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Auswahl der wissenschaftlichen Literatur zum Thema „Real-time 3D visual simulation“
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Zeitschriftenartikel zum Thema "Real-time 3D visual simulation"
Isaacs, John P., David J. Blackwood, Daniel Gilmour, and Ruth E. Falconer. "Real-Time Visual Simulation of Urban Sustainability." International Journal of E-Planning Research 2, no. 1 (2013): 20–42. http://dx.doi.org/10.4018/ijepr.2013010102.
Der volle Inhalt der QuelleAgus, Marco, Andrea Giachetti, Enrico Gobbetti, Gianluigi Zanetti, and Antonio Zorcolo. "Real-Time Haptic and Visual Simulation of Bone Dissection." Presence: Teleoperators and Virtual Environments 12, no. 1 (2003): 110–22. http://dx.doi.org/10.1162/105474603763835378.
Der volle Inhalt der QuelleSennersten, Charlotte C., and Craig A. Lindley. "Real Time Eye Gaze Logging in a 3D Game/Simulation World." Key Engineering Materials 437 (May 2010): 555–59. http://dx.doi.org/10.4028/www.scientific.net/kem.437.555.
Der volle Inhalt der QuelleZhang, Zhi Chun, Song Wei Li, Song Yan Lu, Wen Xu, and Yun He. "3D Cloud Simulation Technology in Flight Visual System." Advanced Materials Research 909 (March 2014): 418–22. http://dx.doi.org/10.4028/www.scientific.net/amr.909.418.
Der volle Inhalt der QuelleShen, Helong, Yong Yin, Yongjin Li, and Pengcheng Wang. "Real-time Dynamic Simulation of 3D Cloud for Marine Search and Rescue Simulator." International Journal of Virtual Reality 8, no. 2 (2009): 59–63. http://dx.doi.org/10.20870/ijvr.2009.8.2.2725.
Der volle Inhalt der QuelleLee, Jyh-Fa, Ming-Shium Hsieh, Chih-Wei Kuo, Ming-Dar Tsai, and Ming Ma. "REAL-TIME THREE-DIMENSIONAL RECONSTRUCTION FOR VOLUME-BASED SURGERY SIMULATIONS." Biomedical Engineering: Applications, Basis and Communications 20, no. 04 (2008): 205–18. http://dx.doi.org/10.4015/s1016237208000799.
Der volle Inhalt der QuelleLei, Hua Feng, Ning Shan, and Hao Wang. "A Study on Optimization Technology of Visual Simulation Model Based on Creator." Applied Mechanics and Materials 556-562 (May 2014): 3633–36. http://dx.doi.org/10.4028/www.scientific.net/amm.556-562.3633.
Der volle Inhalt der QuelleLynen, Simon, Bernhard Zeisl, Dror Aiger, et al. "Large-scale, real-time visual–inertial localization revisited." International Journal of Robotics Research 39, no. 9 (2020): 1061–84. http://dx.doi.org/10.1177/0278364920931151.
Der volle Inhalt der QuelleZheng, Xing, Gu Chang Wang, He Yang, and Hong Xiang Liu. "Design and Implementation of UAV 3D Visual Simulation Training System." Applied Mechanics and Materials 336-338 (July 2013): 1361–65. http://dx.doi.org/10.4028/www.scientific.net/amm.336-338.1361.
Der volle Inhalt der QuelleDE CARVALHO, PAULO ROBERTO, MAIKON CISMOSKI DOS SANTOS, WILLIAM ROBSON SCHWARTZ, and HELIO PEDRINI. "AN IMPROVED VIEW FRUSTUM CULLING METHOD USING OCTREES FOR 3D REAL-TIME RENDERING." International Journal of Image and Graphics 13, no. 03 (2013): 1350009. http://dx.doi.org/10.1142/s0219467813500095.
Der volle Inhalt der QuelleDissertationen zum Thema "Real-time 3D visual simulation"
Christoforidis, Constantin. "Optimizing your data structure for real-time 3D rendering in the web : A comparison between object-oriented programming and data-oriented design." Thesis, Högskolan i Skövde, Institutionen för informationsteknologi, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-20048.
Der volle Inhalt der QuelleRojas, Vanessa. "Real time wind simulation in a 3D game." Thesis, Linköpings universitet, Institutionen för datavetenskap, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-176704.
Der volle Inhalt der QuelleCristino, Filipe. "Investigation into a real time 3D visual inspection system for industrial use." Thesis, Liverpool John Moores University, 2004. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.402879.
Der volle Inhalt der QuelleMackey, Randall Lee. "NPSNET : hierarchical data structures for real-time three-dimensional visual simulation." Thesis, Monterey, California. Naval Postgraduate School, 1991. http://hdl.handle.net/10945/28402.
Der volle Inhalt der QuelleForsberg, Sean Michael. "NETWORK CHANNEL VISUALIZING SIMULATOR: A REAL-TIME, 3D, INTERACTIVE NETWORK SIMULATION PLATFORM." DigitalCommons@CalPoly, 2012. https://digitalcommons.calpoly.edu/theses/784.
Der volle Inhalt der QuelleSundaraj, Kenneth. "Real-time dynamic simulation and 3D interaction of biological tissue : application to medical simulators." Grenoble INPG, 2004. http://www.theses.fr/2004INPG0012.
Der volle Inhalt der QuelleBain, Matthew N. "Real Time Music Visualization: A Study in the Visual Extension of Music." Columbus, Ohio : Ohio State University, 2008. http://rave.ohiolink.edu/etdc/view?acc%5Fnum=osu1213207395.
Der volle Inhalt der QuelleSrisamang, Richard, Richard Todd, Sudarshan Bhat, and Terry Moore. "UAV INTEGRATED VISUAL CONTROL AND SIMULATION SYSTEM ARCHITECTURE AND CAPABILITIES IN ACTION." International Foundation for Telemetering, 2000. http://hdl.handle.net/10150/606815.
Der volle Inhalt der QuelleMartínez, Ana Laura, and Natali Arvidsson. "Balance Between Performance and Visual Quality in 3D Game Assets : Appropriateness of Assets for Games and Real-Time Rendering." Thesis, Uppsala universitet, Institutionen för speldesign, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-413871.
Der volle Inhalt der QuelleMerrell, Thomas Yates. "Escape Simulation Suite." Thesis, Virginia Tech, 2005. http://hdl.handle.net/10919/31754.
Der volle Inhalt der QuelleBücher zum Thema "Real-time 3D visual simulation"
Mackey, Randall Lee. NPSNET: Hierarchical data structures for real-time three-dimensional visual simulation. Naval Postgraduate School, 1991.
Den vollen Inhalt der Quelle findenReal-time 3D Character Animation with Visual C++. Focal Press, 2002.
Den vollen Inhalt der Quelle findenLever, Nik. Real-time 3D Character Animation with Visual C++. Routledge, 2001. http://dx.doi.org/10.4324/9780080497983.
Der volle Inhalt der QuelleFacility, Dryden Flight Research, ed. Real-time application of advanced three-dimensional graphic techniques for research aircraft simulation. NASA Ames Research Center, Dryden Flight Research Facility, 1990.
Den vollen Inhalt der Quelle findenFacility, Dryden Flight Research, ed. Real-time application of advanced three-dimensional graphic techniques for research aircraft simulation. NASA Ames Research Center, Dryden Flight Research Facility, 1990.
Den vollen Inhalt der Quelle findenFacility, Dryden Flight Research, ed. Real-time application of advanced three-dimensional graphic techniques for research aircraft simulation. NASA Ames Research Center, Dryden Flight Research Facility, 1990.
Den vollen Inhalt der Quelle findenSanders, Donald H. Virtual Reconstruction of Maritime Sites and Artifacts. Edited by Ben Ford, Donny L. Hamilton, and Alexis Catsambis. Oxford University Press, 2012. http://dx.doi.org/10.1093/oxfordhb/9780199336005.013.0014.
Der volle Inhalt der QuelleBuchteile zum Thema "Real-time 3D visual simulation"
Lipşa, Dan R., Robert S. Laramee, Simon Cox, and I. Tudur Davies. "Visualizing 3D Time-Dependent Foam Simulation Data." In Advances in Visual Computing. Springer Berlin Heidelberg, 2013. http://dx.doi.org/10.1007/978-3-642-41914-0_26.
Der volle Inhalt der QuelleChi, Cheng. "Simulation Technique." In Underwater Real-Time 3D Acoustical Imaging. Springer Singapore, 2019. http://dx.doi.org/10.1007/978-981-13-3744-4_5.
Der volle Inhalt der QuellePetring, Ralf, Benjamin Eikel, Claudius Jähn, Matthias Fischer, and Friedhelm Meyer auf der Heide. "Real-Time 3D Rendering of Heterogeneous Scenes." In Advances in Visual Computing. Springer Berlin Heidelberg, 2013. http://dx.doi.org/10.1007/978-3-642-41914-0_44.
Der volle Inhalt der QuelleGutmann, Greg, Daisuke Inoue, Akira Kakugo, and Akihiko Konagaya. "Real-Time 3D Microtubule Gliding Simulation." In Communications in Computer and Information Science. Springer Berlin Heidelberg, 2014. http://dx.doi.org/10.1007/978-3-662-45283-7_2.
Der volle Inhalt der QuelleBrandstetter, Andrea, Najoua Bolakhrif, Christian Schiffer, Timo Dickscheid, Hartmut Mohlberg, and Katrin Amunts. "Deep Learning-Supported Cytoarchitectonic Mapping of the Human Lateral Geniculate Body in the BigBrain." In Lecture Notes in Computer Science. Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-82427-3_2.
Der volle Inhalt der QuelleCaccavale, Fabrizio, Vincenzo Lippiello, Bruno Siciliano, and Luigi Villani. "Real-Time Visual Tracking of 3D-Objects." In Springer Tracts in Advanced Robotics. Springer Berlin Heidelberg, 2004. http://dx.doi.org/10.1007/978-3-540-44410-7_6.
Der volle Inhalt der QuelleYılmaz, Erdal, Yasemin Yardımcı Çetin, Çiğdem Eroğlu Erdem, Tanju Erdem, and Mehmet Özkan. "Music Driven Real-Time 3D Concert Simulation." In Multimedia Content Representation, Classification and Security. Springer Berlin Heidelberg, 2006. http://dx.doi.org/10.1007/11848035_51.
Der volle Inhalt der QuelleChen, Xiao, Guangming Wang, Ying Zhu, and G. Scott Owen. "Real-Time Simulation of Ship Motions in Waves." In Advances in Visual Computing. Springer Berlin Heidelberg, 2012. http://dx.doi.org/10.1007/978-3-642-33179-4_8.
Der volle Inhalt der QuelleAquilio, Anthony S., Jeremy C. Brooks, Ying Zhu, and G. Scott Owen. "Real-Time GPU-Based Simulation of Dynamic Terrain." In Advances in Visual Computing. Springer Berlin Heidelberg, 2006. http://dx.doi.org/10.1007/11919476_89.
Der volle Inhalt der QuelleChen, Xiao, and Ying Zhu. "Real-Time Simulation of Vehicle Tracks on Soft Terrain." In Advances in Visual Computing. Springer Berlin Heidelberg, 2013. http://dx.doi.org/10.1007/978-3-642-41914-0_43.
Der volle Inhalt der QuelleKonferenzberichte zum Thema "Real-time 3D visual simulation"
Green, D., J. Cosmas, T. Itagaki, M. Waelkens, R. Degeest, and E. Grabczewski. "A real time 3D stratigraphic visual simulation system for archaeological analysis and hypothesis testing." In the 2001 conference. ACM Press, 2001. http://dx.doi.org/10.1145/584993.585035.
Der volle Inhalt der QuelleDoleisch, Helmut. "SimVis: Interactive visual analysis of large and time-dependent 3D simulation data." In 2007 Winter Simulation Conference. IEEE, 2007. http://dx.doi.org/10.1109/wsc.2007.4419665.
Der volle Inhalt der QuelleRobert, Ornprapa P., Chamnan Kumsap, and Sibsan Suksuchano. "Modeling realistic 3D trees using materials from field survey for terrain analysis of tactical training center." In THE 9TH INTERNATIONAL DEFENCE AND HOMELAND SECURITY SIMULATION WORKSHOP. CAL-TEK srl, 2019. http://dx.doi.org/10.46354/i3m.2019.dhss.006.
Der volle Inhalt der QuelleIacob, Robert, Peter Mitrouchev, and Jean-Claude Le´on. "A Simulation Framework for Assembly/Disassembly Process Modeling." In ASME 2007 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. ASMEDC, 2007. http://dx.doi.org/10.1115/detc2007-34804.
Der volle Inhalt der QuelleBatayneh, Wafa, Ahmad Bataineh, Samer Abandeh, Mohammad Al-Jarrah, Mohammad Banisaeed, and Bara’ah alzo’ubei. "Using EMG Signals to Remotely Control a 3D Industrial Robotic Arm." In ASME 2019 International Mechanical Engineering Congress and Exposition. American Society of Mechanical Engineers, 2019. http://dx.doi.org/10.1115/imece2019-10234.
Der volle Inhalt der QuelleAsgary, Ali. "Holovulcano: Augmented Reality simulation of volcanic eruptions." In The 8th International Defence and Homeland Security Simulation Workshop. CAL-TEK srl, 2018. http://dx.doi.org/10.46354/i3m.2018.dhss.007.
Der volle Inhalt der QuelleXiao, Hui, and Xu Chen. "Following Fast-Dynamic Targets With Only Slow and Delayed Visual Feedback: A Kalman Filter and Model-Based Prediction Approach." In ASME 2019 Dynamic Systems and Control Conference. American Society of Mechanical Engineers, 2019. http://dx.doi.org/10.1115/dscc2019-9022.
Der volle Inhalt der QuelleOnbasıog˘lu, Esin, Bas¸ar Atalay, Dionysis Goularas, Ahu H. Soydan, Koray K. S¸afak, and Fethi Okyar. "Visualisation of Burring Operation in Virtual Surgery Simulation." In ASME 2010 10th Biennial Conference on Engineering Systems Design and Analysis. ASMEDC, 2010. http://dx.doi.org/10.1115/esda2010-25233.
Der volle Inhalt der QuelleMebarki, Rafik, Vincenzo Lippiello, and Bruno Siciliano. "Exploiting Image Moments for Aerial Manipulation Control." In ASME 2013 Dynamic Systems and Control Conference. American Society of Mechanical Engineers, 2013. http://dx.doi.org/10.1115/dscc2013-3760.
Der volle Inhalt der QuelleCserkaszky, Aron, Attila Barsi, Zsolt Nagy, Gabor Puhr, Tibor Balogh, and Peter A. Kara. "Real-time light-field 3D telepresence." In 2018 7th European Workshop on Visual Information Processing (EUVIP). IEEE, 2018. http://dx.doi.org/10.1109/euvip.2018.8611663.
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