Dissertationen zum Thema „Physical and Virtual Environment“
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Breneman, Samuel. "Physical-virtual workspaces /." Online version of thesis, 2008. http://hdl.handle.net/1850/6187.
Der volle Inhalt der QuelleBergström, Mattias. "Getting physical : tangibles in a distributed virtual environment /." Luleå : Luleå University of Technology, 2006. http://epubl.ltu.se/1402-1757/2006/01/.
Der volle Inhalt der QuelleGillespie, Steven. "Fire Ground Decision-Making| Transferring Virtual Knowledge to the Physical Environment." Thesis, Grand Canyon University, 2013. http://pqdtopen.proquest.com/#viewpdf?dispub=3590526.
Der volle Inhalt der QuelleBuhl, Christian M. "Implementation and validation of physical control interfaces in a virtual environment." Honors in the Major Thesis, University of Central Florida, 2000. http://digital.library.ucf.edu/cdm/ref/collection/ETH/id/185.
Der volle Inhalt der QuelleMoore, Tonia L. "Student-Directed Inquiry: Virtual vs. Physical." Youngstown State University / OhioLINK, 2012. http://rave.ohiolink.edu/etdc/view?acc_num=ysu1342540170.
Der volle Inhalt der QuelleChapman, Peter Michael. "Towards a physical model for virtual environments." Thesis, University of Hull, 1999. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.342870.
Der volle Inhalt der QuelleTabbah, Alyaá. "Evaluating digital twin data exchange between a virtual and physical environment regarding lighting quantity." Thesis, Jönköping University, JTH, Byggnadsteknik och belysningsvetenskap, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-53737.
Der volle Inhalt der QuelleFriedmann, Martin Richard. "Distributed physical simulations and synchronization in virtual environments." Thesis, Massachusetts Institute of Technology, 1993. http://hdl.handle.net/1721.1/66352.
Der volle Inhalt der QuelleTellez, Martinez Albert, and Dennis Dirk Steinhilber. "A Comparison of the Resiliency Against Attacks Between Virtualised Environments and Physical Environments." Thesis, Linnéuniversitetet, Institutionen för datavetenskap och medieteknik (DM), 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-97546.
Der volle Inhalt der QuelleWeichel, Christian. "Mixed physical and virtual design environments for digital fabrication." Thesis, Lancaster University, 2016. http://eprints.lancs.ac.uk/77782/.
Der volle Inhalt der QuelleAyoğlu, Halil Supervisor :. Yalınay Şebnem. "Digital architecture as the extension of physical spaces : asymtote's New York Stock Exchange virtual reality environment." Ankara : METU, 2005. http://etd.lib.metu.edu.tr/upload/2/12605769/index.pdf.
Der volle Inhalt der QuelleSudarshan, Raghunathan 1978. "A web-based virtual laboratory for monitoring physical infrastructure." Thesis, Massachusetts Institute of Technology, 2002. http://hdl.handle.net/1721.1/84811.
Der volle Inhalt der QuelleBin, Sheng. "Image-based modeling and physically-based design in virtual environment." Thesis, University of Macau, 2007. http://umaclib3.umac.mo/record=b1676958.
Der volle Inhalt der QuellePettersson, Sebastian. "The Effects Of Physical Movement In Virtual Reality With The Use Of Heart Rate Biofeedback Interaction As A Game Mechanic." Thesis, Linnéuniversitetet, Institutionen för datavetenskap och medieteknik (DM), 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-105941.
Der volle Inhalt der QuelleNatsupakpong, Suriya. "Physically Based Modeling and Simulation for Virtual Environment based Surgical Training." Case Western Reserve University School of Graduate Studies / OhioLINK, 2010. http://rave.ohiolink.edu/etdc/view?acc_num=case1259182314.
Der volle Inhalt der QuelleGanskop, Dean. "Psychological benefits and educational potential of physically immersive artificial environment pedagogy /." Online version of thesis, 2010. http://hdl.handle.net/1850/12250.
Der volle Inhalt der QuelleAlavesa, P. (Paula). "Playful appropriations of hybrid space:combining virtual and physical environments in urban pervasive games." Doctoral thesis, Oulun yliopisto, 2018. http://urn.fi/urn:isbn:9789526221380.
Der volle Inhalt der QuelleAlrashdan, Khaled Rasheed. "A virtual environment for the modelling, simulation and manufacturing of orthopaedic devices." Thesis, Brunel University, 2011. http://bura.brunel.ac.uk/handle/2438/8840.
Der volle Inhalt der QuelleTucker, Ashton. "Virtual and Physical Environments in the work of Pipilotti Rist, Doug Aitken, and Olafur Eliasson." University of Cincinnati / OhioLINK, 2012. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1337084536.
Der volle Inhalt der QuelleRipert, Marie. "Efeito da realidade virtual em crianças com paralisia cerebral: revisão bibliográfica." Bachelor's thesis, [s.n.], 2017. http://hdl.handle.net/10284/5891.
Der volle Inhalt der QuelleSilva, Paulo Gustavo da. "O processo decisório do turista em ambiente virtual: fatores que influenciam as etapas de compra." Pontifícia Universidade Católica de São Paulo, 2017. https://tede2.pucsp.br/handle/handle/20552.
Der volle Inhalt der QuelleSicuro, David Leonardo Lencastre. "Physically based modeling and simulation of a ship in open water 3-D virtual environment." Thesis, Monterey, Calif. : Springfield, Va. : Naval Postgraduate School ; Available from National Technical Information Service, 2003. http://library.nps.navy.mil/uhtbin/hyperion-image/03sep%5FSicuro.pdf.
Der volle Inhalt der QuelleHsu, Carolyn P. "Interactions between physical and virtual space : the influence of game environments on graphic design problem solving /." Online version of thesis, 2007. http://hdl.handle.net/1850/4843.
Der volle Inhalt der QuelleMullan, E. "Physical modelling sound synthes by digital waveguide extraction with application to computer games and virtual environments." Thesis, Queen's University Belfast, 2013. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.580109.
Der volle Inhalt der QuelleLi, Yingzhu. "Development of immersive and interactive virtual reality environment for two-player table tennis." Thesis, University of Central Lancashire, 2012. http://clok.uclan.ac.uk/5316/.
Der volle Inhalt der QuelleAyoglu, Halil. "Digital Architecture As The Extension Of Physical Spaces: Asymptote." Master's thesis, METU, 2005. http://etd.lib.metu.edu.tr/upload/2/12605769/index.pdf.
Der volle Inhalt der QuelleSantos, Rafael Augusto Penna dos. "Ambientes físico-virtuais de aprendizagem." reponame:Repositório Institucional da FURG, 2014. http://repositorio.furg.br/handle/1/5058.
Der volle Inhalt der QuelleMoberg, Linn, and Emelie Ahlström. "Hur påverkas ledarskapet av en virtuell arbetsmiljö? : Hur ledarskapsrollerna i kreativa team påverkats av övergången från fysisk till virtuell arbetsmiljö under coronapandemin." Thesis, Malmö universitet, Malmö högskola, Institutionen för Urbana Studier (US), 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-40230.
Der volle Inhalt der QuelleMaillot, Pauline. "Les bienfaits de l’entrainement en exergames sur le vieillissement cognitif : étude du transfert d’apprentissage." Thesis, Paris 11, 2012. http://www.theses.fr/2012PA113002.
Der volle Inhalt der QuelleMoreau, Filip. "Physics-Based, Real-Time Simulation of Fluid-Immersed Rigid Bodies." Thesis, Malmö universitet, Fakulteten för teknik och samhälle (TS), 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-43343.
Der volle Inhalt der QuelleSouza, Pedro Alexandre Lopes de. "Estudos sobre a utilização da web 2.0 como ferramenta cultural da ação mediada no ensino de ciências." Universidade Federal de Goiás, 2016. http://repositorio.bc.ufg.br/tede/handle/tede/6831.
Der volle Inhalt der QuelleOnofre, Dari Campolina de. "Escolananet: o uso de ambiente virtual de aprendizagem (AVA) como ferramenta de apoio e estímulo à aprendizagem de física no ensino médio." Universidade Federal de São Carlos, 2010. https://repositorio.ufscar.br/handle/ufscar/4416.
Der volle Inhalt der QuelleNourian, Saeid. "xPheve: An extensible physics engine for virtual environments." Thesis, University of Ottawa (Canada), 2004. http://hdl.handle.net/10393/26731.
Der volle Inhalt der QuelleSilva, Carlos Alberto Morais Pacheco da. "Um estudo sobre a utilização de ambientes virtuais de aprendizagem para ministrar aulas de física." Universidade Federal de Sergipe, 2015. https://ri.ufs.br/handle/riufs/5189.
Der volle Inhalt der QuelleEllwanger, Anderson Luiz. "O PLANEJAMENTO DINÂMICO COMO PROMOTOR DE UMA APRENDIZAGEM AUTÔNOMA NO ENSINO SUPERIOR EM CONTEUDOS DE FÍSICA CLÁSSICA MEDIADOS POR AMBIENTE VIRTUAL DE APRENDIZAGEM." Universidade Franciscana, 2018. http://www.tede.universidadefranciscana.edu.br:8080/handle/UFN-BDTD/602.
Der volle Inhalt der QuelleSchröder, Dirk [Verfasser]. "Physically based real-time auralization of interactive virtual environments / Dirk Schröder." Aachen : Hochschulbibliothek der Rheinisch-Westfälischen Technischen Hochschule Aachen, 2012. http://d-nb.info/1020247320/34.
Der volle Inhalt der QuelleCarmo, Rodrigo Salvadori Baptista do. "Ambiente virtual de aprendizagem em ondas e acústica para auxiliar o processo ensino e aprendizagem da física no ensino médio." Universidade Federal de São Carlos, 2013. https://repositorio.ufscar.br/handle/ufscar/4439.
Der volle Inhalt der QuelleFerreira, Andre Luis Andrejew. "Processos cognitivos na diferenciação e aplicabilidade dos conceitos de equação e função na físico-química." reponame:Biblioteca Digital de Teses e Dissertações da UFRGS, 2010. http://hdl.handle.net/10183/19031.
Der volle Inhalt der QuelleNakhal, Bilal. "Generation of communicative intentions for virtual agents in an intelligent virtual environment : application to virtual learning environment." Thesis, Brest, 2017. http://www.theses.fr/2017BRES0156/document.
Der volle Inhalt der QuellePeters, Kevin Christopher. "TOUCHSPICE: PHYSICAL-VIRTUAL CIRCUIT EMULATOR." DigitalCommons@CalPoly, 2012. https://digitalcommons.calpoly.edu/theses/769.
Der volle Inhalt der QuelleYahaya, Ros Aizan. "Immersive virtual reality learning environment : learning decision-making skills in a virtual reality-enhanced learning environment." Queensland University of Technology, 2007. http://eprints.qut.edu.au/16489/.
Der volle Inhalt der QuelleRamesh, Ashwin. "Stiffness Perception in a Virtual Environment." Thesis, KTH, Maskinkonstruktion (Inst.), 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-99310.
Der volle Inhalt der QuelleTramberend, Henrik. "Avocado: a distributed virtual environment framework." [S.l. : s.n.], 2003. http://deposit.ddb.de/cgi-bin/dokserv?idn=967442222.
Der volle Inhalt der QuelleEmery, Michael. "Virtual environment for medical skills training /." Leeds : University of Leeds, School of Computer Studies, 2008. http://www.comp.leeds.ac.uk/fyproj/reports/0708/Emery.pdf.
Der volle Inhalt der QuelleLe, Goff Didier A. "Amphibious operations in a virtual environment." Monterey, California. Naval Postgraduate School, 1997. http://hdl.handle.net/10945/7873.
Der volle Inhalt der QuelleReynolds, James V., and Craig L. Smith. "Virtual environment training on mobile devices." Thesis, Monterey, California: Naval Postgraduate School, 2013. http://hdl.handle.net/10945/37700.
Der volle Inhalt der QuelleMaddox, Winston H. "Adapting to a Virtual Learning Environment." Antioch University / OhioLINK, 2015. http://rave.ohiolink.edu/etdc/view?acc_num=antioch1429557429.
Der volle Inhalt der QuelleMiller, John. "Distributed virtual environment scalability and security." Thesis, University of Cambridge, 2011. https://www.repository.cam.ac.uk/handle/1810/241109.
Der volle Inhalt der QuelleThorstenson, Erik. "Virtual environment for assembler code analysis." Thesis, Mälardalens högskola, Akademin för innovation, design och teknik, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:mdh:diva-18345.
Der volle Inhalt der QuelleArapan, Sergiu. "Understanding Physical Reality via Virtual Experiments." Doctoral thesis, Uppsala universitet, Institutionen för fysik och materialvetenskap, 2008. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-9314.
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