Books on the topic '3D video system'

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1

Chen, Dongbin. Development of a 3D video-theodolite image based survey system. London: University of East London, 2003.

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2

3D and HD broadband video networking. Boston: Artech House, 2010.

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3

3D video technologies: An overview of research trends. Bellingham, Wash: SPIE, 2011.

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4

Argyriou, Vasileios. Image, video & 3D data registration: Medical, satellite and video processing applications with quality metrics. Hoboken: Wiley, 2015.

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5

Novel 3D media technologies. New York: Springer, 2015.

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6

Zatt, Bruno. 3D Video Coding for Embedded Devices: Energy Efficient Algorithms and Architectures. New York, NY: Springer New York, 2013.

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7

3D game animation for dummies. Hoboken, N.J: Wiley, 2005.

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8

Professionelle Videotechnik: Grundlagen, Filmtechnik, Fernsehtechnik, Gera te- und Studiotechnik in SD, HD, DI, 3D. 5th ed. Berlin: Springer, 2009.

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9

Oliver, Schreer, Kauff Peter, and Sikora Thomas, eds. 3D videocommunication: Algorithms, concepts, and real-time systems in human centred communication. Chichester, England: Wiley, 2005.

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10

Photoshop 3D for animators. Burlington, MA: Focal Press, 2011.

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11

Cahen, Olivier. L' image en relief: De la photographie stéréoscopique à la vidéo 3D. Paris: Masson, 1990.

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12

3D game environments: Create professional 3D game worlds. Amsterdam: Elsevier/Focal Press, 2008.

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13

3D Movie Making. San Diego: Elsevier Science & Technology, 2010.

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14

Ahearn, Luke. 3D Game Environments. San Diego: Elsevier Science, 2008.

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15

3D TV and 3D cinema: Tools and processes for creative stereoscopy. Waltham, MA: Focal Press, 2012.

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16

Collison detection interactive 3D environments. Boston, Mass: Morgan Kaufman Publishers, 2004.

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17

author, Wang Zhi, and Wu Huijian author, eds. Unity 3D you xi chang jing she ji shi wu. Xinbei Shi: Bo shuo wen hua gu fen you xian gong si, 2014.

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18

3D game programming all in one. 2nd ed. Boston, MA: Thomson/Course Technology, 2007.

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19

3D game programming all in one. Boston, MA: Thomson/Course Technology, 2004.

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20

service), ScienceDirect (Online, ed. 3D Art Essentials: The Fundamentals of 3D Modeling, Texturing, and Animation. San Diego: Focal Press [Imprint], 2011.

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21

Zhiyong, Lin, ed. Unity 3D + Photon xian shang you xi kai fa ru men. Xinbei Shi Xizhi Qu: Bo shuo wen hua gu fen you xian gong si, 2013.

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22

Eberly, David H. 3D Game Engine Architecture. San Diego: Elsevier Science, 2009.

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23

Corporation, Ebooks, ed. Flash 3D: Animation, interactivity, and games. Burlington: Elsevier, 2006.

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24

Beginning 3D game development with Unity: The world's most widely used multi-platform game engine. New York, NY: Apress, 2011.

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25

Ross, Miriam. 3D cinema: Optical illusions and tactile experiences. Houndmills, Basingstoke: Palgrave Macmillan, 2015.

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26

3D television (3DTV) technology, systems, and deployment: Rolling out the infrastructure for next-generation entertainment. Boca Raton: Taylor & Francis, 2011.

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27

Wang, Qirong. ShiVa 3D you xi hu dong she ji biao zhun jiao cai: Zhong, Ying wen ban tong yong. Taibei Shi: Shang qi zi xun gu fen you xian gong si, 2014.

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28

Inc, ebrary, ed. Alice 3 cookbook: 79 recipes to harness the power of Alice 3 for teaching students to build attractive and interactive 3D scenes and videos. Birmingham, U.K: Packt Open Source, 2011.

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29

Blackman, Sue. Beginning 3D game development with Unity: The world's most widely used multi-platform game engine. New York, NY: Apress, 2011.

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30

Creating games with Unity and Maya: How to develop fun and marketable 3D games. Burlington, MA: Focal Press, 2011.

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31

3D Video and Its Applications. Springer, 2012.

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32

Lucas, Laurent, Céline Loscos, and Yannick Rémion. 3D Video: From Capture to Diffusion. Wiley & Sons, Incorporated, John, 2013.

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33

Lucas, Laurent, Céline Loscos, and Yannick Rémion. 3D Video: From Capture to Diffusion. Wiley & Sons, Incorporated, John, 2013.

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34

Lucas, Laurent, Céline Loscos, and Yannick Rémion. 3D Video: From Capture to Diffusion. Wiley & Sons, Incorporated, John, 2013.

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35

3D Video: From Capture to Diffusion. Wiley-Interscience, 2013.

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36

Strata StudioPro Workbook II, 3D Production FX : 3D Modeling, Animation, Video Editing. Sharon Rose Pub, 1998.

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37

Baumgartner, Rick. 3D Postproduction: Stereoscopic Workflows and Techniques. Taylor & Francis Group, 2014.

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38

Baumgartner, Rick. 3D Postproduction: Stereoscopic Workflows and Techniques. Taylor & Francis Group, 2014.

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39

Baumgartner, Rick. 3D Postproduction: Stereoscopic Workflows and Techniques. Taylor & Francis Group, 2014.

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40

Baumgartner, Rick. 3D Postproduction: Stereoscopic Workflows and Techniques. Taylor & Francis Group, 2017.

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41

Baumgartner, Rick. 3D Postproduction: Stereoscopic Workflows and Techniques. Taylor & Francis Group, 2014.

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42

3D Postproduction: Stereoscopic Workflows and Techniques. Taylor & Francis Group, 2014.

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43

Photoshop CS3 Extended Video and 3D Bible. Wiley, 2008.

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44

Kondoz, A. M., and Tasos Dagiuklas. Novel 3D Media Technologies. Springer New York, 2016.

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45

Kondoz, Ahmet, and Tasos Dagiuklas. Novel 3D Media Technologies. Springer, 2014.

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46

Shafique, Muhammad, Bruno Zatt, Jörg Henkel, and Sergio Bampi. 3D Video Coding for Embedded Devices: Energy Efficient Algorithms and Architectures. Springer, 2016.

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47

Roche, Alexis, Vasileios Argyriou, Jesus Martinez Del Rincon, and Barbara Villarini. Image, Video and 3D Data Registration: Medical, Satellite and Video Processing Applications with Quality Metrics. Wiley & Sons, Incorporated, John, 2015.

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48

Roche, Alexis, Vasileios Argyriou, Jesus Martinez Del Rincon, and Barbara Villarini. Image, Video and 3D Data Registration: Medical, Satellite and Video Processing Applications with Quality Metrics. Wiley & Sons, Incorporated, John, 2015.

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49

Roche, Alexis, Vasileios Argyriou, Jesus Martinez Del Rincon, and Barbara Villarini. Image, Video and 3D Data Registration: Medical, Satellite and Video Processing Applications with Quality Metrics. Wiley & Sons, Limited, John, 2015.

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50

Roche, Alexis, Vasileios Argyriou, Jesus Martinez Del Rincon, and Barbara Villarini. Image, Video and 3D Data Registration: Medical, Satellite and Video Processing Applications with Quality Metrics. Wiley & Sons, Incorporated, John, 2015.

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