Auswahl der wissenschaftlichen Literatur zum Thema „Scene simulator“

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Zeitschriftenartikel zum Thema "Scene simulator"

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Sriram, Vinay, and David Kearney. "Towards A Multi-FPGA Infrared Simulator." Journal of Defense Modeling and Simulation: Applications, Methodology, Technology 4, no. 4 (2007): 343–55. http://dx.doi.org/10.1177/154851290700400404.

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High speed infrared (IR) scene simulation is used extensively in defense and homeland security to test sensitivity of IR cameras and accuracy of IR threat detection and tracking algorithms used commonly in IR missile approach warning systems (MAWS). A typical MAWS requires an input scene rate of over 100 scenes/second. Infrared scene simulations typically take 32 minutes to simulate a single IR scene that accounts for effects of atmospheric turbulence, refraction, optical blurring and charge-coupled device (CCD) camera electronic noise on a Pentium 4 (2.8GHz) dual core processor [7]. Thus, in
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Luo, Yaotao, Donghui Xie, Jianbo Qi, Kun Zhou, Guangjian Yan, and Xihan Mu. "LESS LiDAR: A Full-Waveform and Discrete-Return Multispectral LiDAR Simulator Based on Ray Tracing Algorithm." Remote Sensing 15, no. 18 (2023): 4529. http://dx.doi.org/10.3390/rs15184529.

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Light detection and ranging (LiDAR) is a widely used technology for the acquisition of three-dimensional (3D) information about a wide variety of physical objects and environments. However, before conducting a campaign, a test is typically conducted to assess the potential of the utilized algorithm for information retrieval. It might not be a real campaign but rather a simulation to save time and costs. Here, a multi-platform LiDAR simulation model considering the location, direction, and wavelength of each emitted laser pulse was developed based on the large-scale remote sensing (RS) data and
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Kennedy, Robert S., Kevin S. Berbaum, and Martin G. Smith. "Methods for Correlating Visual Scene Elements with Simulator Sickness Incidence." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 37, no. 18 (1993): 1252–56. http://dx.doi.org/10.1177/154193129303701811.

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Simulator sickness occurs in a large number of Army, Navy, and Marine Corps simulators, and is most prevalent in moving-base, rotary-wing devices which employ cathode ray tube (CRT) video displays as opposed to fixed-wing, dome-display trainers with no motion base. Based on data from a factor analysis of over 1000 Navy and Marine Corps pilot simulation exposures, a new scoring procedure was applied to two helicopter simulators with similar rates of simulator sickness incidence. Based on the factor analytic scoring key, the two simulators showed slightly different sickness profiles. Preliminary
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Sheppard, Daniel, Daniel Westra, and Gavan Lintern. "Simulator Design and Instructional features for Air-to-Ground Attack: Transfer Study." Proceedings of the Human Factors Society Annual Meeting 30, no. 10 (1986): 1038–42. http://dx.doi.org/10.1177/154193128603001022.

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A transfer-of-training experiment was conducted to provide guidelines for simulator design and training procedures for air-to-ground attack. Two levels of scene detail (complex day scene versus a low detail dusk scene), three levels of field of view (160H X 80V, 135H X 60V, 103H X 60V), and three levels of simulator training trials (24, 48, 72) were tested in the experiment. Student Naval Aviators (SNAs) were trained in the Visual Technology Research Simulator (VTRS) in 30-degree bombing prior to their standard weapon training phase. Other students, not pretrained in the VTRS, were used for co
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Li, Qianhui, Liquan Dong, Yao Hu, et al. "Skylight Polarization Pattern Simulator Based on a Virtual-Real-Fusion Framework for Urban Bionic Polarization Navigation." Sensors 23, no. 15 (2023): 6906. http://dx.doi.org/10.3390/s23156906.

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In a data-driven context, bionic polarization navigation requires a mass of skylight polarization pattern data with diversity, complete ground truth, and scene information. However, acquiring such data in urban environments, where bionic polarization navigation is widely utilized, remains challenging. In this paper, we proposed a virtual-real-fusion framework of the skylight polarization pattern simulator and provided a data preparation method complementing the existing pure simulation or measurement method. The framework consists of a virtual part simulating the ground truth of skylight polar
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Paugam, Ronan, Hadi Bordbar, Alba Àgueda, et al. "Simulation of Thermal Infrared Images from Simulated Fire Scenes." Journal of Physics: Conference Series 2885, no. 1 (2024): 012074. http://dx.doi.org/10.1088/1742-6596/2885/1/012074.

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Abstract We summarize here the current development of a simulation strategy aiming at creating a 3D virtual fire lab that can model radiative transfer in simulated fire scenes, and render images in the infrared spectrum. While the end objective is to simulate open landscape scale vegetation fires to help improving fire monitoring Earth Observation products, this work presents a validation exercise performed using a small scale fire scene focusing on flame emission. The fire scene is simulated using the Fire Dynamics Simulator (FDS) model to generate 3D distribution of temperature, soot volume
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Zhu, Tianhui, Hongxiang Ren, Haijiang Li, and Xiao Yang. "An Improved High-Realism Turbulence Simulation of Ocean Scenes in a Maritime Simulator." Journal of Marine Science and Engineering 12, no. 9 (2024): 1498. http://dx.doi.org/10.3390/jmse12091498.

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The realism of ocean visual systems is a key challenge in developing maritime simulators within ocean engineering. Achieving high realism in turbulence simulation is crucial for enhancing the effectiveness of these simulators. Traditional spectrum-based methods lack realism and fail to generate turbulent interaction effects. To address this, an improved Hybrid Smoothed Particle Hydrodynamics method is proposed for simulating ocean scenes, incorporating advanced micropolar fluid model techniques to enhance detail realism. The proposed algorithm introduces a density constraint solver that direct
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Feng, Shangchen, Xikai Fu, Yanlin Feng, and Xiaolei Lv. "Single-Scene SAR Image Data Augmentation Based on SBR and GAN for Target Recognition." Remote Sensing 16, no. 23 (2024): 4427. http://dx.doi.org/10.3390/rs16234427.

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High-performance neural networks for synthetic aperture radar (SAR) automatic target recognition (ATR) often encounter the challenge of data scarcity. The lack of sufficient labeled SAR image datasets leads to the consideration of using simulated data to supplement the dataset. On the one hand, electromagnetic computation simulations provide high amplitude accuracy but are inefficient for large-scale datasets due to their complex computations and physical models. On the other hand, ray tracing simulations offer high geometric accuracy and computational efficiency but struggle with low amplitud
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WU Di, 武迪, 施蕊 SHI Rui, and 蔡本睿 CAI Benrui. "An IR scene/point target simulator." Optical Technique 41, no. 1 (2015): 48–51. http://dx.doi.org/10.3788/gxjs20154101.0048.

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Zhang, Xiangdong, Zhengwei Xu, and Chengke Wu. "A real time infrared scene simulator." International Journal of Infrared and Millimeter Waves 17, no. 11 (1996): 1987–95. http://dx.doi.org/10.1007/bf02069472.

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Dissertationen zum Thema "Scene simulator"

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Becová, Lucia. "Měření parametrů lidského operátora." Master's thesis, Vysoké učení technické v Brně. Fakulta elektrotechniky a komunikačních technologií, 2019. http://www.nusl.cz/ntk/nusl-400558.

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This work focuses on evaluating the parameters of the human operator as the driver of the vehicle simulator. In the first part, the thesis focuses on the examination of human operator parameters evaluation. In the second part of the thesis is a proposal of various scenarios focused on a specific area of measurement. At the end, the work focuses on the processing and evaluation of measured data obtained from the drivers tested.
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Macurová, Nela. "6-DOF lokalizace objektů v průmyslových aplikacích." Master's thesis, Vysoké učení technické v Brně. Fakulta informačních technologií, 2021. http://www.nusl.cz/ntk/nusl-445571.

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The aim of this work is to design a method for the object localization in the point could and as accurately as possible estimates the 6D pose of known objects in the industrial scene for bin picking. The design of the solution is inspired by the PoseCNN network. The solution also includes a scene simulator that generates artificial data. The simulator is used to generate a training data set containing 2 objects for training a convolutional neural network. The network is tested on annotated real scenes and achieves low success, only 23.8 % and 31.6 % success for estimating translation and rotat
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Shor, Eric H. "3-D longwave infrared synthetic scene simulation /." Online version of thesis, 1990. http://hdl.handle.net/1850/11361.

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Lapierre, Isabelle. "Modelisation, simulation et comprehension de scenes naturelles. Application aux scenes routieres." Paris, ENMP, 1993. http://www.theses.fr/1993ENMP0488.

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Le domaine d'etude est l'interpretation de scenes naturelles appliquee aux problemes de l'assistance a la conduite automobile. Dans le cas de scenes d'exterieur, l'interpretation d'images reste delicate car les objets a reconnaitre sont complexes a modeliser et ils sont meles au reste de la scene. Nous proposons dans cette these une architecture nouvelle pour l'interpretation. Notre demarche est d'associer au systeme d'interpretation un simulateur pour maitriser la modelisation. La comprehension de scenes fait alors intervenir la notion de contexte a tous les stades de l'interpretation afin d'
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Sherrill, Ryan E. Sinclair Andrew J. "Scene generation and target detection for Hardware-in-the-Loop simulation." Auburn, Ala, 2009. http://hdl.handle.net/10415/1658.

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Warnick, James S. "A quantitative analysis of a self-emitting thermal IR scene simulation system /." Online version of thesis, 1990. http://hdl.handle.net/1850/10845.

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Berisset, Philippe. "Simulation of millimeter wave radar return from a three dimensional environmental scene." Thesis, Massachusetts Institute of Technology, 1993. http://hdl.handle.net/1721.1/49905.

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Kamat, Vineet Rajendra. "Enabling 3D Visualization of Simulated Construction Operations." Thesis, Virginia Tech, 2000. http://hdl.handle.net/10919/35470.

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Simulation modeling and visualization can substantially help in designing complex construction operations and in making optimal decisions where traditional methods prove ineffective or are unfeasible. However, there has been limited use of simulation in planning construction operations due to the unavailability of appropriate visual communication tools that can provide users with a more realistic and comprehensible feedback from simulation analyses. Visualizing simulated construction operations in 3D can significantly help in establishing the credibility of simulation models. In addition, 3D v
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Merino, Luis. "Modélisation du rayonnement solaire pour la simulation thermique en milieu urbain." Thesis, Compiègne, 2013. http://www.theses.fr/2013COMP2115.

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Le rayonnement solaire est la variable la plus importante pour le calcul du bilan thermique du bâtiment. Son calcul requiert des relations géométriques pour la composante directe et un modèle de ciel pour distribuer le rayonnement diffus sur la voûte céleste. Des modèles développés pour des collecteurs solaires sont utilisés pour calculer le rayonnement solaire atteignant l'enveloppe du bâtiment. Des outils calculent le rayonnement en adaptant des modèles de ciel développés pour l'éclairage naturel. Bien que ces modèles de ciel, avec des genèses différents, servent à calculer le rayonnement so
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BOIVIN, SAMUEL. "Simulation photorealiste de scenes d'interieur a partir d'images reelles." Palaiseau, Ecole polytechnique, 2001. http://www.theses.fr/2001EPXX0003.

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La synthese d'images a souvent pour objectif de simuler la realite, et elle est aidee en cela par des algorithmes de rendu realiste. Malheureusement, peu de techniques se referent a des images reelles pour calculer des images synthetiques, limitant ainsi le realisme des resultats obtenus. Nous proposons ici une nouvelle approche issue du rendu inverse, et qui consiste a creer une nouvelle image de synthese photorealiste, depuis une seule image reelle prise avec une camera quelconque, et en utilisant un modele geometrique 3d de la scene (incluant les sources de lumiere). Cette image reelle est
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Bücher zum Thema "Scene simulator"

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Kleiss, James A. Effect of two types of scene detail on detection of altitude change in a flight simulator. Armstrong Laboratory, Human Resources Directorate, Aircrew Training Research Division, 1991.

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G, Curry David, and Air Force Human Resource Laboratory. Operations Training Division., eds. Weapons delivery training: Effects of scene content and field of view. Operations Training Division, Air Force Human Resources Laboratory, 1990.

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Mitronikas, Pangiotis. A visual simulation environment for modelling of traffic scenes. UMIST, 1996.

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Maher, Patrick T. Designing emergency scene simulations for police and fire promotional examiniations. Personnel and Organization Development Consultants, 1993.

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J, Huber August, Triplett Milton, Wolverton James R, Society of Photo-optical Instrumentation Engineers., and New Mexico State University. Applied Optics Laboratory., eds. Imaging infrared: Scene simulation, modeling, and real image tracking: 30-31 March 1989, Orlando, Florida. SPIE--the International Society for Optical Engineering, 1989.

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Milton, Triplett, Johnson R. Barry, and Society of Photo-optical Instrumentation Engineers., eds. Infrared scene simulation: Systems, requirements, calibration, devices, and modeling : 4-6 April 1988, Orlando, Florida. SPIE, 1988.

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Wang, Wenwu. Machine audition: Principles, algorithms, and systems. Information Science Reference, 2010.

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R, Watkins Wendell, Zegel Ferdinand H, Triplett Milton, and Society of Photo-optical Instrumentation Engineers., eds. Characterization, propagation, and simulation of infrared scenes: 16-17, 19-20 April 1990, Orlando, Florida. SPIE, 1990.

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Coleman, Lindsay, and Carol Siegel, eds. Intercourse in Television and Film. The Rowman & Littlefield Publishing Group, 2018. https://doi.org/10.5040/9781666998771.

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As many critics and theorists have noted, non-pornographic films, documentaries, and quality television series have increasingly included explicit sex scenes since the 1990s, some of such scenes featuring the performance of actual sex acts. The incidence of sex in narratively powerful, resonant visual media can no longer be dismissed as a trend. What was once an aesthetic weapon in the arsenal of provocateurs is now frequently integrated seamlessly into the mise-en-scène and exposition of widely viewed and culturally significant films and television series. Intercourse in Television and Film:
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Creating a scene in Corinth: A simulation. Herald Press, 2013.

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Buchteile zum Thema "Scene simulator"

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Li, Guanghui, Qiang Liang, Wei Shao, and Xu-dong Fan. "Scene Simulation for a New Type of Armored Equipment Simulator." In Communications in Computer and Information Science. Springer Berlin Heidelberg, 2014. http://dx.doi.org/10.1007/978-3-662-45498-5_25.

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Chen, Li-ning, Yi-cheng Jin, Yong Yin, and Hong-xiang Ren. "On the Wave Spectrum Selection in Ocean Wave Scene Simulation of the Maritime Simulator." In Communications in Computer and Information Science. Springer Berlin Heidelberg, 2013. http://dx.doi.org/10.1007/978-3-642-45037-2_50.

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Lv, Shidong, Xiyan Dong, and Jinghua Wang. "Design of Key Components of Remote Sensing Satellite Scene Simulation Simulator Based on NVMe Technology." In Lecture Notes in Electrical Engineering. Springer Nature Singapore, 2024. http://dx.doi.org/10.1007/978-981-97-2116-0_52.

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Al-Hindawi, Roza, and Taqwa Alhadidi. "Weather Conditions Using Bayesian Networks: A Scene-Based Approach with CARLA Simulator." In Proceedings of Ninth International Congress on Information and Communication Technology. Springer Nature Singapore, 2024. http://dx.doi.org/10.1007/978-981-97-3562-4_32.

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Conway, Alleyn, Joshua I. James, and Pavel Gladyshev. "Development and Initial User Evaluation of a Virtual Crime Scene Simulator Including Digital Evidence." In Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering. Springer International Publishing, 2015. http://dx.doi.org/10.1007/978-3-319-25512-5_2.

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Schulz, Karen, and Stephanie O'Shaughnessy. "Creating Your Own Simulation." In Crime Scene Detective. Routledge, 2021. http://dx.doi.org/10.4324/9781003233954-13.

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Sierra, Raimundo, Michael Bajka, Celalettin Karadogan, Gábor Székely, and Matthias Harders. "Coherent Scene Generation for Surgical Simulators." In Medical Simulation. Springer Berlin Heidelberg, 2004. http://dx.doi.org/10.1007/978-3-540-25968-8_25.

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Zhang, Yi, Zhexue Ge, and Qiang Li. "Research on Virtual and Real Fusion Maintainability Test Scene Construction Technology." In Proceeding of 2021 International Conference on Wireless Communications, Networking and Applications. Springer Nature Singapore, 2022. http://dx.doi.org/10.1007/978-981-19-2456-9_59.

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AbstractThe construction of maintenance test scenes is the premise of accurate assessment of equipment maintenance. In order to reduce the cost and simulate the actual maintenance scene of the product with high fidelity, the construction method of virtual and real fusion maintainability test scene based on partial physical devices is studied in depth. The position and posture of the physical equipment are recognized by binocular vision, and the virtual environment is registered around the physical equipment. Firstly, the ORB (Oriented FAST and Rotated BRIEF) feature extraction of the physical
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Kümpel, Michaela, Christian A. Mueller, and Michael Beetz. "Semantic Digital Twins for Retail Logistics." In Dynamics in Logistics. Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-88662-2_7.

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AbstractAs digitization advances, stationary retail is increasingly enabled to develop novel retail services aiming at enhancing efficiency of business processes ranging from in-store logistics to customer shopping experiences. In contrast to online stores, stationary retail digitization demands for an integration of various data like location information, product information, or semantic information in order to offer services such as customer shopping assistance, product placement recommendations, or robotic store assistance.We introduce the semantic Digital Twin (semDT) as a semantically enh
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Dautbegovic, Emira. "Wavelets in Circuit Simulation." In Scientific Computing in Electrical Engineering SCEE 2008. Springer Berlin Heidelberg, 2010. http://dx.doi.org/10.1007/978-3-642-12294-1_18.

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Konferenzberichte zum Thema "Scene simulator"

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Lawrence, Ben, Christopher Blanken, Colin Theodore, et al. "Effect of Control System Augmentation on Handling Qualities and Task Performance in Good and Degraded Visual Environments." In Vertical Flight Society 70th Annual Forum & Technology Display. The Vertical Flight Society, 2014. http://dx.doi.org/10.4050/f-0070-2014-9514.

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In June 2013, NASA and the U.S. Army jointly conducted a simulation experiment in the NASA-Ames Vertical Motion Simulator that examined and quantified the effects of limited-authority control system augmentation on handling qualities and task performance in both good and degraded visual environments. The vehicle model used for the experiment was the OH-58D with similar size, weight and performance, and the same 4-blade rotor system as the Bell 407 civilian helicopter that is commonly used for medical evacuation and emergency medical services. The control systems investigated as part of this st
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Robillard, Paul G., and Gerald E. Bender. "Environmental scene simulator." In AeroSense 2002, edited by Michael K. Masten and Larry A. Stockum. SPIE, 2002. http://dx.doi.org/10.1117/12.472602.

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Niemirepo, Teo, Juuso Toivonen, Mikko Pitkanen, Marko Viitanen, and Jarno Vanne. "Demo: CiThruS Traffic Scene Simulator." In 2019 IEEE Vehicular Networking Conference (VNC). IEEE, 2019. http://dx.doi.org/10.1109/vnc48660.2019.9062780.

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Hongxiang Ren and Kelun Wang. "Cable simulation in scene of tug handling simulator." In 2013 International Conference on Mechatronic Sciences, Electric Engineering and Computer (MEC). IEEE, 2013. http://dx.doi.org/10.1109/mec.2013.6885452.

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Greenberg, Rebecca A., and Jeremy J. Dawkins. "Automated Scene Generation for High Fidelity Robotics Simulations." In ASME 2016 Dynamic Systems and Control Conference. American Society of Mechanical Engineers, 2016. http://dx.doi.org/10.1115/dscc2016-9635.

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This paper presents a methodology for automatically generating a scene to be used in high fidelity robotic simulators. Modeling and simulation play an important role in the development and testing of robotic motion planning algorithms. Virtual Robotic Experimentation Platform (V-REP) is a robotic simulator that can be used to test state of the art robotics algorithms in environments called scenes. V-REP contains a remote application programming interface (API) for Matlab that allows for control of the simulation from the external application. Using this functionality, an algorithm was develope
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O'Toole, Brian E. "Real-time infrared scene simulator (RISS)." In Aerospace/Defense Sensing and Controls, edited by Robert Lee Murrer, Jr. SPIE, 1996. http://dx.doi.org/10.1117/12.241098.

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Lane, Richard, and Jeffery L. Heath. "Innovations in infrared scene simulator design." In Aerospace/Defense Sensing and Controls, edited by Robert Lee Murrer, Jr. SPIE, 1998. http://dx.doi.org/10.1117/12.316358.

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Li, Ming, Ming Liu, Lin Gong, and DingJun Hu. "Scene simulation of navigation simulator based on Creator and Vega." In Mechanical Engineering and Information Technology (EMEIT). IEEE, 2011. http://dx.doi.org/10.1109/emeit.2011.6022881.

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Zhang, Chi, Yuehu Liu, Danchen Zhao, and Yuanqi Su. "RoadView: A traffic scene simulator for autonomous vehicle simulation testing." In 2014 IEEE 17th International Conference on Intelligent Transportation Systems (ITSC). IEEE, 2014. http://dx.doi.org/10.1109/itsc.2014.6957844.

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Rentz Dupuis, Julia, David J. Mansur, Robert Vaillancourt, Thomas Evans, David Carlson, and Elizabeth Schundler. "Two-band DMD-based infrared scene simulator." In SPIE MOEMS-MEMS: Micro- and Nanofabrication, edited by Larry J. Hornbeck and Michael R. Douglass. SPIE, 2009. http://dx.doi.org/10.1117/12.809379.

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Berichte der Organisationen zum Thema "Scene simulator"

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Yoshida, Masashi, Jun Tajima, and Naohiro Yuhara. Perspective Projection With Nonlinear Mapping for Scene Generation of Driving Simulator. SAE International, 2005. http://dx.doi.org/10.4271/2005-08-0552.

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Kennedy, R. S., K. S. Berbaum, and M. G. Smith. Correlating Visual Scene Elements with Simulator Sickness Incidence: Hardware and Software Development. Defense Technical Information Center, 1991. http://dx.doi.org/10.21236/ada252235.

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Beasley, D. B., Matt Bender, Thomas M. Cantey, Tim Messer, Daniel A. Saylor, and Jim Buford. Cold Background, Flight Motion Simulator Mounted, Infrared Scene Projectors Developed for use in AMRDEC Hardware-in-the-Loop. Defense Technical Information Center, 2004. http://dx.doi.org/10.21236/ada461382.

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Warnick, J. S., E. Shor, and J. R. Schott. Thermal infrared scene simulation. Office of Scientific and Technical Information (OSTI), 1990. http://dx.doi.org/10.2172/5035759.

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Brown, Scott D., Daniel D. Blevins, and John R. Schott. Time-Gated Topographic LIDAR Scene Simulation. Defense Technical Information Center, 2002. http://dx.doi.org/10.21236/ada431377.

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Busby, Ryan, Morgan Conrady, Kyoo Jo, and Donald Cropek. Characterising earth scent. Engineer Research and Development Center (U.S.), 2024. http://dx.doi.org/10.21079/11681/48262.

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Rationale. Earth scent is the odour emitted from soils. This scent, primarily comprising the alcohols geosmin and 2-methylisoborneol (MIB), has not been fully characterised, but offers high potential for use as an environmental interrogation tool. Methodology. We utilised our field- based, solid-phase microextraction fibre method to test the hypothesis that soil activity and soil property variation can be detected in situ by comparing biogenic volatile emissions. Results. We eliminated sources of error utilising field-based sampling with these fibres, concluding that room temperature storage f
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7

Kleiss, James A. Perceptual Dimensions of Simulated Scenes Relevant for Visual Low-Altitude Flight. Defense Technical Information Center, 1995. http://dx.doi.org/10.21236/ada294385.

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8

Lane, Richard. Feasibility Study of Dynamic Built-In Test/Simulation (DBITS) Using Synthetic In-Band Visible/IR Scenes. Defense Technical Information Center, 1998. http://dx.doi.org/10.21236/ada347278.

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9

Sapienza, Francis, Michael Parker, Mark Bodie, and Sally Shoop. Vehicle modeling in Unreal Engine 4. Engineer Research and Development Center (U.S.), 2023. http://dx.doi.org/10.21079/11681/47923.

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Vehicle modeling software has presented considerable challenges in properly representing vehicle mobility in extreme conditions. We have recently been developing new vehicle models and scenes in Unreal Engine. Unreal Engine is best known as a video game creation platform focused on graphics and has relatively few options for real world accurate physics modeling. UE4 allows for lots of customization internally or via supplemental C++ code, so this can be mitigated by the addition of various functions to account for different situations a vehicle might be in. We have successfully implemented the
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10

Driving Confidence in a Connected Vehicle Environment: A Case Study of Expressway Work Zone. SAE International, 2020. http://dx.doi.org/10.4271/2020-01-5210.

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At present, how the application of connected vehicle technology will affect drivers’ driving psychology needs to be explored. As an important part of driving psychology, driving confidence can guide drivers to operate calmly when facing a complex traffic environment, which has an important impact on reducing accident rates and improving traffic efficiency. Based on the driving behavior data in the expressway work zone under a connected vehicle environment, this study mainly analyzed the difference between the psychological characteristics of drivers with warning information or without warning
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