Academic literature on the topic 'Accessibility in human-centered computing'

Create a spot-on reference in APA, MLA, Chicago, Harvard, and other styles

Select a source type:

Consult the lists of relevant articles, books, theses, conference reports, and other scholarly sources on the topic 'Accessibility in human-centered computing.'

Next to every source in the list of references, there is an 'Add to bibliography' button. Press on it, and we will generate automatically the bibliographic reference to the chosen work in the citation style you need: APA, MLA, Harvard, Chicago, Vancouver, etc.

You can also download the full text of the academic publication as pdf and read online its abstract whenever available in the metadata.

Journal articles on the topic "Accessibility in human-centered computing"

1

Kosmas, Panagiotis, George Galanakis, Vaso Constantinou, Giannis Drossis, Maria Christofi, Iosif Klironomos, Panayiotis Zaphiris, Margherita Antona, and Constantine Stephanidis. "Enhancing accessibility in cultural heritage environments: considerations for social computing." Universal Access in the Information Society 19, no. 2 (April 4, 2019): 471–82. http://dx.doi.org/10.1007/s10209-019-00651-4.

Full text
APA, Harvard, Vancouver, ISO, and other styles
2

Shinohara, Kristen, Murtaza Tamjeed, Michael McQuaid, and Dymen A. Barkins. "Usability, Accessibility and Social Entanglements in Advanced Tool Use by Vision Impaired Graduate Students." Proceedings of the ACM on Human-Computer Interaction 6, CSCW2 (November 7, 2022): 1–21. http://dx.doi.org/10.1145/3555609.

Full text
Abstract:
Despite increasing work investigating the accessibility of research tools, most accessibility research has traditionally focused on popular, mainstream, or web technologies. We investigated barriers and workarounds blind and low vision doctoral students in computing-intensive disciplines experienced and engaged, respectively, when using advanced technical tools for research tasks. We conducted an observation and interview study with eight current and former Ph.D. students, closely analyzing the accessibility of specific tasks. Our findings contextualize how inaccessible tools complicate research tasks, adding time and effort, and exacerbating social entanglements in collaborative relationships. This work contributes empirical data that extricates how in/accessibility of advanced technical tools used in research influences productivity and collegial efforts.
APA, Harvard, Vancouver, ISO, and other styles
3

Mountapmbeme, Aboubakar, Obianuju Okafor, and Stephanie Ludi. "Addressing Accessibility Barriers in Programming for People with Visual Impairments: A Literature Review." ACM Transactions on Accessible Computing 15, no. 1 (March 31, 2022): 1–26. http://dx.doi.org/10.1145/3507469.

Full text
Abstract:
Accessibility issues with programming languages and programming environments pose a major barrier for students with visual impairments to participate in computing related courses as well as threatens the productivity of professional programmers with visual impairments. To remedy this, the past two decades have witnessed an increase in accessibility research designed to investigate and address the challenges faced by people with visual impairments while programming or learning how to program. We conducted a literature review of accessibility research in this domain. The aim was to identify, aggregate, and highlight known accessibility barriers to programming faced by professional programmers and students with visual impairments learning how to code as well as to identify all solutions that have been proposed to address these barriers. We selected and analyzed 70 papers reporting on accessibility of programming and programming environments for people with visual impairments. Numerous barriers to programming by people with visual impairments have been identified in the literature. Some of these barriers are understudied and present opportunities for future work. A lot of studies have also proposed tools and new accessible programming languages to address the accessibility issues of current programming languages and programming environments.
APA, Harvard, Vancouver, ISO, and other styles
4

Oke, Ayodeji Emmanuel, Ahmed Farouk Kineber, Ibraheem Albukhari, Idris Othman, and Chukwuma Kingsley. "Assessment of Cloud Computing Success Factors for Sustainable Construction Industry: The Case of Nigeria." Buildings 11, no. 2 (January 23, 2021): 36. http://dx.doi.org/10.3390/buildings11020036.

Full text
Abstract:
Cloud Computing has become a valuable platform for sustainability in many countries. This study evaluates the cloud computing implementation and its Critical Success Factors (CSFs) towards ensuring sustainable construction projects in Nigeria. Data were collected from previous literature, supplemented by a quantitative approach via a questionnaire survey. Data were collected from 104 construction professionals while cloud computing CSFs were examined using Relative Importance Ranking (RII) and Exploratory Factor Analysis (EFA). The results show that cloud computing’s awareness level is 96.2%, which means that the respondents are aware of cloud computing concept. Furthermore, the result shows that most of the respondents are adopting the concept. The analysis of the CSFs indicated that reliable data storage, performance as well as cost of accessibility and availability were the four most significant CSFs to cloud computing applications. Analysis of the CSFs through EFA generated four main components which include human satisfaction, organization, client’s acceptance, and industry-based. Consequently, this study contributed to existing body of knowledge by highlighting the cloud computing CSFs for achieving sustainable construction project. As such, the results could be a game-changer in the construction industry—not only in Nigeria but also in developing nations where construction projects are implemented through similar style and procedure. This study would be a benchmark for supporting decision-makers to improve data fragmentation, in which the use of data is paramount to the execution of construction works. Finally, the results of this study would be useful for enhancing sustainability and general management of construction projects through cloud computing implementation.
APA, Harvard, Vancouver, ISO, and other styles
5

Huang, Yingjing, Teng Fei, Mei-Po Kwan, Yuhao Kang, Jun Li, Yizhuo Li, Xiang Li, and Meng Bian. "GIS-Based Emotional Computing: A Review of Quantitative Approaches to Measure the Emotion Layer of Human–Environment Relationships." ISPRS International Journal of Geo-Information 9, no. 9 (September 15, 2020): 551. http://dx.doi.org/10.3390/ijgi9090551.

Full text
Abstract:
In recent years, with the growing accessibility of abundant contextual emotion information, which is benefited by the numerous georeferenced user-generated content and the maturity of artificial intelligence (AI)-based emotional computing technics, the emotion layer of human–environment relationship is proposed for enriching traditional methods of various related disciplines such as urban planning. This paper proposes the geographic information system (GIS)-based emotional computing concept, which is a novel framework for applying GIS methods to collective human emotion. The methodology presented in this paper consists of three key steps: (1) collecting georeferenced data containing emotion and environment information such as social media and official sites, (2) detecting emotions using AI-based emotional computing technics such as natural language processing (NLP) and computer vision (CV), and (3) visualizing and analyzing the spatiotemporal patterns with GIS tools. This methodology is a great synergy of multidisciplinary cutting-edge techniques, such as GIScience, sociology, and computer science. Moreover, it can effectively and deeply explore the connection between people and their surroundings with the help of GIS methods. Generally, the framework provides a standard workflow to calculate and analyze the new information layer for researchers, in which a measured human-centric perspective onto the environment is possible.
APA, Harvard, Vancouver, ISO, and other styles
6

Prasad, Ch G. V. N., A. Mallareddy, M. Pounambal, and Vijayasherly Velayutham. "Edge Computing and Blockchain in Smart Agriculture Systems." International Journal on Recent and Innovation Trends in Computing and Communication 10, no. 1s (December 14, 2022): 265–73. http://dx.doi.org/10.17762/ijritcc.v10i1s.5848.

Full text
Abstract:
The advancement of Internet-based technologies has made huge progress toward improving the accessibility of "smart agriculture." With the advent of unmanned and automatic management, smart agriculture is now able to accomplish monitoring, supervision, and real-time picture monitoring. It is not possible to know for sure that the data in a smart agriculture system is complete and secure from intrusion. This article investigates and assesses the potential of edge computing and blockchain for use in smart agriculture. We combine the advantages of blockchain technology and the edge computing framework to create a smart agriculture framework system that is based on a very straightforward analysis of the evolution of smart agriculture. The study proposes a thorough method for emphasizing the significance of agriculture and edge computing, as well as the advantages of incorporating blockchain technology in this context. This paper also proposes an intelligent agricultural product traceability system design: edge computing with blockchain for smart agriculture. The study concludes with a discussion of outstanding problems and difficulties that can arise during the creation of a blockchain-based edge computing system for smart agriculture systems.
APA, Harvard, Vancouver, ISO, and other styles
7

Kaján, László, Guy Yachdav, Esmeralda Vicedo, Martin Steinegger, Milot Mirdita, Christof Angermüller, Ariane Böhm, et al. "Cloud Prediction of Protein Structure and Function with PredictProtein for Debian." BioMed Research International 2013 (2013): 1–6. http://dx.doi.org/10.1155/2013/398968.

Full text
Abstract:
We report the release of PredictProtein for the Debian operating system and derivatives, such as Ubuntu, Bio-Linux, and Cloud BioLinux. The PredictProtein suite is available as a standard set of open source Debian packages. The release covers the most popular prediction methods from the Rost Lab, including methods for the prediction of secondary structure and solvent accessibility (profphd), nuclear localization signals (predictnls), and intrinsically disordered regions (norsnet). We also present two case studies that successfully utilize PredictProtein packages for high performance computing in the cloud: the first analyzes protein disorder for whole organisms, and the second analyzes the effect of all possible single sequence variants in protein coding regions of the human genome.
APA, Harvard, Vancouver, ISO, and other styles
8

Hayes, Lauren, and Adnan Marquez-Borbon. "Addressing NIME's Prevailing Sociotechnical, Political, and Epistemological Exigencies." Computer Music Journal 44, no. 2-3 (2020): 24–38. http://dx.doi.org/10.1162/comj_a_00562.

Full text
Abstract:
Abstract Nearly two decades after its inception as a workshop at the Association for Computing Machinery Conference on Human Factors in Computing Systems, New Interfaces for Musical Expression (NIME) exists as an established international conference significantly distinct from its precursor. Although this origin story is often noted, the implications of NIME's history as emerging from a field predominantly dealing with human–computer interaction (HCI) have rarely been discussed. In this paper we highlight many of the recent—and some not so recent—challenges that have been brought upon the NIME community as it attempts to maintain and expand its identity as a platform for multidisciplinary research into HCI, interface design, and electronic and computer music. We discuss the relationship between the market demands of the neoliberal university—which have underpinned academia's drive for innovation—and the quantification and economization of research performance that have facilitated certain disciplinary and social frictions to emerge within NIME-related research and practice. Drawing on work that engages with feminist theory and cultural studies, we suggest that critical reflection and, moreover, mediation is necessary to address burgeoning concerns that have been raised within the NIME discourse in relation to methodological approaches, “equity, diversity, and inclusion,” “accessibility,” and the fostering of “rigorous” interdisciplinary research.
APA, Harvard, Vancouver, ISO, and other styles
9

Zhao, Yanping, Rajeev Kumar Gupta, and Edeh Michael Onyema. "Robot visual navigation estimation and target localization based on neural network." Paladyn, Journal of Behavioral Robotics 13, no. 1 (January 1, 2022): 76–83. http://dx.doi.org/10.1515/pjbr-2022-0005.

Full text
Abstract:
Abstract The high computational cost, complex external environment, and limited computing resources of embedded system are some major problems in traditional autonomous robot navigation methods. To overcome these problems, a mobile robot path planning navigation system based on panoramic vision was proposed. This method first describes the structure and functions of the navigation system. It explains how to use the environment to explore and map in order to create a panoramic vision sensor. Finally, it elaborates on the breadth-first search based on regression neural network (RNN) method, the Voronoi skeleton diagram method, the algorithm principle, and how to navigate by the planning path implementation of practical strategies. The simulation results illustrate that the breadth-first search method and the Voronoi skeleton graph method based on panoramic view have a high speed. The accessibility of RNN planning algorithm can effectively solve the difficult problems such as high computing overhead, complex navigation environment, and limited computing resources. In the actual robot navigation experiment, the difference in real-time performance and optimality performance that exists between the two algorithms is reflected in the length and duration of the course taken by the robot. When applied to a variety of site environments, the breadth-first search method requires between 23.2 and 45.3% more time to calculate the planned path than the Voronoi skeleton graph method, despite the fact that the planned path length is between 20.7 and 35.9% shorter using the breadth-first search method. It serves as a guide for choosing the appropriate algorithm to implement in practical applications.
APA, Harvard, Vancouver, ISO, and other styles
10

Benmoussa, Khaoula, Majida Laaziri, Samira Khoulji, Kerkeb Mohamed Larbi, and Abir El Yamami. "Enhanced model for ergonomic evaluation of information systems: application to scientific research information system." International Journal of Electrical and Computer Engineering (IJECE) 9, no. 1 (February 1, 2019): 683. http://dx.doi.org/10.11591/ijece.v9i1.pp683-694.

Full text
Abstract:
<p><span lang="EN-US">Considering the importance of the ergonomic aspect for information systems in providing an easy use of the computing systems, this paper focuses on the elaboration of a hybrid model for the ergonomic evaluation of information systems that merges a set of inspection dimensions such as accessibility, practicality, emotionality, and technological persuasion. Details on how the model has been constructed and data have been collected are presented. For the evaluation of our model, a situation of an information system for scientific research (SIMArech) in Moroccan Universities has been studied. This model can be used by ergonomist and human factor professionals. It is found that the proposed heuristics can effectively assess the most important dimensions of scientific research information systems.</span></p>
APA, Harvard, Vancouver, ISO, and other styles

Dissertations / Theses on the topic "Accessibility in human-centered computing"

1

Earnshaw, Rae A., R. A. Guedj, Dam A. van, and J. A. Vince. "Frontiers of Human-Centered Computing, Online Communities and Virtual Environments." Springer Verlag, 2001. http://hdl.handle.net/10454/3534.

Full text
Abstract:
No
Presents the results of a joint National Science Foundation and European Commission Workshop, set up to identify directions for the future of human-centered computing, online communities and virtual environments. Discusses ways to meet the ultimate goal of facilitating human-computer interaction centered around human needs and capabilities.
APA, Harvard, Vancouver, ISO, and other styles
2

Peters, Stephen Leslie. "Hyperglue : an infrastructure for human-centered computing in distributed, pervasive, intelligent environments." Thesis, Massachusetts Institute of Technology, 2006. http://hdl.handle.net/1721.1/35594.

Full text
Abstract:
Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2006.
Includes bibliographical references (p. 161-165).
As intelligent environments (IEs) move from simple kiosks and meeting rooms into the everyday offices, kitchens, and living spaces we use, the need for these spaces to communicate not only with users, but also with each other, will become increasingly important. Users will want to be able to shift their work environment between localities easily, and will also need to communicate with others as they move about. These IEs will thus require two pieces of infrastructure: a knowledge representation (KR) which can keep track of people and their relationships to the world; and a communication mechanism so that the IE can mediate interactions. This thesis seeks to define, explore and evaluate one way of creating this infrastructure, by creating societies of agents that can act on behalf of real-world entities such as users, physical spaces, or informal groups of people. Just as users interact with each other and with objects in their physical location, the agent societies interact with each other along communication channels organized along these same relationships. By organizing the infrastructure through analogies to the real world, we hope to achieve a simpler conceptual model for the users, as well as a communication hierarchy which can be realized efficiently.
by Stephen L. Peters.
Ph.D.
APA, Harvard, Vancouver, ISO, and other styles
3

Miller, Andrew D. "Social tools for everyday adolescent health." Diss., Georgia Institute of Technology, 2014. http://hdl.handle.net/1853/52238.

Full text
Abstract:
In order to support people's everyday health and wellness goals, health practitioners and organizations are embracing a more holistic approach to medicine---supporting patients both as individuals and members of their families and communities, and meeting people where they are: at home, work, and school. This 'everyday' approach to health has been enabled by new technologies, both dedicated-devices and services designed specifically for health sensing and feedback -- and multipurpose --such as smartphones and broadband-connected computers. Our physical relationship with computing has also become more intimate, and personal health devices can now track and report an unprecedented amount of information about our bodies, following their users around to an extent no doctor, coach or dietitian ever could. But we still have much to learn about how pervasive health devices can actually help promote the adoption of new health practices in daily life. Once they're `in the wild,' such devices interact with their users, but also the physical, social and political worlds in which those users live. These external factors---such as the walkablity of a person's neighborhood or the social acceptability of exercise and fitness activities---play a significant role in people's ability to change their health behaviors and sustain that change. Specifically, social theories of behavior change suggest that peer support may be critical in changing health attitudes and behaviors. These theories---Social Support Theory, Social Cognitive Theory and Social Comparison Theory among them---offer both larger frameworks for understanding the social influences of health behavior change and specific mechanisms by which that behavior change could be supported through interpersonal interaction. However, we are only beginning to understand the role that pervasive health technologies can play in supporting and mediating social interaction to motivate people's exploration and adoption of healthy behaviors. In this dissertation I seek to better understand how social computing technologies can help people help each other live healthier lives. I ground my research in a participant-led investigation of a specific population and condition: adolescents and obesity prevention. I want to understand how social behavior change theories from psychology and sociology apply to pervasive social health technology. Which mechanisms work and why? How does introducing a pervasive social health system into a community affect individuals' behaviors and attitudes towards their health? Finally, I want to contribute back to those theories, testing their effectiveness in novel technologically mediated situations. Adolescent obesity is a particularly salient domain in which to study these issues. In the last 30 years, adolescent obesity rates in the US alone have tripled, and although they have leveled off in recent years they remain elevated compared to historical norms. Habits formed during adolescence can have lifelong effects, and health promotion research shows that even the simple act of walking more each day has lasting benefits. Everyday health and fitness research in HCI has generally focused on social comparison and "gamified" competition. This is especially true in studies focused on adolescents and teens. However, both theory from social psychology and evidence from the health promotion community suggest that these direct egocentric models of behavior change may be limited in scope: they may only work for certain kinds of people, and their effects may be short-lived once the competitive framework is removed. I see an opportunity for a different approach: social tools for everyday adolescent health. These systems, embedded in existing school and community practices, can leverage scalable, non-competitive social interaction to catalyze positive perceptions of physical activity and social support for fitness, while remaining grounded in the local environment. Over the last several years I have completed a series of field engagements with middle school students in the Atlanta area. I have focused on students in a majority-minority low-income community in the Atlanta metropolitan area facing above-average adult obesity levels, and I have involved the students as informants throughout the design process. In this dissertation, I report findings based on a series of participatory design-based formative explorations; the iterative design of a pedometer-based pervasive health system to test these theories in practice; and the deployment of this system---StepStream---in three configurations: a prototype deployment, a `self-tracking' deployment, and a `social' deployment. In this dissertation, I test the following thesis: A school-based social fitness approach to everyday adolescent health can positively influence offline health behaviors in real-world settings. Furthermore, a noncompetitive social fitness system can perform comparably in attitude and behavior change to more competitive or direct-comparison systems, especially for those most in need of behavior change}. I make the following contributions: (1) The identification of tensions and priorities for the design of everyday health systems for adolescents; (2) A design overview of StepStream, a social tool for everyday adolescent health; (3) A description of StepStream's deployment from a socio-technical perspective, describing the intervention as a school-based pervasive computing system; (4) An empirical study of a noncompetitive awareness system for physical activity; (5) A comparison of this system in two configurations in two different middle schools; (6) An analysis of observational learning and collective efficacy in a pervasive health system.
APA, Harvard, Vancouver, ISO, and other styles
4

Castro, Francisco Enrique Vi G. "Development of a Data-Grounded Theory of Program Design in HTDP." Digital WPI, 2020. https://digitalcommons.wpi.edu/etd-dissertations/595.

Full text
Abstract:
Studies assessing novice programming proficiency have often found that many students coming out of introductory-level programming courses still struggle with programming. To address this, some researchers have attempted to find and develop ways to better help students succeed in learning to program. This dissertation research contributes to this area by studying the programming processes of students trained through a specific program design curriculum, How to Design Programs (HTDP). HTDP is an introductory-level curriculum for teaching program design that teaches a unique systematic process called the design recipe that leverages the structure of input data to design programs. The design recipe explicitly scaffolds learners through the program design process by asking students to produce intermediate artifacts that represent a given problem in different ways up to a program solution to the problem. Although HTDP is used in several higher-education institutions and some K-12 programs, how HTDP-trained students design programs towards problems, particularly ones with multiple task-components, has not been thoroughly studied. The overarching goal of this dissertation is to gain an understanding and insight into how students use the techniques put forth by the design recipe towards designing solutions for programming problems. I conducted a series of exploratory user studies with HTDP-trained student cohorts from HTDP course instances across two different universities to collect and analyze students’ programming process data in situ. I synthesized findings from each study towards an overall conceptual framework, which serves as a data-grounded theory that captures several facets of HTDP-trained students’ program design process. The main contribution of this work is this theory, which describes: (1) the program design-related skills that students used and the levels of complexity at which they applied these skills, (2) how students’ use of design skills evolve during a course, (3) the interactions between program design skills and course contexts that influenced how students applied their skills, and (4) the programming process patterns by which students approached the programming problems we gave and how these approaches relate towards students’ success with the problems. Using insights from the theory, I describe recommendations toward pedagogical practices for teaching HTDP-based courses, as well as broader reflections towards teaching introductory CS.
APA, Harvard, Vancouver, ISO, and other styles
5

Mamykina, Lena. "Designing ubiquitous computing for reflection and learning in diabetes management." Diss., Atlanta, Ga. : Georgia Institute of Technology, 2009. http://hdl.handle.net/1853/28093.

Full text
Abstract:
Thesis (M. S.)--Computing, Georgia Institute of Technology, 2009.
Committee Chair: Elizabeth D. Mynatt; Committee Member: Abowd, Gregory; Committee Member: Bruckman, Amy; Committee Member: Dourish, Paul; Committee Member: Nersessian, Nancy.
APA, Harvard, Vancouver, ISO, and other styles
6

Hewner, Michael. "Student conceptions about the field of computer science." Diss., Georgia Institute of Technology, 2012. http://hdl.handle.net/1853/45890.

Full text
Abstract:
Computer Science is a complex field, and even experts do not always agree how the field should be defined. Though a moderate amount is known about how precollege students think about the field of CS, less is known about how CS majors' conceptions of the field develop during the undergraduate curriculum. Given the difficulty of understanding CS, how do students make educational decisions like what electives or specializations to pursue? This work presents a theory of student conceptions of CS, based on 37 interviews with students and student advisers and analyzed with a grounded theory approach. Students tend to have one of three main views about CS: CS as an academic discipline focused on the mathematical study of algorithms, CS as mostly about programming but also incorporating supporting subfields, and CS as a broad discipline with many different (programming and non-programming) subfields. I have also developed and piloted a survey instrument to determine how prevalent each kind of conception is in the undergraduate population. I also present a theory of student educational decisions in CS. Students do not usually have specific educational goals in CS and instead take an exploratory approach to their classes. Particularly enjoyable or unenjoyable classes cause them to narrow their educational focus. As a result, students do not reason very deeply about the CS content of their classes when they make educational decisions. This work makes three main contributions: the theory of student conceptions, the theory of student educational decisions, and the preliminary survey instrument for evaluating student conceptions. This work has applications in CS curriculum design as well as for future research in the CS education community.
APA, Harvard, Vancouver, ISO, and other styles
7

Benda, Klara. "Designing the Sakai Open Academic Environment: A distributed cognition account of the design of a large scale software system." Diss., Georgia Institute of Technology, 2014. http://hdl.handle.net/1853/52233.

Full text
Abstract:
Social accounts of technological change make the flexibility and openness of interpretations the starting point of an argument against technological determinism. They suggest that technological change unfolds in the semantic domain, but they focus on the social processes around the interpretations of new technologies, and do not address the conceptual processes of change in interpretations. The dissertation presents an empirically grounded case study of the design process of an open-source online software platform based on the framework of distributed cognition to argue that the cognitive perspective is needed for understanding innovation in software, because it allows us to describe the reflexive and expansive contribution of conceptual processes to new software and the significance of professional epistemic practices in framing the direction of innovation. The framework of distributed cognition brings the social and cognitive perspectives together on account of its understanding of conceptual processes as distributed over time, among people, and between humans and artifacts. The dissertation argues that an evolving open-source software landscape became translated into the open-ended local design space of a new software project in a process of infrastructural implosion, and the design space prompted participants to outline and pursue epistemic strategies of sense-making and learning about the contexts of use. The result was a process of conceptual modeling, which resulted in a conceptually novel user interface. Prototyping professional practices of user-centered design lent directionality to this conceptual process in terms of a focus on individual activities with the user interface. Social approaches to software design under the broad umbrella of human-centered computing have been seeking to inform the design on the basis of empirical contributions about a social context. The analysis has shown that empirical engagement with the contexts of use followed from conceptual modeling, and concern about real world contexts was aligned with the user-centered direction that design was taking. I also point out a social-technical gap in the design process in connection with the repeated performance challenges that the platform was facing, and describe the possibility of a social-technical imagination.
APA, Harvard, Vancouver, ISO, and other styles
8

Medynskiy, Yevgeniy. "Design and evaluation of a health-focused personal informatics application with support for generalized goal management." Diss., Georgia Institute of Technology, 2012. http://hdl.handle.net/1853/43710.

Full text
Abstract:
The practice of health self-management offers behavioral and problem-solving strategies that can effectively promote responsibility for one's own wellbeing, improve one's health outcomes, and decrease the cost of health services. Personal informatics applications support health self-management by allowing their users to easily track personal health information, and to review the changes and patterns in this information. Over the course of the past several years, I have pursued a research agenda centered on understanding how personal health informatics applications can further support the strategies of health self-management--specifically those relating to goal-management and behavior change. I began by developing a flexible personal informatics tool, called Salud!, that I could use to observe real-world goal management and behavior change strategies, as well as use to evaluate new interfaces designed to assist in goal management. Unlike existing personal informatics tools, Salud! allows users to self-define the information that they will track, which allows tracking of highly personal and meaningful data that may not be possible to track given other tools. It also enables users to share their account data with facilitators (e.g. fitness grainers, nutritionists, etc.) who can provide input and feedback. Salud! was built on top of an infrastructure consisting of a stack of modular services that make it easier for others to develop and/or evaluate a variety of personal informatics applications. Several research teams used this infrastructure to develop and deploy a variety of custom projects. Informal analysis of their efforts showed an unmet need for data storage and visualization services for home- and health-based sensor data. In order to design a goal management support tool for Salud!, I first, I conducted a meta-analysis of relevant research literature to cull a set of proven goal management strategies. The key outcome of this work was an operationalization of Action Plans--goal management strategies that are effective at supporting behavior change. I then deployed Salud! in two fitness-related contexts to observe and understand the breadth of health-related behavior change and goal management practices. Findings from these deployments showed that personal informatics tools are most helpful to individuals who are able to articulate short-term, actionable goals, and who are able to integrate self-tracking into their daily activities. The literature meta-analysis and the two Salud! deployments provided formative requirements for a goal management interaction that would both incorporate effective goal management strategies and support the breadth of real-world goals. I developed a model of the goal management process as the framework for such an interaction. This model enables goals to be represented, evaluated, and visualized, based on a wide range of user objectives and data collection strategies. Using this model, I was able to develop a set of interactions that allow users of Salud! to manage their personal goals within the application. The generalized goal management model shows the inherent difficulty in supporting open-ended, highly personalized goal management. To function generically, Salud! requires facilitator input to correctly process goals and meaningfully classify their attributes. However, for specific goals represented by specific data collection strategies, it is possible to fully- or semi-automate the goal management process. I ran a large-scale evaluation of Salud! with the goal management interaction to evaluate the effectiveness of a fully-automated goal management interaction. The evaluation consisted of a common health self-management intervention: a simple fitness program to increase participants' daily step count. The results of this evaluation suggest that the goal management interaction may improve the rate of goal realization among users who are initially less active and less confident in their ability to succeed. Additionally, this evaluation showed that, while it can significantly increase participants' step count, a fully automated fitness program is not as effective as traditional, instructor-led fitness programs. However, it is much easier to administer and much less resource intensive, showing that it can be utilized to rapidly evaluate concrete goal management strategies.
APA, Harvard, Vancouver, ISO, and other styles
9

Sundara, Murthy Svati. "Understanding Decision-Making Needs of Open Government Data Users." University of Cincinnati / OhioLINK, 2021. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1627667326796477.

Full text
APA, Harvard, Vancouver, ISO, and other styles
10

Voida, Stephen. "Exploring user interface challenges in supporting activity-based knowledge work practices." Diss., Atlanta, Ga. : Georgia Institute of Technology, 2008. http://hdl.handle.net/1853/24721.

Full text
Abstract:
Thesis (Ph.D.)--Computing, Georgia Institute of Technology, 2008.
Committee Chair: Mynatt, Elizabeth D.; Committee Member: Abowd, Gregory D.; Committee Member: Edwards, W. Keith; Committee Member: MacIntyre, Blair; Committee Member: Moran, Thomas P.
APA, Harvard, Vancouver, ISO, and other styles

Books on the topic "Accessibility in human-centered computing"

1

Zu, Qiaohong, Yong Tang, and Vladimir Mladenović, eds. Human Centered Computing. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-70626-5.

Full text
APA, Harvard, Vancouver, ISO, and other styles
2

Milošević, Danijela, Yong Tang, and Qiaohong Zu, eds. Human Centered Computing. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-37429-7.

Full text
APA, Harvard, Vancouver, ISO, and other styles
3

Zu, Qiaohong, and Bo Hu, eds. Human Centered Computing. Cham: Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-31854-7.

Full text
APA, Harvard, Vancouver, ISO, and other styles
4

Zu, Qiaohong, and Bo Hu, eds. Human Centered Computing. Cham: Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-74521-3.

Full text
APA, Harvard, Vancouver, ISO, and other styles
5

Zu, Qiaohong, Bo Hu, Ning Gu, and Sopheap Seng, eds. Human Centered Computing. Cham: Springer International Publishing, 2015. http://dx.doi.org/10.1007/978-3-319-15554-8.

Full text
APA, Harvard, Vancouver, ISO, and other styles
6

Tang, Yong, Qiaohong Zu, and José G. Rodríguez García, eds. Human Centered Computing. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-15127-0.

Full text
APA, Harvard, Vancouver, ISO, and other styles
7

Zu, Qiaohong, Yong Tang, Vladimir Mladenovic, Aisha Naseer, and Jizheng Wan, eds. Human Centered Computing. Cham: Springer Nature Switzerland, 2022. http://dx.doi.org/10.1007/978-3-031-23741-6.

Full text
APA, Harvard, Vancouver, ISO, and other styles
8

Liu, Zhi-Qiang, and Sadaaki Miyamoto, eds. Soft Computing and Human-Centered Machines. Tokyo: Springer Japan, 2000. http://dx.doi.org/10.1007/978-4-431-67907-3.

Full text
APA, Harvard, Vancouver, ISO, and other styles
9

Liu, Zhi-Qiang. Soft Computing and Human-Centered Machines. Tokyo: Springer Japan, 2000.

Find full text
APA, Harvard, Vancouver, ISO, and other styles
10

Curran, Kevin. Ubiquitous developments in ambient computing and intelligence: Human-centered applications. Hershey, PA: Information Science Reference, 2011.

Find full text
APA, Harvard, Vancouver, ISO, and other styles

Book chapters on the topic "Accessibility in human-centered computing"

1

Elliott, Lisa Jo, and Angie Brunk. "Code for America as an Instructional Resource for Teaching User Centered Design and Accessibility." In Advances in Intelligent Systems and Computing, 293–99. Cham: Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-60018-5_28.

Full text
APA, Harvard, Vancouver, ISO, and other styles
2

Cao, Shiya, and Eleanor Loiacono. "The State of the Awareness of Web Accessibility Guidelines of Student Website and App Developers." In Social Computing and Social Media. Design, Human Behavior and Analytics, 32–42. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-21902-4_3.

Full text
APA, Harvard, Vancouver, ISO, and other styles
3

Avila Beneras, Josefina, Milagros Fois Lugo, and Jesús Rafael Hechavarría Hernández. "Strategies for Accessibility to the Teodoro Maldonado Hospital in Guayaquil. A Design Proposal Focused on the Human Being." In Advances in Intelligent Systems and Computing, 1256–62. Cham: Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-39512-4_192.

Full text
APA, Harvard, Vancouver, ISO, and other styles
4

Vanderheiden, Gregg C. "Ubiquitous Accessibility: Building Access Features Directly into the Network to Allow Anyone, Anywhere Access to Ubiquitous Computing Environments." In Universal Access in Human-Computer Interaction. Intelligent and Ubiquitous Interaction Environments, 432–37. Berlin, Heidelberg: Springer Berlin Heidelberg, 2009. http://dx.doi.org/10.1007/978-3-642-02710-9_47.

Full text
APA, Harvard, Vancouver, ISO, and other styles
5

Sebe, Nicu. "Human-centered Computing." In Handbook of Ambient Intelligence and Smart Environments, 349–70. Boston, MA: Springer US, 2010. http://dx.doi.org/10.1007/978-0-387-93808-0_13.

Full text
APA, Harvard, Vancouver, ISO, and other styles
6

Hu, Na, Renbin Su, Sanbao Chen, and Liangxiong Xu. "The Design and Development of Central China Power Grid Intelligent Ticket Forming System." In Human Centered Computing, 1–10. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-15127-0_1.

Full text
APA, Harvard, Vancouver, ISO, and other styles
7

Cui, Qiang, Shufen Liu, Qifeng Xu, and Tie Bao. "Embedded Data Processing Platform Resource Scheduling Research." In Human Centered Computing, 93–99. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-15127-0_10.

Full text
APA, Harvard, Vancouver, ISO, and other styles
8

Zhang, Ting, Yi Man, Xiaoshi Fang, Ligang Ren, and Yue Ma. "Wi-Fi Attention Network for Indoor Fingerprint Positioning." In Human Centered Computing, 100–106. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-15127-0_11.

Full text
APA, Harvard, Vancouver, ISO, and other styles
9

Lin, Nan, Yifei Wei, Mei Song, Chunping Hou, and Ligang Ren. "Reinforcement Learning Based Cooperation Transmission Policy for HetNets with CoMP Technology." In Human Centered Computing, 107–18. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-15127-0_12.

Full text
APA, Harvard, Vancouver, ISO, and other styles
10

Wang, Qing, Liping Teng, Wenxing Hong, Huimin Wu, Beichen Li, and Guihua Liu. "Capacity Estimation of Time-Triggered Ethernet Network Based on Complex Network Theory." In Human Centered Computing, 119–29. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-15127-0_13.

Full text
APA, Harvard, Vancouver, ISO, and other styles

Conference papers on the topic "Accessibility in human-centered computing"

1

Branham, Stacy M., and Shaun K. Kane. "Collaborative Accessibility." In CHI '15: CHI Conference on Human Factors in Computing Systems. New York, NY, USA: ACM, 2015. http://dx.doi.org/10.1145/2702123.2702511.

Full text
APA, Harvard, Vancouver, ISO, and other styles
2

de Fátima Granatto, Cleusa, Marynea A. P. Pallaro, and Sílvia Amélia Bim. "Digital Accessibility." In IHC '16: XV Brazilian Symposium on Human Factors in Computing Systems. New York, NY, USA: ACM, 2016. http://dx.doi.org/10.1145/3033701.3033722.

Full text
APA, Harvard, Vancouver, ISO, and other styles
3

Takagi, Hironobu. "Session details: Accessibility." In CHI '14: CHI Conference on Human Factors in Computing Systems. New York, NY, USA: ACM, 2014. http://dx.doi.org/10.1145/3251003.

Full text
APA, Harvard, Vancouver, ISO, and other styles
4

Ferreira, Simone Bacellar Leal, Carolina Sacramento, Aline da Silva Alves, Carla Faria Leitão, Denise do R. Maciel, Simone N. Matos, and Talita C. Pagani Britto. "Accessibility and Digital Inclusion." In IHC 2017: Brazilian Symposium on Human Factors in Computing Systems. New York, NY, USA: ACM, 2017. http://dx.doi.org/10.1145/3160504.3160563.

Full text
APA, Harvard, Vancouver, ISO, and other styles
5

Pradhan, Alisha, Kanika Mehta, and Leah Findlater. ""Accessibility Came by Accident"." In CHI '18: CHI Conference on Human Factors in Computing Systems. New York, NY, USA: ACM, 2018. http://dx.doi.org/10.1145/3173574.3174033.

Full text
APA, Harvard, Vancouver, ISO, and other styles
6

Guerreiro, Tiago, Jeffrey Bigham, Luis Carriço, Daniel Gonçalves, Yeliz Yesilada, and Shadi Abou-Zahra. "Third mobile accessibility workshop." In CHI '13 Extended Abstracts on Human Factors in Computing Systems. New York, New York, USA: ACM Press, 2013. http://dx.doi.org/10.1145/2468356.2479668.

Full text
APA, Harvard, Vancouver, ISO, and other styles
7

Mateus, Delvani Antônio, Carlos Alberto Silva, Marcelo Medeiros Eler, and André Pimenta Freire. "Accessibility of mobile applications." In IHC '20: XIX Brazilian Symposium on Human Factors in Computing Systems. New York, NY, USA: ACM, 2020. http://dx.doi.org/10.1145/3424953.3426633.

Full text
APA, Harvard, Vancouver, ISO, and other styles
8

Sacramento, Carolina, and Simone Bacellar Leal Ferreira. "Accessibility on social media." In IHC '22: XXI Brazilian Symposium on Human Factors in Computing Systems. New York, NY, USA: ACM, 2022. http://dx.doi.org/10.1145/3554364.3559140.

Full text
APA, Harvard, Vancouver, ISO, and other styles
9

Reyes Arias, Jose E., Kale Kurtzhall, Di Pham, Mohamed Wiem Mkaouer, and Yasmine N. Elglaly. "Accessibility Feedback in Mobile Application Reviews: A Dataset of Reviews and Accessibility Guidelines." In CHI '22: CHI Conference on Human Factors in Computing Systems. New York, NY, USA: ACM, 2022. http://dx.doi.org/10.1145/3491101.3519625.

Full text
APA, Harvard, Vancouver, ISO, and other styles
10

Sampath, Harini, Alice Merrick, and Andrew Macvean. "Accessibility of Command Line Interfaces." In CHI '21: CHI Conference on Human Factors in Computing Systems. New York, NY, USA: ACM, 2021. http://dx.doi.org/10.1145/3411764.3445544.

Full text
APA, Harvard, Vancouver, ISO, and other styles

Reports on the topic "Accessibility in human-centered computing"

1

Microbiology in the 21st Century: Where Are We and Where Are We Going? American Society for Microbiology, 2004. http://dx.doi.org/10.1128/aamcol.5sept.2003.

Full text
Abstract:
The American Academy of Microbiology convened a colloquium September 5–7, 2003, in Charleston, South Carolina to discuss the central importance of microbes to life on earth, directions microbiology research will take in the 21st century, and ways to foster public literacy in this important field. Discussions centered on: the impact of microbes on the health of the planet and its inhabitants; the fundamental significance of microbiology to the study of all life forms; research challenges faced by microbiologists and the barriers to meeting those challenges; the need to integrate microbiology into school and university curricula; and public microbial literacy. This is an exciting time for microbiology. We are becoming increasingly aware that microbes are the basis of the biosphere. They are the ancestors of all living things and the support system for all other forms of life. Paradoxically, certain microbes pose a threat to human health and to the health of plants and animals. As the foundation of the biosphere and major determinants of human health, microbes claim a primary, fundamental role in life on earth. Hence, the study of microbes is pivotal to the study of all living things, and microbiology is essential for the study and understanding of all life on this planet. Microbiology research is changing rapidly. The field has been impacted by events that shape public perceptions of microbes, such as the emergence of globally significant diseases, threats of bioterrorism, increasing failure of formerly effective antibiotics and therapies to treat microbial diseases, and events that contaminate food on a large scale. Microbial research is taking advantage of the technological advancements that have opened new fields of inquiry, particularly in genomics. Basic areas of biological complexity, such as infectious diseases and the engineering of designer microbes for the benefit of society, are especially ripe areas for significant advancement. Overall, emphasis has increased in recent years on the evolution and ecology of microorganisms. Studies are focusing on the linkages between microbes and their phylogenetic origins and between microbes and their habitats. Increasingly, researchers are striving to join together the results of their work, moving to an integration of biological phenomena at all levels. While many areas of the microbiological sciences are ripe for exploration, microbiology must overcome a number of technological hurdles before it can fully accomplish its potential. We are at a unique time when the confluence of technological advances and the explosion of knowledge of microbial diversity will enable significant advances in microbiology, and in biology in general, over the next decade. To make the best progress, microbiology must reach across traditional departmental boundaries and integrate the expertise of scientists in other disciplines. Microbiologists are becoming increasingly aware of the need to harness the vast computing power available and apply it to better advantage in research. Current methods for curating research materials and data should be rethought and revamped. Finally, new facilities should be developed to house powerful research equipment and make it available, on a regional basis, to scientists who might otherwise lack access to the expensive tools of modern biology. It is not enough to accomplish cutting-edge research. We must also educate the children and college students of today, as they will be the researchers of tomorrow. Since microbiology provides exceptional teaching tools and is of pivotal importance to understanding biology, science education in schools should be refocused to include microbiology lessons and lab exercises. At the undergraduate level, a thorough knowledge of microbiology should be made a part of the core curriculum for life science majors. Since issues that deal with microbes have a direct bearing on the human condition, it is critical that the public-at-large become better grounded in the basics of microbiology. Public literacy campaigns must identify the issues to be conveyed and the best avenues for communicating those messages. Decision-makers at federal, state, local, and community levels should be made more aware of the ways that microbiology impacts human life and the ways school curricula could be improved to include valuable lessons in microbial science.
APA, Harvard, Vancouver, ISO, and other styles
We offer discounts on all premium plans for authors whose works are included in thematic literature selections. Contact us to get a unique promo code!

To the bibliography