) som används för att modellera två typer av reboundeffekter kopplade till persontrafik (direkt ekonomisk rebound och tidsrelaterad rebound) samt jämför med en tidigare studie. Artikel IV behandlar också den roll systemtänkande och modellering kan spela i konceptualisering och kommunikation av reboundeffekters dynamik. För att ytterligare undersöka systemmodelleringens och simuleringens möjligheter att representera icke-linjära komplexa och dynamiska system (exempel på sådana diskuteras i artikel III och IV), sammanställer artikel V tidigare studier som jämför SD och AB-metoder och -modeller.  Studiernas mål och metod summeras och resultaten med avseende på vilka kriterier som presenteras för att välja mellan SD och AB sammanställs. Även processen för att omvandla en befintlig SD-modell till en AB-modell beskrivs. Avhandlingens slutsats är att LCA och systemmodelleringsmetoder kan vara användbara för att studera IKTs direkta effekter så väl som indirekta effekter på miljön.

QC 20150813

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Al-Yafi, Karim. "A feature-based comparison of the centralised versus market-based decision making under lens of environment uncertainty : case of the mobile task allocation problem." Thesis, Brunel University, 2012. http://bura.brunel.ac.uk/handle/2438/6535.

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Decision making problems are amongst the most common challenges facing managers at different management levels in the organisation: strategic, tactical, and operational. However, prior reaching decisions at the operational level of the management hierarchy, operations management departments frequently have to deal with the optimisation process to evaluate the available decision alternatives. Industries with complex supply chain structures and service organisations that have to optimise the utilisation of their resources are examples. Conventionally, operational decisions used to be taken centrally by a decision making authority located at the top of a hierarchically-structured organisation. In order to take decisions, information related to the managed system and the affecting externalities (e.g. demand) should be globally available to the decision maker. The obtained information is then processed to reach the optimal decision. This approach usually makes extensive use of information systems (IS) containing myriad of optimisation algorithms and meta-heuristics to process the high amount and complex nature of data. The decisions reached are then broadcasted to the passive actuators of the system to put them in execution. On the other hand, recent advancements in information and communication technologies (ICT) made it possible to distribute the decision making rights and proved its applicability in several sectors. The market-based approach is as such a distributed decision making mechanism where passive actuators are delegated the rights of taking individual decisions matching their self-interests. The communication among the market agents is done through market transactions regulated by auctions. The system’s global optimisation, therefore, raise from the aggregated self-oriented market agents. As opposed to the centralised approach, the main characteristics of the market-based approach are the market mechanism and local knowledge of the agents. The existence of both approaches attracted several studies to compare them in different contexts. Recently, some comparisons compared the centralised versus market-based approaches in the context of transportation applications from an algorithm perspective. Transportation applications and routing problems are assumed to be good candidates for this comparison given the distributed nature of the system and due to the presence of several sources of uncertainty. Uncertainty exceptions make decisions highly vulnerable and necessitating frequent corrective interventions to keep an efficient level of service. Motivated by the previous comparison studies, this research aims at further investigating the features of both approaches and to contrast them in the context of a distributed task allocation problem in light of environmental uncertainty. Similar applications are often faced by service industries with mobile workforce. Contrary to the previous comparison studies that sought to compare those approaches at the mechanism level, this research attempts to identify the effect of the most significant characteristics of each approach to face environmental uncertainty, which is reflected in this research by the arrival of dynamic tasks and the occurrence of stochasticity delays. To achieve the aim of this research, a target optimisation problem from the VRP family is proposed and solved with both approaches. Given that this research does not target proposing new algorithms, two basic solution mechanisms are adopted to compare the centralised and the market-based approach. The produced solutions are executed on a dedicated multi-agent simulation system. During execution dynamism and stochasticity are introduced. The research findings suggest that a market-based approach is attractive to implement in highly uncertain environments when the degree of local knowledge and workers’ experience is high and when the system tends to be complex with large dimensions. It is also suggested that a centralised approach fits more in situations where uncertainty is lower and the decision maker is able to make timely decision updates, which is in turn regulated by the size of the system at hand.
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Middleton, Victor Eaton. "Imperfect Situation Analysis: Representing the Role of Error and Uncertainty in Modeling, Simulation and Analysis." Wright State University / OhioLINK, 2014. http://rave.ohiolink.edu/etdc/view?acc_num=wright1401726956.

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Dang, Thien Ngon. "Agentenbasierter Programmassistent zur Verwaltung von NC-Informationen in Produktionssystemen mit Kommunikationsnetzwerken." Doctoral thesis, Saechsische Landesbibliothek- Staats- und Universitaetsbibliothek Dresden, 2008. http://nbn-resolving.de/urn:nbn:de:bsz:14-ds-1209564075388-09943.

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In den letzten Jahren hat sich die rapide Entwicklung der Elektrotechnik ebenso wie die der Softwaretechnologie auf die numerischen Steuerungen in den heutigen CNC-Maschinen groß ausgewirkt. Diese numerischen Steuerungen sind sowohl intelligenter und flexibler als auch mit größerer Internspeicherkapazität ausgerüstet. Dies führt zu einer Änderung der Art und Weise, wie DNC-Systeme zu etablieren sind, besonders solcher, die auf bisher verfügbaren, aber ungleichartigen DNC-Systemen basieren. In einem solch heterogenen DNC-System wird Datenspeicherungsfähigkeit stärker verteilt angeordnet, d.h., sie ist nicht nur in einem zentralen DNC-Server vorhanden, sondern auch in Terminals oder Steuerungen selbst angelagert. Diese Änderung des Archivierungsmittels benötigt neue DNC-Software, die die DNC-Grundfunktionen voll realisiert. Zudem sollte sie auch den neuen spezifischen Softwareanforderungen entsprechen und erlauben, neue Funktionen, z.B. Maschinendatenerfassung, Betriebsdatenerfassung usw., als Module hinzuzufügen. Derzeit wird die Agententechnologie bzw. ein MAS (Multiagentensystem) als ein aussichtsreicher Ansatz angesehen, um die Probleme der heutigen komplexen Softwaresysteme, wie ungleichartige Systemumgebungen und verteilte Strukturen, zu lösen. Die vorliegende Arbeit stellt die Idee zum Aufbau eines heterogenen DNC-Systems und die Konzipierung zur Gestaltung der agentenbasierten DNC-Software vor. Ausgehend von dem vorgestellten Lösungskonzept wird zudem der Programmassistent als erster Modul der agentenbasierten DNC-Software präsentiert
In the network-based DNC systems and especially heterogeneous DNC systems data get more distributed due to the ability to store not only in the DNC Server but also in the CNC controller or CNC Terminal. This leads a challenge to the DNC software in the implementation of its basic functions. The agent-based DNC software with assistants (ADNC) is suggested to solve the above problem. Its tasks are to collect distributed NC information and transfer data safely as well as performing other extended functions, i.e. NC program generation, machine data collection, production data collection, control machines in system, etc. The present work presented the concept to develop the ADNC and its first prototype. This prototype was developed in a process using a framework of agent-based assistants, called AgentAP. It is applicable on distributed manufacturing data and had been implemented on the agent platform JADE. The module Program Assistant, one of these prototype modules, which is responsible for management, bidirectional transfer, and monitoring change of NC programs, is also discussed
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Feng, Yu Yan, and Ziming Wang. "High-level Planning for Multi-agent System using a Sampling-based method." Thesis, KTH, Skolan för elektroteknik och datavetenskap (EECS), 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-293839.

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One of the main focus of robotics is to integraterobotic tasks and motion planning, which has an increasedsignificance due to their growing number of application fieldsin transportation, navigation, warehouse management and muchmore. A crucial step towards this direction is to have robotsautomatically plan its trajectory to accomplish the given task.In this project a multi-layered approach was implemented toaccomplish it. Our framework consists of a discrete high-levelplanning layer that is designed for planning, and a continuouslow-level search layer that uses a sampling-based method for thetrajectory searching. The layers will interact with each otherduring the search for a solution. In order to coordinate formulti-agent system, velocity tuning is used to avoid collisions, anddifferent priority are assigned to each robot to avoid deadlocks.As a result, the framework trades off completeness for efficiency.The main aim of this project is to study and learn about high-level motion planning and multi-agent system, as an introductionto robotics and computer science.
En viktig aspekt inom robotik är att integrera robotuppgifter med rörelseplanering, som har en ökande be- tydelse för samhället på grund av dess applikationsområde inom t.ex. transport, navigering och lagerhantering. Ett avgörande steg till detta är att få robotarna automatiskt planerar sin bana för att utföra de givna uppgifterna. I detta projekt implementerades “Multi-layered” metod för att uppnå detta. Metoden består av ett hög-nivå diskret planeringslager som är designad för planering, och ett kontinuerligt låg-nivå sökningslager som använder ”sampling-based” algoritmer för sökning av bana. Lagerna interageras med varandra under den tiden där metoden söker efter en önskvärd bana som satisfiera uppdraget. För att koordinera samtliga robotar används den frikopplat approachen där hastigheter för olika robotar justeras till att undvika kollisioner, samt olika prioriteringar tilldelas för varje robot för att undvika ett blockerat låsläge. ”Sampling-based” algoritmer och den frikopplat approachen är oftast mer effektivt tidsmässigt men garantera inte att lösning kommer att hittas även om den existerar. Syftet med detta projekt är att studera och lära sig om rörelseplanering på högt-nivå och multi-agentsystem, som en introduktion till robotik och datavetenskap.
Kandidatexjobb i elektroteknik 2020, KTH, Stockholm
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Kroiß, Christian [Verfasser], and Martin [Akademischer Betreuer] Wirsing. "Simulation and statistical model-checking of logic-based multi-agent system models / Christian Kroiß ; Betreuer: Martin Wirsing." München : Universitätsbibliothek der Ludwig-Maximilians-Universität, 2016. http://d-nb.info/1119073596/34.

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Bayanifar, Hessamedin [Verfasser]. "Agent-based mechanism for smart distributed dependability and security supervision and control of Cyber-Physical Production Systems / Hessamedin Bayanifar." Magdeburg : Universitätsbibliothek, 2017. http://d-nb.info/1155237390/34.

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Tavares, Anderson Rocha. "Uma abordagem baseada em agentes para simulação de tarifação viária e comunicação inter-veicular." reponame:Biblioteca Digital de Teses e Dissertações da UFRGS, 2013. http://hdl.handle.net/10183/79589.

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Sistemas de transporte são sistemas complexos compostos de diferentes entidades que interagem entre si. A otimização do uso da infraestrutura de transporte existente, que é cada vez mais necessária dado o crescente aumento da demanda por mobilidade, passa pela simulação de novas tecnologias que podem vir a ser utilizadas no futuro, como a comunicação inter-veicular (IVC) e a tarifação viária adaptativa. Esta dissertação apresenta uma abordagem baseada em agentes para simulação de comunicação inter-veicular e tarifação viária adaptativa em sistemas de transporte. Motoristas são modelados como agentes minimizadores de custo, composto pelo tempo de viagem e pelas despesas com tarifas viárias. Os motoristas podem usar IVC para expandir seu conhecimento do estado da rede viária. Entre os motoristas que usam IVC, podem existir agentes maliciosos, que buscam afastar os demais de suas rotas, através da divulgação de informações falsas. Os agentes maliciosos podem ainda agir de maneira coordenada, de modo a divulgarem informações falsas sobre as rotas de todos os agentes do grupo. Pelo lado da infraestrutura, gerentes viários percebem o fluxo de veículos nas vias da rede viária e definem as tarifas a serem aplicadas através de um esquema de aprendizado por reforço. Nos experimentos realizados, empregamos um modelo microscópico de simulação de tráfego, o que permite observar o comportamento individual de cada entidade do sistema de transporte sob estudo. O cenário onde as simulações são executadas é uma rede viária com as principais vias arteriais da cidade de Porto Alegre, Brasil. Resultados experimentais indicam que um pequeno grupo coordenado de agentes maliciosos em cenários de IVC é capaz de causar prejuízos significativos aos demais motoristas. Embora na média o grupo não consiga reduzir seu tempo de viagem, alguns agentes maliciosos são beneficiados pela coordenação do grupo. Com relação à tarifação viária, os resultados experimentais indicam que o esquema de aprendizado por reforço não possui a mesma eficácia de um esquema de tarifação fixa quando se trata da maximização de fluxo de veículos na rede viária. Ambos os esquemas de tarifação são superados por um método de otimização de tráfego que assume conhecimento completo do estado da rede viária pelos motoristas. No aspecto individual, sob tarifação via aprendizado por reforço, os custos de deslocamento dos motoristas são superiores em comparação aos custos sob tarifação fixa. O modelo baseado em agentes apresentado nesta dissertação representa uma contribuição em direção à proposição de uma metodologia para integrar modelos comportamentais de usuários de sistemas de transporte que reagem aos padrões de tráfego e medidas de controle desses padrões, com foco em métodos descentralizados e distribuídos.
Transportation systems are complex systems composed of different interacting entities. The optimization of the existing transportation infrastructure usage, which becomes increasingly necessary given the increasing demand for mobility, requires simulation of new technologies that might be used in the future, such as inter-vehicular communication (IVC) and adaptive road pricing. This dissertation presents an agent-based approach for simulation of inter-vehicular communication and adaptive road pricing in transportation systems. Drivers are modeled as cost-minimizer agents, where the cost is composed by travel time and expenditure. Drivers can use IVC to expand their knowledge of the road network state. Among the IVC users, there might be malicious agents, which try to divert other drivers from their routes by spreading false information. The malicious agents can act in a coordinated way, by spreading false information about the routes of all the agents in the group. In the infrastructure side, link managers perceive the vehicular flow in the roads and define the prices to be applied by means of a reinforcement learning scheme. In the experiments, we employ a microscopic traffic simulation model, which allows us to observe the individual behavior of each entity in the studied transportation system. The scenario where the simulations are run is a road network with the main arterial roads of the city of Porto Alegre, Brazil. Experimental results indicate that a small group of coordinated malicious agents in IVC scenarios is able to cause significant losses to the other drivers. Although in average the group does not succeed in reducing their travel times, some agents are benefited by the coordination of the group. Regarding road pricing, experimental results indicate that the reinforcement learning scheme does not achieve the same effectiveness of a fixed pricing approach regarding the maximization of vehicular flow in the road network. Both pricing schemes are outperformed by an optimization method that assumes full knowledge of the road network state by the drivers. In the individual aspect, under pricing via reinforcement learning, drivers’ costs are higher compared to their costs under fixed pricing. The agent-based model presented in this dissertation is a contribution towards a methodology to integrate behavioral models of human travelers reacting to traffic patterns and control measures of these traffic patterns, focusing on distributed and decentralized methods.
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38

Ahrndt, Sebastian [Verfasser], Sahin [Akademischer Betreuer] Albayrak, Sahin [Gutachter] Albayrak, Catholijn [Gutachter] Jonker, and Michael [Gutachter] Kaisers. "Modelling and integrating personality as affective phenomenon in agent-based systems / Sebastian Ahrndt ; Gutachter: Sahin Albayrak, Catholijn Jonker, Michael Kaisers ; Betreuer: Sahin Albayrak." Berlin : Technische Universität Berlin, 2019. http://d-nb.info/1186786000/34.

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39

Khuda, Bukhsh Wasiur Rahman [Verfasser], Heinz [Akademischer Betreuer] Koeppl, Ralf [Akademischer Betreuer] Steinmetz, and Frank [Akademischer Betreuer] Aurzada. "Model reductions for queueing and agent-based systems with applications in communication networks / Wasiur Rahman Khuda Bukhsh ; Heinz Koeppl, Ralf Steinmetz, Frank Aurzada." Darmstadt : Universitäts- und Landesbibliothek Darmstadt, 2018. http://d-nb.info/1163728799/34.

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40

Lundberg, Edvin. "Collaboration in Multi-agent Games : Synthesis of Finite-state Strategies in Games of Imperfect Information." Thesis, KTH, Skolan för datavetenskap och kommunikation (CSC), 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-209917.

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We study games where a team of agents needs to collaborate against an adversary to achieve a common goal. The agents make their moves simultaneously, and they have different perceptions about the system state after each move, due to different sensing capabilities. Each agent can only act based on its own experiences, since no communication is assumed during the game. However, before the game begins, the agents can agree on some strategy. A strategy is winning if it guarantees that the agents achieve their goal regardless of how the opponent acts. Identifying a winning strategy, or determining that none exists, is known as the strategy synthesis problem. In this thesis, we only consider a simple objective where the agents must force the game into a given state. Much of the literature is focused on strategies that either rely on that the agents (a) can remember everything that they have perceived or (b) can only remember the last thing that they have perceived. The strategy synthesis problem is (in the general case) undecidable in (a) and has exponential running time in (b). We are interested in the middle, where agents can have finite memory. Specifically, they should be able to keep a finite-state machine, which they update when they make new observations. In our case, the internal state of each agent represents its knowledge about the state of affairs. In other words, an agent is able to update its knowledge, and act based on it. We propose an algorithm for constructing the finite-state machine for each agent, and assigning actions to the internal states before the game begins. Not every winning strategy can be found by the algorithm, but we are convinced that the ones found are valid ones. An important building block for the algorithm is the knowledge-based subset construction (KBSC) used in the literature, which we generalise to games with multiple agents. With our construction, the game can be reduced to another game, still with uncertain state information, but with less or equal uncertainty. The construction can be applied arbitrarily many times, but it appears as if it stabilises (so that no new knowledge is gained) after only a few steps. We discuss this and other interesting properties of our algorithm in the final chapters of this thesis.
Vi studerar spel där ett lag agenter behöver samarbeta mot en motståndare för att uppnå ett mål. Agenterna agerar samtidigt, och vid varje steg av spelet så har de olika uppfattning om spelets tillstånd. De antas inte kunna kommunicera under spelets gång, så agenterna kan bara agera utifrån sina egna erfarenheter. Innan spelet börjar kan agenterna dock komma överrens om en strategi. En sådan strategi är vinnande om den garanterar att agenterna når sitt mål oavsett hur motståndaren beter sig. Att hitta en vinnande strategi är känt som syntesproblemet. I den här avhandlingen behandlar vi endast ett enkelt mål där agenterna måste tvinga in spelet i ett givet tillstånd. Mycket av litteraturen handlar om strategier där agenterna antingen antas (a) kunna minnas allt som de upplevt eller (b) bara kunna minnas det senaste de upplevt. Syntesproblemet är (i det generella fallet) oavgörbart i (a) och tar exponentiell tid i (b). Vi är intressede av fallet där agenter kan ha ändligt minne. De ska kunna ha en ändlig automat, som de kan uppdatera när de får nya observationer. I vårt fall så representerar det interna tillståndet agentens kunskap om spelets tillstånd. En agent kan då uppdatera sin kunskap och agera utifrån den. Vi föreslår en algoritm som konstruerar en ändlig automat åt varje agent, samt instruktioner för vad agenten ska göra i varje internt tillstånd. Varje vinnande strategi kan inte hittas av algoritmen, men vi är övertygade om att de som hittas är giltiga. En viktig byggsten är den kunskapsbaserade delmängskonstruktionen (KBSC), som vi generaliserar till spel med flera agenter. Med vår konstruktion kan spelet reduceras till ett annat spel som har mindre eller lika mycket osäkerhet. Detta kan göras godtyckligt många gånger, men det verkar som om att ingen ny kunskap tillkommer efter bara några gånger. Vi diskuterar detta vidare tillsammans med andra intressanta egenskaper hos algoritmen i de sista kapitlen i avhandlingen.
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Misslin, Renaud. "Modélisation de l'environnement d'un moustique vecteur de maladies : l'exemple d'Aedes aegypti à Delhi (Inde) et Bangkok (Thaïlande)." Thesis, Normandie, 2017. http://www.theses.fr/2017NORMR031/document.

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Aedes aegypti est le vecteur principal de la dengue et du virus Zika. La surveillance et le contrôle vectoriels constituent des armes de première ligne pour lutter contre les arboviroses transmises par ce moustique. Dans ce cadre, cette thèse propose un modèle conceptuel (MODE) qui permet de reproduire in silico l'environnement dynamique d'Aedes aegypti aux échelles auxquelles sont organisées (échelle de la ville - MODE-macro) et menées (échelle du quartier -- MODE-micro) les campagnes de lutte anti-vectorielles. L'environnement ainsi généré peut (1) être intégré à un modèle à base d'agents qui permet alors de simuler le système pathogène complexe de la dengue ou du Zika (environnement - vecteur - hôte - virus) et (2) être utilisé pour cartographier l'aléa environnemental du risque vectoriel dans la ville. Le modèle conceptuel MODE repose sur une approche phénoménologique transposable dans le temps et dans l'espace : il peut être appliqué dans différents contextes urbains, à différentes périodes et à différentes échelles. Afin de garantir sa généricité spatio-temporelle, les modèles informatiques MODE-micro (échelle du quartier) et MODE-macro (échelle de la ville) ont été implémentés dans le but de générer des environnements dynamiques à partir de données libres ou aisément accessibles. Dans ce travail, les potentialités de MODE ont été évaluées à Delhi (Inde) et Bangkok (Thaïlande). Les connaissances issues de l'étude des relations dynamiques, multifactorielles et non-linéaires entre l’environnement et le vecteur devraient permettre d’améliorer les stratégies de surveillance et de contrôle
Aedes aegypti is the main vector of dengue and Zika virus. Surveillance and vector control are frontline weapons in the battle against arboviruses transmitted by this mosquito. In this framework, the following thesis introduces a conceptual model (MODE) which can be used to recreate in silico the dynamical environment of Aedes aegypti at scales that match the ones at which vector control campaigns are organised (city scale - MODE-macro) and performed (neighbourhood scale - MODE-micro). The environment thus generated can be integrated with an agent-based model to simulate dengue or Zika complex pathogenic systems (environment - vector - host - virus) and can be used to map the environmental hazard of the vectorial risk in a city. The conceptual model MODE is based on a phenomenological approach that is transferable in time and space : it can be applied in different urban contexts, at different periods of time and at different scales. In order to ensure their spatio-temporal genericity, the computer models MODE-micro (neighbourhood scale) and MODE-macro (city scale) have been implemented for the purpose of generating dynamical environments using open or easily accessible data. In this thesis, MODE's potentials were assessed in Delhi (India), and Bangkok (Thailand).Knowledge resulting from the study of the dynamic, multifactorial and non-linear relationships between the environment and the vector should lead to the improvement of vector surveillance and control strategies
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Wendler, Jan. "Automatisches Modellieren von Agenten-Verhalten." Doctoral thesis, Humboldt-Universität zu Berlin, Mathematisch-Naturwissenschaftliche Fakultät II, 2003. http://dx.doi.org/10.18452/15008.

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In Multi-Agenten-Systemen (MAS) kooperieren und konkurrieren Agenten um ihre jeweiligen Ziele zu erreichen. Für optimierte Agenten-Interaktionen sind Kenntnisse über die aktuellen und zukünftigen Handlungen anderer Agenten (Interaktionsparter, IP) hilfreich. Bei der Ermittlung und Nutzung solcher Kenntnisse kommt dem automatischen Erkennen und Verstehen sowie der Vorhersage von Verhalten der IP auf Basis von Beobachtungen besondere Bedeutung zu. Die Dissertation beschäftigt sich mit der automatischen Bestimmung und Vorhersage von Verhalten der IP durch einen Modellierenden Agenten (MA). Der MA generiert fallbasierte, adaptive Verhaltens-Modelle seiner IP und verwendet diese zur Vorhersage ihrer Verhalten. Als Anwendungsszenario wird mit dem virtuellen Fußballspiel des RoboCup ein komplexes und populäres MAS betrachtet. Der Hauptbeitrag dieser Arbeit besteht in der Ausarbeitung, Realisierung und Evaluierung eines Ansatzes zur automatischen Verhaltens-Modellierung für ein komplexes Multi-Agenten-System.
In multi-agent-systems agents cooperate and compete to reach their personal goals. For optimized agent interactions it is helpful for an agent to have knowledge about the current and future behavior of other agents. Ideally the recognition and prediction of behavior should be done automatically. This work addresses a way of automatically classifying and an attempt at predicting the behavior of a team of agents, based on external observation only. A set of conditions is used to distinguish behaviors and to partition the resulting behavior space. From observed behavior, team specific behavior models are then generated using Case Based Reasoning. These models, which are derived from a number of virtual soccer games (RoboCup), are used to predict the behavior of a team during a new game. The main contribution of this work is the design, realization and evaluation of an automatic behavior modeling approach for complex multi-agent systems.
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43

Brunetti, Pietro. "Eco-sistemi informatici, distribuiti, real-time, a supporto del lavoro cooperativo in scenari di emergenza: Studio e realizzazione di un caso applicativo." Master's thesis, Alma Mater Studiorum - Università di Bologna, 2014. http://amslaurea.unibo.it/7886/.

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I sistemi software nati dall'esigenza di supportare agevolmente ed efficacemente il lavoro cooperativo, in particolare quelli orientati al supporto di azioni di soccorso in scenari di emergenza, appaiono tutt'ora fortemente limitati e frammentati. In molti casi vengono affrontate solamente specifiche dimensioni del problema complessivo, anche se il livello al quale è giunto lo sviluppo tecnologico e i risultati osservati in ambito di ricerca permettono di delineare soluzioni complete e significative per l'impiego in ambiti reali. Tale tipologia di sistemi è stata scelta per il grande interesse che desta sia dal punto di vista accademico, essendo costituita da molteplici sotto--sistemi spesso eterogenei che debbono necessariamente interagire e supportare l'azione umana, sia dal punto di vista industriale, interpretando la necessità crescente di iniettare nel maggior numero possibile di livelli sociali la forte dipendenza (il supporto allo stesso tempo) dalle scienze tecnologiche ed informatiche, per rafforzare e talvolta estendere le possibilità dell'essere umano in quanto tale. Dopo una prima fase in cui verrà delineato un quadro concettuale piuttosto dettagliato circa i principali elementi e problematiche che caratterizzano la classe di sistemi considerati, sarà dato spazio alla validazione di tali principi e considerazioni emerse, confrontandosi con la progettazione e sviluppo in forma prototipale di un sotto--sistema relativo ad un caso di studio reale, significativo per l'ambito di applicazione, nato dalla collaborazione con l'Università degli Studi di Bologna di un'azienda della regione Emilia--Romagna. Il sistema software realizzato vuole essere innanzi tutto la risposta alle esigenze emerse nel caso di studio trattato, in modo tale da potersi sostituire agli attuali limitati supporti alla cooperazione, ma anche un esperimento che possa essere considerato un artefatto centrale da utilizzare come base di conoscenza condivisa, in cui vengano fattorizzati i concetti e meccanismi chiave, fondamentali per sviluppi futuri.
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44

Le, Guillou Fanny. "Approche systémique de la haie, pour passer de sa multifonctionnalité à la conception de plans de gestion." Thesis, Normandie, 2020. http://www.theses.fr/2020NORMC003.

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La haie bocagère, au travers des nombreuses fonctions qu’elle possède, intervient dans les problématiques engendrées par le changement climatique actuel. Cependant, l’évolution radicale du paysage agraire au cours du XXe siècle a conduit à un arasement massif des haies ces 60 dernières années. Bien que ses intérêts économiques, écologiques et socio-culturels soient avérés, ils ne sont pas reconnus par tous les acteurs et la dégradation du bocage se poursuit. Les conséquences de cette disparition font peu à peu prendre conscience de la nécessité de préserver les haies. Des initiatives apparaissent à diverses échelles et une forte demande d’outils de diagnostic et d’évaluation qualitative émerge. Or, il y a un manque de cohérence territoriale de ces initiatives et un manque de données permettant la caractérisation précise de la haie.Notre recherche s’attèle à l’étude systémique des rôles de la haie et de sa place dans l’espace sur le territoire bas-normand à partir d’une démarche multi-échelle afin de comprendre les raisons de la dégradation toujours à l’œuvre et de proposer des solutions. Cette étude vise à proposer des outils de caractérisation de la haie, de façon à intégrer une vision systémique des services rendus par cette dernière afin de développer des plans de gestion multifonctionnels transposables. Trois approches complémentaires permettent d’aboutir à cet outil. Pour commencer, un modèle systémique est réalisé à partir de la bibliographie à la fois dense, pluridisciplinaire et très éclatée. Puis, une approche quantitative visant à caractériser l’évolution et les fonctionnalités des linéaires, estimer les capacités de production et analyser l’organisation spatiale des réseaux des haies est mise en place. Enfin, une approche qualitative permettant de recueillir la parole des acteurs (populations et gestionnaires) pour mieux appréhender la place des haies dans le paysage rural actuel est réalisée. Pour terminer, les résultats de ces approches ont été utilisés pour l’élaboration du modèle Ger’haies, un modèle sous Système Multi-Agent destiné à être employé comme outil de médiation pour la mise en place de PGMH sur le territoire d’une collectivité
Hedgerow, across its many functions, takes action in the problems generated by the current climate change. However, the radical agricultural landscape evolution during the 20th century led to massive removal of hedgerows in the past 60 years. Although its economic, ecological and socio-cultural interests are proved, they are not recognised by all the actors and the hedgerow density keep decreasing. The consequences of this disappearance gradually raise awareness of the need to preserve hedgerows. Some initiatives appears at various scales with an increasing demand for diagnostic tools and qualitative evaluation. Yet, the territorial cohesion is missing and there is a lack of data to precisely characterise the hedge.Our research gets on with the systemic study of roles and functions of hedgerow and its place in space on the bas-normand territory from a multi-scale approach in order to understand the reasons of deterioration still at work and suggest solutions. This study aims to propose tools to characterise the hedge, so as to integrate a systemic vision of the services in order to develop multifunctional management plans that can be spatially transposed. Three complementary approaches lead to this tool. The first purpose of this work is to realise a systemic model from a substantial, multidisciplinary and very fragmented bibliography. Then, a quantitative approach has been set up to characterise the evolution and functionality of the hedgerows, estimate production capacities and analyse the spatial organisation of hedgerow networks. In a third step, a qualitative approach is carried out to collect the actor perception (populations and managers) and to better understand the place of hedges in the current rural landscape. Finally, the results of these approaches have been used to develop the Ger'haies model, an agent-based model intended to be used as a mediation tool for the establishment of PGMH on a municipal territory
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Aguado, Sarrió Guillem. "MAS-based affective state analysis for user guiding in on-line social environments." Doctoral thesis, Universitat Politècnica de València, 2021. http://hdl.handle.net/10251/164902.

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[ES] Recientemente, hay una fuerte y creciente influencia de aplicaciones en línea en nuestro día a día. Más concretamente las redes sociales se cuentan entre las plataformas en línea más usadas, que permiten a usuarios comunicarse e interactuar desde diferentes partes del mundo todos los días. Dado que estas interacciones conllevan diferentes riesgos, y además los adolescentes tienen características que los hacen más vulnerables a ciertos riesgos, es deseable que el sistema pueda guiar a los usuarios cuando se encuentren interactuando en línea, para intentar mitigar la probabilidad de que caigan en uno de estos riesgos. Esto conduce a una experiencia en línea más segura y satisfactoria para usuarios de este tipo de plataformas. El interés en aplicaciones de inteligencia artificial capaces de realizar análisis de sentimientos ha crecido recientemente. Los usos de la detección automática de sentimiento de usuarios en plataformas en línea son variados y útiles. Se pueden usar polaridades de sentimiento para realizar minería de opiniones en personas o productos, y así descubrir las inclinaciones y opiniones de usuarios acerca de ciertos productos (o ciertas características de ellos), para ayudar en campañas de marketing, y también opiniones acerca de personas como políticos, para descubrir la intención de voto en un periodo electoral, por ejemplo. En esta tesis, se presenta un Sistema Multi-Agente (SMA), el cual integra agentes que realizan diferentes análisis de sentimientos y de estrés usando texto y dinámicas de escritura (usando análisis unimodal y multimodal), y utiliza la respuesta de los analizadores para generar retroalimentación para los usuarios y potencialmente evitar que caigan en riesgos y difundan comentarios en plataformas sociales en línea que pudieran difundir polaridades de sentimiento negativas o niveles altos de estrés. El SMA implementa un análisis en paralelo de diferentes tipos de datos y generación de retroalimentación a través del uso de dos mecanismos diferentes. El primer mecanismo se trata de un agente que realiza generación de retroalimentación y guiado de usuarios basándose en un conjunto de reglas y la salida de los analizadores. El segundo mecanismo es un módulo de Razonamiento Basado en Casos (CBR) que usa no solo la salida de los analizadores en los mensajes del usuario interactuando para predecir si su interacción puede generar una futura repercusión negativa, sino también información de contexto de interacciones de usuarios como son los tópicos sobre los que hablan o información sobre predicciones previas en mensajes escritos por la gente que conforma la audiencia del usuario. Se han llevado a cabo experimentos con datos de una red social privada generada en laboratorio con gente real usando el sistema en tiempo real, y también con datos de Twitter.com para descubrir cuál es la eficacia de los diferentes analizadores implementados y del módulo CBR al detectar estados del usuario que se propagan más en la red social. Esto conlleva descubrir cuál de las técnicas puede prevenir mejor riesgos potenciales que los usuarios pueden sufrir cuando interactúan, y en qué casos. Se han encontrado diferencias estadísticamente significativas y la versión final del SMA incorpora los analizadores que mejores resultados obtuvieron, un agente asesor o guía basado en reglas y un módulo CBR. El trabajo de esta tesis pretende ayudar a futuros desarrolladores de sistemas inteligentes a crear sistemas que puedan detectar el estado de los usuarios interactuando en sitios en línea y prevenir riesgos que los usuarios pudiesen enfrentar. Esto propiciaría una experiencia de usuario más segura y satisfactoria.
[CA] Recentment, hi ha una forta i creixent influència d'aplicacions en línia en el nostre dia a dia, i concretament les xarxes socials es compten entre les plataformes en línia més utilitzades, que permeten a usuaris comunicar-se i interactuar des de diferents parts del món cada dia. Donat que aquestes interaccions comporten diferents riscos, i a més els adolescents tenen característiques que els fan més vulnerables a certs riscos, seria desitjable que el sistema poguera guiar als usuaris mentre es troben interactuant en línia, per així poder mitigar la probabilitat de caure en un d'aquests riscos. Açò comporta una experiència en línia més segura i satisfactòria per a usuaris d'aquest tipus de plataformes. L'interés en aplicacions d'intel·ligència artificial capaces de realitzar anàlisi de sentiments ha crescut recentment. Els usos de la detecció automàtica de sentiments en usuaris en plataformes en línia són variats i útils. Es poden utilitzar polaritats de sentiment per a realitzar mineria d'opinions en persones o productes, i així descobrir les inclinacions i opinions d'usuaris sobre certs productes (o certes característiques d'ells), per a ajudar en campanyes de màrqueting, i també opinions sobre persones com polítics, per a descobrir la intenció de vot en un període electoral, per exemple. En aquesta tesi, es presenta un Sistema Multi-Agent (SMA), que integra agents que implementen diferents anàlisis de sentiments i d'estrés utilitzant text i dinàmica d'escriptura (utilitzant anàlisi unimodal i multimodal), i utilitza la resposta dels analitzadors per a generar retroalimentació per als usuaris i potencialment evitar que caiguen en riscos i difonguen comentaris en plataformes socials en línia que pogueren difondre polaritats de sentiment negatives o nivells alts d'estrés. El SMA implementa una anàlisi en paral·lel de diferents tipus de dades i generació de retroalimentació a través de l'ús de dos mecanismes diferents. El primer mecanisme es tracta d'un agent que realitza generació de retroalimentació i guia d'usuaris basant-se en un conjunt de regles i l'eixida dels analitzadors. El segon mecanisme és un mòdul de Raonament Basat en Casos (CBR) que utilitza no solament l'eixida dels analitzadors en els missatges de l'usuari per a predir si la seua interacció pot generar una futura repercussió negativa, sinó també informació de context d'interaccions d'usuaris, com són els tòpics sobre els quals es parla o informació sobre prediccions prèvies en missatges escrits per la gent que forma part de l'audiència de l'usuari. S'han realitzat experiments amb dades d'una xarxa social privada generada al laboratori amb gent real utilitzant el sistema implementat en temps real, i també amb dades de Twitter.com per a descobrir quina és l'eficàcia dels diferents analitzadors implementats i del mòdul CBR en detectar estats de l'usuari que es propaguen més a la xarxa social. Açò comporta descobrir quina de les tècniques millor pot prevenir riscos potencials que els usuaris poden sofrir quan interactuen, i en quins casos. S'han trobat diferències estadísticament significatives i la versió final del SMA incorpora els analitzadors que millors resultats obtingueren, un agent assessor o guia basat en regles i un mòdul CBR. El treball d'aquesta tesi pretén ajudar a futurs dissenyadors de sistemes intel·ligents a crear sistemes que puguen detectar l'estat dels usuaris interactuant en llocs en línia i prevenir riscos que els usuaris poguessen enfrontar. Açò propiciaria una experiència d'usuari més segura i satisfactòria.
[EN] In the present days, there is a strong and growing influence of on-line applications in our daily lives, and concretely Social Network Sites (SNSs) are one of the most used on-line social platforms that allow users to communicate and interact from different parts of the world every day. Since this interaction poses several risks, and also teenagers have characteristics that make them more vulnerable to certain risks, it is desirable that the system could be able to guide users when interacting on-line, to try and mitigate the probability of incurring one of those risks. This would in the end lead to a more satisfactory and safe experience for the users of such on-line platforms. Recently, interest in artificial intelligence applications being able to perform sentiment analysis has risen. The uses of detecting the sentiment of users in on-line platforms or sites are variated and rewarding. Sentiment polarities can be used to perform opinion mining on people or products, and discover the inclinations and opinions of users on certain products (or certain features of them) to help marketing campaigns, and also on people such as politics, to discover the voting intention for example in electoral periods. In this thesis, a Multi-Agent System (MAS) is presented, which integrates agents that perform different sentiment and stress analyses using text and keystroke dynamics data (using both unimodal and multi-modal analysis). The MAS uses the output of the analyzers for generating feedback for users and potentially avoids them from incurring risks and spreading comments in on-line social platforms that could lead to the spread of negative sentiment or high-stress levels. Moreover, the MAS incorporates parallelized analyses of different data types and feedback generation via the use of two different mechanisms. On the one hand, a rule-based advisor agent has been implemented, that generates feedback or guiding for users based on the output of the analyzers and a set of rules. On the other hand, a Case-Based Reasoning (CBR) module that uses not only the output of the different analyzers on the messages of the user interacting, but also context information from user interactions such as the topics being talked about or information about the previous states detected on messages written by people in the audience of the user. Experiments with data from a private SNS generated in a laboratory with real people using the system in real-time, and also with data from Twitter.com have been performed to ascertain the efficacy of the different analyzers implemented and the CBR module on detecting states of the user that propagate more in the network, which leads to discovering which of the techniques is able to better prevent potential risks that users could face when interacting, and in which cases. Significant differences were found and the final version of the MAS incorporates the best-performing analyzer agents, a rule-based advisor agent, and a CBR module. In the end, this thesis aims to help intelligent systems developers to build systems that are able to detect the state of users interacting in on-line sites and prevent risks that they could face, leading to a more satisfactory and safe user experience.
This thesis was funded by the following research projects: Privacy in Social Educational Environments during Child-hood and Adolescence (PESEDIA), Ministerio de Economia y Empresa (TIN2014-55206-R) and Intelligent Agents for Privacy Advice in Social Networks (AI4PRI), Ministerio de Economia y Empresa (TIN2017-89156-R)
Aguado Sarrió, G. (2021). MAS-based affective state analysis for user guiding in on-line social environments [Tesis doctoral]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/164902
TESIS
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46

Tröger, Ralph. "Supply Chain Event Management – Bedarf, Systemarchitektur und Nutzen aus Perspektive fokaler Unternehmen der Modeindustrie." Doctoral thesis, Universitätsbibliothek Leipzig, 2014. http://nbn-resolving.de/urn:nbn:de:bsz:15-qucosa-155014.

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Abstract:
Supply Chain Event Management (SCEM) bezeichnet eine Teildisziplin des Supply Chain Management und ist für Unternehmen ein Ansatzpunkt, durch frühzeitige Reaktion auf kritische Ausnahmeereignisse in der Wertschöpfungskette Logistikleistung und -kosten zu optimieren. Durch Rahmenbedingungen wie bspw. globale Logistikstrukturen, eine hohe Artikelvielfalt und volatile Geschäftsbeziehungen zählt die Modeindustrie zu den Branchen, die für kritische Störereignisse besonders anfällig ist. In diesem Sinne untersucht die vorliegende Dissertation nach einer Beleuchtung der wesentlichen Grundlagen zunächst, inwiefern es in der Modeindustrie tatsächlich einen Bedarf an SCEM-Systemen gibt. Anknüpfend daran zeigt sie nach einer Darstellung bisheriger SCEM-Architekturkonzepte Gestaltungsmöglichkeiten für eine Systemarchitektur auf, die auf den Designprinzipien der Serviceorientierung beruht. In diesem Rahmen erfolgt u. a. auch die Identifikation SCEM-relevanter Business Services. Die Vorzüge einer serviceorientierten Gestaltung werden detailliert anhand der EPCIS (EPC Information Services)-Spezifikation illustriert. Abgerundet wird die Arbeit durch eine Betrachtung der Nutzenpotenziale von SCEM-Systemen. Nach einer Darstellung von Ansätzen, welche zur Nutzenbestimmung infrage kommen, wird der Nutzen anhand eines Praxisbeispiels aufgezeigt und fließt zusammen mit den Ergebnissen einer Literaturrecherche in eine Konsolidierung von SCEM-Nutzeffekten. Hierbei wird auch beleuchtet, welche zusätzlichen Vorteile sich für Unternehmen durch eine serviceorientierte Architekturgestaltung bieten. In der Schlussbetrachtung werden die wesentlichen Erkenntnisse der Arbeit zusammengefasst und in einem Ausblick sowohl beleuchtet, welche Relevanz die Ergebnisse der Arbeit für die Bewältigung künftiger Herausforderungen innehaben als auch welche Anknüpfungspunkte sich für anschließende Forschungsarbeiten ergeben.
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47

Jiao, Yu. "Mobile agent-based energy-efficient and secure global information systems." 2005. http://etda.libraries.psu.edu/theses/approved/WorldWideIndex/ETD-889/index.html.

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48

Lin, Ya-Tai, and 林亞泰. "A Methodology of An Agent-Based Virtual Enterprise Information Systems Integration." Thesis, 2002. http://ndltd.ncl.edu.tw/handle/79130791468199449252.

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Abstract:
碩士
朝陽科技大學
資訊管理系碩士班
90
Virtual Enterprise (VE) is a customer-oriented flexible organization which collaborates member companies’ core competence, by using information technology and computer networks to dynamically link the distributed resources. With such a flexible and cooperative organizational structure, companies can share the resources and risks to gain competitiveness with quick response to market change and industry needs. The challenge for constructing a VE is that members ought to agilely and flexibly develop a collaborative operating environment, and all the associated inter-company workflows and integration technology. This research proposes an agent-based information systems integration infrastructure for a VE, by taking advantage of the agent’s capabilities of communication, collaboration, and mobility. A workflow modeling method was also developed for dynamic change and ease of maintenance. A dispatched mobile agent carries out access/retrieval or file processing tasks at distributed hosts according to the workflow assigned to it. The workflows, which are modeled using object-oriented technology, in the database can be retrieved via an algorithm that further intelligently assigns tasks to multiple agents concurrently to reduce the workflow total time span. In addition, data mining technique is employed to generate the dispatching rules from genetic algorithm solutions for dynamic scheduling in accordance with the characteristics of an agent-based system. A prototype system has been implemented on a variety of operating systems to demonstrate the applicability of the proposed agent-based integration infrastructure for a VE to accomplish the goals of satisfying various customers’ needs and agile manufacturing.
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49

Passos, Lúcio Sanchez. "Spectrum-Based Fault Diagnosis in Multi-Agent Systems." Tese, 2015. https://repositorio-aberto.up.pt/handle/10216/81978.

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50

Passos, Lúcio Sanchez. "Spectrum-Based Fault Diagnosis in Multi-Agent Systems." Doctoral thesis, 2015. https://repositorio-aberto.up.pt/handle/10216/81978.

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