Journal articles on the topic '3D computer animation'
Create a spot-on reference in APA, MLA, Chicago, Harvard, and other styles
Consult the top 50 journal articles for your research on the topic '3D computer animation.'
Next to every source in the list of references, there is an 'Add to bibliography' button. Press on it, and we will generate automatically the bibliographic reference to the chosen work in the citation style you need: APA, MLA, Harvard, Chicago, Vancouver, etc.
You can also download the full text of the academic publication as pdf and read online its abstract whenever available in the metadata.
Browse journal articles on a wide variety of disciplines and organise your bibliography correctly.
Zhang, Yang. "Computer Technology-Based Three-Dimensional Animation Production System Management." Journal of Physics: Conference Series 2146, no. 1 (January 1, 2022): 012018. http://dx.doi.org/10.1088/1742-6596/2146/1/012018.
Full textMohd Suki, Norbayah, Norazah Mohd Suki, Mohamed Mustafa Ishak, Rosliza Ahmad, and Kamal Bahrin Sudin. "Discovering the Global Landscape of 3D Animation: A Bibliometric Analysis." International Journal of Interactive Mobile Technologies (iJIM) 16, no. 09 (May 10, 2022): 41–54. http://dx.doi.org/10.3991/ijim.v16i09.30371.
Full textSun, Zhen Tao. "Animation Type Analysis after Using Computer 3D Animation Technology." Advanced Materials Research 971-973 (June 2014): 1553–56. http://dx.doi.org/10.4028/www.scientific.net/amr.971-973.1553.
Full textGao, Xin Rui. "Research of Efficiency of Computer 3D Animation." Applied Mechanics and Materials 421 (September 2013): 672–75. http://dx.doi.org/10.4028/www.scientific.net/amm.421.672.
Full textKobayashi, Masahiro, Tatsuo Nakajima, Ayako Mori, Daigo Tanaka, Toyomi Fujino, and Hiroaki Chiyokura. "Three-Dimensional Computer Graphics for Surgical Procedure Learning: Web Three-Dimensional Application for Cleft Lip Repair." Cleft Palate-Craniofacial Journal 43, no. 3 (May 2006): 266–71. http://dx.doi.org/10.1597/04-009.1.
Full textJing, Yang, and Yang Song. "Application of 3D Reality Technology Combined with CAD in Animation Modeling Design." Computer-Aided Design and Applications 18, S3 (October 20, 2020): 164–75. http://dx.doi.org/10.14733/cadaps.2021.s3.164-175.
Full textLasseter, John. "Principles of traditional animation applied to 3D computer animation." ACM SIGGRAPH Computer Graphics 21, no. 4 (August 1987): 35–44. http://dx.doi.org/10.1145/37402.37407.
Full textLiu, Kai, Qinghan Yang, Yuhao Lu, Taoyu Zhang, and Shuo Chen. "Research on the Computer Case Design of 3D Human Animation Visual Experience." Wireless Communications and Mobile Computing 2021 (November 3, 2021): 1–7. http://dx.doi.org/10.1155/2021/8809036.
Full textGao, Xin Rui. "Key Technologies and Efficiency in Computer 3D Animation." Applied Mechanics and Materials 421 (September 2013): 676–80. http://dx.doi.org/10.4028/www.scientific.net/amm.421.676.
Full textFang, Jie. "An Analysis on Virtual Material Making and its Application in 3D Animation Designs." Advanced Materials Research 211-212 (February 2011): 1172–75. http://dx.doi.org/10.4028/www.scientific.net/amr.211-212.1172.
Full textPrayoonrat, Chinnawat. "Raising Energy Awareness through 3D Computer Animation." Applied Mechanics and Materials 752-753 (April 2015): 1116–20. http://dx.doi.org/10.4028/www.scientific.net/amm.752-753.1116.
Full textHartawan, I. Nyoman Buda, and Ayu Manik Dirgayusari. "Analisis Rendering Video Animasi 3D Menggunakan Aplikasi Blender Berbasis Network Render." Jurnal RESISTOR (Rekayasa Sistem Komputer) 1, no. 1 (April 21, 2018): 25–33. http://dx.doi.org/10.31598/jurnalresistor.v1i1.223.
Full textHong, Fangzhou, Mingyuan Zhang, Liang Pan, Zhongang Cai, Lei Yang, and Ziwei Liu. "AvatarCLIP." ACM Transactions on Graphics 41, no. 4 (July 2022): 1–19. http://dx.doi.org/10.1145/3528223.3530094.
Full textWu, Qiang. "Construction and 3D Simulation of Virtual Animation Instant Network Communication System Based on Convolution Neural Networks." Computational Intelligence and Neuroscience 2021 (August 28, 2021): 1–9. http://dx.doi.org/10.1155/2021/7277733.
Full textSun, Zhen Tao. "On the Visual Bias in Computer 3D Animation Technology." Advanced Materials Research 971-973 (June 2014): 1673–75. http://dx.doi.org/10.4028/www.scientific.net/amr.971-973.1673.
Full textRetnowati, Nurcahyani Dewi. "Desain Dan Animasi 3D Pesawat Terbang Menggunakan Teknik NURBS." Conference SENATIK STT Adisutjipto Yogyakarta 2 (November 18, 2016): 85. http://dx.doi.org/10.28989/senatik.v2i0.70.
Full textDougherty, M. T., and W. Chiu. "Using Animation to Enhance 3D Visualization: A Strategy for a Production Environment." Microscopy and Microanalysis 4, S2 (July 1998): 452–53. http://dx.doi.org/10.1017/s1431927600022388.
Full textZhang, Weihua, and Sang-Bing Tsai. "A Corpus-Based and Complex Computing Digital Media System for 3D Animation." Wireless Communications and Mobile Computing 2021 (December 22, 2021): 1–12. http://dx.doi.org/10.1155/2021/7578957.
Full text., Ardiyan. "ANIMASI SIMULASI OBYEK 3D UNTUK MENDUKUNG PREDIKSI PERGERAKAN DAN VISUALISASI MENGGUNAKAN PERANGKAT LUNAK MAXON CINEMA 4D." Jurnal Dimensi Seni Rupa dan Desain 12, no. 1 (April 18, 2016): 103–16. http://dx.doi.org/10.25105/dim.v12i1.102.
Full textChe Din, Sharkawi, Nurul Akma Abdul Wahab, and Farhanah Abu Sujak. "Exploring Spatial Visualization and Gender Among the 3D Computer Animation Undergraduates." Environment-Behaviour Proceedings Journal 5, SI3 (December 28, 2020): 87–90. http://dx.doi.org/10.21834/ebpj.v5isi3.2537.
Full textWu, Shan, Hubin Liu, Qi Xu, and Yulong Liu. "Design and Research of Interactive Animation of Immersive Space Scene Based on Computer Vision Technology." Mathematical Problems in Engineering 2021 (July 8, 2021): 1–10. http://dx.doi.org/10.1155/2021/5554879.
Full textWittlief, Kenneth. "Stereoscopic 3D film and animation." ACM SIGGRAPH Computer Graphics 41, no. 3 (August 2007): 2. http://dx.doi.org/10.1145/1281324.1281326.
Full textSun, Qiyun, Wanggen Wan, Xiang Feng, and Guoliang Chen. "A Novel Animation Method Based on Mesh Decimation." Journal of Advanced Computational Intelligence and Intelligent Informatics 22, no. 2 (March 20, 2018): 184–93. http://dx.doi.org/10.20965/jaciii.2018.p0184.
Full textYin, Chang Gui. "Computer Animation of Dismantling and Assembling for a Gear Oil Pump." Applied Mechanics and Materials 130-134 (October 2011): 515–18. http://dx.doi.org/10.4028/www.scientific.net/amm.130-134.515.
Full textYin, Ni. "Research on Environmental Art Design Based on Computer 3D Animation Technology." Journal of Physics: Conference Series 2074, no. 1 (November 1, 2021): 012051. http://dx.doi.org/10.1088/1742-6596/2074/1/012051.
Full textGómez, Julian E. "TWIXT: A 3D animation system." Computers & Graphics 9, no. 3 (January 1985): 291–98. http://dx.doi.org/10.1016/0097-8493(85)90056-1.
Full textLiu, Yingjing. "Research on Computer Animation Action and Acceleration Technology based on Composition Editor." Journal of Physics: Conference Series 2023, no. 1 (September 1, 2021): 012026. http://dx.doi.org/10.1088/1742-6596/2023/1/012026.
Full textAo, Xuefeng, Zhongke Wu, and Mingquan Zhou. "Real Time Animation of Trees Based on BBSC in Computer Games." International Journal of Computer Games Technology 2009 (2009): 1–8. http://dx.doi.org/10.1155/2009/970617.
Full textChechko, D. A., and A. V. Radionova. "THE VIDEOCOURSE “FACIAL ANIMATION IN BLENDER”." Informatics in school, no. 9 (December 20, 2018): 57–60. http://dx.doi.org/10.32517/2221-1993-2018-17-9-57-60.
Full textI.A, Adeyanju, Babalola C.T, Salaudeen K.B, and Oyediran B.D. "3D-Computer Animation For a Yoruba Native Folktale." International Journal of Computer Graphics & Animation 5, no. 3 (July 30, 2015): 19–27. http://dx.doi.org/10.5121/ijcga.2015.5302.
Full textLamberti, Fabrizio, Andrea Sanna, Gianluca Paravati, and Gilles Carlevaris. "Automatic Grading of 3D Computer Animation Laboratory Assignments." IEEE Transactions on Learning Technologies 7, no. 3 (July 1, 2014): 280–90. http://dx.doi.org/10.1109/tlt.2014.2340861.
Full textSnibbe, Scott Sona. "A Direct Manipulation Interface for 3D Computer Animation." Computer Graphics Forum 14, no. 3 (August 1995): 271–83. http://dx.doi.org/10.1111/1467-8659.1430271.
Full textSnibbe, Scott Sona. "A Direct Manipulation Interface for 3D Computer Animation." Computer Graphics Forum 14, no. 3 (August 1995): 271–83. http://dx.doi.org/10.1111/j.1467-8659.1995.cgf143_0271.x.
Full textMoser, Lucio, Chinyu Chien, Mark Williams, Jose Serra, Darren Hendler, and Doug Roble. "Semi-supervised video-driven facial animation transfer for production." ACM Transactions on Graphics 40, no. 6 (December 2021): 1–18. http://dx.doi.org/10.1145/3478513.3480515.
Full textZhao, Zheng Fa. "Hand Sketching in 3D Computer Animation Model Rendering and Editing." Advanced Materials Research 690-693 (May 2013): 2742–45. http://dx.doi.org/10.4028/www.scientific.net/amr.690-693.2742.
Full textUssiph, Najim, and Hamidu Kwame Seidu. "The Impact of using 3D Interactive Animation Tool in Teaching Computer Programming at the Senior High School Level." Circulation in Computer Science 3, no. 2 (March 31, 2018): 18–28. http://dx.doi.org/10.22632/ccs-2018-252-78.
Full textGuo, Ya Dong. "Three Dimensional Animation Design and Production Based on Computer Graphics." Advanced Materials Research 926-930 (May 2014): 1767–70. http://dx.doi.org/10.4028/www.scientific.net/amr.926-930.1767.
Full textLi, Leiming, Wenyao Zhu, and Hongwei Hu. "Multivisual Animation Character 3D Model Design Method Based on VR Technology." Complexity 2021 (April 20, 2021): 1–12. http://dx.doi.org/10.1155/2021/9988803.
Full textShan, Feng, and Youya Wang. "Animation Design Based on 3D Visual Communication Technology." Scientific Programming 2022 (January 5, 2022): 1–11. http://dx.doi.org/10.1155/2022/6461538.
Full textZimina, L. V. "3D MODELING: APPLICATION, APPROACHES TO 3D MODELS DESCRIPTION, METHODS OF 3D COMPUTER ANIMATION." Education and Science without Limits: Fundamental and Applied Researches, no. 12 (2020): 65–71. http://dx.doi.org/10.36683/2500-249x/2020-12/65-71.
Full textZhang, Man Yu. "Application of Performance Motion Capture Technology in Film and Television Performance Animation." Applied Mechanics and Materials 347-350 (August 2013): 2781–84. http://dx.doi.org/10.4028/www.scientific.net/amm.347-350.2781.
Full textKosutic, Tomislav, Miran Mosmondor, Ivan Andrisek, Mario Weber, Maja Matijasevic, and Igor Pandzic. "Personalized Avatars for Mobile Entertainment." Mobile Information Systems 2, no. 2-3 (2006): 95–110. http://dx.doi.org/10.1155/2006/139614.
Full textCao, Ruochen, James Walsh, Andrew Cunningham, Mark Kohler, Ross T. Smith, and Bruce H. Thomas. "Examining Computer–Supported 3D Event Recreation for Enhancing Cognitive Load, Memorability, and Engagement." Multimodal Technologies and Interaction 4, no. 3 (July 6, 2020): 37. http://dx.doi.org/10.3390/mti4030037.
Full textYu, Yang, Jucheng Yang, Xiaofei Zan, Jiangang Huang, and Xiangbo Zhang. "Research of Simulation in Character Animation Based on Physics Engine." International Journal of Digital Multimedia Broadcasting 2017 (2017): 1–7. http://dx.doi.org/10.1155/2017/4815932.
Full textLiu, Feng. "Research on the Application of Cellular Algorithm in 3D Modeling of Cartoon Characters." Applied Mechanics and Materials 513-517 (February 2014): 1744–47. http://dx.doi.org/10.4028/www.scientific.net/amm.513-517.1744.
Full textLi, Yan, Jinhui Yu, Kwan-liu Ma, and Jiaoying Shi. "3D paper-cut modeling and animation." Computer Animation and Virtual Worlds 18, no. 4-5 (2007): 395–403. http://dx.doi.org/10.1002/cav.188.
Full textLee, Hyun-Seok. "The Surrealist Expression of Buddhist Symbolism Using 3D Computer Animation." Journal of the Korea Contents Association 14, no. 9 (September 28, 2014): 93–101. http://dx.doi.org/10.5392/jkca.2014.14.09.093.
Full textRobertson, George G., Stuart K. Card, and Jack D. Mackinlay. "Information visualization using 3D interactive animation." Communications of the ACM 36, no. 4 (April 1993): 57–71. http://dx.doi.org/10.1145/255950.153577.
Full textLuciano, Cristian, Pat Banerjee, and Sanjay Mehrotra. "3D Animation of Telecollaborative Anthropomorphic Avatars." Communications of the ACM 44, no. 12 (December 2001): 64–67. http://dx.doi.org/10.1145/501317.501346.
Full textLiu, Jing, Qixing Chen, Yihua Zhang, and Xiaoying Tian. "An Animation Model Generation Method Based on Gaussian Mutation Genetic Algorithm to Optimize Neural Network." Computational Intelligence and Neuroscience 2022 (June 3, 2022): 1–9. http://dx.doi.org/10.1155/2022/5106942.
Full text