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1

Pavlicko, Peter, und Michael P. Peterson. „Large-scale Topographic Web Maps Using Scalable Vector Graphics“. Cartographic Perspectives, Nr. 50 (01.03.2005): 34–46. http://dx.doi.org/10.14714/cp50.416.

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With the advent of the Internet, particularly the World Wide Web, the use and demand for online maps has grown very rapidly. Large scale topographic maps from the United States Geological Survey (USGS) at a scale of 1:24,000 have been traditionally distributed in paper form. To make these maps available to a larger number of people, rasterized versions are now available from various sources. Instead of the common raster format presentation, the solution presented here is based on a vector approach using Scalable Vector Graphics (SVG), a relatively new vector format describing vector graphics for the Web. SVG provides many advantages compared to the use of a raster-based presentation, such as the quality of the graphical representation, maintenance, actualization, interactivity, and extensibility through other Web programming languages. The purpose of this research is to propose an optimal and logical structure for a SVG document with a minimal file size that would be universally applicable to all USGS large scale topographic maps while maintaining the graphic quality at a comparable level with maps presented on paper. The study shows that SVG is a promising technology for delivering high quality, fully-vector topographic maps via the Internet, both in terms of graphic quality and interactivity.
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Cheng, Wei-Chen (Phoebe), Cheryl B. Thompson, Jackie A. Smith, Leigh Pugh und Claire Stanley. „A Web-Based Breastfeeding Education Program“. Journal of Perinatal Education 12, Nr. 1 (März 2003): 29–41. http://dx.doi.org/10.1891/1058-1243.12.1.29.

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Two Web-based breastfeeding programs were developed to provide new parents with necessary information on proper breastfeeding techniques. One version was plain text and the other version combined text with graphics. The computer was viewed as a valuable learning tool. The breastfeeding program that contained graphics was preferred over the text-only program. Educators are encouraged to use Web-based graphic programs to provide breastfeeding education to new parents.
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Deaver, Michael. „Designing Web Graphics.2982Lynda Weinman. Designing Web Graphics.2. New Riders Publishing, 1996.“ Campus-Wide Information Systems 15, Nr. 3 (August 1998): 69. http://dx.doi.org/10.1108/cwis.1998.15.3.69.2.

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4

Duce, David, Ivan Herman und Bob Hopgood. „Web 2D Graphics File Formats“. Computer Graphics Forum 21, Nr. 1 (März 2002): 43–64. http://dx.doi.org/10.1111/1467-8659.00565.

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5

Lau, R. W. H., und T. L. Kunii. „Web graphics [Guest Editors' Introduction]“. IEEE Computer Graphics and Applications 23, Nr. 1 (Januar 2003): 26–27. http://dx.doi.org/10.1109/mcg.2003.1159610.

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6

Rhyne, T. M., D. Brutzman und M. Macedonia. „Internetworked graphics and the Web“. Computer 30, Nr. 8 (1997): 99–101. http://dx.doi.org/10.1109/2.607111.

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7

McMurdo, George. „Web graphics for the lazy“. Journal of Information Science 23, Nr. 2 (April 1997): 149–62. http://dx.doi.org/10.1177/016555159702300206.

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8

Konecky, Joan Latta, und Carla Rosenquist-Buhler. „WEB BROWSERS: UNTANGLING THE WORLD WIDE WEB“. Education Libraries 19, Nr. 1 (05.09.2017): 13. http://dx.doi.org/10.26443/el.v19i1.77.

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Not only are Internet resources expanding exponentially, but they are becoming more sophisticated, incorporating a variety of multimedia and hypertext components. Internet documents on the World Wide Web may contain elaborately formatted text, color graphics, audio, and video as well as dynamic connections to other Internet resources via hypertext links. In addition to providing user-friendly access to hypermedia resources, most Web browsers (client software) provide a rich graphical environment for authoring and displaying electronic documents locally. This article describes the World Wide Web and a sampling of the available Web browsers. It then discusses a testproject developed at the University of Nebraska-Lincoln Libraries designed to explore the potential, demands, and pitfalls of Web access to the Internet, as well as to investigate hypermedia document creation in an academic libraryenvironment. The experiences with the project qonfirmed the importance of the World Wide Web and Web browsers to this environment, so much so that providing access to these Internet resources must be seen as mandatory to any academic or upper level educational library providing electronic information access.
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9

Whitehouse, K. „Computer graphics education on the web“. IEEE Computer Graphics and Applications 17, Nr. 1 (Januar 1997): 20–21. http://dx.doi.org/10.1109/mcg.1997.576852.

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10

Lau, R. W. H., F. Li, T. L. Kunii, Baining Guo, Bo Zhang, N. Magnenat-Thalmann, S. Kshirsagar, D. Thalmann und M. Gutierrez. „Emerging Web graphics standards and technologies“. IEEE Computer Graphics and Applications 23, Nr. 1 (Januar 2003): 66–75. http://dx.doi.org/10.1109/mcg.2003.1159615.

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11

Siyanbola, Afeez Babatunde. „Development of a design framework for the promotion of African Arts and Crafts on an E-Commerce platform“. Nigerian Journal of Technological Research 16, Nr. 1 (12.03.2021): 69–76. http://dx.doi.org/10.4314/njtr.v16i1.10.

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This paper enunciates the impact of e-commerce in redefining contemporary buying and selling globally. The paper articulates the importance of high internet penetration to consumers embrace of e-commerce in enhancing the growth of Africa emerging markets. The potentials of e-commerce provide an enabling opportunity for the promotion and sale of African arts and crafts within Africa and globally. Apparently, the originality and richness of African arts and crafts resonates functionality and desirability of the works. Therefore, this paper developed a framework for the development and implementation of an e-commerce platform specifically built for the promotion of African arts and crafts. The developed framework is anchored on three dimensions namely web design graphics, user experience and web advertisements. Components of web design graphics include visual weight, colour psychology, page layout and photography. User Experience is categorized into graphic user interface, navigation, ergonomics, design and implementation, web development languages, e-commerce enterprise framework and search engine optimization. The web advertisement components are content marketing, social media, public relation and social marketing. Keyword: E-commerce Visual Weight Colour Psychology Page Layout User Experience
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12

McMurdo, G. „Electric Writing: Web graphics for the lazy“. Journal of Information Science 23, Nr. 2 (01.04.1997): 149–62. http://dx.doi.org/10.1177/0165551974231696.

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13

Evans, Alun, Marco Romeo, Arash Bahrehmand, Javi Agenjo und Josep Blat. „3D graphics on the web: A survey“. Computers & Graphics 41 (Juni 2014): 43–61. http://dx.doi.org/10.1016/j.cag.2014.02.002.

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14

Veljković, Nataša, Igor Antolović und Leonid Stoimenov. „Visual Analysis in Reference Management Software“. Applied Mechanics and Materials 197 (September 2012): 633–37. http://dx.doi.org/10.4028/www.scientific.net/amm.197.633.

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This paper deals with representation of scientific references’ data and visual analysis of this data using web based scientific reference management software. The Reference application, is a web based reference management software, that enables easy administration and management of authors and scientific references. Similar web based reference management systems additionally support advanced tools for data visualization and exploration but the downside of this solutions is that they require installation of additional plugins due to the fact that visualization within the web browsers requires advanced graphics capabilities thus limiting the usability of these applications. The Reference application on the other hand introduces a solution for data visualization and exploration that relies on extensive usage of the latest HTML5 web standard featuring support for rich graphic intensive web applications hence forcing maximum usability and compatibility with the modern web browsers. This paper describes the visualization tool within Reference application, its implementation and functionalities.
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Fluke, C. J., D. G. Barnes und N. T. Jones. „Interchanging Interactive 3D Graphics for Astronomy“. Publications of the Astronomical Society of Australia 26, Nr. 1 (2009): 64–74. http://dx.doi.org/10.1071/as08025.

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AbstractWe demonstrate how interactive, three-dimensional (3D) scientific visualizations can be efficiently interchanged between a variety of mediums. Through the use of an appropriate interchange format, and a unified interaction interface, we minimize the effort to produce visualizations appropriate for undertaking knowledge discovery at the astronomer's desktop, as part of conference presentations, in digital publications or as Web content. We use examples from cosmological visualization to address some of the issues of interchange and to describe our approach to adapting s2plot desktop visualizations to the Web2.
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Franke, Loraine, und Daniel Haehn. „Modern Scientific Visualizations on the Web“. Informatics 7, Nr. 4 (24.09.2020): 37. http://dx.doi.org/10.3390/informatics7040037.

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Modern scientific visualization is web-based and uses emerging technology such as WebGL (Web Graphics Library) and WebGPU for three-dimensional computer graphics and WebXR for augmented and virtual reality devices. These technologies, paired with the accessibility of websites, potentially offer a user experience beyond traditional standalone visualization systems. We review the state-of-the-art of web-based scientific visualization and present an overview of existing methods categorized by application domain. As part of this analysis, we introduce the Scientific Visualization Future Readiness Score (SciVis FRS) to rank visualizations for a technology-driven disruptive tomorrow. We then summarize challenges, current state of the publication trend, future directions, and opportunities for this exciting research field.
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Di Benedetto, M., M. Corsini und R. Scopigno. „SPIDERGL: A GRAPHICS LIBRARY FOR 3D WEB APPLICATIONS“. ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XXXVIII-5/W16 (10.09.2012): 467–74. http://dx.doi.org/10.5194/isprsarchives-xxxviii-5-w16-467-2011.

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18

Liu, Feng Yun, Shu Sen Bai und Yun Xia Gao. „Study on Information Graphics in Web Interface Design“. Advanced Materials Research 998-999 (Juli 2014): 1257–60. http://dx.doi.org/10.4028/www.scientific.net/amr.998-999.1257.

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With the development of the Science and Technology, How to deal with the information by using computer and irrternet has been very important, the process of the human and computer interaction, the use of the visualization of information makes human and computer consistent, and also makes the transmission and access of the information intuitive and vivid. The paper firstly discusses the development process of the visualization of information, and analysis of the importance of the visualization of information in web design, and finally issues the application in web design of the user interface from three aspects that are graphical text, graphical data, and graphical structure.
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Brodlie, Ken, Nuha El-Khalili und Ying Li. „Using web-based computer graphics to teach surgery“. Computers & Graphics 24, Nr. 1 (Februar 2000): 157–61. http://dx.doi.org/10.1016/s0097-8493(99)00146-6.

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20

Linares-Pellicer, Jordi, Pau Micó, Javier Esparza-Peidro und Empar Carrasquer-Moya. „Computer Graphics: From Desktop to Mobile and Web“. IEEE Computer Graphics and Applications 31, Nr. 4 (Juli 2011): 94–96. http://dx.doi.org/10.1109/mcg.2011.56.

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21

Santo, Harold P. „Visualization and Graphics on the World Wide Web“. Computer Networks and ISDN Systems 29, Nr. 14 (Oktober 1997): 1555–57. http://dx.doi.org/10.1016/s0169-7552(97)00089-5.

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22

Sievert, Carson, Susan VanderPlas, Jun Cai, Kevin Ferris, Faizan Uddin Fahad Khan und Toby Dylan Hocking. „Extending ggplot2 for Linked and Animated Web Graphics“. Journal of Computational and Graphical Statistics 28, Nr. 2 (14.11.2018): 299–308. http://dx.doi.org/10.1080/10618600.2018.1513367.

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23

Babski, Christian, und Daniel Thalmann. „3D graphics define virtual humans on the web“. Software Focus 1, Nr. 1 (2000): 6–14. http://dx.doi.org/10.1002/1529-7950(200009)1:1<6::aid-swf2>3.0.co;2-v.

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24

Skjulstad, Synne. „Communication design and motion graphics on the Web“. Journal of Media Practice 8, Nr. 3 (01.01.2007): 359–78. http://dx.doi.org/10.1386/jmpr.8.3.359_1.

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25

Pyun, Hae-Gul, Haeng-A. An und Jinho Park. „Learning Computer Graphics Utilizing Blocks on Web Environment“. International Journal of u- and e- Service, Science and Technology 8, Nr. 12 (31.12.2015): 305–16. http://dx.doi.org/10.14257/ijunesst.2015.8.12.31.

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26

Wang, Zizhong J., Huiqing H. Yang und Jiu Ding. „Web graphics for the computation of invariant measures“. Applied Mathematics and Computation 187, Nr. 2 (April 2007): 1442–52. http://dx.doi.org/10.1016/j.amc.2006.09.060.

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27

Liu, Wen Tao. „Applied Information Technology in Graphics Algorithm Implementation Based on the Web Canvas“. Advanced Materials Research 908 (März 2014): 543–46. http://dx.doi.org/10.4028/www.scientific.net/amr.908.543.

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The canvas in the HTML5 provides very powerful ability to realize complex graphics and image operations. It can be used for developing information application about graphics such as chart module, scientific computing visualization, drawing software, animation system and information visualization and so on. It will play an important role in the web game for PC or mobile platform because the HTML5 has the platform-independent feature. In this paper a system of graphics algorithm presentation is provided and it uses the prototype object and image data structure of canvas rendering context 2D model to define the custom function to implement the graphics algorithm. It demonstrates the realization process of the principle of graphics algorithms and it shows that the canvas has great flexibility and scalability characteristics.
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Diaper, D., und P. Waelend. „World Wide Web working whilst ignoring graphics: good news for web page designers“. Interacting with Computers 13, Nr. 2 (Dezember 2000): 163–81. http://dx.doi.org/10.1016/s0953-5438(00)00036-9.

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29

Auer, Michael. „Real-Time Web GIS Analysis Using WebGL“. International Journal of 3-D Information Modeling 1, Nr. 3 (Juli 2012): 49–61. http://dx.doi.org/10.4018/ij3dim.2012070105.

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Parallel processing methods in Geographic Information Systems (GIS) are traditionally used to accelerate the calculation of large data volumes with sophisticated spatial algorithms. Such kinds of acceleration can also be applied to provide real-time GIS applications to improve the responsiveness of user interactions with the data. This paper presents a method to enable this approach for Web GIS applications. It uses the JavaScript 3D graphics API (WebGL) to perform client-side parallel real-time computations of 2D or 2.5D spatial raster algorithms on the graphics card. The potential of this approach is evaluated using an example implementation of a hillshade algorithm. Performance comparisons of parallel and sequential computations reveal acceleration factors between 25 and 100, mainly depending on mobile or desktop environments.
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Li, Xigen. „Web Page Design and Graphic Use of three U.S. Newspapers“. Journalism & Mass Communication Quarterly 75, Nr. 2 (Juni 1998): 353–65. http://dx.doi.org/10.1177/107769909807500210.

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A content analysis of three U.S. Internet newspapers has found that Internet newspapers gave more priority to providing textual information than graphic information, and large graphics were more likely to appear on homepages than on frontpages and news article pages. The news links and the multiple communication channels adopted by Internet newspapers in web page design created a new environment of communication, involving more than host newspaper and initial audience. With interconnected links, the traditional one-to-many newspaper publishing process turned into many-to-many communication centered with and facilitated by the host Internet newspapers. The interconnected news links brought in audience participation in producing newspaper content and providing information beyond the original newspaper content, which demonstrates a shift of balance of communicative power from sender to receiver.
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Menzies, D. „Review: Designing Web Graphics 3: How to Prepare Images and Media for the Web“. Computer Bulletin 41, Nr. 6 (01.11.1999): 31. http://dx.doi.org/10.1093/combul/41.6.31.

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32

Jurist, Susan. „Top 10 rules for creating graphics for the Web“. College & Research Libraries News 57, Nr. 7 (01.07.1996): 418–24. http://dx.doi.org/10.5860/crln.57.7.418.

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33

Yang, Li, und Mustafa Sanver. „Web-Based Interactive 3D Visualization for Computer Graphics Education“. International Journal of Distance Education Technologies 1, Nr. 3 (Juli 2003): 69–77. http://dx.doi.org/10.4018/jdet.2003070106.

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34

Harrison, Katherine J., Valérie de Crécy-Lagard und Rémi Zallot. „Gene Graphics: a genomic neighborhood data visualization web application“. Bioinformatics 34, Nr. 8 (07.12.2017): 1406–8. http://dx.doi.org/10.1093/bioinformatics/btx793.

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35

Rose, Alexander S., Anthony R. Bradley, Yana Valasatava, Jose M. Duarte, Andreas Prlić und Peter W. Rose. „NGL viewer: web-based molecular graphics for large complexes“. Bioinformatics 34, Nr. 21 (29.05.2018): 3755–58. http://dx.doi.org/10.1093/bioinformatics/bty419.

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36

Vaughan-Nichols, S. J. „Will vector graphics finally make it on the Web?“ Computer 34, Nr. 12 (2001): 22–24. http://dx.doi.org/10.1109/2.970549.

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37

Robertson, David, William Johnston und Wing Nip. „Virtual frog dissection: interactive 3D graphics via the Web“. Computer Networks and ISDN Systems 28, Nr. 1-2 (Dezember 1995): 155–60. http://dx.doi.org/10.1016/0169-7552(95)00117-6.

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38

Omanson, Richard C., June A. Cline, Carol E. Kilpatrick und Mark C. Dunkerton. „Dimensions Affecting Web Site Identity“. Proceedings of the Human Factors and Ergonomics Society Annual Meeting 42, Nr. 4 (Oktober 1998): 429–33. http://dx.doi.org/10.1177/154193129804200406.

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Within large sites, Web users are often unaware when they have moved to a different site. Two experiments are reported that examine Web site dimensions influencing judgments a visitor makes regarding site identity. In experiment 1, users were asked which dimensions they used to make site identity judgments. These dimensions include: logos, navigation, page layout, background, type style, topic, heading, and graphics. In experiment 2, regression analyses were used to identify which dimensions were used the most effectively. Differences were noted for experienced versus inexperienced users and for Web pages that were on the same site versus different site.
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Levinson, MD, Mark M. „Letter from the Editor in Chief“. Heart Surgery Forum 19, Nr. 5 (21.10.2016): E216—E217. http://dx.doi.org/10.1532/hsf.1680.

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Twenty years ago, I presented a new vision for medical publishing. The Heart Surgery Forum was inaugurated in August of 1995 as a multimedia scientific publication communicating over the new “Information Highway” known as the graphical Web. Â In the early days of HTML and HTTP, new ideas could evolve and disseminate quickly to a community that spanned the globe. The HSF began as a “Labor of Love” for my profession and my colleagues as a dynamic tool for the betterment of themselves and their patients. Included in the original HSF Web site was a novel means to present interesting cases using color photos, movies, text and graphics, which was groundbreaking in 1995.
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Ye, Quan, Wenshan Hu, Hong Zhou, Zhongcheng Lei und Shiqi Guan. „VR Interactive Feature of HTML5-based WebVR Control Laboratory by Using Head-mounted Display“. International Journal of Online Engineering (iJOE) 14, Nr. 03 (30.03.2018): 20. http://dx.doi.org/10.3991/ijoe.v14i03.8112.

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The development of web-based online laboratory for engineering education has made big progress in recent years with state-of-the-art technologies. In order to further promote the effectiveness within an online virtual environment, the virtual reality (VR) interactive feature of WebVR Control laboratory based on HTML5 is presented in this paper. The educational objective is to assist the students or researchers to conduct a realistic and immersive experiment of control engineering with a head-mounted display (HMD) equipped. The implementation of the VR technique mainly relies on the Three.js graphic engine based on Web Graphics Library (WebGL) which has been supported by most of the mainstream web browsers in their latest version without a plugin embedded. At the end of the paper, the ball and beam system is taken as an example to illustrate the whole operational approach of the novel VR experiment in detail. While such a VR interactive feature hasn’t been integrated into some of the current web-based online laboratories, the technical solution could be inspirational for them.
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Jochem, Rainer, und Marcus Goetz. „Towards Interactive 3D City Models on the Web“. International Journal of 3-D Information Modeling 1, Nr. 3 (Juli 2012): 26–36. http://dx.doi.org/10.4018/ij3dim.2012070103.

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A ubiquitous accessibility of data over the Web nowadays is very common. Although the Web, 3D graphics, and geographic data are crossing their ways, common applications are typically based on technologies that are rather esoteric to most web-developers. Nevertheless, in the last couple of months, some efforts towards a seamless integration of 3D graphics into common Web browsers have been performed. Regarding the data of such applications, they are mostly proprietary and commercial data, which are collected by professional cartographers or surveyors. Nevertheless, following the Web 2.0 approach, within the last five years the trend of Volunteered Geographic Information (VGI) became popular, describing an ever expanding range of users who voluntarily and collaboratively collect geographic data. Trying to merge the mentioned trends and desires, within this paper the authors present a way to transform the crowdsourced OpenStreetMap data into a 3D city model. Contrary to other existing approaches towards OpenStreetMap 3D, they combine emerging and established Web technologies, allowing an easy consumption in arbitrary web browsers. The applied technologies are easy to learn and understand by the web community and allow for quick prototyping, and creating mash-ups with further spatially enabledWeb2.0 data.
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Chlipala, Adam. „Ur/Web“. ACM SIGPLAN Notices 50, Nr. 1 (11.05.2015): 153–65. http://dx.doi.org/10.1145/2775051.2677004.

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43

Kontakis, Konstantinos, Athanasios G. Malamos, Malvina Steiakaki und Spyros Panagiotakis. „Spatial Indexing of Complex Virtual Reality Scenes in the Web“. International Journal of Image and Graphics 17, Nr. 02 (April 2017): 1750009. http://dx.doi.org/10.1142/s0219467817500097.

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Over the past few years, Web3D technology has dominated in the integration of 3D scenes in HTML5 browsers. This inclusion of graphics into web browsers produced new possibilities for web applications that integrate hi-end visualization with the efficient information management that internet performs. However, even though that such Web3D environments come with solid foundations in geometric and visual representations, they still lack indexing mechanisms that will reveal additional information from graphics. This paper aims to contribute in this direction, applying a 3D R-tree approach that organizes and implements spatial indexing inside an X3DOM scene, while at the same time, it could be also used to perform spatial queries with optimized times between its 3D objects.
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Mitchell, Gregory A. „Distinctive Expertise: Multimedia, the Library, and the Term Paper of the Future“. Information Technology and Libraries 24, Nr. 1 (01.03.2005): 32. http://dx.doi.org/10.6017/ital.v24i1.3362.

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Multimedia will have a profound effect on libraries duringthe next decade. This rapidly developing technology permits the user to combine digital still images, video, animation, graphics, and audio. It can be delivered in a variety offinished formats, including streaming video on the Web,video on DVD/VCD, embedded digital objects within aWeb page or presentation software such as PowerPoint,utilized within graphic designs, or printed as hardcopy.This article examines the elements of multimedia creation,as well as requirements and recommendations for implementing a multimedia facility in the library.
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Guetari, Ramzi, und Maha Mallek. „Graphics on demand: the automatic data visualization on the WEB“. Advances in Science, Technology and Engineering Systems Journal 2, Nr. 3 (Juni 2017): 951–57. http://dx.doi.org/10.25046/aj0203120.

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46

Kim, E. N., D. P. Schissel, G. Abla, S. Flanagan und X. Lee. „Web-based (HTML5) interactive graphics for fusion research and collaboration“. Fusion Engineering and Design 87, Nr. 12 (Dezember 2012): 2045–51. http://dx.doi.org/10.1016/j.fusengdes.2012.03.041.

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47

Ruffle, Simon, und Paul Richens. „Stylist and Scaleable – Vector Graphics for All on the Web“. International Journal of Architectural Computing 2, Nr. 3 (September 2004): 333–50. http://dx.doi.org/10.1260/1478077043505388.

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48

Gousie, Michael B. „A robust web programming and graphics course for non-majors“. ACM SIGCSE Bulletin 38, Nr. 1 (31.03.2006): 72–76. http://dx.doi.org/10.1145/1124706.1121367.

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49

Krikke, J. „Graphics applications over the wireless Web: Japan sets the pace“. IEEE Computer Graphics and Applications 21, Nr. 1 (2001): 9–15. http://dx.doi.org/10.1109/38.920622.

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50

Beketov, O. G., Ie A. Vitriak, I. O. Myronenko und O. M. Ovdii. „Development of Meteorological forecasting web portal on multiprocessor platform“. PROBLEMS IN PROGRAMMING, Nr. 2-3 (Juni 2016): 246–53. http://dx.doi.org/10.15407/pp2016.02-03.246.

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Annotation:
The article deals with the further development of a service-oriented portal solution for providing meteorological forecasting services. In particular, the three-dimensional algorithm for solving the task of circulation atmosphere modeling was implemented using graphics processing units (GPU) as a computing device for forecast calculation as well as for its visualization.
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