Academic literature on the topic '200102 Communication Technology and Digital Media Studies'

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Journal articles on the topic "200102 Communication Technology and Digital Media Studies"

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Moe, Hallvard, and Ole Jacob Madsen. "Understanding digital disconnection beyond media studies." Convergence: The International Journal of Research into New Media Technologies 27, no. 6 (November 13, 2021): 1584–98. http://dx.doi.org/10.1177/13548565211048969.

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Digital disconnection or ‘digital detox’ has become a key reference point for media scholars interested in how media technology increasingly gains influence on our everyday lives. Digital disconnection from intrusive media is often intertwined with other types of human conduct, which is less highlighted. There is a potential for media scholars to engage with what seems to be a mainstreaming of digital disconnection from self-help literature via mobile applications to media activism and public debate. In this article, we therefore aim to examine digital disconnection beyond media studies by distilling five common positions: disconnection as health, concentration, existentiality, freedom and sustainability. An underlying theme in all five positions appears to be the notion of responsibilisation, although some of the positions attempt to portray disconnection as a way to ultimately resist such responsibilisation. The article thus aims to spur media scholars to treat digital disconnection as part of broader cultural trends.
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Archer, Steve. "Thought Beats: New Technology, Music Video and Media Education." Media International Australia 120, no. 1 (August 2006): 142–55. http://dx.doi.org/10.1177/1329878x0612000116.

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This paper has as its focus two key strands that are significant to contemporary media education. The first is the increasing move towards creative production work as the central and dominant feature of media studies courses. In UK schools, this has largely been facilitated by the rapid expansion of digital technologies. Whilst this offers unprecedented opportunities for students to construct advanced and highly polished artefacts, it has also created new challenges for the media teacher in relation to pedagogy and classroom management. The second strand is the emergence of globalised, commercial media cultures and their relation to new media forms facilitated by digital technology. Here, this paper is interested in the relatively new media form of the music video which, in its dominant mode of distribution and exhibition, exists globally as part of satellite and digital packages. Music video as a form is ideal for use in Media Studies as an object of study and as a framework for facilitating creative work. Based on practitioner research methods, this paper teases out the tensions that exist between popular culture, media education and digital technology, incorporating the way a sense of community located beyond the school can create opportunities for student creative work.
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Zamzamy, Ahmad. "MENYOAL RADIKALISME DI MEDIA DIGITAL." Dakwatuna: Jurnal Dakwah dan Komunikasi Islam 5, no. 1 (February 25, 2019): 13. http://dx.doi.org/10.36835/dakwatuna.v5i1.318.

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Currently, Information and communication technology, especially internet system, have been developing very rapidly. Such developments have certainly positive and negative impacts. In the development of the digital age today, phenomenon of radicalism is increasingly established in Indonesia and the world. There have been many studies on this. Radicalism is also campaigned by internet media which eventually step into people’s life. This issue should be observed properly. Key Words: Radicalism, Digital Media, Youth Generation
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Sandvik, Kjetil. "Introduction: Researching online worlds: challenging media and communication studies." MedieKultur: Journal of media and communication research 25, no. 47 (December 10, 2009): 6. http://dx.doi.org/10.7146/mediekultur.v25i47.2208.

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Digital media and network communication technology have not changed this setup, but rather have opened the possibility for encountering and experiencing additional types of worlds and performing additional types of spatial practices. Being situated online and being globally networked with the possibility of both synchronous and asynchronous communication, digitally mediated worlds provide possible interactions between users which are radically more independent of time and place than the ones facilitated by older media. From this perspective, the concept of online worlds both challenges and broadens our understanding of how media shape the world and how the media technology creates new social structures.
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Yu, Baoying, Haigang Li, and Chengming Ma. "The Validity of Digital Media Communication of Platforms." Mobile Information Systems 2022 (August 8, 2022): 1–10. http://dx.doi.org/10.1155/2022/7127875.

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The status of Politics and Ideology curriculum is becoming more and more important in university education. The Politics and Ideology curriculum is closely related to both the development of the country and the nation and the quality of university students. Due to the progress of technology, new media has become an important information collection channel for college students, which has an important impact on college students’ thoughts and life. Situation, problems, environment, politics, and ideology work need to deal with new challenges. It also brings new perspectives, new ideas, and new models. This study focuses on how new media technology affects the college students’ Politics and Ideology learning, studies the timeliness of new media on political education, and analyzes the path and countermeasures to improve the new media communication with the theoretical basis of communication, Politics and Ideology curriculum, and other disciplines. The AIDMA model of the validity of new media communication is constructed and the validity of the digital media communication is studied by means of literature research and questionnaire survey. The results show that the use of new media to attract archive users is clearly feasible and has advantages that the traditional media technology cannot achieve. The fast and effective speed of information dissemination can affect the behavior of profile users in the model. In the political education of colleges and universities, the influence of digital media is used to continuously improve the quality of educators, improve the literacy of students in using new media, optimize educational content, innovate educational carriers, optimize educational environment, and improve the new media management mechanism, etc.
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Park, Sora. "Dimensions of Digital Media Literacy and the Relationship with Social Exclusion." Media International Australia 142, no. 1 (February 2012): 87–100. http://dx.doi.org/10.1177/1329878x1214200111.

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This article has two objectives. The first is to conceptualise digital media literacy as a multi-dimensional concept by differentiating media content from media device. A broad range of skills is required to use digital media, and each dimension can be clarified by separating the device from the content. The second goal is to relate social exclusion to digital media literacy. How people use digital technology has long-term outcomes that could be either beneficial or disadvantageous. In the first part of the article, the multi-dimensional aspect of digital media literacy is discussed. Dimensions include the abilities to access, understand and create both in the area of device and content. The second part of the article discusses how social exclusion is related mostly to the third dimension of digital media literacy: the ability to create and participate.
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Spigelman, James. "The ABC and Australia's Media Landscape." Media International Australia 146, no. 1 (February 2013): 12–24. http://dx.doi.org/10.1177/1329878x1314600105.

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This address from the Chairman of the Australian Broadcasting Corporation was presented at the RIPE@2012 conference in Sydney on 5 September 2012. It examines the challenges of digital technology currently facing the Australian media landscape.
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Punín-Larrea, María-Isabel, Alison-Catherine Martínez-Haro, and Nathalie-Angélica Rencoret-Quezada. "Digital media in Ecuador: Future perspectives." Comunicar 21, no. 42 (January 1, 2014): 199–207. http://dx.doi.org/10.3916/c42-2014-20.

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The advances in technology, especially in the field of communication, cause mass media to constantly evolve- and thus not to perish. Indeed, this occurs in situations that are marked by a series of media transformations and changes that have affected journalism as a profession and mass media as a process. The studies that have resulted from these changes have been positive and negative. This paper analyses the digital media panorama in Ecuador, the characteristics of journalism culture and the specific usage of web content. It describes the trends of the main digital media in the country, which have been selected for a case study. The article takes as a core reference ‘ten digital trends in media communication’ proposed by Cerezo-Gilarranz – a specialist in digital strategies. We then focus on the deficiencies of Ecuadorian mass media, which is mainly due to a lack of control over technological environments and the scarcity of links between business and journalism projects that have technological and innovative support, such as the usage of social networks and others. The final result is a detailed guide to the weaknesses and strengths of each digital medium that has been studied. Furthermore, this work highlights reliable trends so that the selected media can orientate towards digital environments. This is achieved by making use of technological tools for creating business and service opportunities. El avance de la tecnología, en especial, en el ámbito de la comunicación, obliga a los medios a evolucionar constantemente para no morir en un escenario marcado por una serie de transformaciones y cambios mediáticos que han afectado al periodismo como profesión y a los medios de comunicación, proceso que ha generado estudios de todo orden. Este trabajo analiza el panorama mediático digital en Ecuador, las características de cultura periodística y el consumo de contenidos en la Red. Describe las tendencias de los principales medios digitales en el país, seleccionados para realizar un estudio de caso. El artículo toma como referencia central el estudio de las diez tendencias digitales en medios de comunicación de Cerezo-Gilarranz, especialista en estrategias digitales. Posteriormente se identifican las deficiencias que tienen los medios en Ecuador; principalmente por la falta de domino de los entornos tecnológicos y la escasa vinculación del proyecto empresarial y periodístico con soportes tecnológicos e innovadores, como el uso de redes sociales... El resultado final es una guía detallada de las debilidades y las fortalezas de cada medio digital en estudio. Asimismo, este trabajo propone tendencias fiables para que los medios estudiados puedan encaminarse firmes en entornos digitales, asumiendo a las herramientas tecnológicas como oportunidad de negocio y de servicio.
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Sturm, Damion. "Book Review: Digital Media Sport: Technology, Power and Culture in the Network Society." Media International Australia 152, no. 1 (August 2014): 196. http://dx.doi.org/10.1177/1329878x1415200131.

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Gupta, Shivani, Dr Devesh Katiyar, and Gaurav Goel. "How Have Social Media Changed Communication?" International Journal for Research in Applied Science and Engineering Technology 10, no. 3 (March 31, 2022): 1107–11. http://dx.doi.org/10.22214/ijraset.2022.40820.

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Abstract: Over specific times, the manner human beings speak took numerous paperwork, which includes meeting, traveling, mailing, posting, and calling. Currently, maximum of those communications are changed with digital on line platform which include Facebook, what’s app etc. In spite of the truth that of the internet is open for every body and people appears abuse it. It is widely regular that higher procedures of conversation are on hand for us because the internet becomes made. A few Individuals help the concept folk’s affiliation thru social media, no matter the truth that others take into account this as something wrong. This studies paper will speak approximately each of those perspectives and could supply my non-public opinion. This studies paper will too delineate the additives which have pushed to the upward push of social media as a success communications medium. You can also additionally in addition to pick up information of ways social media has modified the circulation of conversation
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Dissertations / Theses on the topic "200102 Communication Technology and Digital Media Studies"

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Sanson, Kevin. "Goodbye Brigadoon: Place, Production, and Identity in Global Glasgow." Thesis, University of Texas at Austin, 2011. http://hdl.handle.net/2152/ETD-UT-2011-12-4393.

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Goodbye Brigadoon examines the shifting role media production plays in the economic and cultural strategies of global cities in small market nations, specifically Glasgow, Scotland. In particular, this project focuses on the formation of a digital media village along the banks of the River Clyde to argue the site constitutes a logical component to Glasgow’s ongoing transformation into a cosmopolitan center. Yet, as the regional government’s economic strategies and policy directives work to transform the abandoned waterfront into a center of cultural activity, this project also underscores the contradictory cultural dynamics to emerge from media production’s new role in the post-industrial city. At its core, the media hub reveals a regional government more interested in the technology used to deliver “national” stories than the manner of the stories themselves or the cultural practices responsible for creating them. Indeed, Goodbye Brigadoon is most interested in how media professionals based at the emergent cluster negotiate a sense of cultural identity and creative license against the institutional constraints, policy matters, and commercial logic they also must navigate in their workaday rituals. Ultimately, the conclusions offered in this project argue for a more complicated conception of the global-local location where these professionals work. Glasgow’s digital media village, in other words, is much more than an innocuous site of competitive advantage, urban regeneration, and job growth. It is best understood as a site of intense social struggle and unequal power relations where local mediamakers often find the site’s impetus for multiplatform media production an institutionally enforced false promise at odds with the realities of creative labor in the city.
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Wikstrom, Patrik. "Reluctantly virtual : modelling copyright industry dynamics." Thesis, Karlstad University, Sweden, 2006. https://eprints.qut.edu.au/67930/1/FULLTEXT01.pdf.

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During the evolution of the music industry, developments in the media environment have required music firms to adapt in order to survive. Changes in broadcast radio programming during the 1950s; the Compact Cassette during the 1970s; and the deregulation of media ownership during the 1990s are all examples of changes which have heavily affected the music industry. This study explores similar contemporary dynamics, examines how decision makers in the music industry perceive and make sense of the developments, and reveals how they revise their business strategies, based on their mental models of the media environment. A qualitative system dynamics model is developed in order to support the reasoning brought forward by the study. The model is empirically grounded, but is also based on previous music industry research and a theoretical platform constituted by concepts from evolutionary economics and sociology of culture. The empirical data primarily consist of 36 personal interviews with decision makers in the American, British and Swedish music industrial ecosystems. The study argues that the model which is proposed, more effectively explains contemporary music industry dynamics than music industry models presented by previous research initiatives. Supported by the model, the study is able to show how “new” media outlets make old music business models obsolete and challenge the industry’s traditional power structures. It is no longer possible to expose music at one outlet (usually broadcast radio) in the hope that it will lead to sales of the same music at another (e.g. a compact disc). The study shows that many music industry decision makers still have not embraced the new logic, and have not yet challenged their traditional mental models of the media environment. Rather, they remain focused on preserving the pivotal role held by the CD and other physical distribution technologies. Further, the study shows that while many music firms remain attached to the old models, other firms, primarily music publishers, have accepted the transformation, and have reluctantly recognised the realities of a virtualised environment.
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Wolf-Monteiro, Brenna. "Consuming Justice: Exploring Tensions Between Environmental Justice and Technology Consumption Through Media Coverage of Electronic Waste, 2002-2013." Thesis, University of Oregon, 2017. http://hdl.handle.net/1794/22618.

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The social and environmental impacts of consumer electronics and information communications technologies (CE/ICTs) reflect dynamics of a globalized and interdependent world. During the early 21st century the global consumption of CE/ICTs expanded greatly while the infrastructure behind CE/ICTs, especially the extraction and disassembly phases, became more integrated. This dissertation examines how messages about the social and environmental impacts of CE/ICTs changed during this period and explores the discursive power of actors involved in environmental justice campaigns surrounding the disposal and disassembly of electronic waste (e-waste). The dissertation reports the results of a mixed methods investigation of twelve years of media coverage of e-waste through quantitative content analysis and qualitative document analysis. The analysis examined almost 800 articles from eleven media outlets between 2002 – 2013 and explored differences between legacy media coverage (e.g. The New York Times, USA Today) and coverage from digital news outlets focused on technology (e.g. Ars Technica, CNET, Gizmodo). When the story of e-waste began to gain traction in media outlets, the haze of commodity fetishism cleared for a brief moment and the social relations of exploitation behind the wonders of technology were included in media narratives. While the media coverage about e-waste initially examined environmental justice issues of pollution and labor exploitation, the coverage evolved into focusing on the technical and business solutions to managing the environmental problems and the growth of a private sector profiting from mineral reclamation through electronics recycling.
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Palleis, Robin. "Local Commons : communicating local issues through place-based interventions." Thesis, Ludwig-Maximilians-Universitat Munchen, 2013. https://eprints.qut.edu.au/66733/1/Robin_Palleis_Diploma_Thesis-opt.pdf.

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Due to the numerous possibilities of voicing concerns and the flood of data we are exposed to, local issues are at a risk of being overlooked. Following a research agenda proposed by Foth et al. (2013), this thesis explored the possible contributions of situated digital and tangible media for communicating local issues. Making use of the location of an issue could thereby not only allow to reach the targeted audience but also for a deeper involvement of citizens. Through the development of a design intervention in public space, called Local Commons, the benefits of this approach were investigated. Therefore, the intervention combined digital and tangible media in order to engage the public to contribute and debate different perspectives on a given local issue. The interaction with the intervention was thereby twofold. First, the intervention invited the audience to submit images of their perspectives on the issue, which were displayed on a public screen. Via tangible buttons in front of the screen, the audience then had the possibility to agree or disagree to the displayed perspectives, creating a space for deliberation. In a field study, the concept was subsequently tested and evaluated. The results of this study, although not generalisable, supported the chosen approach of this thesis.
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Wiesner, Kevin. "From “anytime, anywhere” to “here and now”: place and time restrictions in mobile narratives to enhance situated engagement of mobile users." Thesis, Ludwig-Maximilians-Universitat Munchen, 2009. https://eprints.qut.edu.au/67653/1/Diplomarbeit_KevinWiesner_%28Web%29.pdf.

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The usage of the mobile Internet has increased tremendously within the last couple of years, and thereby the vision of accessing information anytime, anywhere has become more realistic and a dominant design principle for providing content. However, this study challenges this paradigm of unlimited and unrestricted access, and explores the question whether constraints and restrictions can positively influence the motivation and enticement of mobile users to engage with location-specific content. Restrictions, such as a particular time or location that gives a user access to content, may be used to foster participation and engagement, as well as to support content production and to enhance the user’s experience. In order to explore this, a Mobile Narrative and a Narrative Map have been created. For the former, the access to individual chapters of the story was restricted. Authors can specify constraints, such as a location or time, which need to be met by the reader if they want to read the story. This concept allows creative writers of the story to exploit the fact that the reader’s context is known, by intensifying the user experience and integrating this knowledge into the writing process. The latter, the Narrative Map, provides users with extracts from stories or information snippets about authors at relevant locations. In both concepts, a feedback channel was also integrated, on which location, time, and size constraints were imposed. In a user-centred design process involving authors and potential readers, those concepts have been implemented, followed by an evaluation comprising four user studies. The results show that restrictions and constraints can indeed lead to more enticing and engaging user experiences, and restricted contribution opportunities can lead to a higher motivation to participate as well as to an improved quality of submissions. These findings are relevant for future developments in the area of mobile narratives and creative writing, as well as for common mobile services that aim for enticing user experiences.
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Rimmer, Matthew. "The Pirate Bazaar: The Social Life of Copyright Law." Thesis, The Faculty of Law, The University of New South Wales, 2001. https://eprints.qut.edu.au/86581/1/fulltext.pdf.

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This thesis provides a cultural history of Australian copyright law and related artistic controversies. It examines a number of disputes over authorship, collaboration, and appropriation across a variety of cultural fields. It considers legal controversies over the plagiarism of texts, the defacing of paintings, the sampling of musical works, the ownership of plays, the co-operation between film-makers, the sharing of MP3 files on the Internet, and the appropriation of Indigenous culture. Such narratives and stories relate to a broad range of works and subject matter that are protected by copyright law. This study offers an archive of oral histories and narratives of artistic creators about copyright law. It is founded upon interviews with creative artists and activists who have been involved in copyright litigation and policy disputes. This dialogical research provides an insight into the material and social effects of copyright law. This thesis concludes that copyright law is not just a ‘creature of statute’, but it is also a social and imaginative construct. In the lived experience of the law, questions of aesthetics and ethics are extremely important. Industry agreements are quite influential. Contracts play an important part in the operation of copyright law. The media profile of personalities involved in litigation and policy debates is pertinent. This thesis claims that copyright law can be explained by a mix of social factors such as ethical standards, legal regulations, market forces, and computer code. It can also be understood in terms of the personal stories and narratives that people tell about litigation and copyright law reform. Table of Contents Prologue 1 Introduction A Creature of Statute: Copyright Law and Legal Formalism 6 Chapter One The Demidenko Affair: Copyright Law and Literary Works 33 Chapter Two Daubism: Copyright Law and Artistic Works 67 Chapter Three The ABCs of Anarchism: Copyright Law and Musical Works 105 Chapter Four Heretic: Copyright Law and Dramatic Works 146 Chapter Five Shine: Copyright Law and Film 186 Chapter Six Napster: Infinite Digital Jukebox or Pirate Bazaar? Copyright Law and Digital Works 232 Chapter Seven Bangarra Dance Theatre: Copyright Law and Indigenous Culture 275 Chapter Eight The Cathedral and the Bazaar: The Future of Copyright Law 319
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Zhang, Alice Jin. "Excavation Sites: Art-ifacts of the Millennial Girl Web Development and Blogging Community of the 2000's to the Early 2010's." Scholarship @ Claremont, 2019. https://scholarship.claremont.edu/scripps_theses/1238.

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When people go online and leave their mark in bytes, how do their traces get preserved, shared, or lost? In the early 2000’s through about 2012, communities of millennial girl web developers and bloggers flourished on the English-speaking Internet. They would write about their intimate lives, code their website designs from scratch, create portfolios of graphics, and forge friendships with fellow bloggers that lasted through years. Most of these blogs are now gone; only patches remain as screenshots on the Internet Archive Wayback Machine. For my senior project, I explored how techniques used in glitch art, normally used for destroying image files for purely aesthetic effects, could also be used to embed texts that could be read by humans inside digital photos. I excavated photos and self-portraits of individual bloggers whose old content has since been erased from their original domains as of 2018. Then, I overrode pieces of each image file with the respective bloggers’ journal entries extracted from https://web.archive.org. The result is a picture irreversibly corroded by the loss of its original data, akin to the state of their bloggers' archived websites. It still functions like any image file in that the picture can be copied, shared, and viewed on another computer. However, unlike a typical image file, it also hides a patchwork of legible English text; one can “dig” into the image’s encoding and uncover nuggets of letters from a past Internet presence--specifically, that of a millennial girl's thoughts on identity, life, and the joys and struggles of coding and managing her own website.
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Mayer, Miriam. "Democratising the City: Technology as Enabler of Citizen-Led Urban Innovation." Thesis, Ludwig-Maximilians-Universitat Munchen, 2018. https://eprints.qut.edu.au/115908/1/Masterarbeit%20Miriam%20Mayer_final_opt.pdf.

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This study deals with finding a way to enable citizen-led urban innovation through technology while concentrating on various aspects of controversial city developments. Therefore the literature concerning this topic is first investigated and current online systems designed for citizens to engage in city development decisions explored. In addition, literature, approaches and systems related to conflict resolution are also presented and discussed. By means of applying multiple design cycles, including several user studies, an online platform for citizens to elaborate controversial ideas for the city together was developed. These design cycles were focused on first finding a suitable process to elaborate on ideas and find consent. The process implementing this is tested during two workshops that portray the procedure that would be realised on the platform. Findings after each workshop are used to revise the process. In order to design a user interface that could implement such a process first an expert focus group was asked to brainstorm solutions for multiple design questions. Considering this input two platform mock-ups were created and shown to participants to receive feedback. A final prototype of the online platform was then implemented and tested in a final user study. During this study participants elaborated an idea together to test the whole resulting product, while being able to use the online platform in an in the wild setting. In spite of discovering how dependent the usage of the platform is on its users, the feedback received for the general idea of using an online platform to elaborate on ideas and find consent was overall positive.
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Casadevall, Dario. "Skunkworks Finder: A Design Study into the Diverse Ecosystem of Creativity and Innovation Spaces." Thesis, Ludwig-Maximilians-Universitat München, 2018. https://eprints.qut.edu.au/122139/1/Masterthesis_DarioCasadevall%20Kopie.pdf.

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Creative people, entrepreneurs and start-up founders using innovation spaces and hubs often find themselves inside a filter bubble or echo chamber, where like-minded people tend to come up with similar ideas and recommend similar approaches to innovation. This trend towards homophily and a polarisation of like-mindedness is aggravated by algorithmic filtering and recommender systems embedded in current technology and social media platforms. Yet, genuine innovation thrives on social inclusion fostering a diversity of ideas. To provide the opportunity to escape these echo chambers, Skunkworks Finder was designed and tested – an exploratory tool that employs social network analysis to help users discover spaces of difference and otherness in their local urban innovation ecosystem. A design inclusive research approach was adapted focusing on user-centred design choices in order to verify and validate the prototype and its according premise. Results show, that an introduction of Skunkworks Finder or similar functionality is anticipated by study participants, as participants indicated individual experiences of forming filter bubbles in innovation spaces. However, changes in design would improve comprehensibility issues addressed during the user study. Additionally, an integration of such a system into an established online tool would ensure a distribution to a wider audience, than focusing only on potential users who are already affiliated with an innovation environment.
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Lyons, Robert. "Investigating Student Gender and Grade Level Differences in Digital Citizenship Behavior." ScholarWorks, 2011. https://scholarworks.waldenu.edu/dissertations/1015.

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The rapid rise of technology, which has become embedded in all facets of 21st century society during the past decade, has fostered a corresponding rise in its misuse. Digital citizenship abuse, a relatively new phenomenon of this electronic age, is a rapidly growing global problem. Parents, schools, and society play roles in supporting appropriate online behavior. Schools must take the lead role to assess and address digital citizenship issues. This ex post facto study investigated the online actions of students in a medium-sized K-12 school district and explored possible causal relationships between online misbehavior and student grade and gender based on data collected from state and district surveys. Kohlberg's theory of moral development, Perkins and Berkowitz's social norms theory, and Bandura's social cognitive theory provided the study's theoretical base. Hypotheses were tested using independent-measures t values, a single-factor, independent-measures analysis of variance (ANOVA), and the chi-square test for independence. With respect to the four components of online student behavior---personal safety, digital citizenship, parental involvement, and cyberbullying---analyses determined that there are significant differences between grade level and gender. As the grade level increased, personal safety risks, digital citizenship abuse, and cyberbullying increased, while parental involvement decreased. Males had significantly more personal safety and digital citizenship issues than females but no significant gender difference for parental involvement. Implications for positive social change include raising awareness of local digital citizenship issues with parents, staff, and students, and ultimately mitigating and preventing student online risky behavior.
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Books on the topic "200102 Communication Technology and Digital Media Studies"

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Volmar, Axel, and Kyle Stine, eds. Media Infrastructures and the Politics of Digital Time. NL Amsterdam: Amsterdam University Press, 2021. http://dx.doi.org/10.5117/9789463727426.

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In a crucial sense, all machines are time machines. The essays in Media Infrastructures and the Politics of Digital Time develop the central concept of hardwired temporalities to consider how technical networks hardwire and rewire patterns of time. Digital media introduce new temporal patterns in their features of instant communication, synchronous collaboration, intricate time management, and continually improved speed. They construct temporal infrastructures that affect the rhythms of lived experience and shape social relations and practices of cooperation. Interdisciplinary in method and international in scope, the volume draws together insights from media and communication studies, cultural studies, and science and technology studies while staging an important encounter between two distinct approaches to the temporal patterning of media infrastructures, a North American strain emphasizing the social and cultural experiences of lived time and a European tradition, prominent especially in Germany, focusing on technological time and time-critical processes.
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Networked China: Global Dynamics of Digital Media and Civic Engagement. Taylor & Francis Group, 2015.

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Networked China: Global Dynamics of Digital Media and Civic Engagement. Taylor & Francis Group, 2015.

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1961-, Jones Steve, ed. Encyclopedia of new media: An essential reference to communication and technology. Thousand Oaks, CA: Sage Publications, 2003.

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Parks, Lisa, and Nicole Starosielski. Signal Traffic: Critical Studies of Media Infrastructures. University of Illinois Press, 2015.

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Parks, Lisa, and Nicole Starosielski. Signal Traffic: Critical Studies of Media Infrastructures. University of Illinois Press, 2015.

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Parks, Lisa, Nicole Starosielski, and Charles R. Acland. Signal Traffic: Critical Studies of Media Infrastructures. University of Illinois Press, 2015.

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Bigum, Chris, Scott Bulfin, and Nicola F. Johnson. Critical Perspectives on Technology and Education. Palgrave Macmillan, 2015.

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Critical Perspectives on Technology and Education. Palgrave Macmillan, 2015.

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Bigum, Chris, Scott Bulfin, and Nicola F. Johnson. Critical Perspectives on Technology and Education. Palgrave Macmillan, 2015.

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Book chapters on the topic "200102 Communication Technology and Digital Media Studies"

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Fuchs, Christian. "Martin Heidegger's Anti-Semitism: Philosophy of Technology and the Media in the Light of the Black Notebooks. Implications for the Reception of Heidegger in Media and Communication Studies." In Digital Fascism, 75–112. London: Routledge, 2022. http://dx.doi.org/10.4324/9781003256090-5.

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Högberg, Karin. "Technostress Among Hotel Employees - a Longitudinal Study of Social Media as Digital Service Encounters." In Information and Communication Technologies in Tourism 2021, 70–82. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-65785-7_6.

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AbstractThe increasing implementation of digital technologies in organizations such as social media platforms is fundamentally transforming the nature of services encounters [1, 2], not least in the hospitality industry. This causes new ways of working for hotel employees, causing disruption in service routines and work tasks. There are few qualitative studies that are focusing on the hospitality industry and technostress. The present study focus on technostress among employees in an international hotel chain. Data have been collected in eight European countries over a period of seven years. The Person-Technology fit model is used in order to identify and analyze stressors and strains deriving from social media use. The results indicate that techno stressors such as work overload, work-life conflict, and changing algorithms creates negative stressors. The study makes a theoretical contribution to technostress research in the Information Systems research as well as the hospitality research field by uncovering negative stressors and strains created over time.
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García-Albacete, Gema. "Content Analysis in the Research Field of Social Movements Communication." In Standardisierte Inhaltsanalyse in der Kommunikationswissenschaft – Standardized Content Analysis in Communication Research, 377–87. Wiesbaden: Springer Fachmedien Wiesbaden, 2022. http://dx.doi.org/10.1007/978-3-658-36179-2_32.

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AbstractThis chapter provides a brief overview of the use of content analysis in a selection of studies on social movement communication. In doing so it provides examples of representative studies along four categories: 1) studies aimed at answering traditional questions in the area of social movements research; 2) research answering traditional questions in the area of communication studies; 3) research examining the use and effects of “new” tools and technology; and finally, 4) studies discussing methodological opportunities and challenges posed by digital media. The chapter then identifies the main trends in methodology in this area and concludes by discussing the many strengths, and some areas for improvement within the field.
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Svatoňová, Eva. "The Dark Side of Laughter: Humour as a Tool for Othering in the Memes of Czech Far-Right Organization Angry Mothers." In Nonprofit and Civil Society Studies, 239–63. Cham: Springer International Publishing, 2022. http://dx.doi.org/10.1007/978-3-030-98798-5_11.

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AbstractFar-right grassroot organizations were early adopters of the internet and social media and have been using it to spread their ideologies, mobilize people and network since the 1990s. With the increased usage of social media, their communication style has naturally changed. Due to the interactive nature of social media, the far-right groups started to communicate in a savvy style based on meme and DIY aesthetics. This style allows these groups to blurry the line between serious and irony (Shifman, L., Memes in Digital Culture. Massachusetts Institute of Technology, Cambridge, Massachusetts, 2014) but also between facts and misinformation (Klein, O., The Open Journal of Sociopolitical Studies 154–179, 2020). There is a burgeoning body of literature investigating the way and for what purposes such organizations use the internet in which the researchers look particularly on memes (Klein, O., The Open Journal of Sociopolitical Studies 154–179, 2020) but also humour (Billig, M., Comic racism and violence. In S. Lockyer, & M. Pickering (Eds.), Beyond a joke. The limits of humor (pp. 25–44). New York: Palgrave Macmillan, 2005a; Billig, M., Laughter and ridicule. Towards a social critique of humor. London: SAGE Publications, 2005b). However, not many studies explored the link between humour and morality. The aim of this exploratory study, in which humour is viewed as a means of claims making and negotiation of political views, is to deepen the knowledge of how humour in memes produced and reproduced by far-right organizations can serve as a tool for constructing a moral order. To do so, I analysed memes used on the far-right Facebook page run by Czech organization Angry Mothers which engage in anti-Islam and anti-gender activism. Based on Michael Billig’s (2005) distinction between rebellious and disciplinary humour, I argue that the organization used rebellious humour to present themselves as an alternative to mainstream media and resistance to the alleged dictatorship of liberal elites and disciplinary humour to put minorities (both sexual and ethnic) “in their place”.
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Muturi, Nancy. "Access and the Use of ICTs Among Women in Jamaica." In Global Information Technologies, 1199–204. IGI Global, 2008. http://dx.doi.org/10.4018/978-1-59904-939-7.ch089.

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Information and communication technologies (ICTs) have made the global village a reality with the Internet, cell phones and other digital communication technology disseminating messages instantly through the fast information superhighway. The United Nations (U.N.) Development Program (UNDP, 2001) defines ICTs in terms of innovations in microelectronics, computing (hardware and software), telecommunications and opto-electronics—micro-processors, semiconductors and fibre optics. These technologies enable the processing and storage of enormous amounts and rapid distribution of information through communications networks. As new innovations, ICTs are also described as “the building blocks of the networked world,” (UNDP, 2001, p. 30), with ICTs, particularly the Internet, being used by a variety of organizations as a global networking tool. Access to, knowledge of and effective use of ICTs is crucial, particularly where access to the technology is equated to social, political, economic and human development. Internet usage, for example, is regarded as the standard indicator of the use of ICTs and also the most democratic of all mass media, mainly because of their low investment (Internet World Stats, 2006). This technology has been used effectively as a tool for delivery of various services and applications, including distance learning, agriculture, telehealth, e-commerce and e-governance. Individuals, organizations and institutions now use the Internet to strategically reach a large audience of markets through e-mails and other advertising strategies, since it is fast and economical, irrespective of size or location of business. There are many gender issues, however, related to connectivity and access to available ICTs, some of which are visibly documented and most often examined as the digital divide based on gender. Rakow (1986), in her classic studies on gender and ICTs, however, points out that technology should not be examined based on the differences in the behavior of men or women towards a technology, but instead to look for the ways in which the technology is used to construct us as women and men through the social practices that put it to use. Rakow further argues that more attention needs to be paid to how communication technologies alter, aid, or construct women’s opportunities for interacting with each other and with the wider public domain. This article is based on data gathered through a detailed open-ended questionnaire, with a sample of 121 Jamaican women, ages 21 and older, and explores their access and nature of use of ICTs as well as challenges they face in their attempts to use them effectively. Like other Caribbean islands, Jamaica has embraced ICTs as a tool for national development, adopting the most recent technologies to ensure global connectivity. The study examines how these technologies could be used effectively to address some of the developmental, economical, health and human developmental challenges that face the Small Island Developing States (SIDS). These findings are used to complement existing studies, including national surveys and literature on the gender and ICT issues in the Caribbean.
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St. Amant, Kirk. "International Digital Studies." In Readings in Virtual Research Ethics, 317–37. IGI Global, 2004. http://dx.doi.org/10.4018/978-1-59140-152-0.ch017.

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The constant diffusion of online communication technology increasingly allows individuals from different cultural backgrounds to communicate with each other directly and quickly. In its removal of more traditional communication obstacles, such as distance and time, these technologies may amplify cultural rhetorical differences. This situation might be particularly problematic as factors of both culture and media could confound the overall discourse situation. This chapter overviews a research approach—international digital studies—that offers a new method for exploring international online interactions (IOIs). The chapter also presents an argument for why it is crucial to begin studies of IOIs at this particular point in history.
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Ray, Anirban. "Digital Literacy." In Encyclopedia of Information Science and Technology, Fourth Edition, 2225–34. IGI Global, 2018. http://dx.doi.org/10.4018/978-1-5225-2255-3.ch193.

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The essay provides a comprehensive overview of digital literacy, looking at the theoretical and ideological construct of the term from functional and critical perspectives. Digital literacy as a heterogeneous concept, its scope and application is claimed by diverse stakeholder disciplines such as education, communication studies, English, media studies, library information studies and computing. The essay underlines the complementary notions of digital literacy couched in both “conceptual” as well as “standardized operational” definitions (Lankshear & Knobel 2008) and sheds light on the shifting implications of global digital literacy. From this perspective, it scans the global landscape to understand the diffusion of digital literacy and to show how the concept is tackled within a disparate contexts of use. The essay also highlights contemporary issues associated with the spread of digital literacy, including challenges of cross-cultural digital literacy and digital divide.
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Fener, Esra. "Social Media and Health Communication." In Handbook of Research on Representing Health and Medicine in Modern Media, 16–32. IGI Global, 2021. http://dx.doi.org/10.4018/978-1-7998-6825-5.ch002.

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In today's technology age, our communication style has changed and social media channels that provide remote and mutual interaction on digital platforms have become an important communication tool. In this digital communication age, when the need for remote communication has increased and is needed more with the pandemic period, it is seen that health information is shared more and more on social media platforms. In this process, it is seen that the health ministries of all countries, especially the World Health Organization (WHO), actively use social media channels as well as media channels for sharing health information. In this chapter, basic information about social media, social media channels, health communication, health communication in social media, and the effect of this communication on health literacy will be explained. For this purpose, the relevant social media platforms and studies have been examined and conveyed.
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Gómez-Parra, María Elena, and Cristina A. Huertas-Abril. "Social Media Support and the Need of Counselling From Experts in Autonomous Language Learning." In Advances in Linguistics and Communication Studies, 135–50. IGI Global, 2020. http://dx.doi.org/10.4018/978-1-7998-1219-7.ch009.

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Autonomous language learning is a hot topic in the scientific community as the omnipresence of ICT has increased its importance since the ‘90s. This chapter discusses the role of social media to increase learners' autonomy in 21st century society, and how it problematizes the situations in which learners are completely autonomous (e.g., language learning through free-access websites). The autonomous learner needs to develop certain skills connected to digital competence, learning how to learn, motivation, responsibility, and perseverance. For this purpose, a SWOT analysis has been carried out to help the authors clarify the strengths, weaknesses, opportunities, and threats, which derived from ICT, impact on language learners' autonomy. In this light, the research project PRY 208/17 aims at fostering autonomous language learning by using technology. The initial results bore out that specific abilities on autonomous learning, and personality traits benefit highly from language expert counselling and coaching, which have proved to improve the results.
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Salazar, Juan Francisco. "Indigenous Peoples and the Cultural Constructions of Information and Communication Technology (ICT) in Latin America." In Information Communication Technologies, 1966–75. IGI Global, 2008. http://dx.doi.org/10.4018/978-1-59904-949-6.ch140.

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Indigenous media have become an intensely debated subject in discussions of cultural diversity and access to information and communication technologies (ICTs). In many circles, the question of the equitable and affordable access to communication and information has begun to be conceptualized as integral to human rights and as an essential element in the foundation of a knowledge and/or information society. The purpose of the chapter is to analyse current approaches to indigenous ICT practices in Latin America by examining several case studies that explore, enliven and criticize the often ethnocentric discussions of the digital divide. The analysis is placed in the context of the rise of coordinated indigenous movements in Latin America, the wave of media privatisation in the region and the impact of IT policy and reform. It argues that, beyond consideration of the social impact of ICT on indigenous cultures, it is also relevant to consider the cultural construction of new technologies of information and communication in order to better understand the ways in which indigenous peoples adopt and make use of new digital technologies according to traditional knowledge and systems of law. The chapter concludes by supporting the need for self-identification of local practices and knowledge within the communities in order to design adequate strategies to gain benefit from the use of ICTs.
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Conference papers on the topic "200102 Communication Technology and Digital Media Studies"

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Yılmaz, Selin, and Deniz Yengin. "Analysis of Emotional Approach of Digital Surveillance in Film Studies." In COMMUNICATION AND TECHNOLOGY CONGRESS. ISTANBUL AYDIN UNIVERSITY, 2021. http://dx.doi.org/10.17932/ctcspc.21/ctc21.020.

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Human is a social being, and needs communication to convey feelings, thoughts, beliefs, and ideologies to survive. Despite being man-made, machines do not have any feelings. However, the development of artificial intelligence poses a suggestion that machines can also think, and feel. The development of new communication technologies reveals the importance of the relationship between machines and humans. People can control the machine/robot with voice commands or hand-face-eye scans. The data processed in the machine memory can be interpreted with other algorithms and instantly give the needed information. The machine that processes the reaction of the individual sometimes may be protective for itself and the individual, and sometimes, a shadow. By recognizing the individual, the machine can turn into a dangerous and useful tool. Makine işlediği verileri saklayıp, depolamakta ve kayıt altına almaktadır. The data is protected by a machine-built firewall. However, if these data are captured, internal and external surveillance is inevitable. Nowadays, in terms of the ecology of communication, new media tools ensure the continuity of communication and facilitate the individual's socialization. In addition, the machines add speed to the life of the individual over time and space. In this study, the character structures of the machine are examined and its importance in terms of digital surveillance is revealed. The aim is to evaluate the machine in terms of digital surveillance by revealing that the machine can be protective, shadow, friend, or dangerous for the individual with the concept of artificial intelligence. In this study, the emotional intelligence of the machine and the concept of digital surveillance will be analyzed using the content analysis method and semiotics technique. In the research, randomly picked 5 Hollywood films (Ex Machina, I Robot, Bicentennial Man, Transcendence, Eagle Eye) will be analysed according to the character analysis of Jung, and the different aspects of the human and machine will be determined by making use of the emotional side of the machine and the fundamental oppositions of Barthes. In these films, the forms of the machine are different, and it is noteworthy that they have protective and shadow characters. The machine becomes dangerous by acting with its emotions. As a result, it has been revealed that the machine/robot reacts according to the data and has an important aspect in terms of digital surveillance since the machine is constantly evolving with the power of artificial intelligence, and this development makes it easier to access other tools and facilitate digital surveillance. In the eagle eye film, the machine can make digital surveillance using all the camera systems in the city.
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Tosyalı, Hikmet. "Political Communication in the Digital Age: Algorithms and Bots." In COMMUNICATION AND TECHNOLOGY CONGRESS. ISTANBUL AYDIN UNIVERSITY, 2021. http://dx.doi.org/10.17932/ctcspc.21/ctc21.004.

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Technology is one factor that has formed the basis for change in the media throughout history. Analog data and information shared by verbal, visual or written methods are now stored, processed, reproduced and shared in digital format due to developments in information technologies. On the other hand, social media, which is an important part of the digital media system, has become an important medium for political communication studies due to its prevalence and big data. As political actors better understand the value of data sets of millions of users, their interest in social media has also increased. However, this growing interest has also brought concerns such as digital profiling, informatics surveillance, systematic disinformation, and privacy violations. It has long been discussed that the practices of governments and technology companies for creating a structure similar to the gatekeeping in traditional media by taking social media under control. In recent years, some of these discussions are (ro)bot accounts on social media because online social networks are no longer just connecting people. Machines talk and interact with people, and even machines do this with other machines. Automatic posts made by bot accounts through algorithms to imitate people’s behavior on social media are liked, reposted or commented on by people and other bots. Bots that make political shares are also used by political actors worldwide, especially during election periods. Politicians use political bots to appear more popular on social media, disrupt their rivals’ communication strategies, and manipulate public opinion. This study aimed to reveal the effects of bots on political communication. After explaining the concepts of propaganda, algorithm, bot and computational propaganda, how political bots could affect the public sphere and elections were discussed in the light of current political communication literature.
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Mizuno, F., A. Harada, and T. Yamaguchi. "Development of an Input Interface Using Ocular Potential for Handicapped Users of Health Care Supporting Computer." In ASME 2001 International Mechanical Engineering Congress and Exposition. American Society of Mechanical Engineers, 2001. http://dx.doi.org/10.1115/imece2001/bed-23098.

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Abstract Numerous attempts to adapt multimedia communication to medical care have been reported recently. It is our view that spiritual support is more important in medical care, while so-called high technology may be necessary for medical practice. Therefore, we proposed the concept of the Hyper Hospital [1–3], to offer patients a means of effective human communication during medical care. The Hyper Hospital is a medical system constructed on a computer and multimedia based-network, which patients use to participate in medical and care activities through improved communication media. It is sometimes difficult for physically handicapped patients, such as PMD (progressive muscular dystrophy), ALS (amyotrophic lateral sclerosis), and traumatic cervical injury patients, to operate a computer, because of their disabilities. Therefore, there is a serious digital divide between physically disabled patients and healthy people. To remedy this, various communication devices, such as those using winking, eye gaze, voice, and electrical biological signals (event-related potential [4–5], electrooculogram, etc.) have been proposed and tested. These are designed to enable seriously handicapped patients to use a computer without using the usual mechanical input devices, such as a keyboard, mouse, or joystick. Although an EEG (electroencephalogram) offers one source of such potential electrical biological signals, it produces a very weak electrical signal that contaminating noise makes difficult to process. On the other hand, the ocular potential generated by the dipolar potential of the eyeball has a much larger gain in potential than the EEG. Moreover, the ocular potential can be easily controlled by the user, and eye-movement ability remains largely intact, even after neurological diseases progress to a very advanced stage. Therefore, this report studied the development of an input interface for computers using an electrooculogram.
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Bölükbaşı, Selahattin. "The Example of Fanatik Newspaper Within the Context of The Evolution of Communication From Traditional Media to New Media Tools During the Covid-19 Pandemic." In COMMUNICATION AND TECHNOLOGY CONGRESS. ISTANBUL AYDIN UNIVERSITY, 2021. http://dx.doi.org/10.17932/ctcspc.21/ctc21.024.

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Fanatik Newspaper has been chosen as a sample in explaining the evolution of communication from traditional media to new media tools during the Covid-19 pandemic period, as Fanatik uses both media platforms efficiently. During the pandemic period, in which people didn’t go out or even avoid meeting their relatives, it’s been harder to reach daily newspapers to be informed about developments. After the 1990s, humanity has already become acquainted with internet journalism, which led to a decrease in the purchase of newspapers, and people started following the developments mostly from other platforms such as computers and mobile phones. And the advent of Covid-19 increased people’s dependence to digital platforms as a result of the restrictions implemented by the states. This study includes a video interview with Ömer Necati Albayrak, who has been the editor of Fanatik since 2012, and the data collected about newspapers and online journalism during the pandemic. The meeting was originally planned to be held face-to-face, yet because of the pandemic, it had to be held over Zoom, one of the relatively new media applications. The questions asked in the interview were prepared in line with the location feature that’s in social networks (URL-1). Both qualitative and quantitative analysis methods were used in this study. With the content analysis performed with quantitative methods, information about the circulation and advertising revenues of the newspapers in Turkey in the last ten years were collected. As a result of both studies, it has been recorded that people mostly follow the news from the internet sites, however; the circulation of the newspapers, which declined at the beginning of the pandemic, increased again later. In consequence of the findings, although the evolution of communication from traditional media to new media seems to have been completed during the pandemic, it has been detected those newspapers are preferred more when it comes to advertising revenue.
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Duygulu, Serap, and Zeliha Hepkon. "Technological Addiction or Technological Competence? Investigation of Young People's Approaches to Technology Use in the Context of Increasing Screen Time Due to the Covid-19 Pandemic." In COMMUNICATION AND TECHNOLOGY CONGRESS. ISTANBUL AYDIN UNIVERSITY, 2021. http://dx.doi.org/10.17932/ctcspc.21/ctc21.029.

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Due to Covid-19 disease, which has an increasing negative impact on the world day by day and has been classified as a pandemic by the World Health Organization, continuing education remotely at various levels has brought with it very important discussions. Perhaps, one of the most crucial of these is the increased screen usage times. The intensive use of digital media in all areas of our social life has brought to mind the frequent handling of the time spent by children and young people in front of the screen in the pre-pandemic period by academia and nonacademies. However, with the pandemic, the education process is carried out entirely in distance; in addition to that, with the elimination of the need for socialization, entertainment and information due to screens, which became the sole medium for socialization, entertainment and information, has further increased the importance of studies that reveal the effect of screen usage time on children and young people. From this perspective, our study is based on Sonia Livingstone's approach to addressing screen use not only through "risks" but also through "opportunities". When it comes to screen use and "screen time", parents and teachers evaluate screen time within the framework of technological addiction; they did not focus on the nature of screen use and how to convert it into technological competence. The main purpose of this study is to reveal the approaches of parents and teachers regarding screen times of high school students. In this context, the literature within the framework of "screen time", "technological addiction" and "technological competence" has been scanned for the research part of the study, in-depth interviews were conducted with the parents and teachers of students of different types of high schools throughout Istanbul. Due to the pandemic conditions during our time, the interviews were conducted digitally through a questionnaire; different questionnaire have been prepared for teachers and families. The findings obtained as a result of in-depth interviews were evaluated with six main headings. Headings are as foolows: screen times of young people, risks that young people may face during media use, parents' perception of technological proficiency, teachers' perception of technological proficiency, parents' approaches to screen time of young people and teachers' approaches to screen time. It is hoped that the study will contribute to the literature on the axis of digital technologies and education.
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Skender, Lana. "Visual culture as new educational socio-technological paradigm." In 8th International e-Conference on Studies in Humanities and Social Sciences. Center for Open Access in Science, Belgrade, 2022. http://dx.doi.org/10.32591/coas.e-conf.08.12149s.

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Digital technology has enabled the predominance of visual communication and rapid and simultaneous image transmission beyond the original context. In the “culture of the image,” communication, identity formation, and social patterns are transmitted by image. Under such conditions, visual literacy is considered as elementary literacy and goes towards the critical reading of visual content messages. This situation has also prompted a reflection on the art education paradigm turn towards the broader concept of visual culture as a new socio-technological paradigm. The Croatian results of the Delphi method survey showed that most experts see the paradigm turn, from fine art to visual culture, because of technological changes in society. Technological developments manifested through the Internet, mass media, and social networks affect new generations testing and understanding the world in new ways, most often through technology. It is essential to change the content, practices, and teaching methods.
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Marrone, Teresa, and Pierpaolo Testa. "Brand algorithms and social engagement in digital era." In 13th International Conference on Applied Human Factors and Ergonomics (AHFE 2022). AHFE International, 2022. http://dx.doi.org/10.54941/ahfe1002562.

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The world we live in today is pervaded by digital, the net is increasingly present and mixes the dimensions of the physical and the virtual, changing the way we understand, decide and evaluate things and also the way we do business. Artificial intelligence (AI) and related technologies are transforming the way we think and do marketing and the way companies relate to consumers and society.Internet has assumed a key role in nurturing innovation within business ecosystems. AI, big data and Internet of things (IoT) are key drivers of the current revolution in the way of communicating and relating among both individuals and products. This change is mainly due to the impact of algorithms’ mediations on the creation of value and customer engagement.Recent years, growing attention has been devoted to consumer brand engagement through emerging technological platforms (e.g., social media/artificial intelligence-based). However, despite important knowledge advancement, much remains unknown regarding the effect of Consumers’ Technology-Facilitated Brand Engagement (CTFBE) on individuals’ wellbeing, thus determining an important research gap (Hollebeek and Belk, 2021). CTFBE comprises a vital social facet. Hollebeek and Belk (2021) define CTFBE as a consumer’s bloodedly volitional resource investment in technology-mediated brand interactions (Kumar et al., 2019; Hollebeek et al, 2020). Online behavioral customer engagement occurs because of the rise of the new media and the advancement of technology, which have changed the way customers connect and interact with firms (Jahn and Kunz, 2012). One of the most active channels for such an aim are social media (Gummerus et al, 2012) where customers share their own experiences, information, review brands and manifest enthusiasm, delight, or disgust about a brand with others (Hollebeek and Chen, 2014).Digital transformation has totally transformed the value creation process (Reinartz et al., 2019) revolutionizing the way of doing business using the large mass of available data and information, through sophisticated service platforms that increase both effectiveness and efficiency in the value creation processes. AI has been a key component of digital transformation, substantially affecting consumer decision-making (Duan et al., 2021).AI, big data and the IoT are supporting and / or automating many decision-making processes: product, price, channel, supply chain, communication, etc. The customer experience is also redesigned starting from new value creation objectives and can become a stimulus for the creation of new business models. This, in turn, can provide a customized experience that is highly valued by consumers (Lemon and Verhoef, 2016). While new technologies have brought more ways for customers to interact with brands and companies, digital technologies have similarly enabled the automation of company’s interactions with customers (Kunz et al., 2017).According to Kumar et al (2010), AI represents the enabling technology for the transformation of marketing theory and practices: the enormous availability of data, the explosion of the possibilities to reach and interact on the markets and an increased speed of transactions. AI-enabled digital platform helps organizations to attract their customers (Bag et al, 2021; Chawla and Goyal, 2021).An increasing number of marketing decisions already use artificial intelligence in some way, and with the rise of big data is becoming easier to incorporate AI into business practices. Marketers may develop a more effective and personalized communication approach (Mogaji et al., 2020). For this reason, today AI is adopted in all activities where classification, forecasts and clustering are useful or necessary to solve problems and support decisions (management of anomalies in processes, logistics and optimization planning, customer service and customization).In the contemporary world the ubiquity of digital has made fluid the distinctions between channels and has integrated two dimensions of reality (physical and virtual one in phygital), the management of complex processes has become agile and adaptive, the advantages of integration and dynamic use of resources condition the operation of entire businesses. Well, what influence all this changes, new technologies and brand algorithms will have on social engagement?Prior studies on artificial intelligence in service and marketing research have not addressed customer engagement (Kaartemo & Helkkula, 2018). Perhaps, even Kaartemo & Helkkula (2018) specifically called for more research to answer the question: “How can we improve customer engagement through AI?”The article proposal is theoretical/conceptual in nature and starts from an updated review of academic literature on the aforementioned topics, mainly within marketing and business management disciplines, to achieve an interpretative attempt of Brand algorithm and social engagement (role) in digital era. References on request.
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Fosu, Agyei. "Readiness of Universities for the 21st Century Digital Economies: A Look at Selected Lecturers from Universities in Buffalo City Metropolitan in Eastern Cape Province, South Africa [Abstract]." In InSITE 2020: Informing Science + IT Education Conferences: Online. Informing Science Institute, 2020. http://dx.doi.org/10.28945/4593.

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[The full paper was previously published in the International Journal of Community Development & Management Studies, 3, 65-77.] Aim/Purpose: The purpose of this study is to expand the knowledge base on factors likely to impede implementation and adoption of web-based learning management systems to blend with traditional methods of lecturing in universities to cater for the next generation of learners in Africa and Eastern Cape Province South Africa in particular. Background: The shift from the industrial economies to 21st century digital and knowledge-based economies, fueled by rapid Information and Communication Technologies (ICTs) such as Internet, YouTube, Chartrooms, Skype, Social media networks and its introduction to the educational system not only resulted in a new teaching approach globally but also paved way to usher in new generation of learners (anytime, anywhere learners) in the higher education system. Despite the fact that universities and other institutions of higher education in developed countries and some Africa countries have since recognized that the 21st century global digital and knowledge-based economies evolution has ushered in the next generation of learners, and as a result have taken the necessary steps to blend the traditional method of lecturing in higher education with web-based learning management systems in order to accommodate these learners. However, in Africa not much research has been done on the readiness of higher education institutions in terms of blending web-based learning management systems with the traditional method of lecturing to cater for the next generation of learners. Methodology: Quantitative and two non-probability sampling methods, namely, quota and purposive sampling was used to investigate the technological skills of selected lecturers from universities within Buffalo City Metropolitan as one of the core component to check the readiness of their faculty for the next generation of learners. Contribution: This research will add to the growing knowledge about the blending of web-based learning management with the traditional style of lecturing in higher education in the 21st century digital economies. Findings: The results indicated that the participating lecturers need to be trained and supported in the skills of using of the ICTs and computer programs applicable to enhance web-based learning in teaching and learning environment in higher education in order to cater for the next generation of learners associated with the 21st century digital economies. Recommendations for Practitioners: Much as there is a need for increased in investment in infrastructure within higher education institutions to support teaching and learning, continuous support and training for academics to be technologically literate and also be abreast on rapidly evolving field of ICTs is paramount as it can expedite the teaching and learning process in higher education. Recommendations for Researchers: There is the need to explore in depth the other two components suggested by Mishra and Koehler that can serve as barriers for successfully integration of technology into teaching and learning by locus of knowledge. Impact on Society: The research will assist stakeholders, policy makers and agencies tasked with transforming institutions of higher learning to identify the barriers likely to hinder transformation efforts and address them accordingly. Future Research: Checking technological skills of students are critical in this context.
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