Academic literature on the topic 'A World'

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Journal articles on the topic "A World"

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Du Plessis, Andries, and Bernhardett Theron. "Virtual World – Physical World: What is the Real World?" International Journal of Management Science and Business Administration 2, no. 6 (2015): 43–57. http://dx.doi.org/10.18775/ijmsba.1849-5664-5419.2014.26.1004.

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The purpose of this paper is to investigate the potential growth and use of Virtual World Technology. It is also concerned with the prospects for the routine use of Virtual Worlds in the workplace, the key aspects being the areas in which businesses are using Virtual World. The research design of this paper is descriptive. This research employs the multi-method data collection approach using surveys, where participants answered questions executed through interviews and questionnaires. The study is built on the combination of quantitative and qualitative analysis. All the respondents were familiar with the term Virtual World; and some with long tenures at their organisations, varying from 5 months to more than 22 years in the same field, provided valuable information. Virtual Worlds have created a new social and creative environment where new product development and virtual brands may be created. This paper points out directions, trends and provides indications that would form a sound basis for the necessary future research in Virtual Worlds. The findings of the study affirm that educational systems need to further progress and advance. Further value is that technologies that facilitate resources can be used effectively to promote lifelong learning, and support learner-centred approaches by being vastly available.
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Banks, Glenn, and John Overton. "Old World, New World, Third World? Reconceptualising the Worlds of Wine." Journal of Wine Research 21, no. 1 (March 2010): 57–75. http://dx.doi.org/10.1080/09571264.2010.495854.

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Pirgmaier, Elke. "World, Word, Work." Environmental Values 31, no. 3 (June 1, 2022): 245–52. http://dx.doi.org/10.3197/096327122x16452897197810.

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Ingham,, Mary Beth. "World as Word." American Catholic Philosophical Quarterly 77, no. 1 (2003): 146–48. http://dx.doi.org/10.5840/acpq200377110.

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Gidal, Marc M. "Jazz Worlds/World Jazz." Jazz and Culture 3, no. 1 (January 1, 2020): 90–96. http://dx.doi.org/10.5406/jazzculture.3.1.0090.

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Romero, Sergio Ospina. "Jazz Worlds / World Jazz." Ethnomusicology 64, no. 3 (October 1, 2020): 532. http://dx.doi.org/10.5406/ethnomusicology.64.3.0532.

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Gagatsis, Alexander. "Jazz worlds/world jazz." Ethnomusicology Forum 26, no. 1 (January 2, 2017): 142–44. http://dx.doi.org/10.1080/17411912.2016.1274664.

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Smith, Angela. "New Word/New World." Women: A Cultural Review 30, no. 3 (July 3, 2019): 366–68. http://dx.doi.org/10.1080/09574042.2019.1653117.

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Penn, Gareth. "New world, old word." Nature 376, no. 6541 (August 1995): 546. http://dx.doi.org/10.1038/376546d0.

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Katscher, Friedrich. "New world, old word." Nature 376, no. 6541 (August 1995): 546. http://dx.doi.org/10.1038/376546e0.

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Dissertations / Theses on the topic "A World"

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Gregory, D. I. "A world without worlds." Thesis, University of Cambridge, 2001. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.599696.

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Many contemporary philosophers believe that ascriptions of possibility and necessity involve quantification over a range of things, possible worlds. They think this because they hold that possible worlds bring benefits which cannot reasonably be foregone. For instance, possible worlds are supposed to be useful in analysing many concepts, in freeing us from primitive modality and in assessing modal inferences. This thesis considers the most important supposed benefits which possible worlds bring and argues that each of the putative benefits is either worthless or available to those who do not believe in possible worlds. Its arguments thus show that the standard reasons for believing in possible worlds are poor ones. The arguments also shed light on a range of important issues in the philosophy of modality, such as the status of primitive modality, and the relationship between ordinary modal reasoning and model theoretic techniques in modal logic. The thesis concludes by considering attempts to view talk about possible worlds as metaphorical or somehow fictional, thus entitling one to the benefits of possible worlds without commitment to them. Such views threaten to render redundant this thesis's piecemeal study of the supposed benefits brought by possible worlds. The thesis argues that no such view of talk about possible worlds is correct.
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Wilkerson, Bryan Scott. "Old World...New Word." The Ohio State University, 1999. http://rave.ohiolink.edu/etdc/view?acc_num=osu1394808105.

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Krogsæter, Thor Grunde. "World of Wisdom - World Editor : User-interface for creating game worlds for World of Wisdom." Thesis, Norwegian University of Science and Technology, Department of Computer and Information Science, 2009. http://urn.kb.se/resolve?urn=urn:nbn:no:ntnu:diva-9007.

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During the fall of 2008 a prototype of an educational multiplayer role-playing game called World of Wisdom (WoW) was developed as part of the specialization project TDT4570. WoW focuses on using knowledge for progressing through the game. The goal of this thesis was to design and develop a user-interface for teachers, that could be used to generate new content for WoW. In this thesis we described the design and implementation of such a user-interface called the WoW World Editor. The World Editor supports generating new maps, creatures, objects and questions for World of Wisdom. By making it easier to create the worlds, the course staff can focus on creating the knowledge for the game. For the students to be able to interact with the course staff while playing the game, we suggest a seperate client for the course staff. This client will then have additional functions that can be used to aid the students with problem, and to get valuable feedback from the players.

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Heintzleman, Scott A. "A world within the world." Thesis, Virginia Polytechnic Institute and State University, 1996. http://hdl.handle.net/10919/53419.

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When people settle in one place they often express a desire to clarify their place in the world through the creation of small, self-contained worlds. These small worlds help orient people within the greater world by creating centers and boundaries around and within which the events of life take place. “One's identity is contingent on the sense of belonging to a place. The creation of place and entry is a fundamental human activity, enacted by all humans, beginning with the archetypal children's game of creating “houses” for themselves under tables, in boxes, or out of found materials.”² Small worlds take form in many shapes on many scales, from individual rooms and buildings to complete communities and cultures, each imaginable as a whole though connected through thresholds to larger realities. "The act of settling in a place was often mythologized as the creation of the world, and...the creation of a sacred place has principally provided the existential means for people to establish a center and thus define their place in the world."³
Master of Architecture
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Mizsei, Ward Rachel Louise. "A world of difference : media translations of fantasy worlds." Thesis, University of East Anglia, 2013. https://ueaeprints.uea.ac.uk/42915/.

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The modern consumer has access to a massively complex entertainment world. Many of the products available reveal a visible movement of popular fantasy worlds between different media. This transmedia process creates a strong link between film, merchandising and games; with all of these mediums borrowing from each other. This borrowing takes various forms, from licensed adaptations to unofficial copying of ideas, settings and characters as well as exploiting the different aesthetics and techniques of different media. Much of the scholarship on transmedia concentrates on storytelling, where a single overarching narrative unfolds over several different media. This thesis will move away from storytelling to consider how culture producers borrow the aesthetics, narratives and fantasy worlds from other sources, including computer games. This borrowing happens because it enables them to use transmedia functionality to gain market share from an already established audience who have a vested interested in, and enthusiasm for, an established world. Most of this borrowing happens around specific genres – especially fantasy, science fiction and horror. These genres are particularly wide-ranging and emphasise the possibilities of worldbuilding, making then good sources for multi-media franchises. This thesis will examine examples from these genres to examine what elements are translated to a new medium, and what is discarded. This examination will help explain how and why different media and settings work in the way that they do.
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Zhang, Yulei. "Knowledge Discovery in Social Media: Physical World, Online World, and Virtual World." Diss., The University of Arizona, 2011. http://hdl.handle.net/10150/145420.

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Social media have grown tremendously, making the Internet a new platform for community-based social interaction. The rich and vast amount of social media data provides valuable resources for understanding various social phenomena. Different from the world where people physically live, the new media bring additional types of worlds into people's lives: online worlds and virtual worlds. Examples of online worlds include Web forums, blogs, and online reviews, while the most famous example of a virtual world is Second Life. My dissertation is trying to address the overarching questions about how people adapt to social media to share information and exchange opinions, and what factors influence their activities in the new media. I adopt Web mining, machine learning, and computational linguistics techniques to analyze aspects of people and their behavior, such as gender differences, emotional differences, avatar activity differences, and avatar social interaction differences in online and virtual worlds.Chapter 2 develops a feature-based text classification framework to examine online gender differences between Web forum posters by analyzing writing styles and topics of interest. Guided by the stereotyping and social roles theories, Chapter 3 examines the emotional differences between men and women in text-based online communications. A research framework for automatic emotion detection is developed using sentiment analysis techniques. In the framework, different algorithms are developed to analyze the sentence-level subjectivity and phrase- and word-level polarity. Chapters 4 and 5 focus on investigating avatar behavior in the virtual world. Guided by the theories of social presence, social role, and gender role, Chapter 4 examines the effects of avatar virtual gender, virtual age, and region theme on avatars' physical activities. Chapter 5 further examines avatars' gender and age differences in their social interactions in help-seeking regions in the virtual world. The overall gender and age difference analyses and detailed investigations by comparing three types of interaction networks based on gender or age are conducted.Overall, my dissertation contributes to the literature on social media analytics, knowledge discovery, virtual world research, and text and Web mining.
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Ma, Li. "The Word and the World: Exploring World Views of Monolingual and Bilingual Chinese Through the Use of Proverbs." Scholarly Repository, 2011. http://scholarlyrepository.miami.edu/oa_dissertations/530.

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Many thinkers argue that major differences among languages lead to major differences in experience and thought. Each speech community possibly embodies a distinct world view. The purpose of this study was to explore, through the use of proverbs, the relationship between acculturation and world views among monolingual and bilingual Chinese, with proficiency in Chinese and/or English used a proxy for level of acculturation. Data were collected through questionnaires and qualitative interviews regarding attitudes to English and Chinese proverbs. Data were analyzed by means of SPSS and modified grounded theory methodology. The statistical and qualitative findings contradicted each other: the former found a significant effect for monolingual English speakers, while the latter indicated much more mixed responses with no clear patterns related to language. Implications of findings were discussed and a “global view” was proposed to take the place of a culturally-based world view.
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Bastin, Nina. "World games : constructing and configuring the worlds of Queneau's novels." Thesis, University of Bristol, 2000. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.324341.

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Beloufa, Chahra. "Thanking in Shakespeare's World : Thanking in Shakespeare's World." Thesis, Montpellier 3, 2017. http://www.theses.fr/2017MON30049.

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Le Remerciement dans le Monde de Shakespeare : Contextes et Etudes de CasDans cette thèse nous explorons ce que le remerciement signifie à l’époque élisabéthaine et comment il se manifeste. Aussi nous analysons le remerciement tel qu’il est défini dans les dictionnaires d’e l’époque. Nous examinons également les textes religieux, les manuels de courtoisie, les traités de rhétorique qui mentionnent l’acte de remerciement. Après analysé ce contexte, nous abordons le remerciement comme acte de langage à la lumière de la pragmatique.On définit l’existence réelle du mot à partir de son degré d’influence sur le monde réel. Une simple combinaison de mots a le potentiel d’altérer une situation, n’importe laquelle. L’étude du pouvoir de la parole s’est inscrite dans le cadre théorique de ce que l’on appelle « la pragmatique ». Plus précisément, le concept « d’acte de langage » a été exploré non seulement dans la pragmatique mais aussi dans diverses disciplines ; telles que la philosophie du langage et aussi les études littéraires et théâtrales.Catherine Kerbrat Orecchioni (1984) a établi une distinction entre trois types de pragmatique : « énonciative », « illocutoire » et « conversationnelle » . Nous nous proposons d’étudier la seconde théorie qui est la pragmatique illocutoire où les valeurs illocutoires d’un énoncé sont parfaitement exploitées. Dans notre propos, les contextes d’énonciation que nous avons sélectionnés ne sont pas ordinaires. Car notre étude porte sur des fragments théâtraux tirés de Shakespeare avec leur complexité et leur particularité. Le théâtre est bien un lieu où dire est par excellence faire. Donc la parole dramatique est mise au service de l’action. Promettre dans un contexte réel peut s’accomplir différemment sur scène. En prenant l’hypothèse que le langage sert à faire avancer l’action, nous allons nous intéresser au « thank you » qui signifie «merci » en français dans les pièces de Shakespeare tout en étudiant les contextes d’énonciation du remercîment au cours de la période élisabéthaine. Notre objectif est de voir comment les différents concepts de la pragmatique élaborés permettent de dévoiler certains aspects pertinents du remerciement typiquement shakespearien. Cette forme d’analyse alimentera notre réflexion afin d’éclaircir la fonction du remerciement au théâtre. Il est aussi indispensable d’observer les modes de réalisation du remerciement de ces différentes scènes ainsi que le ton et le contexte. Dans un premier temps, l’élucidation de notre concept principal est primordiale. Que veut donc dire « remercier » ou de quoi s’agit-il quand on parle d’un acte de remerciement ?D’après l’Oxford English Dictionary (OED ), « thanks » veut dire : « to express gratitude or obligation to »; « to give the thanks or credit for something to consider or hold responsible »; « ironical use to blame »; « thank you for nothing an ironical expression indicating that the speaker thinks he has been offered nothing worth thanks ». On a aussi le « thank offering » qui a été utilisé en 1536 qui est expliqué « in the Levitical law, an offering presented as an expression of thankfulness or gratitude to god; hence an offering or gift made by way of thanks or acknowledgement ». Dans les textes de Shakespeare le terme « thank » a été employé sous plusieurs formes. Nous citons « thank, thankful, tank, dank, thanks ». On trouve bien aussi « gramercy » qui veut dire « grand merci ». Selon the Harvard Concordance le mot « thank » a été employé trois cent quarante-six fois et « thanks » deux cent deux fois. Citons comme example « Sir, you may thank yourself for this great loss » (TMP, 2.1.124), « I thank god and my cold blood” (ADO, 1.1.130). “I am even poor in thanks but I thank you (HAM, 2.2.273). On trouve aussi le le terme Allemand « dank » qui a aussi été utilisé pour remercier dans « by gar, me dank you for dat » (WIV, 2.3.90)
Scenes of Thanking in Shakespeare’s World examines how Shakespeare makes of the word “thanks” and the expression “thank you” a dramatic art of thanking in his plays. Through this research, thanking scenes are selected according to the frequency of the word “thanks”. However, the occurrence of the word solely does not define a scene of thanking. Shakespeare’s plays incorporate verbal and non-verbal thanking. Verbal thanking occurs as a speech act or a polite answer to acknowledge or praise a benefit received, while a non-verbal thanking is sometimes presented under forms of social rituals and practices such as gift giving, sacrifice, prayer and religious songs. This thesis’ corpus is composed of history plays, Romeo and Juliet, All’s Well that Ends Well, Pericles, Timon of Athens, Coriolanus, and The Winter’s Tale. This selection is based on some criteria considered by the researcher, such as the frequency of the word in the scene or the play and its role in the plot or characters’ state of mind. Shakespeare artfully makes thanking an iconic code on the stage, creating conventionalised forms, expressions and contexts for it to be uttered
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SHIMANUKI, Hiroshi, Kenji IWATA, Takashi TERASHIMA, Jien KATO, and Toyohide WATANABE. "Origami World." INTELLIGENT MEDIA INTEGRATION NAGOYA UNIVERSITY / COE, 2005. http://hdl.handle.net/2237/10431.

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Books on the topic "A World"

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ill, Stromoski Rick, ed. Willie's word world. New York: Children's Press, 2011.

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ill, Stromoski Rick, ed. Willie's word world. New York: Children's Press, 2005.

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World to world. Tucson: University of Arizona Press, 2004.

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Lewis, Norman. The world, the world. London: Picador, 1997.

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Ryrie, William. First World, Third World. Basingstoke: Macmillan, 1995.

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Press, Running. Word World Dog (Word World). Running Pr Book Pub (J), 2005.

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Press, Running. Word World Frog (Word World). Running Pr Book Pub (J), 2005.

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Press, Running. Word World Pig (Word World). Running Pr Book Pub (J), 2005.

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Press, Running. Word World Bug (Word World). Running Pr Book Pub (J), 2005.

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Press, Running. Word World Ape (Word World). Running Pr Book Pub (J), 2005.

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Book chapters on the topic "A World"

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Craith, Máiréad Nic. "Word and World." In Narratives of Place, Belonging and Language, 49–74. London: Palgrave Macmillan UK, 2012. http://dx.doi.org/10.1057/9780230355514_3.

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Gabriel, Markus. "The World of Worlds." In The Bonn Handbook of Globality, 53–64. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-319-90377-4_4.

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Delgado Wise, Raúl, and Aída Martínez Olivares. "A world encompassing many worlds." In Reframing Latin American Development, 185–99. Abingdon, Oxon ; New York, NY : Routledge, 2018. | Series: Routledge critical development studies ; 4: Routledge, 2018. http://dx.doi.org/10.4324/9781315170084-10.

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Shah, Kirtee. "Urban World — Rural World." In Villages in the Future, 397–99. Berlin, Heidelberg: Springer Berlin Heidelberg, 2001. http://dx.doi.org/10.1007/978-3-642-56575-5_64.

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Arac, Jonathan. "World English/World Literature." In A Companion to the English Novel, 456–70. Chichester, UK: John Wiley & Sons, Ltd, 2015. http://dx.doi.org/10.1002/9781118607251.ch29.

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Yi-chong, Xu, and Patrick Weller. "The World Bank’s World." In Inside the World Bank, 1–21. New York: Palgrave Macmillan US, 2009. http://dx.doi.org/10.1057/9780230100084_1.

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André, Sylvie. "World Literature / World culture?" In FILLM Studies in Languages and Literatures, 187–204. Amsterdam: John Benjamins Publishing Company, 2015. http://dx.doi.org/10.1075/fillm.1.12and.

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Augustine, Dolores, and Dick van Lente. "Conclusion: One World, Two Worlds, Many Worlds?" In The Nuclear Age in Popular Media, 233–47. New York: Palgrave Macmillan US, 2012. http://dx.doi.org/10.1057/9781137086181_9.

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Welton, Donn. "World." In Contributions to Phenomenology, 736–43. Dordrecht: Springer Netherlands, 1997. http://dx.doi.org/10.1007/978-94-017-5344-9_165.

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Crastan, Valentin. "World." In Global Energy Demand and 2-degree Target, Report 2014, 15–23. Cham: Springer International Publishing, 2014. http://dx.doi.org/10.1007/978-3-319-12310-3_3.

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Conference papers on the topic "A World"

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Hobbs, Jerry R. "World knowledge and word meaning." In the 1987 workshop. Morristown, NJ, USA: Association for Computational Linguistics, 1987. http://dx.doi.org/10.3115/980304.980308.

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Kalil, Claudia. "Learning the 'word' and 'the world'." In the 2009 Annual Conference of the Southern African Computer Lecturers' Association. New York, New York, USA: ACM Press, 2009. http://dx.doi.org/10.1145/1562741.1562759.

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Nijholt, Anton. "From Word Play to World Play." In ECCE'18: 36th European Conference on Cognitive Ergonomics. New York, NY, USA: ACM, 2018. http://dx.doi.org/10.1145/3232078.3232239.

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Awiszus, Maren, Frederik Schubert, and Bodo Rosenhahn. "World-GAN: a Generative Model for Minecraft Worlds." In 2021 IEEE Conference on Games (CoG). IEEE, 2021. http://dx.doi.org/10.1109/cog52621.2021.9619133.

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Kegl, Judy. "The boundary between word knowledge and world knowledge." In the 1987 workshop. Morristown, NJ, USA: Association for Computational Linguistics, 1987. http://dx.doi.org/10.3115/980304.980309.

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Mishra, Surjeet, Atul Agarwal, Vinay Khemka, and Geetika Sharma. "Enhancing Enterprise Virtual Worlds with Real-World Event Information." In 2011 20th International Conference on Computer Communications and Networks - ICCCN 2011. IEEE, 2011. http://dx.doi.org/10.1109/icccn.2011.6005771.

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Arukhe, James, Laurie Duthie, Saleh Al-Ghamdi, Shadi Hanbzazah, Hamad Almarri, Brian Sidle, and Hader Al-Khamees. "World." In International Petroleum Technology Conference. International Petroleum Technology Conference, 2014. http://dx.doi.org/10.2523/iptc-17386-ms.

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Echeverry, Santiago. "WORLD." In SIGGRAPH07: Special Interest Group on Computer Graphics and Interactive Techniques Conference. New York, NY, USA: ACM, 2007. http://dx.doi.org/10.1145/1280120.1280189.

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Shaikh, Mostafa Al Masum, Prendinger Helmut, Keikichi Hirose, and Ishizuka Mitsuru. "Easy Living in the Virtual World: A Noble Approach to Integrate Real World Activities to Virtual Worlds." In 2009 IEEE/WIC/ACM International Joint Conference on Web Intelligence and Intelligent Agent Technology. IEEE, 2009. http://dx.doi.org/10.1109/wi-iat.2009.196.

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Terveen, Loren, Markus Stolze, and Will Hill. "From “model world” to “magic world”." In Conference companion. New York, New York, USA: ACM Press, 1995. http://dx.doi.org/10.1145/223355.223772.

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Reports on the topic "A World"

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Fernández, Andrés, Stephanie Schmitt-Grohé, and Martín Uribe. World Shocks, World Prices, and Business Cycles. Inter-American Development Bank, June 2017. http://dx.doi.org/10.18235/0000721.

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Gambill, W. R. World energy perspective. Office of Scientific and Technical Information (OSTI), February 1986. http://dx.doi.org/10.2172/5992103.

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Cardin, Franco Cardin. Global World Functions. Journal of Geometry and Symmetry in Physics, 2012. http://dx.doi.org/10.7546/jgsp-2-2004-1-17.

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Alfstad, T. World Biofuels Study. Office of Scientific and Technical Information (OSTI), October 2008. http://dx.doi.org/10.2172/939942.

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Angelone, Joseph P. The Computing World. Fort Belvoir, VA: Defense Technical Information Center, April 1992. http://dx.doi.org/10.21236/ada276686.

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Lopez, Miguel. New World Massive. Portland State University Library, January 2000. http://dx.doi.org/10.15760/etd.5559.

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Fernández, Andrés, Stephanie Schmitt-Grohé, and Martín Uribe. World Shocks, World Prices, and Business Cycles: An Empirical Investigation. Cambridge, MA: National Bureau of Economic Research, November 2016. http://dx.doi.org/10.3386/w22833.

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Barnett, Keith. Operation of the World Master in the World Modeling System. Fort Belvoir, VA: Defense Technical Information Center, October 1987. http://dx.doi.org/10.21236/ada188979.

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Chartier, Timothy, and Nocholas Dovidio. Modeling a Changing World. Washington, DC: The MAA Mathematical Sciences Digital Library, August 2008. http://dx.doi.org/10.4169/loci002862.

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Fahn, Stanley. 2006 World Parkinson Congress. Fort Belvoir, VA: Defense Technical Information Center, March 2006. http://dx.doi.org/10.21236/ada450379.

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