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Auswahl der wissenschaftlichen Literatur zum Thema „Skate park“
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Zeitschriftenartikel zum Thema "Skate park"
L'Aoustet, Olivier, und Jean Griffet. „The Experience of Teenagers at Marseilles' Skate Park“. Cities 18, Nr. 6 (Dezember 2001): 413–18. http://dx.doi.org/10.1016/s0264-2751(01)00033-6.
Der volle Inhalt der QuelleQuinn, David. „Skate park injury: A new mechanism of sternoclavicular joint dislocation“. Emergency Medicine Australasia 26, Nr. 3 (08.04.2014): 316–17. http://dx.doi.org/10.1111/1742-6723.12233.
Der volle Inhalt der QuelleStoner, Melissa A., Kristin T. Stuby und Susan Szczepanski. „The Engineering Process in Construction & Design“. Mathematics Teaching in the Middle School 18, Nr. 6 (Februar 2013): 332–38. http://dx.doi.org/10.5951/mathteacmiddscho.18.6.0332.
Der volle Inhalt der QuelleTaylor, Myra F., und Umneea Khan. „Skate-Park Builds, Teenaphobia and the Adolescent Need for Hang-Out Spaces: The Social Utility and Functionality of Urban Skate Parks“. Journal of Urban Design 16, Nr. 4 (November 2011): 489–510. http://dx.doi.org/10.1080/13574809.2011.586142.
Der volle Inhalt der QuelleTaylor, Myra, und Ida Marais. „Not in my back schoolyard: schools and skate-park builds in Western Australia“. Australian Planner 48, Nr. 2 (Juni 2011): 84–95. http://dx.doi.org/10.1080/07293682.2011.561825.
Der volle Inhalt der QuelleNichols, Lawrence. „A Skate Park in the Pentagon’s Likeness: Militarism, Hegemony, and Skateboarding on the Web“. International Journal of Sport and Society 2, Nr. 1 (2011): 17–28. http://dx.doi.org/10.18848/2152-7857/cgp/v02i01/54061.
Der volle Inhalt der QuelleOsganian, Patricia. „Le skate entre émancipation et enfermement : à partir de Paranoid Park, de Gus Van Sant“. Mouvements 57, Nr. 1 (2009): 78. http://dx.doi.org/10.3917/mouv.057.0078.
Der volle Inhalt der QuelleLoughenbury, P. R., R. A. Gledhill, D. Watkin, F. A. Barnett, A. P. Volans und N. Evans. „Impact of opening a skate park on the incidence and severity of injuries presenting to a district hospital“. Injury Extra 42, Nr. 9 (September 2011): 143. http://dx.doi.org/10.1016/j.injury.2011.06.337.
Der volle Inhalt der QuelleYun, Kyong-Ku, Seong-Kwon Kim, Seung-Yeon Han und Hee-Jun Yoon. „Physical Properties and Durabilities of Wet-Mix Shotcrete for Skate Park Mixed with Natural Fiber and Mineral Admixtures“. Journal of the Korea Concrete Institute 33, Nr. 2 (30.04.2021): 145–54. http://dx.doi.org/10.4334/jkci.2021.33.2.145.
Der volle Inhalt der QuelleDudkiewicz, Margot, Marek Dąbski und Sylwester Kaczmarski. „Revitalization of the city’s riverside areas on the example of the urstromtal of the Malczewski Stream in Radom“. Teka Komisji Architektury, Urbanistyki i Studiów Krajobrazowych 16, Nr. 2 (30.06.2020): 107–12. http://dx.doi.org/10.35784/teka.716.
Der volle Inhalt der QuelleDissertationen zum Thema "Skate park"
Poirier, Desmond. „Skate parks : a guide for landscape architects“. Thesis, Manhattan, Kan. : Kansas State University, 2008. http://hdl.handle.net/2097/954.
Der volle Inhalt der QuelleFigueira, Márcia Luiza Machado. „Skate para meninas: modos de se fazer ver em um esporte em construção“. reponame:Biblioteca Digital de Teses e Dissertações da UFRGS, 2008. http://hdl.handle.net/10183/13203.
Der volle Inhalt der QuelleGrounded on theoretical assumptions of Cultural Studies, Feminist Studies and Gender Studies, particularly on their post‐structuralist stream, as well as on studies by Michel Foucault, I have analyzed in this investigation the ways through which skaters have constructed their places as subjects in this sport universe, and the gender representations that revolve around that practice. I understand that the different positions that subjects occupy in society are not taken for granted; in fact, they are negotiated, reorganized, and constructed inside social practices and discourses that involve power relations. In order to carry out this analysis, my research sources were different materials produced by women skaters, such as Web sites, blogs, magazines, virtual communities, zines, folders, reports, and interviews, in addition to several documents that have taken that sport as a theme in Brazil. Taking all that as privileged sources of information, I have problematized discourses and practices that have given little visibility to women in the skate universe, which has been represented as a practice that is culturally more associated to the male universe than to the female one in different contexts. Understanding skating as a space crossed by power relations, I have shown different strategies adopted by female skaters to achieve visibility in a sport that, in Brazil, is being constructed. Due to this assumption, female skaters have searched for distinct ways of making themselves visible, even in terms of their femininity. Thus, they have created possibility conditions both to be able to show what they know and to position themselves as subjects of this practice.
Dewes, Gustavo Luiz dos Santos. „Relato de experiência : a produção de um Objeto de Aprendizagem para o ensino do skate com o auxílio da Realidade Aumentada e do Edutretenimento. /“. Universidade Estadual Paulista (UNESP), 2018. http://hdl.handle.net/11449/153549.
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O objetivo deste projeto é relatar a experiência da produção de um programa educativo/esportivo para ensinar o skate. Dessa forma foi criado um Objeto de Aprendizagem (OA), que se apoia na internet como plataforma de circulação e divulgação. O conteúdo deste AO visa ensinar as bases do skate, explicando a nomenclatura do esporte, com o subsídio de efeitos visuais inseridos em tempo real por meio da Realidade Aumentada (RA) e dos conceitos teóricos do Edutretenimento, que consiste em criar um ambiente favorável que ensina entretendo. Este trabalho apresenta experimentos feitos com o ARSTUDIO, um sistema de estúdio virtual de baixo custo, em desenvolvimento na UNESP/Bauru e experimentos feitos com um sistema doméstico desenvolvido pelo pesquisador, ambos permitem a criação de cenas com RA, integrando ambiente e apresentadores reais com objetos virtuais tridimensionais. Como metodologia para a produção desta dissertação, foi realizada uma pesquisa exploratória em conteúdos acadêmicos convergentes do conhecimento e uma pesquisa participativa onde são apresentados relatos das etapas criativas de pré-produção, produção ,pós-produção e experiências da gravação e transmissão ao vivo com RA. Este projeto propõe ainda uma solução para que integrantes da cultura participativa da Internet possam gerar produtos audiovisuais a baixo custo, pelo uso da RA,e assim atender a produção de conteúdos audiovisuais educativos. Por fim, é realizado um ensaio comparativo das experiências e das técnicas utilizadas.
The objective of this project is to report the experience of producing an educational/sports program to teach skateboarding, in this way a Learning Object (LO) was created, which relies on the internet as a platform for circulation and dissemination. The content of this LO aims to teach the bases of skateboard, explaining the nomenclature of the sport, with the allowance of visual effects inserted in real time through the Augmented Reality (AR) and the theoretical concepts of Edutertainment, which consists of creating a favorable environment that teaches entertaining. This work presents experiments made with ARSTUDIO, a low cost virtual studio system under development at UNESP / Bauru and experiments done with a home system developed by the researcher, both allow the creation of scenes with RA, integrating environment and real presenters with objects three-dimensional virtual worlds. As a methodology for the production of this dissertation, an exploratory research was conducted on convergent academic contents of knowledge and a participatory research where the creative steps of pre-production, production, post-production and experiences of recording and live transmission with RA are presented. This project also proposes a solution so that members of the participatory Internet culture can generate audiovisual products at low cost, by using RA, and thus attend the production of audiovisual content. Finally, a comparative test of the experiments and techniques used is carried out.
Cañari, Oscco Yhara Vanessa, Rosell Barriga Belen Gonzalez, Kroll Yely Margoth Rivera, Yslachin Alejandra Xiomi Romero und Abrahamzon Nataly Del Carmen Vivas. „Propuesta de un modelo de negocio basado en un mueble de lujo para bicicleta, patines y scooter“. Bachelor's thesis, Universidad Peruana de Ciencias Aplicadas (UPC), 2019. http://hdl.handle.net/10757/626653.
Der volle Inhalt der QuelleThe present project has been created with the main purpose of implementing a feasible business for the creation of a company that commercializes furniture organizers of bicycles, skates, and scooters; through two products: DISOR Kids and DISOR Adults. The problem of the disorder generated in the homes was observed in this market due to not having assigned a specific space to said vehicles on wheels. Also, there is a need to keep their home with an attractive and harmonious decoration both inside and outside, even more when it comes to small spaces. For this reason, an opportunity is observed for a product that mix attributes of an innovative and functional design. It is also considered that one of the determining factors for the public is the exclusivity in products as personal as the home furniture. In order for the business to be carried out in a feasible way, strategies were proposed that will allow DISOR to develop in a highly competitive market within the furniture industry and differentiate DISOR as a product that all potential customers should have, as well as keep them loyal thanks to a personalized service and post service.
Trabajo de investigación
Marková, Dominika. „Sportovně rekreační centrum Vsetín, Ohrada“. Master's thesis, Vysoké učení technické v Brně. Fakulta stavební, 2021. http://www.nusl.cz/ntk/nusl-443692.
Der volle Inhalt der QuelleFerreira, Diogo Emanuel Valente. „O skate como estímulo para a criação artística“. Master's thesis, 2015. http://hdl.handle.net/11110/852.
Der volle Inhalt der QuelleBücher zum Thema "Skate park"
Maddox, Jake. Skate Park Challenge. Mankato: Stone Arch Books, 2006.
Den vollen Inhalt der Quelle findenTumbler and the skate park. London: Egmont, 2009.
Den vollen Inhalt der Quelle findenThe skate park owner's manual: Your guide to building and running a public or private skate park. Salt Lake City, UT: American Book Business Press, 2011.
Den vollen Inhalt der Quelle findenHocking, Justin. The world's greatest skate parks. New York: Rosen Pub., 2009.
Den vollen Inhalt der Quelle findenThe world's best skate parks. New York: Rosen Pub., 2009.
Den vollen Inhalt der Quelle findenAt the Skate Park. Hachette Children's Group, 2017.
Den vollen Inhalt der Quelle findenPowell, Jillian. At the Skate Park. Hachette Children's Group, 2016.
Den vollen Inhalt der Quelle findenAnn Arbor Skate Park Idea: Skateboarding the Ann Arbor Skate Park. Ann Arbor, Mi: Ann Arbor Skatepark Action Committee, 2011.
Den vollen Inhalt der Quelle findenSuen, Anastasia, und Jake Maddox. Skate Park Challenge (Impact Books). Stone Arch Books, 2006.
Den vollen Inhalt der Quelle findenThe Detective Twins the Mystery at Champion Skate Park. Beckworth Publishers, 2010.
Den vollen Inhalt der Quelle findenBuchteile zum Thema "Skate park"
Hosio, Simo, Vassilis Kostakos, Hannu Kukka, Marko Jurmu, Jukka Riekki und Timo Ojala. „From School Food to Skate Parks in a Few Clicks: Using Public Displays to Bootstrap Civic Engagement of the Young“. In Lecture Notes in Computer Science, 425–42. Berlin, Heidelberg: Springer Berlin Heidelberg, 2012. http://dx.doi.org/10.1007/978-3-642-31205-2_26.
Der volle Inhalt der QuelleSnyder, Gregory J. „Introduction“. In Skateboarding LA. NYU Press, 2017. http://dx.doi.org/10.18574/nyu/9780814769867.003.0002.
Der volle Inhalt der Quelle„Steep transitions: spatial-temporal incorporation, Beasley Skate Park, and subcultural politics in the gentrifying city“. In Skateboarding, 170–86. Routledge, 2015. http://dx.doi.org/10.4324/9781315737577-20.
Der volle Inhalt der QuelleSnyder, Gregory J. „Landmark Achievements“. In Skateboarding LA. NYU Press, 2017. http://dx.doi.org/10.18574/nyu/9780814769867.003.0010.
Der volle Inhalt der QuellePereira, Thiago Teixeira, Diego Bezerra de Souza, Geanlucas Mendes Monteiro, Gildiney Penaves de Alencar, Lúcio Barbosa Neto, Luis Henrique Almeida Castro, Raphael De Souza Cosmo, Reginaldo Markievison Souza de Arruda, Ronis da Silva Araújo und Cristiane Martins Viegas de Oliveira. „POSSIBILIDADES EDUCACIONAIS DO SKATE: INSERÇÃO NAS ESCOLAS EM ATIVIDADES EXTRACURRICULARES EM CAMPO GRANDE – MS“. In Ciências do Esporte e Educação Física: Uma Nova Agenda para a Emancipação 3, 29–40. Atena Editora, 2020. http://dx.doi.org/10.22533/at.ed.3172006034.
Der volle Inhalt der QuelleHelland Rønningen, Lene. „Teatral kiasma – for å skape en bredere tilgang til dramaturgiske åpninger i teaterproduksjon“. In Teaterproduksjon, 35–56. Cappelen Damm Akademisk/NOASP, 2018. http://dx.doi.org/10.23865/noasp.43.ch1.
Der volle Inhalt der QuelleKeller, Morton, und Phyllis Keller. „The College“. In Making Harvard Modern. Oxford University Press, 2001. http://dx.doi.org/10.1093/oso/9780195144574.003.0026.
Der volle Inhalt der QuelleKonferenzberichte zum Thema "Skate park"
Medici, Ezequiel, David Serrano und Jeffrey Robles. „Characterization and Optimization of Berdut Technology for a Magnetically Levitated Train“. In ASME 2005 International Mechanical Engineering Congress and Exposition. ASMEDC, 2005. http://dx.doi.org/10.1115/imece2005-82044.
Der volle Inhalt der QuellePedrós Fernández, Óscar, und Javier Segura Roldán. „Olas de hormigón. Gunitado de superficies curvas e inclinadas como acabado final deslizante.“ In 9º Congreso Internacional de Arquitectura Blanca - CIAB 9. València: Editorial Universitat Politècnica de València, 2020. http://dx.doi.org/10.4995/ciab9.2020.10668.
Der volle Inhalt der QuelleNessi, Andrea, und Tino Stanković. „Topology, Shape, and Size Optimization of Additively Manufactured Lattice Structures Based on the Superformula“. In ASME 2018 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, 2018. http://dx.doi.org/10.1115/detc2018-86191.
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