Auswahl der wissenschaftlichen Literatur zum Thema „Peripheral Display“

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Zeitschriftenartikel zum Thema "Peripheral Display"

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Venturino, Michael, und Edward J. Rinalducci. „Peripheral Vision and Peripheral Displays“. Proceedings of the Human Factors Society Annual Meeting 30, Nr. 6 (September 1986): 599–600. http://dx.doi.org/10.1177/154193128603000621.

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Technological advances have signi-ficantly altered the nature of the man-machine inter-face. Notable changes include: 1) a redefinition of the role of the human from that of a manual operator to a monitor/manager of complex systems; and 2) the availability of large amounts of data, presented or updated at rapid rates. As a result of such changes, the human operator must monitor, integrate, evaluate, and utilize continually changing information from a large number of spatially separated displays. Such demands require complex scanning patterns among numerous displays, and maintaining large amounts of information in working memory. These requirements and demands often overload the human's limited processing capabilities, and lead to degraded performance and increased probability of error. One possible solution to this propagation of displays and consequent information overload is to make more efficient use of human visual capabilities by offloading some types of information from foveal vision to peripheral vision. If appropriate types of information are presented to each aspect of vision (foveal and peripheral), then the human operator's bandwidth of information intake may be usefully increased. However, significant issues must be addressed before attempts are made to design peripheral displays. Such issues may be grouped into three categories: 1) determine the characteristics of peripheral vision relevant to display design (e.g., luminance sensitivity, contrast sensitivity, and acuity); 2) determine the characteristics of peripheral information processing (e.g., the costs and benefits of covert orienting of attention, the effects of foveal load on peripheral processing and vice-versa, and events in peripheral vision that cause a saccade); and 3) determine what types of information structure provide useful information in peripheral vision, which would indicate what types of information should be displayed in peripheral vision. The answers to these issues will provide data that may help determine whether it is feasible to display useable information to both foveal and peripheral vision, and provide guidelines for the design of peripheral displays. The purpose of this symposium is to address theoretical and applied issues of peripheral vision. The description and evaluation of the properties and characteristics of peripheral vision will serve as fundamental knowledge in determining the feasibility and design of peripheral displays. The symposium will be empirical in nature, with the participants presenting experimental data relevant to the above issues.
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Beringer, Dennis B. „Peripheral integrated status display“. Displays 8, Nr. 1 (Januar 1987): 33–36. http://dx.doi.org/10.1016/0141-9382(87)90006-0.

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Shen, Xiaobin. „Intrusive Evaluation of Ambient Displays“. International Journal of Ambient Computing and Intelligence 1, Nr. 4 (Oktober 2009): 12–31. http://dx.doi.org/10.4018/jaci.2009062202.

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Ambient display is a display, which sits on the peripheral of user’s attention. Currently, the research on ambient displays is still in initial stage, so few evaluation styles are available to evaluate ambient displays. Our previous research (Shen, Eades, Hong, & Moere, 2007) proposed two evaluation styles for ambient displays: Intrusive Evaluation and Non-Intrusive Evaluation. In this journal, we focus on the first style by applying two intrusive evaluation case studies. The first case study compares the performance of three different peripheral display systems on both large and small displays. Our results indicate there is a significant difference on a primary task performance and a peripheral comprehension task between large and small displays. Furthermore, we have found that distraction may be composed by display-distraction and self-interruption, and that animation may only influence the display-distraction. In addition, a measurement of efficiency derived from cognitive science is proposed. The second case study focuses on exploring the correct disruptive order of visual cues (animation, color, area and position). Our results show that the correct disruptive order of visual cues in ambient displays is: animation, color, area and position. Furthermore, we also revealed how display-distraction influences the comprehension of ambient display. In addition, this case study further amended the measurement of efficiency, which was proposed in previous case study, to improve its accuracy.
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Gellersen, Hans-W., Albrecht Schmidt und Michael Beigl. „Ambient media for peripheral information display“. Personal Technologies 3, Nr. 4 (Dezember 1999): 199–208. http://dx.doi.org/10.1007/bf01540553.

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Hughes, T., und A. W. MacRae. „Holistic Peripheral Processing of a Polygon Display“. Human Factors: The Journal of the Human Factors and Ergonomics Society 36, Nr. 4 (Dezember 1994): 645–51. http://dx.doi.org/10.1177/001872089403600406.

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Mikaelian, H. H. „Psychology of Computer Use: IV. Effects of Video Display Units on Fundamental Visual Processes: Temporal Resolution“. Perceptual and Motor Skills 66, Nr. 3 (Juni 1988): 951–62. http://dx.doi.org/10.2466/pms.1988.66.3.951.

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Measures of two-pulse resolution (2PR) using foveally and peripherally viewed targets were obtained before and after reading videotext and print. Three pulse durations (25, 250, and 300 msec) were used. The results showed that (a) 2PR on the fovea is about a fourth of that on the periphery, (b) peripheral 2PR increases following reading videotext, and (c) no appreciable effects occur following reading print.
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Howard, Ian P., und Thomas Heckmann. „Circular Vection as a Function of the Relative Sizes, Distances, and Positions of Two Competing Visual Displays“. Perception 18, Nr. 5 (Oktober 1989): 657–65. http://dx.doi.org/10.1068/p180657.

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In studies where it is reported that illusory self-rotation (circular vection) is induced more by peripheral displays than by central displays, eccentricity may have been confounded with perceived relative distance and area. Experiments are reported in which the direction and magnitude of vection induced by a central display in the presence of a surround display were measured. The displays varied in relative distance and area and were presented in isolation, with one moving and one stationary display, or with both moving in opposite directions. A more distant display had more influence over vection than a near display. A central display induced vection if seen in isolation or through a ‘window’ in a stationary surrounding display. Motion of a more distant central display weakened vection induced by a nearer surrounding display moving the other way. When the two displays had the same area their effects almost cancelled. A moving central display nearer than a textured stationary surround produced vection in the same direction as the moving stimulus. This phenomenon is termed ‘contrast-motion vection’ because it is probably due to illusory motion of the surround induced by motion of the centre. Unequivocal statements about the dominance of an eccentric display over a central display cannot be made without considering the relative distances and sizes of the displays and the motion contrast between them.
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Heo, Jiwoong, und Kwanguk Kim. „Beyond Head-mounted Display: Extended Field of View using Sparse Peripheral Display Techniques“. Journal of KIISE 46, Nr. 8 (31.08.2019): 732–40. http://dx.doi.org/10.5626/jok.2019.46.8.732.

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Schaudt, William A., Kristin J. Caufield und Brian P. Dyre. „Effects of a Virtual Air Speed Error Indicator on Guidance Accuracy and Eye Movement Control during Simulated Flight“. Proceedings of the Human Factors and Ergonomics Society Annual Meeting 46, Nr. 17 (September 2002): 1594–98. http://dx.doi.org/10.1177/154193120204601714.

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We examined whether flight-control performance might be improved by presenting airspeed information to peripheral areas of the visual field using virtual head-up displays (HUDs), and whether participants process these displays using peripheral, rather than central, vision. We found that, compared to a standard HUD speed indicator, a peripherally located virtual speed indicator produced superior altitude control and equivalent or better speed control. Participants' gaze dwell times were more concentrated on flight-path and altitude control information as compared to speed information for the virtual HUD speed indicator. Gaze patterns showed that participants processed the virtual speed indicator with peripheral vision while they needed to directly fixate the traditional military standard HUD speed indicator in central vision. We believe the virtual display allowed participants to acquire speed information in a manner consistent with naturally-evolved orienting processes and therefore reduced central visual field load, attentional demand, and overall mental workload, freeing resources for better flight-path control.
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MuraliKrishna, B., V. G. Santhi Swaroop, K. Gnana Deepika und Habibullah Khan. „PS2-VGA Peripheral based Character Display using FPGA“. International Journal of Computer Applications 48, Nr. 9 (30.06.2012): 1–5. http://dx.doi.org/10.5120/7373-9843.

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Dissertationen zum Thema "Peripheral Display"

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Mellody, James Corbett. „Invisible value : how peripheral functions display their worth using narrative action“. Thesis, Massachusetts Institute of Technology, 2020. https://hdl.handle.net/1721.1/126963.

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Thesis: S.M. in Management Research, Massachusetts Institute of Technology, Sloan School of Management, May, 2020
Cataloged from the official PDF of thesis.
Includes bibliographical references (pages 44-50).
Within organizations, "core" functions directly contribute to organizational production, whereas "peripheral" functions offer support by maintaining key infrastructure. Commonly viewed as indirect contributors or even adversaries to value, peripheral functions operate from positions of low authority and status, struggling to achieve their mandates and to build relationships that enable them to deliver optimal value to organizations. I argue that the peripheral status of these functions stems from a biased valuation process, in which compliance work, often negatively valued, is highly visible, whereas work inherently valuable to organizational pursuits is less visible. Building on an ethnographic study of peripheral Environmental Health and Safety (EHS) professionals in a university setting, this paper shows how these workers, recognizing that existing narratives undervalued their contributions, enacted their own narratives to address the visibility issues inherent in the valuation process. In doing so, these workers achieved higher status and more functional relationships with core workers. Specifically, EHS professionals first minimized the visibility of disruptions due to compliance, thereby building relationships of client service. Second, EHS professionals made visible inherent connections between their work and core organizational goals, thereby breaking down barriers between peripheral and core work, and building partnerships with core workers.
by James Corbett Mellody.
S.M. in Management Research
S.M.inManagementResearch Massachusetts Institute of Technology, Sloan School of Management
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Poonawalla, Behlul J. „Applications to Synthetic and Peripheral Vision Display Systems for Manned and Unmanned Air Vehicles“. Ohio University / OhioLINK, 2007. http://rave.ohiolink.edu/etdc/view?acc_num=ohiou1195235748.

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Monteiro, Melo Kauã. „The impact of body-movementbased interaction on engagement of peripheral information displays : A case study“. Thesis, KTH, Skolan för elektroteknik och datavetenskap (EECS), 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-276242.

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With the growth of ubiquitous computing, people are getting familiar and receptive to the idea of using non personal devices in public spaces. An example of such a possible device are the large ambient displays which can be found in airports, subway stations, malls, and bus stops. While most of these devices are not interactive, some offer interaction through touchscreen. This study explored the impact of body-movement-based interaction on engagement of a peripheral information display. We developed and exhibited two versions of the same peripheral information display in a public space. The first version offered interactivity while no interaction was available in the second version. We counted the number of people who watched/interacted with the displays and timed how long they spent doing so. Qualitative data was also gathered through semi structured interviews and non-participant observations. The statistical analysis provide evidences that the mean time spent watching/interacting with the peripheral information display is higher when there is interaction. We are 95% confident that the interval from 0.25 to 13.71 seconds contains the difierence of mean time spent watching/interacting with the display between the two versions. The interviews and observations indicated that the interaction implemented is easily understandable by the public in few seconds without the need of instructions.
Med framväxten av ubik datateknik blir människor allt mer bekanta och mottagliga för att använda allmänt tillgängliga enheter i det offentliga rum. Ett exempel på en sådan enhet är dom stora bildskärmar som placerats på flygplatser, tunnelbanestationer, köpcenter och busshållplatser. Dom flesta av dessa är inte interaktiva, men några är interaktiva genom touch. Denna studie utforskar effekten av kroppsrörelse-baserat interaktion på människors engagemang med perifera informationsskärmar. Vi utvecklade och ställde ut två versioner av en informationsskärm i ett offentligt rum. Den första versionen var interaktiv medans den andra var statisk. Vi räknade antalet människor som uppmärksammade/interagerade med informationsskärmen och tog tiden på hur länge dom eventuellt stannade. Kvalitativ data samlades genom intervjuer genom semistrukturerade intervjuer och icke-deltagande observationer. Statistisk analys av data ger underlag för att säga att medelvärdet för tid spenderat framför informationsskärmen var högre när den var interaktiv. Med ett konfidensintervall på 95% slår vi fast att skillnaden i medelvärde för tid spenderat engagerad med informationsskärmen ligger mellan 0,25 och 13,71 sekunder för dom två versionerna. Intervjuer och observationer pekar mot att den implementerade interaktionen är lätt att förstå inom loppet av några få sekunder utan behov av instruktioner.
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Eriksson, Lars. „Visual Flow Display for Pilot Spatial Orientation“. Doctoral thesis, Uppsala universitet, Institutionen för psykologi, 2009. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-111273.

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Pilot spatial disorientation (SD) is a significant cause of incidents and fatal accidents in aviation. The pilot is susceptible to SD especially in low visibility when the visual system is deprived of information from outside the cockpit. This thesis presents the notion of visual flow displays as enhancement of symbology on flight displays primarily in low visibility for improved support of the pilot’s spatial orientation (SO) and control actions. In Studies I and II, synthetic visual flow of forward ego-motion was presented on displays and postural responses were used as measures of display effectiveness in determining SO. The visual flow significantly affected SO, and although the increased stimulation of the visual periphery from a width of 45° to about 105° increased the effects there was no further effect at a width of about 150° (Studies I and II). Studies I and II also showed that omitting 20°- or 30°-wide central fields of view from the visual flow either reduced or not reduced the effects. Further, although inconclusive, Study II may indicate that horizon symbology in central visual field may enhance the effects of peripheral visual flow. The appropriate integration of peripheral visual flow with the head-up display symbology of the Gripen aircraft was presented. Acceleration in a human centrifuge was used in Study III to investigate the effects of synthetic visual flow on the primarily vestibular-dependent somatogravic illusion of pitch-up. Two experiments revealed a reduced illusion with the visual flow. The results of Experiment 2 showed the visual flow scene not only reduced the illusion compared with a darkness condition but also compared with the visual scene without visual flow. Thus, similar to the main findings of Studies I and II, synthetic visual flow can significantly affect SO and supports the visually dependent SO system in an essential manner.
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Bakic, Jovan. „Supporting informal awareness in order to facilitate informal communication in remote work contexts“. Thesis, Malmö universitet, Institutionen för konst, kultur och kommunikation (K3), 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-43188.

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This thesis seeks to understand how informal awareness, the presence and availability information of coworkers, can be provided in remote contexts through technology. Based on a workplace study, it was discovered that informal communication is an important part of work and is inadequately supported by current technology. Through research, it was suggested that information on presence and availability is that which facilitates informal communication. In order to design for this situation, this thesis features six interactive peripheral display prototypes which seek to provide informal awareness in an unobtrusive and effortless way to geographically distributed coworkers. Going beyond monitors, these prototypes seek to utilize natural human sensory-motor capabilities to ease perception and interaction. The results suggest such devices are appropriate at mediating awareness and have the potential to facilitate informal communication.
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Druid, Anna. „Vision Enhancement System : Vilken betydelse har displayplaceringen?“ Thesis, Linköping University, Department of Computer and Information Science, 2002. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-1511.

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At night, the visibility is reduced and the demands on the driver increase. A safety system that enables the driver to discover warmer objects in the surroundings when the visibility are reduced, such as the Vision Enhancement System (VES) contributes to safer night-time driving. Since the benefits of this system are established, it is of interest to investigate different design aspects. The VES display has in earlier studies been positioned in front of the driver but different display positions such as peripheral placement should be evaluated.

The present simulator study is an investigation of the effects of different display positions inside the car. Two different display positions were investigated, in front of the driver and to the right of the driver. When driving with a display positioned to the right, the driver will have to divide his attention between the road scene and the display by turning his head or he might be able to use peripheral vision. It was hypothesised that there would be significant differences in driving performance between the two display positions in favour of the display position above the steering wheel.

The results were measured in driving performance as well as opinions from the participants. Results show that there were some significant differences and several tendencies of better driving performance when driving with the display in front of the driver. The participants also rated this display as being better positioned and effecting the driving in a more positive way than the display to the right. It was therefore concluded that that the most preferred display position is in front of the driver.

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Bears, Stephen Gibbs. „A communication platform for distributed PC/mainframe applications within a 3270 environment“. Thesis, This resource online, 1992. http://scholar.lib.vt.edu/theses/available/etd-12162009-020144/.

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Eagan, James R. „The buzz supporting extensively customizable information awareness applications /“. Diss., Atlanta, Ga. : Georgia Institute of Technology, 2008. http://hdl.handle.net/1853/26628.

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Thesis (Ph.D)--Computing, Georgia Institute of Technology, 2009.
Committee Chair: Stasko, John T.; Committee Member: Edwards, Keith; Committee Member: Greenberg, Saul; Committee Member: Grinter, Beki; Committee Member: Guzdial, Mark. Part of the SMARTech Electronic Thesis and Dissertation Collection.
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Ringer, Ryan Vance. „Impairing the useful field of view in natural scenes: tunnel vision versus general interference“. Thesis, Kansas State University, 2016. http://hdl.handle.net/2097/32685.

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Master of Science
Psychological Sciences
Lester C. Loschky
A fundamental issue in visual attention is the relationship between the useful field of view (UFOV), the region of visual space where information is encoded within a single fixation, and eccentricity. A common assumption is that impairing attentional resources reduces the size of the UFOV (i.e. “tunnel vision”). However, most research has not accounted for eccentricity-dependent changes in spatial resolution, potentially conflating fixed visual properties with flexible changes in visual attention. Williams (1988; 1989) argued that foveal loads are necessary to reduce the size of the UFOV, producing "tunnel vision". Without a foveal load, it is argued that the attentional decrement is constant across the visual field (i.e. "general interference"). However, other research asserts that auditory working memory (WM) loads produce tunnel vision. To date, foveal versus auditory WM loads have not been compared to determine if they differentially change the size of the UFOV. In two experiments, we tested the effects of a foveal (rotated L vs. T discrimination) task, and an auditory WM (N-back) task on an extrafoveal (Gabor) discrimination task. Gabor patches were scaled for size and processing time to produce equal performance across the visual field under single task conditions, thus removing the confound of eccentricity-dependent differences in visual sensitivity. The results showed that while both foveal and auditory loads reduced Gabor orientation sensitivity, only the foveal load interacted with retinal eccentricity to produce tunnel vision, clearly demonstrating task-specific changes to the form of the UFOV. This has theoretical implications for understanding the UFOV.
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Graham, Hudson D. „Effect of auditory peripheral displays on unmanned aerial vehicle operator performance“. Thesis, Massachusetts Institute of Technology, 2008. http://hdl.handle.net/1721.1/43741.

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Thesis (S.M.)--Massachusetts Institute of Technology, Engineering Systems Division, 2008.
This electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.
Includes bibliographical references (p. 101-105).
With advanced autonomy, Unmanned Aerial Vehicle (UAV) operations will likely be conducted by single operators controlling multiple UAVs. As operator attention is divided across multiple supervisory tasks, there is a need to support the operator's awareness of the state of the tasks for safe and effective task management. This research explores enhancing audio cues of UAV interfaces for this futuristic control of multiple UAVs by a single operator. This thesis specifically assesses the value of continuous and discrete audio cues as indicators of course-deviations or late-arrivals to targets for UAV missions with single and multiple UAVs. In particular, this thesis addresses two questions: (1) when compared with discrete audio, does continuous audio better aid human supervision of UAV operations, and (2) is the effectiveness of the discrete or continuous audio support dependent on operator workload? An experiment was carried out on the Multiple Autonomous Unmanned Vehicle Experiment (MAUVE) test bed with 44 military participants. Specifically, two continuous audio alerts were mapped to two human supervisory tasks within MAUVE. These continuous alerts were tested against single beep discrete alerts. The results show that the use of the continuous audio alerts enhances a single operator's performance in monitoring single and multiple, semi-autonomous vehicles. The results also emphasize the necessity to properly integrate the continuous audio with other auditory alarms and visual representations in a display, as it is possible for discrete audio alerts to be masked by continuous audio, leaving operators reliant on the visual aspects of the display.
by Hudson D. Graham.
S.M.
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Bücher zum Thema "Peripheral Display"

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Instruments, Texas. Interface circuits data book, 1990: Data transmission and control circuits, peripheral drivers/power actuators, display drivers. [Dallas? Tex.]: Texas Instruments, 1990.

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Cooke, Steven. Picturing the nation: The Celtic periphery as discursive other in the archaeological displays of the Museum of Scotland. [S.l.]: [s.n.], 2002.

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Electronics technology handbook. New York: McGraw-Hill, 1999.

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Sedel, Frédéric, und Yann Nadjar. Neurological and Psychiatric Symptoms. Oxford University Press, 2016. http://dx.doi.org/10.1093/med/9780199972135.003.0067.

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Late-onset forms of inborn errors of metabolism (IEM) first presenting in adulthood often display psychiatric or neurological manifestations, including atypical psychosis or depression, unexplained coma, peripheral neuropathy, cerebellar ataxia, spastic paraparesis, dementia, movement disorders, or epilepsy. With the exception of several review articles, most if not all existing books and diagnostic algorithms refer to pediatric forms of these diseases. Late-onset forms of IEM always display attenuated phenotypes, which in some instances are associated with one or more clinical manifestations that differ from the classic clinical picture described in children. Although the limited information available about adult forms of IEM makes the specialty new and quite exploratory, the diagnostic approach in adults is facilitated by the fact that the nervous system is already mature. Therefore, clinical presentations are more homogeneous than in children, in whom clinical signs usually differ depending on their stage of maturation.
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Lu, Zhong-Lin, und George Sperling. Second-Order Reversed Phi. Oxford University Press, 2017. http://dx.doi.org/10.1093/acprof:oso/9780199794607.003.0071.

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A second-order reversed-phi stimulus is composed of moving features (areas filled with texture) whose overall amount of texture-contrast is reversed between successive frames. In peripheral vision, the stimulus is perceived as moving in the reversed direction (opposite to the feature displacement). In central vision, it is perceived in the forward direction at low temporal frequencies but in the reversed direction at high temporal frequencies. Moving the observer away from the displays has the same effect as changing from central to periphery vision: reversed motion becomes more dominant. The illusion demonstrates the different properties of the second- and third-order motion systems.
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Kane, David, und Philip Platt. Ultrasound. Oxford University Press, 2013. http://dx.doi.org/10.1093/med/9780199642489.003.0067.

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Musculoskeletal ultrasound (MSUS) is rapidly becoming a standard part of many rheumatologists' daily clinical practice. MSUS is safe, increasingly widely available, relatively low cost, non-invasive, and hence very acceptable to the patient. Current problems with availability of training, mentoring, and accreditation procedures need to be overcome for MSUS to reach its full potential for rheumatologists. MSUS is capable of improving clinical diagnosis and the accuracy of intervention. MSUS is more sensitive than clinical examination in the detection of synovitis and effusion and is capable of rapid targeted assessment of widely spaced joints coupled with clinical correlation. MSUS has advantages over other imaging modalities; the ability to display dynamic real-time movement makes it the imaging modality of choice for tendon problems. It is significantly more sensitive than plain radiology in the demonstration of early erosive changes, and although its sensitivity is less than that of MRI for the detection of erosions it is far more practical, timely, and available. The combination of sensitivity in detection of synovitis, tenosynovitis, and erosions makes it an ideal imaging modality in the context of an early arthritis clinic. Power Doppler has been shown to be an effective way of evaluating synovitis and hence is of value in early diagnosis and monitoring of inflammatory arthritides. The accuracy of placement of local injection therapies is enhanced by MSUS, and it significantly increases the diagnostic success rate of aspiration of joints and bursas. The flexibility of ultrasound as a tool for rheumatologists is shown by its application in the assessment of vasculitides, peripheral nerve pathology, salivary glands, and skin lesions.
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Kane, David, und Philip Platt. Ultrasound. Oxford University Press, 2016. http://dx.doi.org/10.1093/med/9780199642489.003.0067_update_002.

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Musculoskeletal ultrasound (MSUS) is rapidly becoming a standard part of many rheumatologists’ daily clinical practice. MSUS is safe, increasingly widely available, relatively low cost, non-invasive, and hence very acceptable to the patient. Current problems with availability of training, mentoring, and accreditation procedures need to be overcome for MSUS to reach its full potential for rheumatologists. MSUS is capable of improving clinical diagnosis and the accuracy of intervention. MSUS is more sensitive than clinical examination in the detection of synovitis and effusion and is capable of rapid targeted assessment of widely spaced joints coupled with clinical correlation. MSUS has advantages over other imaging modalities; the ability to display dynamic real-time movement makes it the imaging modality of choice for tendon problems. It is significantly more sensitive than plain radiology in the demonstration of early erosive changes, and although its sensitivity is less than that of MRI for the detection of erosions it is far more practical, timely, and available. The combination of sensitivity in detection of synovitis, tenosynovitis, and erosions makes it an ideal imaging modality in the context of an early arthritis clinic. Power Doppler has been shown to be an effective way of evaluating synovitis and hence is of value in early diagnosis and monitoring of inflammatory arthritides. The accuracy of placement of local injection therapies is enhanced by MSUS, and it significantly increases the diagnostic success rate of aspiration of joints and bursas. The flexibility of ultrasound as a tool for rheumatologists is shown by its application in the assessment of vasculitides, peripheral nerve pathology, salivary glands, and skin lesions.
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Zimmermann, Michael. Null subjects, expletives, and the status of Medieval French. Oxford University Press, 2018. http://dx.doi.org/10.1093/oso/9780198815853.003.0004.

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In view of considerable differences from prototypical null-subject (NS) languages and recent proposals of different types of NS language, this chapter reconsiders the status of Medieval French, generally analysed as a NS language, regarding the NS parameter. It is essentially shown that Medieval French displays traits incompatible with an analysis as a consistent or partial NS language, particularly the existence of overt TP subject expletives, the highly frequent occurrence of overt referential subject pronouns in embedded clauses, and the consistent occurrence of an overt generic subject pronoun. From this and the fundamental insight that, in prototypical non-NS languages such as Modern Standard French, null subjects (NSs) are licit in a restricted number of contexts, the chapter concludes that Medieval French constitutes a non-NS language in which, as in the modern stage, NSs are principally possible in contexts of left-peripheral focalization.
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Salvesen, Christine Meklenborg, und George Walkden. Diagnosing embedded V2 in Old English and Old French. Oxford University Press, 2017. http://dx.doi.org/10.1093/oso/9780198747840.003.0011.

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Old English (OE) and Old French (OF) both display verb-second (V2) word order in main declarative clauses. Different models may account for V2: (a) the finite verb must move to a head in the CP field; (b) it must remain in the IP field; or (c) it moves to the left periphery only when the preceding XP is not a subject. While the IP-model should allow free embedded V2, the two others would either exclude completely or strongly limit the possibilty of having embedded V2. We select embedded that-clauses and analyse the word order with respect to the matrix verb: embedded V2 is possible in both OE and OF, although the availability of this structure is restricted. OE has very few occurrences of embedded V2, whereas OF seems to permit this construction more freely. We link this difference to the site of first Merge of complementizers in the two languages.
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Cassibry, Kimberly. Destinations in Mind. Oxford University Press, 2021. http://dx.doi.org/10.1093/oso/9780190921897.001.0001.

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Destinations in Mind explores how objects depicting distant places helped Romans understand their vast empire. At a time when many sites were written about but only a few were represented in art, four distinct sets of artifacts circulated new information. Engraved silver cups list all the stops from Spanish Gades to Rome, while resembling the milestones that helped travelers track their progress. Vivid glass cups represent famous charioteers and gladiators competing in circuses and amphitheaters, and offered virtual experiences of spectacles that were new to many regions. Bronze bowls commemorate forts along Hadrian’s Wall with colorful enameling typical of Celtic craftsmanship. Glass bottles display labeled cityscapes of Baiae, a notorious resort, and Puteoli, a busy port, both in the Bay of Naples. These artifacts and their journeys reveal an empire divided not into center and periphery, but connected by roads that did not all lead to Rome. They bear witness to a shared visual culture that was not divided into high and low art, but united by extraordinary craftsmanship. New aspects of globalization are apparent in the multilingual place names that the vessels bear, in the transformed places that they visualize, and in the enriched understanding of the empire’s landmarks that they impart. With in-depth case studies, the book argues that the best way to comprehend the Roman empire is to look closely at objects depicting its fascinating places.
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Buchteile zum Thema "Peripheral Display"

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Matthies, Denys J. C., Marian Haescher, Rebekka Alm und Bodo Urban. „Properties of a Peripheral Head-Mounted Display (PHMD)“. In Communications in Computer and Information Science, 208–13. Cham: Springer International Publishing, 2015. http://dx.doi.org/10.1007/978-3-319-21380-4_37.

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2

Ziola, Ryder, Melanie Kellar und Kori Inkpen. „DeskJockey: Exploiting Passive Surfaces to Display Peripheral Information“. In Lecture Notes in Computer Science, 447–60. Berlin, Heidelberg: Springer Berlin Heidelberg, 2007. http://dx.doi.org/10.1007/978-3-540-74796-3_43.

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3

Di Paolo, S., und L. Tarantino. „A Peripheral Notification Display for Multiple Alerts: Design Rationale“. In Information Systems: People, Organizations, Institutions, and Technologies, 521–28. Heidelberg: Physica-Verlag HD, 2009. http://dx.doi.org/10.1007/978-3-7908-2148-2_60.

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Steinau, Martin, und Mangalathu S. Rajeevan. „RNA Profiling in Peripheral Blood Cells by Fluorescent Differential Display PCR“. In DNA and RNA Profiling in Human Blood, 211–22. Totowa, NJ: Humana Press, 2009. http://dx.doi.org/10.1007/978-1-59745-553-4_14.

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5

Angelucci, D., A. Cardinali und L. Tarantino. „A Customizable Glanceable Peripheral Display for Monitoring and Accessing Information from Multiple Channels“. In Information Technology and Innovation Trends in Organizations, 199–207. Heidelberg: Physica-Verlag HD, 2011. http://dx.doi.org/10.1007/978-3-7908-2632-6_23.

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6

Matthews, Tara, Gary Hsieh und Jennifer Mankoff. „Evaluating Peripheral Displays“. In Human-Computer Interaction Series, 447–72. London: Springer London, 2009. http://dx.doi.org/10.1007/978-1-84882-477-5_19.

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Dingler, Tilman, und Albrecht Schmidt. „Peripheral Displays to Support Human Cognition“. In Peripheral Interaction, 167–81. Cham: Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-29523-7_8.

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McCarthy, Joseph F. „Promoting a Sense of Community with Ubiquitous Peripheral Displays“. In Public and Situated Displays, 283–308. Dordrecht: Springer Netherlands, 2003. http://dx.doi.org/10.1007/978-94-017-2813-3_12.

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Borowik, Bohdan. „Driving a 7-Segment LED Display with PIC16F628 microcontroller“. In Interfacing PIC Microcontrollers to Peripherial Devices, 39–46. Dordrecht: Springer Netherlands, 2011. http://dx.doi.org/10.1007/978-94-007-1119-8_10.

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10

Borowik, Bohdan. „Interfacing a PIC microcontroller to an LCD Hitachi Display.“ In Interfacing PIC Microcontrollers to Peripherial Devices, 56–76. Dordrecht: Springer Netherlands, 2011. http://dx.doi.org/10.1007/978-94-007-1119-8_12.

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Konferenzberichte zum Thema "Peripheral Display"

1

Plaue, Christopher, und John Stasko. „Animation in a peripheral display“. In Graphics Interface 2007. New York, New York, USA: ACM Press, 2007. http://dx.doi.org/10.1145/1268517.1268541.

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2

Hsieh, Gary, Kenneth Wood und Abigail Sellen. „Peripheral display of digital handwritten notes“. In the SIGCHI conference. New York, New York, USA: ACM Press, 2006. http://dx.doi.org/10.1145/1124772.1124815.

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3

Shen, Xiaobin, Andrew Vande Moere und Peter Eades. „An intrusive evaluation of peripheral display“. In the 3rd international conference. New York, New York, USA: ACM Press, 2005. http://dx.doi.org/10.1145/1101389.1101447.

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Baek, Jin-uk, Jaehoon Jung und Gerard J. Kim. „Head mounted display with peripheral vision“. In the 2005 international conference. New York, New York, USA: ACM Press, 2005. http://dx.doi.org/10.1145/1152399.1152472.

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5

Nakuo, Takuro, und Kai Kunze. „Smart glasses with peripheral vision display“. In UbiComp '16: The 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing. New York, NY, USA: ACM, 2016. http://dx.doi.org/10.1145/2968219.2968273.

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6

Nakuo, Takuro, und Kai Kunze. „Smart glasses with a peripheral vision display“. In UbiComp '16: The 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing. New York, NY, USA: ACM, 2016. http://dx.doi.org/10.1145/2968219.2971393.

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7

Scott Young und D. D. Mann. „Peripheral Vision Display for Agricultural Guidance Systems“. In 2001 Sacramento, CA July 29-August 1,2001. St. Joseph, MI: American Society of Agricultural and Biological Engineers, 2001. http://dx.doi.org/10.13031/2013.6337.

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8

Colley, Ashley, Özge Raudanjoki, Kirsi Mikkonen und Jonna Häkkilä. „Plant shadow morphing as a peripheral display“. In MUM 2019: 18th International Conference on Mobile and Ubiquitous Multimedia. New York, NY, USA: ACM, 2019. http://dx.doi.org/10.1145/3365610.3368410.

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9

Nakao, Takuro, Masashi Nakatani, Liwei Chan und Kai Kunze. „Smart glasses with a peripheral vision display“. In VRIC '16: Virtual Reality International Conference - Laval Virtual 2016. New York, NY, USA: ACM, 2016. http://dx.doi.org/10.1145/2927929.2927938.

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10

Guo, Xiaowei, Yuefeng Wang, Yanxiong Niu, Lishen Yu und Shen H. Liu. „Design principle of the peripheral vision display system“. In Photonics China '96, herausgegeben von Brij M. Khorana, Junheng Li und Michail M. Pankratov. SPIE, 1996. http://dx.doi.org/10.1117/12.251951.

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Berichte der Organisationen zum Thema "Peripheral Display"

1

Dyre, Brian P. Peripheral Displays for Spatial Orientation: Final Technical Report. Fort Belvoir, VA: Defense Technical Information Center, Mai 1998. http://dx.doi.org/10.21236/ada346451.

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