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1

Calegario, Filipe. Designing Digital Musical Instruments Using Probatio. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-02892-3.

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2

Corporation, International Business Machines, ed. Bach digital. [Germany?]: IBM Corp., 2000.

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3

Miranda, Eduardo Reck. New digital musical instruments: Control and interaction beyond the keyboard. Middleton, WI: A-R Editions, 2006.

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4

Marcelo, Wanderley, ed. New digital musical instruments: Control and interaction beyond the keyboard. Middleton, Wis: A-R Editions, 2006.

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5

The digital delay handbook. New York: Amsco Publications, 1985.

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6

Allen, Corey. Arranging in the digital world: Techniques for arranging popular music using today's electronic and digital instruments. Boston, MA: Berklee Press, 2000.

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7

The rough guide to keyboards & digital piano. London: Rough Guides, 2000.

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8

Roberta, Gary, Miles Thom, and Conable Barbara, eds. What every pianist needs to know about the body: A manual for players of keyboard instruments : piano, organ, digital keyboard, harpsichord, clavichord. Chicago: GIA Publications, 2003.

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9

The digital musician. New York: Routledge, 2012.

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10

Allen, Corey. Arranging in the digital world: An introduction to basic MIDI arranging. Boston, MA: Berklee Press, 2000.

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11

O'Hara, Shelley. iCan iPod. Indianapolis, IN: Que Pub., 2006.

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12

Using Soundtrack: Produce original music for video, DVD, and multimedia. San Francisco, Calif: CMP Books, 2004.

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13

Creative sequencing techniques for music production: A practical guide to Pro Tools, Logic, Digital Performer, and Cubase. 2nd ed. Amsterdam: Focal Press, 2011.

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14

Instant Sound Forge. San Francisco, CA: CMP Books, 2004.

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15

Cook, Nicholas. Music: A Very Short Introduction. 2nd ed. Oxford University Press, 2021. http://dx.doi.org/10.1093/actrade/9780198726043.001.0001.

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Music: A Very Short Introduction is a study of music and thinking about music, focusing on its social, cultural, and historical dimensions. It draws on a wealth of accessible examples, ranging from Beethoven to Chinese zither music. This VSI also discusses the nature of music as a real-time performance practice; the role of music in social and political action; and the nature of musical thinking, including the roles played in it by instruments, notations, and creative imagination. It explores the impact of digital technology on the production and consumption of music, including how it has transformed participatory music-making and the music business. Finally it examines music’s position in a globalized world. In many ways music has changed out of all recognition over the last twenty years, and so the second edition of this VSI has been comprehensively rewritten.
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16

Digital Sampling. Taylor & Francis Group, 2019.

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17

Digital Sampling. Taylor & Francis Group, 2019.

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18

Staff, Hal Leonard Corp. Digital Performer 6. Rowman & Littlefield Publishers, Incorporated, 2000.

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19

Stanton, Geoffrey. The digital muscian: an introduction to MIDI, Digital instruments and beyond. Wayne Leopold Editions Inc., 2006.

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20

Calegario, Filipe. Designing Digital Musical Instruments Using Probatio: A Physical Prototyping Toolkit. Springer, 2018.

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21

The Best of Acoustic & Digital Piano Buyer: The Definitive Guide to Buying & Caring For a Piano or Digital Piano. Brookside Press, 2018.

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22

Acoustic Digital Piano Buyer Supplement To The Piano Book. Brookside Press, 2009.

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23

Acoustic and Digital Piano Buyer. Chicago: Brookside Press, 2009.

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24

Harkins, Paul. Digital Sampling: The Design and Use of Music Technologies. Taylor & Francis Group, 2019.

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25

Harkins, Paul. Digital Sampling: The Design and Use of Music Technologies. Taylor & Francis Group, 2019.

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26

Digital Sampling: The Design and Use of Music Technologies. Routledge, 2020.

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27

Physical Audio Signal Processing: For Virtual Musical Instruments and Digital Audio Effects. W3K Publishing, 2010.

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28

Staff, Hal Leonard Corp. Digital Performer 6: Beginner Level Music Pro Guides Series. Rowman & Littlefield Publishers, Incorporated, 2000.

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29

Allen, Corey. Arranging in the Digital World: Techniques for Arranging Popular Music Using Today's Electronic and Digital Instruments. Leonard Corporation, Hal, 2000.

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30

An age without samples: Originality and creativity in the digital world. Hal Leonard, 2017.

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31

Jenkins, Lucien. The Billboard Illustrated Musical Instruments Handbook: The Ultimate Guide to Choosing and Using Electronic, Acoustic, and Digital Instruments. Billboard Books, 2006.

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32

Cooking with Csound, Part 1: Woodwind and Brass Recipes (Computer Music and Digital Audio Series, 18). A-R Editions, 2002.

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33

Hugill, Andrew. Digital Musician. Taylor & Francis Group, 2018.

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34

Digital Musician. Routledge, 2010.

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35

Hugill, Andrew. Digital Musician. Taylor & Francis Group, 2018.

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36

Hugill, Andrew. Digital Musician. Taylor & Francis Group, 2018.

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37

Hugill, Andrew. Digital Musician. Taylor & Francis Group, 2018.

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38

Hugill, Andrew. Digital Musician. Taylor & Francis Group, 2012.

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39

Hugill, Andrew. Digital Musician. Taylor & Francis Group, 2012.

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40

Hugill, Andrew. Digital Musician. Taylor & Francis Group, 2018.

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41

SONAR 5 Power!: The Comprehensive Guide. Thomson Course Technology, 2005.

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42

Eagle, Douglas Spotted. Using Soundtrack: Produce Original Music for Video, DVD, and Multimedia. Taylor & Francis Group, 2004.

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43

Eagle, Douglas Spotted. Using Soundtrack: Produce Original Music for Video, DVD, and Multimedia. Taylor & Francis Group, 2004.

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44

Eagle, Douglas Spotted. Using Soundtrack. Taylor & Francis Group, 2020.

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45

Eagle, Douglas Spotted. Using Soundtrack: Produce Original Music for Video, DVD, and Multimedia. Taylor & Francis Group, 2004.

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46

Dwinal, Catherine. Interactive Visual Ideas for Musical Classroom Activities. Oxford University Press, 2020. http://dx.doi.org/10.1093/oso/9780190929855.001.0001.

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This book is a resource on projection systems for any music teacher’s treasure chest of tools. Educators, from brand new to seasoned veterans, can discover new lessons, activities, and resources involving the projection systems already in their classrooms. From conventional projectors to streaming media players, beginners to the digital world will find tips and tricks to start using new systems. More experienced users will discover new resources and activities, from learning how to create VR worlds to demonstrate knowledge of music venues from around the world, to going on an outside safari to find missing instruments of the orchestra. This book also includes a resource index with app and website recommendations for going further and appendices that make it easier to find the activities and resources to fit any type of instruction. This book is a toolbox for teachers to keep on their desks to use every day to incorporate their digital tools in a meaningful way.
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47

McPherson, Gary E., ed. The Oxford Handbook of Music Performance, Volume 2. Oxford University Press, 2022. http://dx.doi.org/10.1093/oxfordhb/9780190058869.001.0001.

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Volume 2 of the Oxford Handbook of Music Performance is designed around four distinct parts: Enhancements, Health and Wellbeing, Science, and Innovations. Chapters on the popular Feldenkrais method and Alexander technique open the volume, and these lead to chapters on peak performance and mindfulness, stage behavior, impression management and charisma, enhancing music performance appraisal, and how to build a career and the skills and competencies needed to be successful. The part dealing with health and wellbeing surveys the brain mechanisms involved in music learning and performing and musical activities in people with disabilities, performance anxiety, diseases and health risks in instrumentalists, hearing and voice, and finally, a discussion of how to promote a healthy related lifestyle. The first six chapters of the Science part cover the basic science underlying the operation of wind, brass, string instruments, and the piano, and two chapters covering the solo voice and vocal ensembles. The final two chapters explain digital musical instruments and the practical issues that researchers and performers face when using motion capture technology to study movement during musical performances. The four chapters of the Innovations part address the types of technological and social and wellbeing innovations that are reshaping how musicians conceive their performances in the twenty-first century.
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48

McPherson, Gary E., ed. The Oxford Handbook of Music Performance, Volume 2. Oxford University Press, 2022. http://dx.doi.org/10.1093/oxfordhb/9780190058869.001.0001.

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Volume 2 of the Oxford Handbook of Music Performance is designed around four distinct parts: Enhancements, Health and Wellbeing, Science, and Innovations. Chapters on the popular Feldenkrais method and Alexander technique open the volume, and these lead to chapters on peak performance and mindfulness, stage behavior, impression management and charisma, enhancing music performance appraisal, and how to build a career and the skills and competencies needed to be successful. The part dealing with health and wellbeing surveys the brain mechanisms involved in music learning and performing and musical activities in people with disabilities, performance anxiety, diseases and health risks in instrumentalists, hearing and voice, and finally, a discussion of how to promote a healthy related lifestyle. The first six chapters of the Science part cover the basic science underlying the operation of wind, brass, string instruments, and the piano, and two chapters covering the solo voice and vocal ensembles. The final two chapters explain digital musical instruments and the practical issues that researchers and performers face when using motion capture technology to study movement during musical performances. The four chapters of the Innovations part address the types of technological and social and wellbeing innovations that are reshaping how musicians conceive their performances in the twenty-first century.
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49

Schedel, Margaret. Colour is the Keyboard. Edited by Roger T. Dean and Alex McLean. Oxford University Press, 2018. http://dx.doi.org/10.1093/oxfordhb/9780190226992.013.8.

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This chapter discusses the phenomenon of ‘synaesthesia’, the phenomenon in which a visual perception gives rise to a musical sense-impression, or vice-versa. The chapter covers over one hundred years of artists, composers, and inventors developing sculptures, instruments, and systems to transcode visual data into sonic material. This time frame encompasses mechanical, analogue, digital, and hybrid systems. Most of the algorithmic procedures in these case studies are not reversible; in other words, the visuals cannot be generated from the sound. In many cases the visual aspect is not even meant to be seen as part of the experience, while in others the visual aspect is an equal partner in a synaethestic experience.
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50

Pesic, Peter. Sounding Bodies. The MIT Press, 2022. http://dx.doi.org/10.7551/mitpress/14125.001.0001.

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The unfolding influence of music and sound on the fundamental structure of the biomedical sciences, from ancient times to the present. Beginning in ancient Greece, Peter Pesic writes, music and sound significantly affected the development of the biomedical sciences. Physicians used rhythmical ratios to interpret the pulse, which inspired later efforts to record the pulse in musical notation. After 1700, biology and medicine took a “sonic turn,” viewing the body as a musical instrument, the rhythms and vibrations of which could guide therapeutic insight. In Sounding Bodies, Pesic traces the unfolding influence of music and sound on the fundamental structure of the biomedical sciences. Pesic explains that music and sound provided the life sciences important tools for hearing, understanding, and influencing the rhythms of life. As medicine sought to go beyond the visible manifestations of illness, sound offered ways to access the hidden interiority of body and mind. Sonic interventions addressed the search for a new typology of mental illness, and practitioners used musical instruments to induce hypnotic states meant to cure both psychic and physical ailments. The study of bat echolocation led to the manifold clinical applications of ultrasound; such sonic devices as telephones and tuning forks were used to explore the functioning of the nerves. Sounding Bodies follows Pesic's Music and the Making of Modern Science and Polyphonic Minds to complete a trilogy on the influence of music on the sciences. Enhanced digital editions of Sounding Bodies offer playable music and sound examples.
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