Bücher zum Thema „Game development based learning“
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Chang, Maiga, Rita Kuo, Kinshuk, Gwo-Dong Chen und Michitaka Hirose, Hrsg. Learning by Playing. Game-based Education System Design and Development. Berlin, Heidelberg: Springer Berlin Heidelberg, 2009. http://dx.doi.org/10.1007/978-3-642-03364-3.
Der volle Inhalt der QuelleFelicia, Patrick. Developments in current game-based learning design and deployment. Hershey PA: Information Science Reference, 2013.
Den vollen Inhalt der Quelle findenDeniz, Eseryel, Ge Xun und SpringerLink (Online service), Hrsg. Assessment in Game-Based Learning: Foundations, Innovations, and Perspectives. New York, NY: Springer New York, 2012.
Den vollen Inhalt der Quelle findenEdutainment, 2009 (2009 Banff Alta ). Learning by playing: Game-based education system design and development : 4th International Conference on E-Learning and Games, Edutainment 2009, August 9-11, 2009, Banff, Canada, proceedings. Heidelberg: Springer, 2009.
Den vollen Inhalt der Quelle finden1974-, Chang Maiga, Hrsg. Learning by playing: Game-based education system design and development : 4th International Conference on E-Learning and Games, Edutainment 2009, August 9-11, 2009, Banff, Canada, proceedings. Heidelberg: Springer, 2009.
Den vollen Inhalt der Quelle findenKruglikov, Viktor. The game is a non-educational game (experience, analysis, reflections of a game technician teacher). ru: INFRA-M Academic Publishing LLC., 2024. http://dx.doi.org/10.12737/2079775.
Der volle Inhalt der QuelleM, Slator Brian, Hrsg. Electric worlds in the classroom: Teaching and learning with role-based computer games. New York: Teachers College Press, 2006.
Den vollen Inhalt der Quelle findenVahrusheva, Lyudmila. Development of mental activity of preschool children. ru: INFRA-M Academic Publishing LLC., 2021. http://dx.doi.org/10.12737/1093072.
Der volle Inhalt der QuelleIfenthaler, Dirk, Deniz Eseryel und Xun Ge, Hrsg. Assessment in Game-Based Learning. New York, NY: Springer New York, 2012. http://dx.doi.org/10.1007/978-1-4614-3546-4.
Der volle Inhalt der QuelleAprea, Carmela, und Dirk Ifenthaler, Hrsg. Game-based Learning Across the Disciplines. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-75142-5.
Der volle Inhalt der QuelleDaniela, Linda, Hrsg. Smart Pedagogy of Game-based Learning. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-76986-4.
Der volle Inhalt der QuelleStraub, Jeremy, Ronald Arthur Marsh und David J. Whalen. Small Spacecraft Development Project-Based Learning. Cham: Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-23645-2.
Der volle Inhalt der QuelleBarr, Matthew. Graduate Skills and Game-Based Learning. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-27786-4.
Der volle Inhalt der QuelleRomero, Margarida, Kimberly Sawchuk, Josep Blat, Sergio Sayago und Hubert Ouellet, Hrsg. Game-Based Learning Across the Lifespan. Cham: Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-41797-4.
Der volle Inhalt der QuelleKe, Fengfeng, Valerie Shute, Kathleen M. Clark und Gordon Erlebacher. Interdisciplinary Design of Game-based Learning Platforms. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-04339-1.
Der volle Inhalt der QuelleBridges, Edwin M. Implementing problem-based learning in leadership development. Eugene, Ore: ERIC Clearinghouse on Educational Management, University of Oregon, 1995.
Den vollen Inhalt der Quelle findenBridges, Edwin M. Implementing problem based learning in leadership development. Eugene, Or: ERIC Clearinghouse on Educational Management, University of Oregon, 1995.
Den vollen Inhalt der Quelle findenNg, Betsy, Hrsg. Graduate Employability and Workplace-Based Learning Development. Singapore: Springer Nature Singapore, 2022. http://dx.doi.org/10.1007/978-981-19-5622-5.
Der volle Inhalt der QuellePenny, Little, Ostwald Michael und Ryan Greg, Hrsg. Research and development in problem based learning. Sydney, N.S.W: University of Newcastle, 1995.
Den vollen Inhalt der Quelle findenMerrick, Joav. Positive Youth Development: Digital Game-Based Learning. Nova Science Publishers, Incorporated, 2020.
Den vollen Inhalt der Quelle findenMerrick, Joav. Positive Youth Development: Digital Game-Based Learning. Nova Science Publishers, Incorporated, 2020.
Den vollen Inhalt der Quelle findenMaiga, Chang Rita Kuo Kinshuk. Learning by Playing: Game-Based Education System Designing and Development. Springer, 2009.
Den vollen Inhalt der Quelle findenBikovska, Jana. Development of a Scenario-based Approach to Simulation Games Management. RTU Press, 2021. http://dx.doi.org/10.7250/9789934226892.
Der volle Inhalt der QuelleDevelopments in current game-based learning design and deployment. Hershey PA: Information Science Reference, 2013.
Den vollen Inhalt der Quelle findenManagement Association, Information Resources, Hrsg. Research Anthology on Developments in Gamification and Game-Based Learning. IGI Global, 2022. http://dx.doi.org/10.4018/978-1-6684-3710-0.
Der volle Inhalt der QuelleAssociation, Information Resources Management. Research Anthology on Developments in Gamification and Game-Based Learning. IGI Global, 2021.
Den vollen Inhalt der Quelle findenAssociation, Information Resources Management. Research Anthology on Developments in Gamification and Game-Based Learning. IGI Global, 2021.
Den vollen Inhalt der Quelle findenAssociation, Information Resources Management. Research Anthology on Developments in Gamification and Game-Based Learning. IGI Global, 2021.
Den vollen Inhalt der Quelle findenAssociation, Information Resources Management. Research Anthology on Developments in Gamification and Game-Based Learning. IGI Global, 2021.
Den vollen Inhalt der Quelle findenIfenthaler, Dirk, Xun Ge und Deniz Eseryel. Assessment in Game-Based Learning: Foundations, Innovations, and Perspectives. Springer, 2012.
Den vollen Inhalt der Quelle findenAssessment in Game-Based Learning: Foundations, Innovations, and Perspectives. Springer, 2014.
Den vollen Inhalt der Quelle findenAssociation, Information R. Management. Research Anthology on Developments in Gamification and Game-Based Learning, VOL 4. IGI Global, 2021.
Den vollen Inhalt der Quelle findenAssociation, Information R. Management. Research Anthology on Developments in Gamification and Game-Based Learning, VOL 1. IGI Global, 2021.
Den vollen Inhalt der Quelle findenAssociation, Information R. Management. Research Anthology on Developments in Gamification and Game-Based Learning, VOL 2. IGI Global, 2021.
Den vollen Inhalt der Quelle findenAssociation, Information R. Management. Research Anthology on Developments in Gamification and Game-Based Learning, VOL 3. Information Science Reference, 2021.
Den vollen Inhalt der Quelle findenKinshuk, Michitaka Hirose, Maiga Chang, Gwo-Dong Chen und Rita Kuo. Learning by Playing. Game-Based Education System Design and Development: 4th International Conference on e-Learning, Edutainment 2009, Banff, Canada, August 9-11, 2009, Proceedings. Springer London, Limited, 2009.
Den vollen Inhalt der Quelle findenFirestone, Robin. Gamification and Game Based Learning in Training and Development: How to Decide If It's Right for You and What to Consider Before Starting Your First Learning Intervention. Business Expert Press, 2017.
Den vollen Inhalt der Quelle findenOehlke, Andreas. Learning Libgdx Game Development. Packt Publishing, Limited, 2013.
Den vollen Inhalt der Quelle findenLearning ShiVa3D Game Development. Packt Publishing, 2012.
Den vollen Inhalt der Quelle findenLearning Libgdx Game Development. Packt Publishing, 2013.
Den vollen Inhalt der Quelle findenLearning Roblox Game Development. Burtons Media Group, 2024.
Den vollen Inhalt der Quelle findenLearning Shiva3D Game Development. Packt Publishing, Limited, 2012.
Den vollen Inhalt der Quelle findenGame-Based-Learning. GRIN Verlag GmbH, 2013.
Den vollen Inhalt der Quelle findenMulticulturalism and Technology-Enhanced Language Learning. IGI Global, 2017.
Den vollen Inhalt der Quelle findenLearning Game Development with Unity. Pearson Education (US), 2014.
Den vollen Inhalt der Quelle findenLearning Unity Android Game Development. Packt Publishing, Limited, 2015.
Den vollen Inhalt der Quelle findenShekar, Siddharth. Learning Cocos2d-X Game Development. Packt Publishing, Limited, 2014.
Den vollen Inhalt der Quelle findenFeronato, Emanuele. Learning Cocos2d-JS Game Development. Packt Publishing, 2015.
Den vollen Inhalt der Quelle findenQuandt, Michael. Learning Windows 8 Game Development. Packt Publishing, Limited, 2013.
Den vollen Inhalt der Quelle findenQuandt, Michael. Learning Windows 8 Game Development. Packt Publishing, Limited, 2013.
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