Journal articles on the topic 'Adventures and adventures'

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1

Raflis, Raflis, and Ester Rani Julchardilla Harita. "The Struggle of Finding Identity as Seen in Mark Twain’s The Adventures of Tom Sawyer." Jurnal Ilmiah Pendidikan Scholastic 7, no. 3 (December 18, 2023): 82–91. http://dx.doi.org/10.36057/jips.v7i3.640.

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The title of this research is "The Struggle to Find Identity as Seen in Mark Twain's Novel The Adventurs of Toms Sawyer". The problem of this research is focused on Tom's struggles using Kennedy's (2016) theory, Tom's adventures which reflect his true identity using Mark and June's (2012) theory and external conflicts experienced by Tom as reflected in Mark Twain's novel The Adventures of Tom Sawyer using Kenny's (1966) theory. The approach used in this research is psychology. This research is a qualitative descriptive research. The technique used in this study is a documentary based on Mason. The results of this study indicate that all of Tom's struggles in this novel are based on the majority of people who always think that Tom is a delinquent, naughty boy. And Tom's struggle to get the girl he loves so much. It took a struggle to prove that Tom was actually a good boy. The adventures of Tom, who is looking for his true identity, is caused by the people of evaluate, that Tom is a very naughty child and the attitude of the whole society, which is often unpleasant, finally makes him look for happiness or pleasure with adventure, which in the end, his adventures make his identity change from the beginning. always known as a naughty child who turns into a good, smart child and becomes a role model in the village. The external conflict occurs because sometimes humans disagree with other people because of their mischief.
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Stoks, Gé. "Adventures In Het Moderne Vreemde Talenonderwijs." Computer-ondersteund talenonderwijs 33 (January 1, 1989): 47–53. http://dx.doi.org/10.1075/ttwia.33.07sto.

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An adventure is a new type of computer game which has become immensely popular in the course of the 1980s. This article is about the possible role of adventures in foreign language learning and teaching (FLL). First there is a brief explanation of what adventures are, the different types and the way communication within the game can take place in natural language. Examples are given for French, German and English. Adventures can play a role in FLL in several respects: -they stimulate discovery learning procedures -they encourage the use of certain reading strategies -they are suitable contexts for vocabulary learning -they can present contexts for communication. Moreover adventures can be looked upon as a new type of literary text, which learners can read as an alternative to a book (some adventures are known as interactive fiction). The article then presents a set of criteria for FLL: For advanced levels text adventures are more suitable than graphic ones from the point of view of language learning, because they present a rich language environment. Graphic ones may be more suitable for beginners. Adventures should accept a variety of syntactic patterns and provide adequate semantic analyses, so that the student gets appropriate feedback. A certain tolerance to spelling is needed, or easy correction options should be available. The program must show the student the type of language it accepts. Hint-files to help students when they get stuck are important and possibly an on-line glossary might be useful. The vocabulary used must not be too exotic and the plot not too complex. It is finally demonstrated that the Infocom adventure SHERLOCK meets these requirements to a large extent.
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Bukhari, Sehreen Far, Madiha Maqsood, and Basma Khan. "Imagination, Creativity and Adventurous Advertising: Analysing Pakistani Youngsters." Global Social Sciences Review VIII, no. I (March 30, 2023): 238–47. http://dx.doi.org/10.31703/gssr.2023(viii-i).22.

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Imagination involves holding onto an idea until it is transformed into a possibility. By forming an imaginary world full of adventures, advertising creatively plays with viewers' imaginations. Such a material and commercial gain may have dangerous outcomes as well as whatever the audience sees on television, majority considers it truth, correct or believable. After watching flashy advertisements pre-adults are compelled to purchase expensive products as well it affects their imagination and creativity. Under the umbrella of cultivation theory the study asserts that exposure to adventurous television advertisements is creating adventurism in Pakistani youth, leading to imitation of stunts,frustration and persistence.
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ORBACH, DANNY. "The Military-Adventurous Complex: Officers, adventurers, and Japanese expansion in East Asia, 1884–1937." Modern Asian Studies 53, no. 2 (August 13, 2018): 339–76. http://dx.doi.org/10.1017/s0026749x17000543.

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AbstractJapanese imperialism was one of the most important driving forces in the history of modern East Asia. One influential group of actors at the grassroots level were the so-called ‘continental adventurers’ (tairiku rōnin)—Japanese nationals who travelled in Korea and China on the lookout for adventures and employment opportunities. Some of them worked part time for the army as spies, translators, and agents for special operations. These adventurers have been studied before as agents of Japanese imperialism, but existing accounts fail to present a convincing model of the mechanism that made their activities effective. The goal of this article is to fill this gap.This mechanism, which I shall hereafter call ‘the military-adventurous complex’, was a lobby of officers, continental adventurers, businessmen, politicians, criminal elements as well as Chinese, Manchurian, and Mongolian revolutionaries. The interests of these contingents were unique but nevertheless intertwining. Despite its decentralized character, the military-adventurous complex had a significant impact on Japanese foreign policy over an extended period. In this article, we shall explore the contours, structure, and modus operandi of that complex, its ambivalent relationship with the Japanese state, as well as several examples of its operations in the early twentieth century. Finally, we shall dwell on the ramifications of the complex on the development of Japanese imperialism.
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Mitchuk, Olha, and Eleonora Kryvka. "Peculiarities of Satirical Reproduction of Travel Adventures in Regional Periodics." Obraz 37, no. 3 (2021): 65–72. http://dx.doi.org/10.21272/obraz.2021.3(37)-65-72.

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The purpose of scientific research is to explore the leading genres of satire and humor, which reproduce travel adventures and which were distributed in the Rivne press in the 1950–80s of the twentieth century. It is determined that the satirical reproduction of travel adventures in the pages of regional periodicals took place. The diversity of topics of travel adventures was revealed on the example of the content of the Rivne region press, the dynamics of the appearance of these texts on the pages of the Rivne newspapers «Chervonyi prapor» and «Zmina» was traced. The most important components of travel in the regional information space, in particular, performed by the traveler-narrator are outlined. It was found that a significant influence on the content of the travel adventure is exerted by the researcher-promoter, clearly expressing his own position.
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Liulka, V. M., and N. I. Tarasova. "Genre specifics of «The Adventures of Tom Sawyer» by Mark Twain." Bulletin of Luhansk Taras Shevchenko National University, no. 2 (350) (2022): 95–104. http://dx.doi.org/10.12958/2227-2844-2022-2(350)-95-104.

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The article illustrates that “The Adventures of Tom Sawyer” has a number of features characteristic of the novel as a kind of epic: a fairly large volume of work, the epicness of the author's story, full of dialogues and monologues. It is noticed that the plot narrative is not as detailed as in the classic samples of novels, although it has three plot lines. The work is quite simple in compositional structure, and the characters at the time of the story are almost formed. Although “The Adventures of Tom Sawyer” tells of the protagonist's private life in inseparable connection with the life of society, there is no scale to its image. “The Adventures of Tom Sawyer” highlights the features of the following genres: 1) adventure – adventure themes, the saturation of the plot with unusual events and their unexpected turn; the presence of mystery and two groups of characters – heroes and villains; 2) autobiographical – specific facts of the writer's biography, the presence of most characters real prototypes; 3) family and household – the author touches on the life and everyday life of ordinary people, relationships in the family and society, moral values and immoral acts, education and upbringing, friendship and love; 4) school story – the dynamism of the plot from the life of school children; depiction of the activities of the educational institution and participants in the educational process, children's life in extracurricular activities; 5) literary parody – similarity of the internal structure of the work with Don Quixote by Cervantes and the main characters of these works about their lives according to the laws of books, as well as parodies of adventure novels about robbers through children's play, Sunday school books through the image of “bad boy” Tom and on the relationship of adults in love because of Tom's love for Becky; 6) humorous and satirical – Mark Twain considers the realities of life exclusively through the prism of laughter, using various means of comic – from light irony to sarcasm. It is proved that “The Adventures of Tom Sawyer” is an adventure and humorous story and a work that combines features of several genres, i.e. polygenre.
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7

BOYES, MIKE. "Outdoor adventure and successful ageing." Ageing and Society 33, no. 4 (April 17, 2012): 644–65. http://dx.doi.org/10.1017/s0144686x12000165.

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ABSTRACTThis article explores how outdoor adventure activities in a New Zealand community-based programme are experienced and understood as successful ageing strategies. Outdoor adventures are seen as positive leisure experiences that include challenging physical activity, social engagement and the natural environment. Using a sequential exploratory mixed-methods design, a combination of seven interviews and a survey (N=80) were conducted with a Third Age adventures group. The research outcomes confirmed the attraction of adventure for this cohort. Risk engagement and uncertainty were perceived as less important in favour of emotional, social and environmental engagement through fun, excitement and pleasure. The natural environment was considered integral and defining of the experience with the participants demonstrating a strong environmental ethos. Opportunities for building social capital were plentiful and well illustrated. The benefits of engagement for health, wellbeing and successful ageing are identified through the physical, social and psychological domains. The research supports adventure participation as a successful ageing strategy that is relatively low cost, community based, has many preventative health benefits, builds communities and embraces the environment.
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Gresham, Gina. "Extreme math adventures." Teaching Children Mathematics 23, no. 9 (May 2017): 530–31. http://dx.doi.org/10.5951/teacchilmath.23.9.0530.

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An “extreme“ adventure is an activity that comprises risky or uncertain experiences involving speed, height, and danger. In other words, it is doing the very things that were previously thought of as activities that simply could not be done. With these math problems, your students can explore what “extreme” adventures offer. Math by the Month features collections of short activities focused on a monthly theme. These articles aim for an inquiry or problem-solving orientation that includes four activities each for grade bands K–2, 3–4, and 5–6. Send submissions of no more than 1200 words to this department by accessing http://www.tcm.msubmit.net. See detailed submission guidelines for all departments at http://www.nctm.org/WriteForTCM.
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Dagleish, Alan. "Review: Adventures with Electronics, Adventures with Microelectronics, Adventures with Digital Electronics." Electronics Education 1994, no. 3 (1994): 19. http://dx.doi.org/10.1049/ee.1994.0075.

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Mahendra, Okta, Yasnur Asri, and Nurizzati Nurizzati. "POTRET PETUALANGAN NOVEL ANAK-ANAK MERAPI KARYA BAMBANG JOKO SUSILO KAJIAN SOSIOLOGI SASTRA." Jurnal Bahasa dan Sastra 5, no. 1 (September 7, 2013): 87. http://dx.doi.org/10.24036/833420.

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The purpose of this research is to describe the portrait of adventure the novel that take place in the Children's Merapi Joko Susilo Bambang bouquet of. This research is a qualitative study using descriptive methods, technical content analysis. The data of this study is the portrait of a character in a novel of adventure Kid trim work Joko Susilo Bambang trace elements based characterizations. Based on the research results that the main character in search of adventure father destroyed by the eruption of Mount Merapi in Yogyakarta. Adventures of main character portraits and adventure events that occurred when Father the search.
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11

Kossuth, Karen C. "USING THE ADVENTURE FORMATS FOR CALI." CALICO Journal 3, no. 2 (January 14, 2013): 13–17. http://dx.doi.org/10.1558/cj.v3i2.13-17.

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Because adventure games can be highly interactive and so absorbing that users commonly spend hours in a session, they are well suited to CALI, as long as the level of language on the screen is low enough and as long as the parser can recognize naturally-formed commands. This article attributes the success of the adventure format to the Input Hypothesis and the Affective Filter Hypothesis and sets up criteria for instructional evaluation of foreign language adventures.
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Álvares, Cristina. "Hergé dans la théorie des sphères." Revue Romane / Langue et littérature. International Journal of Romance Languages and Literatures 55, no. 1 (June 26, 2019): 164–81. http://dx.doi.org/10.1075/rro.18022.alv.

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Abstract This paper aims at reading Hergé’s major work in the light of Sloterdijk’s theory of spheres and Agamben’s reflexions on adventure in order to examine the place and function of the island in the adventures of Tintin, a hero without insulation. Much attention is given to the boundery topology of adventure in our discussion of the ontological transitions (human, animal) taking place on the threshold between in and out and of their anthropogenetic significance. We defend that every adventure story is a variation on the anthropogenetic one, and that Hergé and Sloterdijk diverge on the matter of island and insulation.
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13

Maier, Veit, and Alexandra Budke. "Developing Geographical Narratives: Pupils Create Digital Text Adventures with Twine." European Journal of Investigation in Health, Psychology and Education 10, no. 4 (December 3, 2020): 1106–31. http://dx.doi.org/10.3390/ejihpe10040078.

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Applying geographical knowledge in new contexts is a creative and difficult task for school pupils. However, creating text adventures with the open-source tool Twine may be one way to apply geographic knowledge, but there is currently no research that confirms this. We attempted to determine how pupils in small groups constructed text adventures in geography lessons, focused on the topic “Tourism in Myanmar: threat or opportunity”. We recorded the construction processes of 14 pupils audibly, organized into six teams, and analyzed their games. We found that the different text adventure construction activities between the groups had minimal differences. The groups predominantly asked questions and expressed ideas that used meta-conversation for organization and used agreements. These and other text adventure construction activities can help to specify a model of collaborative creativity. In addition, successful groups wrote geographical narratives with adverbs to emphasize the psychological proximity, rhetorical questions and feelings in their stories, and used more words than the others. The results suggest a focus of future research should be on developing a model for integrating geographical narrative skills into geography lessons and intensifying research about collaborative creativity.
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Puspasari, Ni Kadek Riska, Ni Wayan Suastini, and Desak Putu Eka Pratiwi. "The directives speech act found in the adventures of huckleberry finn novel." Journal of Language and Applied Linguistics 3, no. 2 (July 31, 2022): 295–305. http://dx.doi.org/10.22334/traverse.v3i2.161.

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This study is concerned with analyzing the research entitled The Directives Speech Act Found in The Adventures of Huckleberry Finn novel. This research is concerned with identifying the directives speech act used by the characters, how often the types of directives speech act occurred, and which types appeared most frequently in the novel. This research utilized a qualitative method, which is the data were achieved by reading the novel attentively. Five types of directives speech act were discovered in the utterance of the characters in The Adventures of Huckleberry Finn novel as a result of this analysis. Those are: warning, forbidding, asking, requesting and telling. The qualitative method was applied to find out the frequency and the types of directive speech act used in The Adventures of Huckleberry Finn novel. The researcher found five types: warning 8 data or 10%, forbidding 6 data or 9% , asking 45 data or 57%, requesting 8 data or 10%, and telling 11 data or 14% used in The Adventure of Huckleberry Finn novel. The most frequent type used was asking acts ( 45 utterances or 57% from total data).
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Christian, David D., and Kristi L. Perryman. "Adventures in Supervision: Implications for Supervision of Adventure Based Counseling." Journal of Creativity in Mental Health 13, no. 1 (September 27, 2017): 19–30. http://dx.doi.org/10.1080/15401383.2017.1345670.

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Mendoza, Lynle N. "Marinduque Island: Where Culture and Adventure Meet for Sustainable Tourism." International Journal of Scientific and Management Research 06, no. 06 (2023): 115–21. http://dx.doi.org/10.37502/ijsmr.2023.6608.

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Marinduque Island is a unique destination that offers a combination of cultural experiences and adventure tourism. To assess the determinants of customer behavior in Marinduque Island, a survey was conducted, and the results were presented in three tables: Summary of Mean for Cultural Experiences, Summary of Mean Ratings for New Environment, and Summary of Mean Ratings for Adventure. The findings of the study indicate that tourists highly value cultural experiences, unique environments, and exciting adventures in Marinduque Island. Specifically, tourists agreed that the creation of natural learning experiences, cultural interactions, and pleasing cultural experiences are important factors that reinforce their intent to return to Marinduque Island. They also agreed that the new tourism destination provides a unique physical environment that encourages return visits and destination loyalty. Moreover, tourists perceived that physical environment changes and unique experiences in Marinduque Island promote exciting experiences in adventure tourism. This suggests that adventure tourism in Marinduque Island is an important factor that contributes to the growth and sustainability of the tourism industry in the area. Based on the results, the study recommends that Marinduque Island should focus on providing tourists with unique and memorable experiences, including cultural experiences, a distinct physical environment, and exciting adventures. The recommendations emphasize the importance of encouraging return visits, promoting destination loyalty, and contributing to the growth and sustainability of the tourism industry in Marinduque Island. In conclusion, Marinduque Island is a valuable destination for cultural experiences and adventure tourism, and the findings of the study provide insights for the development of sustainable tourism programs and initiatives in the area.
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Freestone, Jennifer. "Space adventures." Teaching Children Mathematics 22, no. 4 (November 2015): 216–17. http://dx.doi.org/10.5951/teacchilmath.22.4.0216.

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Showstack, Randy. "Web adventures." Eos, Transactions American Geophysical Union 79, no. 49 (December 8, 1998): 602. http://dx.doi.org/10.1029/eo079i049p00602-02.

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MEGAN HICKS. "Underground Adventures." Health and History 12, no. 2 (2010): 134. http://dx.doi.org/10.5401/healthhist.12.2.0134.

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HICKS, MEGAN. "Underground Adventures." Health and History 12, no. 2 (2010): 134–39. http://dx.doi.org/10.1353/hah.2010.0007.

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Bates, Jane. "Denture adventures." Nursing Standard 17, no. 15 (December 18, 2002): 24–25. http://dx.doi.org/10.7748/ns.17.15.24.s19.

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Black, Scott. "Reading Adventures." English Language Notes 51, no. 2 (September 1, 2013): 25–44. http://dx.doi.org/10.1215/00138282-51.2.25.

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Garner, Lynne. "Dino adventures." Practical Pre-School 2017, Sup201 (October 2017): 9–10. http://dx.doi.org/10.12968/prps.2017.sup201.9.

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Michaud, Michael A. G. "Colonial adventures." Nature 400, no. 6739 (July 1999): 13. http://dx.doi.org/10.1038/21760.

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Attwood, Feona. "Intimate adventures." European Journal of Cultural Studies 12, no. 1 (February 2009): 5–20. http://dx.doi.org/10.1177/1367549408098702.

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Means, Robert T. "Continuing Adventures." American Journal of the Medical Sciences 346, no. 1 (July 2013): 1–2. http://dx.doi.org/10.1097/maj.0b013e3182936977.

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&NA;. "Cystoscopic Adventures." Southern Medical Journal 84, no. 3 (March 1991): 412. http://dx.doi.org/10.1097/00007611-199103000-00035.

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RITTER, STEPHEN K. "ACTINIDE ADVENTURES." Chemical & Engineering News Archive 82, no. 42 (October 18, 2004): 52–53. http://dx.doi.org/10.1021/cen-v082n042.p052.

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ROUHI, A. MAUREEN. "ORGANOMETALLIC ADVENTURES." Chemical & Engineering News 79, no. 30 (July 23, 2001): 33–36. http://dx.doi.org/10.1021/cen-v079n030.p033.

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Robert Fyne. "Vicarious Adventures." Film & History: An Interdisciplinary Journal of Film and Television Studies 38, no. 2 (2008): 106–7. http://dx.doi.org/10.1353/flm.0.0050.

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Horak, Laura. "Protean Adventures." Film Quarterly 64, no. 1 (2010): 62–64. http://dx.doi.org/10.1525/fq.2010.64.1.62.

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Beamish, Paul. "Russki adventures." European Management Journal 10, no. 4 (December 1992): 465–76. http://dx.doi.org/10.1016/0263-2373(92)90013-t.

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Reed, Marlene Mints, and Rochelle Reed Brunson. "Alba Adventures." International Journal of Entrepreneurship and Innovation 1, no. 3 (October 2000): 183–91. http://dx.doi.org/10.5367/000000000101298685.

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SMrIH, B. A. "Planetary Adventures." Science 252, no. 5008 (May 17, 1991): 999–1000. http://dx.doi.org/10.1126/science.252.5008.999.

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Hutchison, Allison. "Ambient adventures." Early Years Educator 10, no. 4 (July 2008): viii—ix. http://dx.doi.org/10.12968/eyed.2008.10.4.30921.

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Cerf, Vinton G. "Multisensory adventures." Communications of the ACM 63, no. 4 (March 20, 2020): 7. http://dx.doi.org/10.1145/3383671.

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Caretto, Antonia. "Dreger’s Adventures." Archives of Sexual Behavior 37, no. 3 (April 23, 2008): 439–40. http://dx.doi.org/10.1007/s10508-008-9333-1.

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Bibiana Campos-Seijo. "Olfactory adventures." C&EN Global Enterprise 99, no. 26 (July 19, 2021): 2. http://dx.doi.org/10.1021/cen-09926-editorial.

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Hayes, Derren. "ADVENTURES OUTDOORS." Children and Young People Now 2024, no. 4 (April 2, 2024): 27–29. http://dx.doi.org/10.12968/cypn.2024.4.27.

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Participation in outdoor learning is vital for the health and wellbeing of children, with evidence showing it also aids attainment and social skills but rising costs are restricting access for disadvantaged young people
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Gross, Sven, Manuel Sand, and Theo Berger. "Examining the adventure traveller behaviour - Personality, motives and socio-demographic factors as determinants for German adventure travel." European Journal of Tourism Research 33 (January 20, 2023): 3307. http://dx.doi.org/10.54055/ejtr.v33i.2795.

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Adventure tourism has established itself as a concept and a field of research within tourism. While the German tourism market is one of the biggest in the world, no evidence exists on the German adventure traveller. In adventure tourism research in general, there is little evidence on how personality, motives, and socio-demographic factors distinguish the choice for soft and hard adventure activities. Therefore, this quota-based survey among 1,500 German travellers does investigate demographics, motives and personality aspects. A logistic regression analysis is performed to categorize tourists into soft and hard adventure travellers. Gender and age are descriptive characteristics, as well as extraversion and going on adventures to get to know oneself better. This research helps to better understand German hard adventure travellers and enables operators to cater specifically to the needs of the target group.
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Fiqhri, Zul. "PETUALANGAN ASTRONOT DALAM KARYA SENI ILUSTRASI DIGITAL." DESKOVI : Art and Design Journal 1, no. 1 (December 1, 2018): 41. http://dx.doi.org/10.51804/deskovi.v1i1.288.

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Tulisan ini membahas mengenai bagaimana petualangan astronot dalam proses penjelajahan dalam kehidupan sehari-hari. Astronout dipilih karena pelukis menganggap bahwa astronot adalah petualang yang mencoba untuk mebuka tabir kehidupan lain yang ada di jagat raya, astronot adalah manusia yang berani untuk maju menyelami pengetahuan akan dunia luar yang belum di jamah oleh manusia pada umumnya. Tulisan ini akan membahas tentang karya ilustrasi astronot dalam petualangan untuk mengupas arti di balik kehidupan sehari-hari.This article discusses how the astronauts adventures in the process of exploration in everyday life. Astronauts are chosen because painters consider astronauts to be adventurers who try to open another veil of life in the universe, astronauts are human beings who dare to advance to explore a knowledge from outside world that has not been recognized by humans in general. This paper will discuss the work of astronaut illustrations in adventures to explore the meaning behind everyday life.
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Lyzlov, Maxim. "Conversations about Science Fiction: The Category of “Fantastic” in The Bibliographic Discourse of the 1960s and 1970s." Children's Readings: Studies in Children's Literature 19, no. 1 (2021): 360–72. http://dx.doi.org/10.31860/2304-5817-2021-1-19-360-372.

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In the 1950s and 1970s, bibliographers made attempts to define the genre of fiction and offer a systematization of the available fiction literature. The purpose of the article is to trace the development of the category of “fantastic” in the recommendation indexes of Z. P. Shalashova “Adventures. Journeys. Science Fiction”, “Artificial Earth satellites. Interplanetary flights”, “Adventures and travel”. The problems faced by bibliographers were related both to the sharp increase in publications of fantastic literature, and to the weak development of the theoretical apparatus in literary studies and bibliography. The concept of “fantastic” has evolved from an adventure-related type of scientific and educational literature to a metaphorical “dream world” devoid of terminological clarity. The material of bibliographic indexes, de- spite its limited functionality, nevertheless demonstrates that the processes that took place in the field of recommendation bibliography of children’s books reflect the significant difficulties that bibliographers experienced in finding a language for describing fiction.
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Pasztory, Esther. "WONDERFUL JOURNEY." Ancient Mesoamerica 30, no. 1 (2019): 3–12. http://dx.doi.org/10.1017/s0956536118000482.

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When I was a child, my favorite book was Wonderful Journey by Selma Lagerlof in Hungarian translation. The story is about a boy who is turned into a Tom Thumb for bad behavior. He joins a flock of wild geese and travels with them on the back of a goose on a series of adventures through towns and forests, even under the sea to an “Atlantis.” He speaks the language of the animals and learns good behavior. As a reward, after a year, he is transformed back into a regular boy and goes home. He looks up wonderingly at the flock of geese going on another adventure but can no longer understand the language of animals. He is sad. At this point, I always cried. (I did not know that the story, written in 1907, took place in Sweden and was a geography lesson of Sweden, specifically. It is available now in English as the Wonderful Adventures of Nils. Selma Lagerlof received the Nobel Prize.)
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Drosopulos, Μary, and Sofia Gavriilidis. "The adventures of translation in The Adventures of Pinocchio." Διάλογοι! Θεωρία και πράξη στις επιστήμες αγωγής και εκπαίδευσης 5 (December 17, 2019): 99. http://dx.doi.org/10.12681/dial.16362.

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Η έρευνα κατά τις τελευταίες δεκαετίες στον τομέα της μετάφρασης και των πολιτιστικών σπουδών έδειξε ότι, κατά τη μεταφορά ενός λογοτεχνικού κειμένου από ένα γλωσσικό / πολιτιστικό σύστημα σε άλλο, χρησιμοποιούνται τροποποιητικοί μηχανισμοί. Σύμφωνα με σχετικές μελέτες, η ανάλυση του πώς οι μεταφραστές διαχειρίζονται πολιτισμικά αλλότρια στοιχεία παρέχει πληροφορίες για τη δυναμική της διαπολιτισμικής λειτουργίας του μεταφρασμένου κειμένου. Το ίδιο το κείμενο είναι επίσης ενδεικτικό των ιδεολογικών αξιών που προωθεί η εγχώρια βιομηχανία βιβλίων. Συγκεκριμένα, στην περίπτωση της παιδικής λογοτεχνίας, μελέτες έχουν δείξει ισχυρές τροποποιήσεις στις μεταφράσεις. Αυτή η τάση έχει προκαλέσει αμφιβολίες σχετικά με τις έννοιες της διαπολιτισμικότητας και της ένταξης που φέρεται ότι συνδέονται με τη Παιδική Λογοτεχνία. Η παρούσα μελέτη εξετάζει την ποικιλομορφία της μεταφρασμένης παιδικής λογοτεχνίας αντιπαραθέτοντας τις πρόσφατες μεταφράσεις του κλασικού βιβλίου The Adventures of Pinocchio στα ελληνικά και τα τουρκικά με το αρχικό ιταλικό κείμενο. Οι μελέτες περιγραφικής μετάφρασης χρησιμοποιήθηκαν ως σημείο αναφοράς. Οι στρατηγικές των μεταφραστών εξετάζονται και σχολιάζονται σε σχέση με τις αξίες και τις αρχές του πολιτισμού-στόχου και το κοινωνικοπολιτικό πλαίσιο της περιόδου κατά την οποία εκδόθηκε κάθε μεταφρασμένη έκδοση. Η συγκριτική μελέτη των μεταφρασμένων κειμένων έδειξε ότι οι ελληνικές μεταφράσεις τείνουν να είναι πιο πιστές στο αρχικό κείμενο, ενώ οι τουρκικές μεταφράσεις εκδηλώνουν μια κλίση στις ηθικές αξίες που συνδέονται με τα εθνικά και θρησκευτικά ιδανικά.
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45

Filc, Dani. "Tintin and Corto Maltese." European Comic Art 13, no. 1 (March 1, 2020): 95–121. http://dx.doi.org/10.3167/eca.2020.130106.

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The Tintin and Corto Maltese series are among the most famous European adventure comics. The adventure genre – both in novels and comics – is deeply related to nineteenth-century colonialism. This article compares the ways in which colonialism and the relationship to the colonial Other appear in Hergé’s and Pratt’s creations, focusing on Tintin and Corto Maltese’s adventures in Africa and Latin America. The comparison between Tintin and Corto shows that although Hergé developed an ambivalent view of European colonialism, Eurocentrism is constant through all his work. Pratt’s Corto, in contrast, shows a more critical, though ambiguous, view of colonialism, and a more egalitarian, though also ambivalent, conceptualisation of the colonial Other.
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46

Mordine, Michael. "Odyssean Adventures in the Cena Trimalchionis." Classical Antiquity 32, no. 1 (April 1, 2013): 176–99. http://dx.doi.org/10.1525/ca.2013.32.1.176.

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The Satyricon as a whole has long been recognized as deeply indebted to the Odyssey, both in its individual episodes and as an adventure narrative, and perhaps even as an extended parody of Homer's poem. However, the longest extant episode of the Satyricon, the Cena Trimalchionis, has traditionally been thought to contain only glancing references to the Odyssey. This article demonstrates the importance of the Odyssey as a primary intertext for the Cena Trimalchionis. While Plato's Symposium and Horace's Satire 2.8 are recognized influences on the Cena, Odysseus's visit to the Phaeacians and the account he gives there of his adventures are even more systematically and repeatedly alluded to, evoked, and reworked in the Cena. Petronius appropriates episodes from the adventures of Odysseus from his arrival on Scheria to his encounters with the Lotus-Eaters, Circe, Scylla and Charybdis, the Sirens, and the Cyclops. These and other episodes are transmuted and incorporated into the world and experience of Trimalchio's dinner party in a variety of ways: as clever extended allusions, as epic reworked in folktale form, as contemporary events occurring in the midst of Trimalchio's dinner party. What emerges from this discussion is the recognition that the Cena Trimalchionis is much more integrated into the overall narrative and thematics of the rest of the Satyricon than heretofore appreciated.
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47

Whissell, Cynthia. "Objective Analysis of Text: I. A Comparison of Adventure and Romance Novels." Perceptual and Motor Skills 79, no. 3_suppl (December 1994): 1567–70. http://dx.doi.org/10.2466/pms.1994.79.3f.1567.

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Objective text analysis was performed to compare emotional tone and word usage for 10 romance and 10 adventure novels. Romance novels were more pleasant in emotional tone, they employed more widely used words, and they had more instances of repeated words. There were no significant differences between adventures and romances for word frequency and word activation. The overlap between categories of novels is noted, and the importance of differences among novels in the same category is mentioned and exemplified.
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48

Ivanov, Maksim V. "Model of organization of socio-cultural youth adventure practices." Yaroslavl Pedagogical Bulletin 1, no. 124 (2022): 25–31. http://dx.doi.org/10.20323/1813-145x-2022-1-124-25-31.

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The article presents theoretical materials devoted to the urgent problem of socio-cultural adventure practices and their educational effectiveness in relation to the modern student. The modern student is not like the student of past decades, and innovative educational methods are required to work with him. One of these methods can be the social and cultural practice of youth adventure. The purpose of the described research is development of a model for the creation and use of socio-cultural practices of youth adventures as a means of educating a student's personality on the example of a campaign. The practice of youth adventure has a number of pedagogically useful features that allowit to have a complex educational impact on the student. Creating a descriptive model of the sociocultural practice of youth adventures in the form of a hike, we rely on certain pedagogical approaches and principles, as well as on the theory of collective creative activity of I. P. Ivanov. The advantages of the hike, in the ability to synthesize physical and intellectual activity, together with the vast possibilities of cognizing the environment, turn out to be a decisive factor for us in choosing the form of social and cultural practice of youth adventure. The hike becomes the basis for the introduction of a role element that allows students to distribute the process of cognition of the world around them to specific sciences, which will allow to collect more information in aggregate and more effectively immerse students in the matter of different (interesting to them) sciences. At the end of the trip, the knowledge gained is exchanged, which helps to improve relations within the team and stimulates students' interest in various sciences. Since the hike is conducted in the home area for the students, the practice also fosters a sense of patriotism.
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Scherhag, Knut, Sven Gross, and Manuel Sand. "Adventures on two wheels – Comparative study of motorcycle adventure tourists in Germany, Austria and Switzerland." Zeitschrift für Tourismuswissenschaft 14, no. 3 (November 19, 2022): 303–32. http://dx.doi.org/10.1515/tw-2022-0017.

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Abstract In Western industrialized countries, the use of the motorcycle has changed from a means of transportation to a recreational device. As a result, this form of travel has gained more focus by destinations and specialized travel companies. In this context, the focus on adventure and experience is also increasingly used in customer communication. But there are only few contributions in the scientific literature which deal with motorcycle tourism in principle, a deeper consideration of the adventure character of motorcycle tourism is missing, except for a few travel reports. Based on these considerations, the relationship between adventure tourism and motorcycle vacations is shown and discussed with the help of an empirical study among German, Austrian and Swiss motorcyclists. Motorcycle tourism is a special form of drive tourism, which is connected with motorized tourism as well as with adventure and nature tourism. However, the landscape acts mainly as a backdrop, as the main feature that makes motorcycle tourism special are scenic and winding roads with little traffic. As a result, it can be stated that motorcycle travel can include elements that classify it as a subcategory of adventure tourism. As with other forms of adventure tourism, a distinction can be made here between soft and hard adventures, with the soft variety predominating.
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50

Guskov, Nikolaj. "VAMBA’S NOVEL “THE PRINCE AND HIS ANTS” IN A LITERARY CONTEXT." Children's Readings: Studies in Children's Literature 21, no. 1 (2022): 86–108. http://dx.doi.org/10.31860/2304-5817-2022-1-21-86-108.

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This article deals with the novel “The Prince and his Ants” (1893) by Luigi Bertelli (1860–1920), who wrote under the pseudonym of Vamba, who was one of the founders of classical Italian children’s literature, and whose work is little known in Russia. The plot about the adventures of a lazy boy turned into an ant is compared with other books about insects. The pretexts of the novel are the works of Alfred Brehm, Jean Henri Fabre, Frances Hubert, Carlo Emery, popular science articles in Italian children’s magazines, the novel “The Adventures of a Cricket” (1877) by Ernest Candez. Traditionally ants were portrayed either sympathetically or antipathically in the role of social and moral allegories (Bible, Virgil, Ovid, Aesop and other fabulists, Fransis Bacon, and others). Vamba’s innovation is that the educational, instructive and entertaining principles are inseparable from each other and are of equal importance. Although there is no direct evidence of the acquaintance of Russian writers with Vamba’s novel, a comparison of the texts suggests that this is one of the possible pretexts of famous children’s books about insects: “The Adventure of an little Ant” (1935) by Vitaly Bianki, “The Extraordinary Adventures of Karik and Valya” (1937) Jan Larri and “Barankin, be a (hu)man” (1962) Valery Medvedev. While differing in their views on the place of man among other animals, these texts are typologically close to Vamba’s creative principles.
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