Journal articles on the topic '120304 Digital and Interaction Design'
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Aninditia, Vianni, and Nurina Vidya Ayuningtyas. "Biophilic Design Approach in Yogyakarta Digital Art Design." International Journal of Built Environment and Scientific Research 6, no. 1 (June 10, 2022): 55. http://dx.doi.org/10.24853/ijbesr.6.1.55-60.
Full textKang,Hyun-Ok. "Movement and Interaction Design for Digital Signage." Journal of Digital Design 13, no. 2 (April 2013): 345–54. http://dx.doi.org/10.17280/jdd.2013.13.2.034.
Full textMicoli, Laura Loredana, Giandomenico Caruso, and Gabriele Guidi. "Design of Digital Interaction for Complex Museum Collections." Multimodal Technologies and Interaction 4, no. 2 (June 22, 2020): 31. http://dx.doi.org/10.3390/mti4020031.
Full textLiu, Yong, Sheng Rui Yuan, Na Zhou, and Xun Yi Dang. "Digital Design of Automotive Wire-Harness." Applied Mechanics and Materials 397-400 (September 2013): 882–88. http://dx.doi.org/10.4028/www.scientific.net/amm.397-400.882.
Full textZhang, Anni. "Graphical design based on digital twin and interaction generation." Computers and Electrical Engineering 103 (October 2022): 108367. http://dx.doi.org/10.1016/j.compeleceng.2022.108367.
Full textYenimazman, Deniz. "'Digital Experience Design: Ideas, Industries, Interaction' by Linda Leung." Information, Communication & Society 14, no. 5 (May 25, 2011): 755–56. http://dx.doi.org/10.1080/1369118x.2011.556656.
Full textTzeng, Shu-Wen. "Digital Access to the Education of Interaction Design: A Novel Way for Teaching Interaction Design to Industrial Design Students." Design Principles and Practices: An International Journal—Annual Review 5, no. 3 (2011): 483–94. http://dx.doi.org/10.18848/1833-1874/cgp/v05i03/38062.
Full textAsadi, Amir-Reza. "Human-Paper Interaction in the Digital Era: Directions for Human-Information Interaction Design." EAI Endorsed Transactions on Creative Technologies 8, no. 29 (December 1, 2021): 171250. http://dx.doi.org/10.4108/eai.12-10-2021.171250.
Full textLiu, Chengcheng. "Artificial Intelligence Interactive Design System Based on Digital Multimedia Technology." Advances in Multimedia 2022 (January 19, 2022): 1–12. http://dx.doi.org/10.1155/2022/4679066.
Full textUğraş, Tuba, Kerem Rızvanoğlu, and Sevinç Gülseçen. "New co-design techniques for digital game narrative design with children." International Journal of Child-Computer Interaction 31 (March 2022): 100441. http://dx.doi.org/10.1016/j.ijcci.2021.100441.
Full textLight, Ann. "Digital interdependence and how to design for it." Interactions 18, no. 2 (March 2011): 34–39. http://dx.doi.org/10.1145/1925820.1925829.
Full textGu, Yifan. "Collaborative Innovative Design of Glitch Art and Digital Video Interaction." Art and Design 5, no. 2 (2022): 117. http://dx.doi.org/10.31058/j.ad.2022.52016.
Full text김보영 and 박지원. "Improving Waiting Service through Digital Interaction Design for Restaurant Business." Journal of Product Research 29, no. 5 (September 2011): 43–56. http://dx.doi.org/10.36345/kacst.2011.29.5.005.
Full textZhang, Xiangmin, Yuelin Li, Jingjing Liu, and Ying Zhang. "Effects of interaction design in digital libraries on user interactions." Journal of Documentation 64, no. 3 (April 25, 2008): 438–63. http://dx.doi.org/10.1108/00220410810867623.
Full textMahut, Theo, Carole Bouchard, Jean-François Omhover, Carole Favart, and Daniel Esquivel. "Interaction Design and Metaphor through a Physical and Digital Taxonomy." International Journal on Interactive Design and Manufacturing (IJIDeM) 12, no. 2 (July 17, 2017): 629–49. http://dx.doi.org/10.1007/s12008-017-0419-7.
Full textAlbertson, Dan. "An interaction and interface design framework for video digital libraries." Journal of Documentation 69, no. 5 (September 2, 2013): 667–92. http://dx.doi.org/10.1108/jd-12-2011-0056.
Full textMangano, Dario. "Cameras: Forms of Interaction." Recherches sémiotiques 28, no. 1-2 (October 7, 2010): 193–208. http://dx.doi.org/10.7202/044596ar.
Full textXiao, Wei. "Information Technology in Environment Digital Design Based on CAD." Advanced Materials Research 1014 (July 2014): 387–90. http://dx.doi.org/10.4028/www.scientific.net/amr.1014.387.
Full textBalcombe, Luke, and Diego De Leo. "Human-Computer Interaction in Digital Mental Health." Informatics 9, no. 1 (February 22, 2022): 14. http://dx.doi.org/10.3390/informatics9010014.
Full textBlandford, Ann, Suzette Keith, Richard Butterworth, Bob Fields, and Dominic Furniss. "Disrupting digital library development with scenario informed design." Interacting with Computers 19, no. 1 (January 2007): 70–82. http://dx.doi.org/10.1016/j.intcom.2006.07.003.
Full textKhalifa, Othman O., Nur Amirah bt Sharif, Rashid A. Saeed, S. Abdel-Khalek, Abdulaziz N. Alharbi, and Ali A. Alkathiri. "Digital System Design for Quantum Error Correction Codes." Contrast Media & Molecular Imaging 2021 (December 15, 2021): 1–8. http://dx.doi.org/10.1155/2021/1101911.
Full textShneiderman, Ben. "Design: CUU: bridging the digital divide with universal usability." Interactions 8, no. 2 (March 2001): 11–15. http://dx.doi.org/10.1145/361897.361905.
Full textBegnum, Miriam Eileen Nes, Lene Pettersen, and Hanne Sørum. "Identifying Five Archetypes of Interaction Design Professionals and Their Universal Design Expertise." Interacting with Computers 31, no. 4 (June 1, 2019): 372–92. http://dx.doi.org/10.1093/iwc/iwz023.
Full textZhang, Jiwen. "Feasibility Analysis of Visual Interaction Mode in Digital Art Design Teaching." International Journal of Emerging Technologies in Learning (iJET) 17, no. 11 (June 7, 2022): 160–73. http://dx.doi.org/10.3991/ijet.v17i11.32033.
Full text최민아 and 권두영. "New Media Space Design Using the Analogue and Digital Interaction Trace." Journal of Integrated Design Research 10, no. 1 (April 2011): 107–17. http://dx.doi.org/10.21195/jidr.2011.10.1.008.
Full textFialho, Francisco A. P., Paloma Maria Santos, Marcus de Melo Braga, and Anelise Thaler. "Towards the application of interaction design to digital TV content development." Work 41 (2012): 1515–23. http://dx.doi.org/10.3233/wor-2012-0346-1515.
Full textHaghiri, Saeed, Arash Ahmadi, and Mehrdad Saif. "Complete Neuron-Astrocyte Interaction Model: Digital Multiplierless Design and Networking Mechanism." IEEE Transactions on Biomedical Circuits and Systems 11, no. 1 (February 2017): 117–27. http://dx.doi.org/10.1109/tbcas.2016.2583920.
Full textJiang, Tao. "Urban public art and interaction design strategy based on digital technology." Cluster Computing 22, S2 (March 7, 2018): 3471–78. http://dx.doi.org/10.1007/s10586-018-2194-z.
Full textGhina, Astri, and Nurul Afifah. "Value Proposition Design for Custom Clothing Startup Using Design Thinking Approach." Jurnal Manajemen Indonesia 21, no. 1 (April 26, 2021): 89. http://dx.doi.org/10.25124/jmi.v21i1.3523.
Full textKhan, Azam, Justin Matejka, George Fitzmaurice, Gord Kurtenbach, Nicolas Burtnyk, and Bill Buxton. "Toward the Digital Design Studio: Large Display Explorations." Human–Computer Interaction 24, no. 1-2 (April 16, 2009): 9–47. http://dx.doi.org/10.1080/07370020902819932.
Full textWiberg, Mikael. "Landscapes, Long Tails and Digital Materialities." International Journal of Mobile Human Computer Interaction 4, no. 1 (January 2012): 45–62. http://dx.doi.org/10.4018/jmhci.2012010103.
Full textBlevis, Eli. "Digital imagery as meaning and form in HCI and design." Interactions 18, no. 5 (September 2011): 60–65. http://dx.doi.org/10.1145/2008176.2008190.
Full textAndersen, Tariq Osman. "Large-scale and long-term co-design of digital health." Interactions 26, no. 5 (August 22, 2019): 74–77. http://dx.doi.org/10.1145/3356252.
Full textLi, Linxi. "A DT-RSDM Model." Journal of Physics: Conference Series 2085, no. 1 (November 1, 2021): 012022. http://dx.doi.org/10.1088/1742-6596/2085/1/012022.
Full textTesařová, Kateřina. "In the pixel zone: Perception of digital design." Architecture Papers of the Faculty of Architecture and Design STU 27, no. 3 (September 1, 2022): 36–41. http://dx.doi.org/10.2478/alfa-2022-0018.
Full textvan den Hoven, Elise, and Ali Mazalek. "Grasping gestures: Gesturing with physical artifacts." Artificial Intelligence for Engineering Design, Analysis and Manufacturing 25, no. 3 (July 11, 2011): 255–71. http://dx.doi.org/10.1017/s0890060411000072.
Full textLiu, Yang, Yuhui Sun, Ang Yang, and Jing Gao. "Digital Twin-Based Ecogreen Building Design." Complexity 2021 (June 4, 2021): 1–10. http://dx.doi.org/10.1155/2021/1391184.
Full textYuliati, Yuliati, and Irma Lelawati. "Design Support Education Innovation on Digital Era." Manajemen Pendidikan 14, no. 1 (September 4, 2019): 25–30. http://dx.doi.org/10.23917/jmp.v14i1.8644.
Full textZhu, Leiming. "Optimization of Digital Media Product Interface Design Based on Multidimensional Heterogeneous Emotion Analysis of Users." Mathematical Problems in Engineering 2022 (May 21, 2022): 1–8. http://dx.doi.org/10.1155/2022/6944909.
Full textLiu, Tingmin. "Research on Product Interaction Design and Application of Digital Currency Payment System." Art and Design 4, no. 4 (2021): 175. http://dx.doi.org/10.31058/j.ad.2021.44022.
Full textQIN Jingyan, YANG Xiao. "Interaction Design In The Chinese Shadow Puppet Art For Digital Cultural Heritage." Journal of Korea Design Forum ll, no. 16 (August 2007): 405–10. http://dx.doi.org/10.21326/ksdt.2007..16.039.
Full textKostick, Anne. "The Digital Reading Experience: Learning from Interaction Design and UX-Usability Experts." Publishing Research Quarterly 27, no. 2 (March 9, 2011): 135–40. http://dx.doi.org/10.1007/s12109-011-9206-7.
Full textNayar, Pramod K. "Windows and mirrors: Interaction design, digital art, and the myth of transparency." Journal of the American Society for Information Science and Technology 56, no. 7 (2005): 773–74. http://dx.doi.org/10.1002/asi.20129.
Full textWang, Jianguo. "Digital Urban Design Based on Human-Computer Interaction: Discussion on the Fourth Generation of Urban Design." Urban Planning International 33, no. 1 (February 19, 2018): 1–6. http://dx.doi.org/10.22217/upi.2017.558.
Full textZhang, Xiaoji, Aiping Li, and Yue Shen. "Optimization of Teachers’ Teaching Behaviors in the Virtual Digital Graphic Design Teaching Environment." International Journal of Emerging Technologies in Learning (iJET) 17, no. 18 (September 21, 2022): 146–60. http://dx.doi.org/10.3991/ijet.v17i18.34181.
Full textKurniati, Kurniati. "Pengembangan Digital Library Universitas Bina Darma Menggunakan Pendekatan Human Computer Interaction." Jurnal RESTI (Rekayasa Sistem dan Teknologi Informasi) 2, no. 2 (July 15, 2018): 542–53. http://dx.doi.org/10.29207/resti.v2i2.441.
Full textSeedhouse, Paul, Anne Preston, Patrick Olivier, Dan Jackson, Philip Heslop, Thomas Plötz, Madeline Balaam, and Saandia Ali. "The French Digital Kitchen." International Journal of Computer-Assisted Language Learning and Teaching 3, no. 1 (January 2013): 50–72. http://dx.doi.org/10.4018/ijcallt.2013010104.
Full textGabrielyan, Tigran O. "INTERACTIVITY OF MODERN COMMUNICATIVE GRAPHIC DESIGN PRODUCTS." Architecton: Proceedings of Higher Education, no. 2(70) (June 29, 2020): 14. http://dx.doi.org/10.47055/1990-4126-2020-2(70)-14.
Full textJurczuk, Arkadiusz, and Adrian Florea. "Future-Oriented Digital Skills for Process Design and Automation." Human Technology 18, no. 2 (October 3, 2022): 122–42. http://dx.doi.org/10.14254/1795-6889.2022.18-2.3.
Full textCaire, Patrice. "Designing convivial digital cities: a social intelligence design approach." AI & SOCIETY 24, no. 1 (February 24, 2009): 97–114. http://dx.doi.org/10.1007/s00146-009-0201-x.
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