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Auswahl der wissenschaftlichen Literatur zum Thema „Real-time 3D visual simulation“
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Zeitschriftenartikel zum Thema "Real-time 3D visual simulation"
Isaacs, John P., David J. Blackwood, Daniel Gilmour, and Ruth E. Falconer. "Real-Time Visual Simulation of Urban Sustainability." International Journal of E-Planning Research 2, no. 1 (2013): 20–42. http://dx.doi.org/10.4018/ijepr.2013010102.
Der volle Inhalt der QuelleAgus, Marco, Andrea Giachetti, Enrico Gobbetti, Gianluigi Zanetti, and Antonio Zorcolo. "Real-Time Haptic and Visual Simulation of Bone Dissection." Presence: Teleoperators and Virtual Environments 12, no. 1 (2003): 110–22. http://dx.doi.org/10.1162/105474603763835378.
Der volle Inhalt der QuelleSennersten, Charlotte C., and Craig A. Lindley. "Real Time Eye Gaze Logging in a 3D Game/Simulation World." Key Engineering Materials 437 (May 2010): 555–59. http://dx.doi.org/10.4028/www.scientific.net/kem.437.555.
Der volle Inhalt der QuelleZhang, Zhi Chun, Song Wei Li, Song Yan Lu, Wen Xu, and Yun He. "3D Cloud Simulation Technology in Flight Visual System." Advanced Materials Research 909 (March 2014): 418–22. http://dx.doi.org/10.4028/www.scientific.net/amr.909.418.
Der volle Inhalt der QuelleShen, Helong, Yong Yin, Yongjin Li, and Pengcheng Wang. "Real-time Dynamic Simulation of 3D Cloud for Marine Search and Rescue Simulator." International Journal of Virtual Reality 8, no. 2 (2009): 59–63. http://dx.doi.org/10.20870/ijvr.2009.8.2.2725.
Der volle Inhalt der QuelleLei, Hua Feng, Ning Shan, and Hao Wang. "A Study on Optimization Technology of Visual Simulation Model Based on Creator." Applied Mechanics and Materials 556-562 (May 2014): 3633–36. http://dx.doi.org/10.4028/www.scientific.net/amm.556-562.3633.
Der volle Inhalt der QuelleLee, Jyh-Fa, Ming-Shium Hsieh, Chih-Wei Kuo, Ming-Dar Tsai, and Ming Ma. "REAL-TIME THREE-DIMENSIONAL RECONSTRUCTION FOR VOLUME-BASED SURGERY SIMULATIONS." Biomedical Engineering: Applications, Basis and Communications 20, no. 04 (2008): 205–18. http://dx.doi.org/10.4015/s1016237208000799.
Der volle Inhalt der QuelleXiao, Yang, Shulin Dai, Chenfan Xiao, and Xinfeng Xu. "Research and Development of a Real-time UAV Flight Visualization Simulation System." Journal of Physics: Conference Series 2218, no. 1 (2022): 012081. http://dx.doi.org/10.1088/1742-6596/2218/1/012081.
Der volle Inhalt der QuelleLynen, Simon, Bernhard Zeisl, Dror Aiger, et al. "Large-scale, real-time visual–inertial localization revisited." International Journal of Robotics Research 39, no. 9 (2020): 1061–84. http://dx.doi.org/10.1177/0278364920931151.
Der volle Inhalt der QuelleDE CARVALHO, PAULO ROBERTO, MAIKON CISMOSKI DOS SANTOS, WILLIAM ROBSON SCHWARTZ, and HELIO PEDRINI. "AN IMPROVED VIEW FRUSTUM CULLING METHOD USING OCTREES FOR 3D REAL-TIME RENDERING." International Journal of Image and Graphics 13, no. 03 (2013): 1350009. http://dx.doi.org/10.1142/s0219467813500095.
Der volle Inhalt der QuelleDissertationen zum Thema "Real-time 3D visual simulation"
Christoforidis, Constantin. "Optimizing your data structure for real-time 3D rendering in the web : A comparison between object-oriented programming and data-oriented design." Thesis, Högskolan i Skövde, Institutionen för informationsteknologi, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-20048.
Der volle Inhalt der QuelleRojas, Vanessa. "Real time wind simulation in a 3D game." Thesis, Linköpings universitet, Institutionen för datavetenskap, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-176704.
Der volle Inhalt der QuelleCristino, Filipe. "Investigation into a real time 3D visual inspection system for industrial use." Thesis, Liverpool John Moores University, 2004. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.402879.
Der volle Inhalt der QuelleMackey, Randall Lee. "NPSNET : hierarchical data structures for real-time three-dimensional visual simulation." Thesis, Monterey, California. Naval Postgraduate School, 1991. http://hdl.handle.net/10945/28402.
Der volle Inhalt der QuelleBrunner, Thalia. "Suspension of disbelief: Animating believable 3D nebula visual effects utilising real-time technology." Thesis, Queensland University of Technology, 2021. https://eprints.qut.edu.au/213208/1/Thalia_Brunner_Thesis.pdf.
Der volle Inhalt der QuelleForsberg, Sean Michael. "NETWORK CHANNEL VISUALIZING SIMULATOR: A REAL-TIME, 3D, INTERACTIVE NETWORK SIMULATION PLATFORM." DigitalCommons@CalPoly, 2012. https://digitalcommons.calpoly.edu/theses/784.
Der volle Inhalt der QuelleBain, Matthew N. "Real Time Music Visualization: A Study in the Visual Extension of Music." Columbus, Ohio : Ohio State University, 2008. http://rave.ohiolink.edu/etdc/view?acc%5Fnum=osu1213207395.
Der volle Inhalt der QuelleSundaraj, Kenneth. "Real-time dynamic simulation and 3D interaction of biological tissue : application to medical simulators." Grenoble INPG, 2004. http://www.theses.fr/2004INPG0012.
Der volle Inhalt der QuelleSrisamang, Richard, Richard Todd, Sudarshan Bhat, and Terry Moore. "UAV INTEGRATED VISUAL CONTROL AND SIMULATION SYSTEM ARCHITECTURE AND CAPABILITIES IN ACTION." International Foundation for Telemetering, 2000. http://hdl.handle.net/10150/606815.
Der volle Inhalt der QuelleMerrell, Thomas Yates. "Escape Simulation Suite." Thesis, Virginia Tech, 2005. http://hdl.handle.net/10919/31754.
Der volle Inhalt der QuelleBücher zum Thema "Real-time 3D visual simulation"
Mackey, Randall Lee. NPSNET: Hierarchical data structures for real-time three-dimensional visual simulation. Naval Postgraduate School, 1991.
Den vollen Inhalt der Quelle findenFacility, Dryden Flight Research, ed. Real-time application of advanced three-dimensional graphic techniques for research aircraft simulation. NASA Ames Research Center, Dryden Flight Research Facility, 1990.
Den vollen Inhalt der Quelle findenFacility, Dryden Flight Research, ed. Real-time application of advanced three-dimensional graphic techniques for research aircraft simulation. NASA Ames Research Center, Dryden Flight Research Facility, 1990.
Den vollen Inhalt der Quelle findenFacility, Dryden Flight Research, ed. Real-time application of advanced three-dimensional graphic techniques for research aircraft simulation. NASA Ames Research Center, Dryden Flight Research Facility, 1990.
Den vollen Inhalt der Quelle findenLever, Nik. Real-time 3D Character Animation with Visual C++. Routledge, 2001. http://dx.doi.org/10.4324/9780080497983.
Der volle Inhalt der QuelleReal-time 3D Character Animation with Visual C++. Focal Press, 2002.
Den vollen Inhalt der Quelle findenReal-Time 3D Character Animation with Visual C++. CRC Press LLC, 2001.
Den vollen Inhalt der Quelle findenReal-Time 3D Character Animation with Visual C++. CRC Press LLC, 2001.
Den vollen Inhalt der Quelle findenLever, Nik. Real-Time 3D Character Animation with Visual C++. CRC Press LLC, 2001.
Den vollen Inhalt der Quelle findenLever, Nik. Real-Time 3D Character Animation with Visual C++. CRC Press LLC, 2001.
Den vollen Inhalt der Quelle findenBuchteile zum Thema "Real-time 3D visual simulation"
Lipşa, Dan R., Robert S. Laramee, Simon Cox, and I. Tudur Davies. "Visualizing 3D Time-Dependent Foam Simulation Data." In Advances in Visual Computing. Springer Berlin Heidelberg, 2013. http://dx.doi.org/10.1007/978-3-642-41914-0_26.
Der volle Inhalt der QuelleBrandstetter, Andrea, Najoua Bolakhrif, Christian Schiffer, Timo Dickscheid, Hartmut Mohlberg, and Katrin Amunts. "Deep Learning-Supported Cytoarchitectonic Mapping of the Human Lateral Geniculate Body in the BigBrain." In Lecture Notes in Computer Science. Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-82427-3_2.
Der volle Inhalt der QuelleChi, Cheng. "Simulation Technique." In Underwater Real-Time 3D Acoustical Imaging. Springer Singapore, 2019. http://dx.doi.org/10.1007/978-981-13-3744-4_5.
Der volle Inhalt der QuellePetring, Ralf, Benjamin Eikel, Claudius Jähn, Matthias Fischer, and Friedhelm Meyer auf der Heide. "Real-Time 3D Rendering of Heterogeneous Scenes." In Advances in Visual Computing. Springer Berlin Heidelberg, 2013. http://dx.doi.org/10.1007/978-3-642-41914-0_44.
Der volle Inhalt der QuelleGutmann, Greg, Daisuke Inoue, Akira Kakugo, and Akihiko Konagaya. "Real-Time 3D Microtubule Gliding Simulation." In Communications in Computer and Information Science. Springer Berlin Heidelberg, 2014. http://dx.doi.org/10.1007/978-3-662-45283-7_2.
Der volle Inhalt der QuelleCaccavale, Fabrizio, Vincenzo Lippiello, Bruno Siciliano, and Luigi Villani. "Real-Time Visual Tracking of 3D-Objects." In Springer Tracts in Advanced Robotics. Springer Berlin Heidelberg, 2004. http://dx.doi.org/10.1007/978-3-540-44410-7_6.
Der volle Inhalt der QuelleYılmaz, Erdal, Yasemin Yardımcı Çetin, Çiğdem Eroğlu Erdem, Tanju Erdem, and Mehmet Özkan. "Music Driven Real-Time 3D Concert Simulation." In Multimedia Content Representation, Classification and Security. Springer Berlin Heidelberg, 2006. http://dx.doi.org/10.1007/11848035_51.
Der volle Inhalt der QuelleChen, Xiao, Guangming Wang, Ying Zhu, and G. Scott Owen. "Real-Time Simulation of Ship Motions in Waves." In Advances in Visual Computing. Springer Berlin Heidelberg, 2012. http://dx.doi.org/10.1007/978-3-642-33179-4_8.
Der volle Inhalt der QuelleAquilio, Anthony S., Jeremy C. Brooks, Ying Zhu, and G. Scott Owen. "Real-Time GPU-Based Simulation of Dynamic Terrain." In Advances in Visual Computing. Springer Berlin Heidelberg, 2006. http://dx.doi.org/10.1007/11919476_89.
Der volle Inhalt der QuelleChen, Xiao, and Ying Zhu. "Real-Time Simulation of Vehicle Tracks on Soft Terrain." In Advances in Visual Computing. Springer Berlin Heidelberg, 2013. http://dx.doi.org/10.1007/978-3-642-41914-0_43.
Der volle Inhalt der QuelleKonferenzberichte zum Thema "Real-time 3D visual simulation"
Viertler, Franz, and Manfred Hajek. "Evaluation of Visual Augmentation Methods for Rotorcraft Pilots in Degraded Visual Environments." In Vertical Flight Society 72nd Annual Forum & Technology Display. The Vertical Flight Society, 2016. http://dx.doi.org/10.4050/f-0072-2016-11419.
Der volle Inhalt der QuelleNiermann, Christian. "SPAACE - 3D Audio Support for Confined Area Operations." In Vertical Flight Society 74th Annual Forum & Technology Display. The Vertical Flight Society, 2018. http://dx.doi.org/10.4050/f-0074-2018-12741.
Der volle Inhalt der QuelleBachelder, E., M. Godfroy-Cooper, A. Kahana, M. Rottem-Hovev, and J. D. Miller. "Multimodal Cueing and Assessment of Pilot Engagement During Low Level Flight." In Vertical Flight Society 74th Annual Forum & Technology Display. The Vertical Flight Society, 2018. http://dx.doi.org/10.4050/f-0074-2018-12747.
Der volle Inhalt der QuelleKanagaraj, R., Archit Agarwal, Archit Baurai, Devyansh Jain, Saptak Singha, and Subhanshu Baliyan. "Visual Impairment Navigation: Real-Time Contour Mapping with 3D Spatial Audio Feedback." In 2024 8th International Conference on Electronics, Communication and Aerospace Technology (ICECA). IEEE, 2024. https://doi.org/10.1109/iceca63461.2024.10800851.
Der volle Inhalt der QuelleGreen, D., J. Cosmas, T. Itagaki, M. Waelkens, R. Degeest, and E. Grabczewski. "A real time 3D stratigraphic visual simulation system for archaeological analysis and hypothesis testing." In the 2001 conference. ACM Press, 2001. http://dx.doi.org/10.1145/584993.585035.
Der volle Inhalt der QuelleDoleisch, Helmut. "SimVis: Interactive visual analysis of large and time-dependent 3D simulation data." In 2007 Winter Simulation Conference. IEEE, 2007. http://dx.doi.org/10.1109/wsc.2007.4419665.
Der volle Inhalt der QuelleLi, Chuntong, Naikun Wei, Xiaomeng Luo, Jianjun Lv, Xuelian Yang, and Deyu Wang. "Real-Time Simulation of Hull Structure Using Finite Element in Virtual Reality Applications." In ASME 2021 40th International Conference on Ocean, Offshore and Arctic Engineering. American Society of Mechanical Engineers, 2021. http://dx.doi.org/10.1115/omae2021-62690.
Der volle Inhalt der QuelleXu, Fang. "Pre-Design Visualization: The Prospect of Real-Time Evaluative Methods in the Design Process." In 108th Annual Meeting Proceedings. ACSA Press, 2020. http://dx.doi.org/10.35483/acsa.am.108.49.
Der volle Inhalt der QuelleAileni, Raluca maria, and Adrian Salistean. "THE 3D INTERACTIVE VIRTUAL ENVIRONMENT IMPLEMENTATION FOR GARMENT PRODUCTS PROMOTION." In eLSE 2013. Carol I National Defence University Publishing House, 2013. http://dx.doi.org/10.12753/2066-026x-13-272.
Der volle Inhalt der QuelleRobert, Ornprapa P., Chamnan Kumsap, and Sibsan Suksuchano. "Modeling realistic 3D trees using materials from field survey for terrain analysis of tactical training center." In THE 9TH INTERNATIONAL DEFENCE AND HOMELAND SECURITY SIMULATION WORKSHOP. CAL-TEK srl, 2019. http://dx.doi.org/10.46354/i3m.2019.dhss.006.
Der volle Inhalt der QuelleBerichte der Organisationen zum Thema "Real-time 3D visual simulation"
Sinanan, Shawn, Amir Naser, Maribel Delatorre, Ahmet Soylemezoglu, and Garry Glaspell. Autonomous robotics development in Robot Operating System (ROS) 2 Humble. Engineer Research and Development Center (U.S.), 2025. https://doi.org/10.21079/11681/49747.
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