Auswahl der wissenschaftlichen Literatur zum Thema „Frankenstein’s monster (Fictitious character)“

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Zeitschriftenartikel zum Thema "Frankenstein’s monster (Fictitious character)"

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Cañete Vera, Marcela. „Frankenstein’s Monster and the Qualitative Experience“. English Studies in Latin America: A Journal of Cultural and Literary Criticism, Nr. 4 (22.06.2023): 1–16. http://dx.doi.org/10.7764/esla.61903.

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The most fascinating topic treated in Mary Shelley’s novel, Frankenstein, is human nature and consciousness in non human beings. The novel’s character Viktor Frankenstein plays the role of the inventor of a being brought to life only by artificial means. This creature, though possessing the same physiological characteristics as human beings, has no conscience due to its non human, artificial precedence. However, he is constantly giving signs that he could be regarded as a conscious being, principally because of his use of language throughout the novel that expresses he is actually experiencing qualia. The present research paper will attempt to question the possibility of the existence of qualia phenomena in non human entities, based on the example of Frankenstein’s creature. The representation of Viktor Frankenstein’s creature in the novel as a subject with qualitative experience raises the question of whether he is conscious or rather an imitator of qualia, thus a philosophical zombie.
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Kowal, Justyna. „Frankensteinowska hybryda“. Literatura i Kultura Popularna 25 (28.07.2020): 529–32. http://dx.doi.org/10.19195/0867-7441.25.30.

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The review of Frankenstein — 100 lat w kinie describes a unique form of the book proposed by Rafał Donica, Polish film critic and expert in popular culture. The shape of the book remains the object of its deliberations; fragmentary, heterogeneous narration by Donica reflects an idea of Frank-enstein’s monster body. Donica builds his narration with quotations, critical essays, historical re-constructions and original illustrative material. The author examines the character of Frankenstein’s monster in cinema and visual culture, which — as Donica accounts — brought about the transform-ation of the monster picture, extremely distant from Shelley’s prototype. The heterogeneity of Don-ica’s book manifests itself in several fields; the form of character appearance (from feature films, through animated films, TV series to commercials), temporal (from the beginnings of the cinema to present day) and territorial range — the author makes an attempt to present an objective, non-Euro-pocentric point of view, including examples of Frankenstein’s monster appearance in Asia or South America. Donica also proves his sensitivity to sociological mechanisms which guides popular cul-ture; he shows how “faces” of famous actors (like Boris Karloff) affected the monster image.
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Alhashmi, Rawad. „The Grotesque in Frankenstein in Baghdad: Between Humanity and Monstrosity“. International Journal of Language and Literary Studies 2, Nr. 1 (16.03.2020): 90–106. http://dx.doi.org/10.36892/ijlls.v2i1.120.

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This paper analyzes Ahmed Saadawi’s Frankenstein in Baghdad (2018) with a special emphasis on the grotesque bodily images of the monster, the novel’s exploration of justice, and the question of violence. I draw on the theoretical framework of the Russian philosopher and literary critic Mikhail Bakhtin (1895–1975), the ethics philosopher Emmanuel Levinas (1906–1995), and the German-American philosopher and political thinker Hannah Arendt (1906–1975). Saadawi’s unnamed monster, “The Whatsitsname,” comes into being via an accidental if honorably intentioned act, when the main character, Hadi, compiles remnant corpses that he finds in the streets of Bagdad into one body with the aim of conducting “a proper burial” in order to dignify the dead. Interestingly, while the monster is the enemy in the eyes of the Iraqi government, he is a savior for the ordinary people— their only hope of putting an end to the violence and achieving justice. In this paper, I argue that Saadawi draws on the metaphor of Frankenstein’s monster not only to capture the dystopian mood in post-2003 Baghdad, but also to question the tragic realities, and the consequence of war, as well as the overall ramification of colonialism. In addition, Saadawi’s embodiment of the metaphor of Frankenstein’s monster actualizes a new literary role for Frankenstein in literature—the representation of the Other: In this instance, the entire Iraqi community is literary represented in Frankenstein’s body. Of equal importance, is the fragmented nature of his body, which is literally compiled of different body parts from different people, perhaps symbolizing the urgent need for unity in Iraq.
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Heggestad, Jon. „On Frankenstein and How (Not) to Be a Queer Parent“. Victoriographies 13, Nr. 2 (Juli 2023): 131–50. http://dx.doi.org/10.3366/vic.2023.0489.

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Reflecting on Mary Shelley’s Frankenstein (1818) nearly two centuries after its original publication, Ernest Larsen observes that Shelley ‘opened the lid on a new way of thinking about pregnancy – the narrative in which a male gives birth to a monster’ (236). And while we might regard such a narrative as inherently queer, the queerness of Victor Frankenstein’s methods for cultivating life are rarely explored. This article aims to remedy this gap in the abundant scholarship surrounding the novel. In negotiating feminist readings (which have historically highlighted the role of reproduction in the novel while ignoring or indemnifying Victor Frankenstein’s queerness) and queer and trans readings (which better recognise the novel’s alternative affirmations), this work ultimately highlights the novel’s exploration of queer generativity – an effort that is muddied not by the protagonist’s methods but by his own irresponsibility and failures in character. Although the focus of this work remains on the critical response to Frankenstein, it concludes by suggesting ways in which future scholarship might adopt the analytical framework outlined here in further engagement with the text.
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Alice, Jordan, und Katie Ellis. „Subverting the Monster“. M/C Journal 24, Nr. 5 (16.10.2021). http://dx.doi.org/10.5204/mcj.2828.

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Introduction The blockbuster DreamWorks film Shrek is a play on the classic fairy tale narrative, where the hero, atop his noble steed, rescues the cursed princess from a dragon-guarded tower. Except the hero is an Ogre, the steed is a talking donkey, the dragon just wants to be loved, and, when they finally break the curse, the princess permanently transforms into an Ogre. From the opening scene, the first movie subverts the viewers’ expectations, offering reflection as well as a critique on “some of the cultural conventions that characterise modernity” (Lacassagne, Nieguth, and Dépelteau). As one of the most successful animated films in history (Lacassagne, Nieguth, and Dépelteau) Shrek is an important text to analyse from a disability perspective. As Amanda Taylor suggests, the film introduces several disability themes that work together to make a social and cultural critique about social exclusion: there are many social and cultural issues within the movie Shrek that should be addressed when looking through a lens of disability. Shrek and Fiona are the very opposite of what society looks at as a fairy tale, yet they are still so popular. The producers of this movie have tackled social issues in a very positive way. Elements such as obesity and economic diversity are portrayed within this movie that show that there is an alternative to stereotyping. Taking Shrek as its case study, this article argues that monstrous images offer complex representations of disability that align with the affirmation model of disability. We begin with a review of key literature before starting a disability analysis of Shrek by drawing parallels between the social exclusion experienced by characters within the film and the effects of social disablement identified within the social model of disability and critical disability studies. We then move beyond the social model of disability to follow the importance of interdependence and disability pride throughout Shrek as it culminates in a representation of the affirmation model of disability. Throughout this article we make parallels between monsters, ogres, freaks (as a form of the monstrous), and characters with disability. Each as constructed as having extraordinary bodies—the non-normative. Reading Monsters through a Disability Lens Critical disability studies theorists often observe the way disability is used within narratives as a metaphor for something else (Mitchell and Snyder; Quayson; Garland-Thomson Extraordinary Bodies; Garland-Thomson Freakery). For Rosemarie Garland-Thomson, this is particularly illustrative in the figure of the monster in literary narratives: the word monster — perhaps the earliest and most enduring name for a singular body — derives from the Latin monstra, meaning to warn, show, or sign, and which has given us the modern verb demonstrate. (Garland-Thomson, Freakery 3) Disability has become a defining characteristic of the monstrous body—“bodies that in their gross failure to approximate to corporeal norms are radically excluded” (Shildrick 2). The field of critical disability studies is concerned with the ways these norms are constructed to exclude certain bodies. Jobling notes that the typical figure of the ogre occurs in folklore across many cultures around the world. The ogre performs the function of “a semi-human monster who commits crimes against the ingroup. The hero triumphs over the ogre, usually by killing him” (Jobling). Ogres, depicted as inhumanly large monstrous characters who eat children, are recognisable as a source of fear. The ogre occupies an important position as a narrative prosthesis (see Mitchell and Snyder) in children’s narratives. The monster therefore exists within narratives as a representation of something else. Reading monsters through a disability lens has been well researched in the critical disability studies field. Studies show how monstrosity is represented in film through disfigurement, typically in contrast to the normative or non-disabled body (Garland-Thomson Extraordinary Bodies). Feminist theory is often applied to gain an insight into “the meanings attributed to the bodies by cultural representation and the consequences of those meanings in the world” (Garland-Thomson Extraordinary Bodies). While several critical disability critiques emphasise the negative disability stereotypes associated with representations of monsters, increasingly theorists are considering the ways these monsters problematise and critique the social construction of the normate (Smith). Martha Stoddard Holmes’s Born This Way: Reading Frankenstein with Disability is a notable example of how a monstrous character poses both a critique and representation of society. The Creature forms a “visual identity first from the stares, words, and behaviours of others". She observes “his condition of disability and resulting social exclusion are, as narrated, purely aesthetic in nature, and as such, socially constructed”. Throughout the text, the Creature exemplifies both monstrosity to be feared and vulnerability to be pitied; these are features outlined by Margrit Shildrick as concepts that underpin the non-normative body in popular culture. It is evident that the perception of monstrosity is one that is socially constructed, and is largely negative. Susan Marie Schweik suggests a relationship between this negative representation and the ugly laws. The ugly laws refer to a set of laws that prohibited ugly people from participating in society during 1860s through to 1974. The ugly laws focus on non-normative bodies, especially bodies that were disfigured. The phrasing of these laws was such that it removed the personhood of so-called ugly people. For example, in the quote “so as to be an unsightly or disgusting object, or an improper person to be allowed in or on the streets” (Schweik), the people phrasing the law objectify its subjects. These archaic ugly laws reflected a societal view that ugly people were frightening to behold, which manifests in fear of the person themselves. Thus, images of non-normative bodies in film and literature were reflected as frightening monsters. These representations described are the typical depiction of non-normative monstrous bodies. While monsters have been consistently read through a disability lens, we aim to demonstrate through this article the importance of representations such as Shrek, as they depict a move towards disability pride and an affirmative model of disability. The Affirmative Model of Disability The affirmative model was developed as part of the disability arts movement. Colin Cameron (Disability Arts 11) asserts “the affirmation model identifies impairment as an important part of people’s identities, to be owned as part of who they are, and not as something to be hidden or regarded as a source of shame". He locates the negative representations of disability in texts mentioned above as a reflection of the values and assumptions related to the medical model of disability. While the medical model positions disability as a problem within the body, the social model locates this so-called problem in society. The affirmative model builds on but also critiques the social model of disability. The social model has been criticised by feminists with disability as over-emphasising “socio-structural barriers and ignoring personal and experiential aspects of disability” (Cameron Developing an Affirmation Model 24). However, the affirmative model retains the definition of disability as being located in social structures, with the addition of a subversion of the dominant cultural narrative which views disability or impairment as inherently negative. While there are still heavily prevalent issues with stereotypes in media, and people with disability continue to be invoked in narratives of monsters a serious attempt to work with people with disability on authentic and positive representation is gaining traction. Inspired by the 2020 Oscar-nominated documentary film Crip Camp, Netflix-backed documentary filmmakers with disability organisation FWD-Doc has partnered with social impact company Doc Society to release A Toolkit for Inclusion & Accessibility to positively influence disability representation and media access (Mitchell; FWD-Doc and Doc Society). This inclusion toolkit ascribes to the affirmative model of disability and makes the following recommendations that in films: people with disability are seen as multi-dimensional characters people’s life is seen as valid and valuable there is engagement in the disability community disability pride is shown intersectionality is shown allyship is shown good-quality audio description and captioning is used disability is not seen as tragic disability is not seen as inspiring disability is not used a punchline people overcoming disability are not shown people with disability are not infantilised no ableist language is used. The following section offers a thematic analysis of Shrek that draws on FWD-Doc’s recommendations. Although almost all these recommendations are achieved in Shrek, this article will focus on the most relevant instances. Findings: Setting Up a Normative Society Due to space limitations we have focussed on the first film in the Shrek franchise in this article. However, at the time of writing this there are four films, a few TV spin-offs, and a Broadway musical production. Lacassagne, Nieguth, and Dépelteau suggest that the first three films form a trilogy based on the original book and follow a “high level of thematic unity”, which continues the reflections and critiques of cultural conventions that are outlined in this article. However the spin-offs and fourth film are suggested to have departed from this thematic structure. The opening scene of Shrek is a fairy tale book being read by a narrator. It is a typical story of a princess being rescued by a handsome knight from a dragon-guarded tower. As the story nears its end, a page of the book is torn out and we hear the narrator say, “what a load of *flushing sound*”. This introduction is setting up an expectation of a film that will subvert the norms, and the film delivers. The viewer is introduced to a multi-dimensional title character who seems joyful, proud, independent, and comfortable in himself. He has hobbies; he paints, cooks, and reads. Despite his looks, he is not at all the typical figure of the ogre. Although audiences are introduced to this proud character of Shrek, we soon see that the world he lives in does not treat him positively. Shrek encounters a group of townspeople that are coming to kill him. He tries to scare them away but they are frozen in place, gawking at him. This is indicative of Garland-Thomson’s concept of the stare referred to earlier in this article. The stare occurs when normative members of society encounter people viewed as the other, monsters, and freaks. The stare is depicted as something fascinating and potentially horrifying that compels people to be unable to look away. After encountering this representation of a society that doesn’t accept him, Shrek meets Donkey. Donkey is hiding from people who would persecute him for being different and immediately identifies Shrek as another “freak” and thus an ally. However, Shrek has a harder time accepting that someone might not immediately dismiss him as a monster. Shrek: Listen, little donkey. Take a look at me. What am I?Donkey: Uh—Really tall?Shrek: No! I’m an Ogre. You know. “Grab your torch and pitchforks.” Doesn’t that bother you?Donkey: Nope.Shrek: Really?Donkey: Really, really.Shrek: Oh.Donkey: Man, I like you. What's your name?Shrek: Uh, Shrek.Donkey: Shrek? Well, you know what I like about you, Shrek? You got that kind of I-don't-care-what-nobody-thinks-of-me thing. I like that. I respect that, Shrek. You all right. Although Shrek is comfortable in himself, he has built an opinion based on the view he takes from others. Much like Frankenstein’s monster (Stoddard Holmes), this view is aesthetic in nature and socially constructed. The viewer is then introduced to Lord Maximus Farquaad, who is a fitting representation of someone enforcing the Shrek franchise’s version of the ugly laws. Lord Farquaad frequently objectifies the “freaks”, referring to them as “it” or “that", and he claims that they are “poisoning my perfect world”. The lordship of Duloc he rules over is thus representative of normative society, with a welcoming song that claims Duloc as a “perfect town” and warning “don’t make waves, stay in line and we’ll get on just fine”. Duloc is also represented as a society that follows instructions around societal norms, this is done through the use of cue cards that are shown to the on-screen audience telling them how to react, which they follow. These cue cards also offer a commentary on the constructed nature of this perfect society. Farquaad himself is of short stature and therefore ascribes to Kumari Campbell’s observations about the construction of ability. It is only by establishing and then marginalising disability as other that ability can be understood (Kumari Campbell). Upon entering the castle, Shrek is discriminated against solely based on appearance. Guards are ordered to kill him as the crowd cheers on. However, as Shrek begins to display physical prowess in the fight, the crowd begins to cheer for him. This indicates a meritocratic society that finds value in Shrek now that he has shown himself to be skilled physically. Findings: Taking an Affirmative Stance After the film sets up this constructed normative society, Shrek and Donkey venture out and continue to disrupt the typical narrative. When Shrek accepts the quest of rescuing a princess instead of just destroying Farquaad, Donkey asks him why, and Shrek responds by describing actions of a typical ogre: “maybe I could have decapitated an entire village and put their heads on a pike”. Instead, he likens himself to an onion, because “onions have layers”, which reinforces the film’s idea that he is a multi-dimensional character. Donkey questions why he could not have used an analogy that everyone likes, such as parfaits, but Shrek explains it is not about what everyone likes. This is a notable example of an affirmative stance that values him for being multidimensional even if he is not normative. Shrek and Donkey rescue Princess Fiona from the tower. From the moment she is introduced, she says “this is all wrong” and “this isn’t how it’s supposed to happen". This sentiment can be read as an expression of the confusion the viewer is supposed to be feeling due to the subversion of the typical narrative. However, Shrek has been wearing a helmet and Fiona has not seen that he is an Ogre, meaning she is still treating him like a brave knight. When asked to take off his helmet, Shrek refuses. This is the first time we see Shrek as vulnerable or self-conscious. Shrek wants to be seen as something other than an Ogre. The journey back is long and Fiona’s character gains depth. She is portrayed as unconventional, she is not afraid of Shrek, instead she kills birds, eats rats, burps, fights off bandits, and catches bugs for him to eat. The relationship between Shrek and Fiona grows and Donkey advocates for them to be together, however Shrek is convinced that nobody could see him as anything other than an Ogre. Donkey points out that he did not. Donkey: What exactly is your problem? What do you got against the world?Shrek: I'm not the one with the problem. It’s the world that seems to have a problem. People take one look at me and go, “Aah! Help! Run! A big, stupid, ugly, Ogre!” (Sighs) They judge me before they even know me. That's why I’m better off alone.Donkey: You know? When we met, I didn’t think you were just a big, stupid, ugly, ogre.Shrek: Yeah. I know. Donkey is demonstrating how their shared experience of being “freaks” meant that he accepted his friend from the beginning. This is a notable example of disability community. Donkey then discovers Fiona turns into an Ogre at night. After his initial shock, he agrees she is “ugly” but does not show any indication that he cares about it or that it makes her any less valuable to him. This lack of a negative reaction is challenging for Fiona because she harbours self-hatred, similar to the internalised ableism prevalent in some people with disability. This internalised ableism is often based on a desire to be ‘normal’, usually due to a lack of support or exposure to the positive disability community (Blackwater). Donkey tries to help Fiona overcome this internalised stigma, but a miscommunication based on Shrek’s own internalised ableism pulls Shrek and Fiona apart. Donkey, who is quickly becoming the voice of affirmation for the other characters, is ultimately the one who implores Shrek to confront his internalised ableism, and makes him feel loved and accepted. It is important that this comes from another “freak”, as this represents the power in disability community, rather than an able-bodied hero complex that is common in film. This strength in disability community is another notable example of the affirmative model of disability. Shrek and Donkey return to Duloc to confront Farquaad and Fiona. We see more representation of a normative society; the cue cards are present again, illustrating the constructed nature of normative society. Farquaad alludes again to the ugly laws of the lordship he rules over when he states “it’s rude enough being alive when no one wants you” to Shrek. When Fiona reveals herself to be an Ogre, Farquaad immediately rejects her, but she has already found community and affirmation with Shrek. Rather than being defeated by the now-hero Shrek, Farquaad is eaten by Dragon who is subverting the monstrous archetype of the dragon, instead being the ultimate defeater (Lacassagne, Nieguth, and Dépelteau). The crowd claps, indicating it was merely going along with the normative societal views that had been enforced on the community. A final rebellion against the normative society is indicated when the guard crosses out the cue card and writes “aww” in response to Shrek and Fiona’s first kiss. Shrek: Fiona? Fiona. Are you all right?Fiona: Well, yes. But I don’t understand. I’m supposed to be beautiful.Shrek: But you are beautiful. The conclusion is perhaps one of the most poignant representations of the affirmative model. Shrek and Fiona end up back at their swamp where they are free to be Ogres, surrounded by other “freaks” as well as non-freak allies they’ve made along the way. They are flourishing in their proud community, surrounded by intersectional creatures. Although the first Shrek movie is a story about overcoming, it is not about people overcoming their monstrosity/disability. Instead, the film is about people overcoming societal and internalised views that disable them, and embracing a community that takes pride in difference. Conclusion Within critical disability studies, monsters are recognised as existing in the realm of hyper-representation. They are used within narratives to represent and reveal something else. As Garland-Thomson explains, monsters take on a semantic distinction to demonstrate the non-normative body. The ogre in children’s literature and popular culture is a monstrous figure used as a narrative prosthesis to incite fear. Shrek, however, takes this construction of the monster and subverts it to critique the construction of normative characters and societies in children’s narratives. To make this critique, the film draws on the affirmative model of disability and embraces disability pride through the personal journeys of its lead characters Shrek, Donkey and Fiona. References Blackwater, Amelia. “Disability Community – Our Internalised Ableism.” Deafness Forum of Australia 2020. 23 July 2021. <https://www.disabilityaustraliahub.com.au/disability-community-our-internalised-ableism>. Cameron, Colin. “Developing an Affirmation Model of Impairment and Disability.” 2013. ———. “Disability Arts: The Building of Critical Community Politics and Identity.” Politics, Power and Community Development (2016): 199. FWD-Doc, and Doc Society. A Toolkit for Inclusion & Accessibility: Changing the Narrative of Disability in Documentary Film. London: FWD-Doc. Feb. 2021. 2 Aug. 2021 <https://static1.squarespace.com/static/5dd1c2b5a0f7a568485cbedd/t/602d4708d39c1d1154d0902a/1613581716771/FWD-Doc+Toolkit+small.pdf>. Garland-Thomson, Rosemarie. Extraordinary Bodies: Figuring Physical Disability in American Culture and Literature. New York: Columbia University Press, 1997. ———. Freakery : Cultural Spectacles of the Extraordinary Body. New York: New York University Press, 1996. ———. “The Politics of Staring: Visual Rhetorics of Disability in Popular Photography.” Disability Studies: Enabling the Humanities. Eds. Sharon L. Snyder, Brenda Jo Brueggemann, and Rosemarie Garland-Thomson. New York: Modern Language Association of America, 2002. 56–75. . Jobling, Ian. “The Psychological Foundations of the Hero-Ogre Story: A Cross-Cultural Study.” Human Nature 12.3 (2001): 247–272. 2 Aug. 2021 <https://doi.org/10.1007/s12110-001-1009-7>. Kafer, Alison. Feminist, Queer, Crip. Bloomington: Indiana University Press, 2013. Kumari Campbell, Fiona. Contours of Ableism: The Production of Disability and Abledness New York: Palgrave Macmillan 2009. Lacassagne, Aurélie, Tim Nieguth, and François Dépelteau, eds. Investigating Shrek : Power, Identity, and Ideology. New York: Palgrave Macmillan, 2011. Mitchell, David, and Sharon Snyder. Narrative Prosthesis: Disability and the Dependencies of Discourse. Ann Arbor: University of Michigan Press, 2000. Mitchell, Wendy. “DocSociety, Netflix Launch Groundbreaking Disability and Inclusion Toolkit (Exclusive).” ScreenDaily 25 Feb. 2021. Quayson, Ato. Aesthetic Nervousness : Disability and the Crisis of Representation. New York: Columbia University Press, 2007. Schweik, Susan M. The Ugly Laws: Disability in Public. New York: New York University, 2009. Shildrick, Margrit. Embodying the Monster: Encounters with the Vulnerable Self. London: Sage, 2002. Smith, Angela. Hideous Progeny: Disability, Eugenics, and Classic Horror Cinema. West Sussex: Columbia University Press, 2012. Steig, William. Shrek! New York: Farrar, Straus and Grioux, 1990. Stoddard Holmes, Martha. “Born This Way: Reading Frankenstein with Disability.” Literature and Medicine 36.2 (2018): 372–387. Swain, John, and Sally French. “Towards an Affirmation Model of Disability.” Disability & Society 15.4 (2000): 569–582. Taylor, Amanda. “Shrek’s Portrayal of Disability.” Disability in Children’s Literature 5 May 2017. 13 July 2021 <https://disabilityinchildrenslit.wordpress.com/2017/05/05/shreks-portrayal-of-disability>. Thomson, Rosemarie Garland. Extraordinary Bodies: Figuring Physical Disability in American Culture and Literature. New York: Columbia University Press, 2017.
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McAvan, Emily. „Frankenstein Redux“. M/C Journal 24, Nr. 5 (05.10.2021). http://dx.doi.org/10.5204/mcj.2843.

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Jeanette Winterson’s 2019 novel Frankissstein is a contemporary re-reading of Mary Shelley’s classic Gothic text Frankenstein that profoundly challenges ideas of what it means to be human in the present day, by drawing on posthuman ideas about the constitution of the self. In this novel, Winterson portrays various forms of ‘monsters’ such as AI, lifelike sex dolls and transgender embodiment. Drawing on both Frankenstein as a text and the infamous creation story of the novel, Winterson creates a deeply intertextual cast of characters that blurs the following: Ry (Mary Shelley), a transgender doctor, Ron Lord (Lord Byron), the creator of a line of sex bots, and Professor Stein (Frankenstein), a scientist interested in AI and cryopreservation. Framed by vignettes of Shelley’s composition of Frankenstein, these characters draw together a set of highly contemporary desires and anxieties about the relationship between the social and science, the ways in which matter is always articulated through both the discursive and the material, and how, to quote Karen Barad, “what often appears as separate entities (and separate sets of concerns) with sharp edges does not actually entail a relation of absolute exteriority at all” (“Posthumanist Performativity” 803). Winterson implicitly and explicitly explores ideas of the posthuman—for instance, in the novel Stein gives a lecture titled “The Future of Humans in a Post-Human World” (74)—and suggests that the future is one in which “binaries belong to our carbon-based past” (72), in ways both liberating and disturbing. While Stein talks about our posthuman future of overcoming even death with the zeal of an evangelist, Winterson undercuts this celebratory rhetoric by situating these emerging forms of self-making in a lineage of the monstrous—”Frankenstein was a vision of how life might be created—the first non-human intelligence” (27)—that suggests the posthuman itself to be a kind of monstrosity. For Winterson, the contemporary monster is one bound up in technologies of self-making, an ambivalent process of both promise and danger that entangles us with monstrosity: “Frankenstein in the monster ... the monster in Frankenstein” (130). Drawing on posthuman theory, I propose that we can read Winterson’s novel as suggesting that modern subjectivity in itself has become defined by hybridity, a mixing between human and non-human elements that problematises many of the boundaries of selfhood that Enlightenment humanism valourised for so long. As Donna Haraway famously said in her “Cyborg Manifesto”: late Twentieth-century machines have made thoroughly ambiguous the difference between natural and artificial, mind and body, self-developing and externally designed, and many other distinctions that used to apply to organisms and machines. Our machines are disturbingly lively, and we ourselves frighteningly inert. (11) Against this historical backdrop, Winterson suggests that new forms of being human—or becoming posthuman—are emerging, in which sex, gender and sexuality have become profoundly entangled with various forms of biological and informational technology. “We’re still biology but we’re better biology” says Stein (113), suggesting that the future holds new forms of modifications of the body, including smart implants and the uploading of consciousness to computing systems. In situating transgender treatments, AI and sex-bots in a lineage of the monstrous that begins with Frankenstein, Winterson (as much as posthuman theorists), is interested in the way that new forms of technologies mean that all subjectivity has become monstrous itself. But what might it mean to be posthuman? Feminist philosopher Rosi Braidotti has suggested that our post-Enlightenment, posthuman era is one in which the category of the human has become problematised. She says, “not all of us can say, with any degree of certainty, that we have always been human, or that we are only that” (1). For Braidotti, women, people of colour and LGBT people have never been accorded fully human status, and as such the rapid technological change that has challenged humanity as a category is to be embraced, if not precisely uncritically. She argues that posthuman subjectivity is notable for the way that it collapses the boundary between nature and culture, and for the interweaving between human and non-human elements in contemporary life. I want to suggest that one name for those subjects that Braidotti describes that ‘have never have been quite’ human is monster. The figure of the monster deployed by Winterson is one that haunts contemporary ideas of sex, gender, and sexuality. Nikita Mazurov has called the monster a “continuous, unstable project of both disassembly or ex-figuration and of unsanctioned coupling” (262), a posthuman praxis of “hybridity of form” that challenges state-sanctioned productions of the self. The monster challenges ideas of fixity, the metaphysics of presence and essence that created the humanist project. It is, in this sense, abject in the sense that Julia Kristeva famously described, as that which “disturbs identity, system, order [and] does not respect borders, positions, rules. The in-between, the ambiguous, the composite” (4). The composition of the monster collapses such foundational binaries as male/female, gay/straight, dead/alive, human/machine, human/animal, black/white, and inside/outside. “The monster is one who lives in transition”, as Paul Preciado says (“Can the Monster Speak” 20). Monsters have therefore historically done profound cultural work, for as Jack Halberstam has said, “monsters have to be everything the human is not and, in producing the negative of human, these novels make way for the invention of human as white, male, middle class, and heterosexual” (22). As Frankissstein suggests, monstrous others continue to haunt contemporary subjectivity. Winterson suggests the human to be an embattled category—and here we must remember that one of the ways in which humanisation emerges is the easy identification of binary gender, as Judith Butler noted long ago in Bodies That Matter (xiii). Haraway anticipated the mainstreaming of the monster in her metaphor of the cyborg, which was, after all, “monstrous and illegitimate” (15), a post-gender, post-Oedipal figure built from the interaction between flesh and machine, nature and culture. The invention of the human, therefore, has become ever more a precarious thing in a posthuman world. Given her interest in gender and sexuality, one of the chief lenses through which Winterson has been read through is queer theory (Moore; Haslett; McAvan). With its portrayal of new forms of gendered and sexual subjectivity, Frankissstein can be productively read against more recent queer and trans theory that take a more posthuman approach to embodiment, rather than that of the linguistically-constructed, Butler-inflected queer theory, which has largely formed the critical context for Winterson’s work on sex and gender. While queer and posthuman theory are not completely coterminous with one another, both arguably take as their starting point a deconstruction of an image of the human which has historically been normatively considered white, male, heterosexual, and cissexual. Taking queer and trans theory into a material turn, Preciado has notably talked about what he calls a “pharmacopornographic” (Testo Junkie, 33) regime, in which globalised post-industrial capitalism runs on the “biomolecular” and “semiotic-technical” (33) industries that produce gendered and sexual subjectivity. Preciado polemically argues that contemporary capitalism is notable for its pervasive regime of pharmaceuticals that modify the body, and pornography that stimulates sexual desire (and here we might add the semiotic regime of sexuality on smartphones, through chat, photos, and dating apps like Tinder and Grindr). Capital, in this regime, has become “sexual capital” (40). As a result, what is a commonsense cis-normative understanding of transgender subjectivity, which relies upon an economy of medicalised body modification, can be said in Preciado’s analysis to constitute the truth of all subjectivity in the present given the ubiquity of pharmaceutical interventions like the contraceptive pill, Viagra, Prozac, and Ritalin. He says, “you think that you’re cis-females, but you take the Pill; or you think that you’re cis-males, but you take Viagra ... . You, you as well, you are the monster that testosterone is waking up in me” (393). The figure of the monster has been a trope of transgender studies since at least Susan Stryker’s “My Words to Victor Frankenstein above the Village of Chamounix”, which explicitly draws upon Shelley’s Frankenstein as an antecedent for trans subjectivity, suggesting that we see trans bodies as profoundly unnatural, and that as a result, “like the monster, [trans people are] too often perceived as less than fully human due to the means of [their] embodiment” (245). Preciado suggests that the monstrosity popularly imagined to be the unique property of transgender bodies, their partiality and hybridity, is in fact more properly a universal condition of the biopolitical regimes that constitute contemporary life. Almost all of us take pills that modify our bodies and minds, almost all of us construct our sexualities through the semiotic—these non-human elements profoundly interweave with the human in new forms of universal monstrosity. It is perhaps therefore unsurprising that Winterson would also take up the figure of Frankenstein’s monster in her examination of contemporary forms of posthuman subjectivity. The character of Ry, a transgender doctor, is characterised in the novel as an exemplar of a broader cultural interest in self-making, stating that “it really is my body. I had it made for me” (122). This is a self-making that calls into question the construction of other selves, for as Ry says, “I am part of a small group of transgender medical professionals. Some of us are transhuman enthusiasts too. This isn’t surprising; we feel or have felt that we’re in the wrong body. We can understand the feeling that any-body is the wrong body” (114). As strongly as Preciado, the novel suggests that biomolecular and semiotic-technical regimes constitute all contemporary subjectivity, conditioning what is possible, materially and discursively. Far from being uniquely transgender, the desire to transform the body has become universal. Halberstam notes that “the monster always represents the disruption of categories, the destruction of boundaries, and the presence of impurities” (27). “I live with doubleness” says Ry (88), who is depicted as both a transgender man and non-binary. Winterson’s rendering of trans subjectivity suggests transgender to be a kind of both/and state, in between or troubling the sex/gender binary. This occurs in broad and occasionally problematic ways, as when Ry describes himself as “fully female [and] also partly male” (97), an idea that has not been universally appreciated by trans readers for whom misgendering has been a critical concern since at least Julia Serano’s Whipping Girl. Winterson’s take on trans identity as being fluid but grounded in assigned sex seems in many ways ill at ease with a contemporary trans politics grounded in a post-transition authenticity. But what is at stake in Winterson’s depiction of monstrosity is the impurity of the very category of human, the way that it has become interwoven with the bio-medical and semiotic forms of capitalism. It is not simply that Ry disrupts boundaries—though he does do that—, it is that by troubling the sex/gender binary he calls into questions the construction of identity of those around him, too (Stein dubiously says that he is “not gay” despite his desire for Ry). Where Stein’s posthuman rhetoric describes a future in which “we will be able to choose our bodies” (119), this customisation of the self is suggested to already be here for transgender people; “think of yourself as future-early” (119). Ry’s transness is described by Stein as “interven[ing] in your own evolution [being both] the here and now, and a harbinger of the future” (154). The monstrosity of trans corporeality is thus figured as indicative of a general societal movement, confirming Preciado’s ideas of a generalised bio-medical-semiotic posthumanity. We can see this in another way in Winterson’s depiction of sex bots, which render the landscape of contemporary sexuality in characteristically grotesque ways. The character Ron Lord creates a range of female sex bots from 60s hippy to a bra-less 70s feminist. “All of these girls come in different skin tones: black, brown or white. Plus, you can have a muff on the Vintage model if that’s what you want” (47). Lord suggests that sex bots entail a form of sexuality that is endlessly customisable, that allows people to have sex without baggage or complication: ”a lot of people will be happy to not have any more crap relationships with crap humans” (312). The commodification of sex and becoming-semiotic that Preciado has discussed becomes a way of overcoming the limitations—and indeed ethical responsibility—of human relationships. As Lord puts it, “what we offer is fantasy life, not real life” (46). That there is something monstrous about this sexuality is clear in the novel. We might think of Lord’s sex bots as monstrous in a number of ways—firstly, as problematising the boundaries between the sexes, secondly, the confluence between machinic and organic, and thirdly, the inability to distinguish between public and private. All of the bots are female, only made for a presumed heterosexual male audience. The bot’s proportions are exaggerated, with a “20-inch waist and 40-inch boobs” (91) while her legs are “slightly longer than they would be if she was human. This is fantasy, not nature, so you can have what you want” (37). Here it is normative heterosexual male desire, not queer or trans embodiment, that troubles the very boundaries of the human. The sex bot’s body exposes, in Judith Butler’s terms, the performativity of sex and gender disconnected from the limits of the corporeal, the intensification of normative expectations of heterosexual femininity in the sex industry beyond the boundaries of human possibility. “Will women be the first casualties of obsolescence in your brave new world?” asks one character (74), in a pointed critique of the very idea of “female” sex bots. As Preciado notes, in pornography, “sex is performance, which is to say that it is composed of public representations and processes of repetition that are socially and politically regulated” (268). And yet, there is something irreducibly virtual in this regime of “tele-techno-masturbation” (Preciado 266)—for how can a machine be any kind of sex, precisely? How can it have sex? The sex/gender of the “girls in action” is one fraught with the logic of the supplement (recall Derrida, after all, used the term to describe masturbation in Of Grammatology), an addition and replacement, in which the gender and sexuality of the bots is produced through their repetition of norms that are always exceeded and complicated by their performance by a non-human machine. This becomes apparent in a grotesque scene in which one of the sex bots malfunctions and starts saying things while folded up in a cloakroom like “OPEN MY LEGS, DADDY! WIDER!” (90), for which Lord apologises, and states that the bot is “sexually explicit when she is in Bedroom Mode” (91). Preciado has defined pornography as “sexuality transformed into public representation” (266), when the private becomes public. Lord’s sex bots mark the point in which sexuality has become semiotic, technologised, masturbatory. Preciado talks about “the capture of sex and sexuality by economy, the process by which sex becomes work” (274), a work primarily done by women. While Preciado celebrates this becoming-semiotic of sexuality in an accelerationist fashion, it is clear that Winterson has serious ambivalences about this posthuman turn of sexuality (indeed, her earlier book The Stone Gods (2007) is much more positive about the possibilities of cyborg sexuality). Though the posthuman offers possibilities for new forms of sexuality in Frankissstein just as it has for sex and gender, this brings with it the ever-present spectre of monstrosity, the abject disruption of humanist binaries. For Winterson, the power of new technologies that re-shape bodies, minds and desires is one that is profoundly fraught. While there is the pleasure of self-determination (as for Ry), and the potential to transcend human limits, there is also the possibility of new forms of de-humanisation. While Winterson’s early work like 1989’s Sexing the Cherry embraced the pleasures of monstrosity (McAvan), Frankissstein is ultimately more ambivalent about it, if resigned to its future. “I feel the like agony of mind of Victor Frankenstein; having created his monster, he cannot uncreate him. Time has no pity. Time cannot unhappen. What is done is done” (128). New forms of biological modification of the body, new forms of virtualised minds and sexuality, Winterson seems to suggest, are likely to proliferate whether we like it or not. “Nothing we do to the body is without consequences”, reflects Ry (310), suggesting that his body will always be at war with his mind. Just as Mary Shelley imagined Victor Frankenstein as a modern Prometheus, stealing fire from the gods, the posthuman attempts to overcome the limits of the human in a monstrous confluence of human and the bio-technical-semiotic. Though she stages this movement in interesting ways, Winterson is ultimately mostly pessimistic about the possible social consequences of the posthuman turn, if understanding of the desires that animate human attempts to reshape the self. But we need not conclude that posthuman monstrosity is entirely so problematic. Drawing on her work on quantum physics, Karen Barad has written that “matter is not the given, the unchangeable, the bare facts of nature. It is not inanimate, lifeless, eternal. Matter is an imaginative material exploration of non/being, creatively regenerative, an ongoing trans*/formation” (“TransMaterialities,” 411). Perhaps we might find new possibilities in the refiguration of matter, of hybrid forms, of unsanctioned coupling. Winterson has Mary Shelley ponder that “in childbirth there is no me/not me” (12)—a productive challenging of binaries that suggests monstrosity to be the very pre-condition of human life in itself. Perhaps what posthuman monsters expose is that the blurring of binaries happens on every level of matter, that the virtual and material are not as distinct from one another as we would like to think, and that the making and remaking of the self is an inherent part of being human. And that the monsters are not just the ones with bolts in their necks or sex bots or hormone injections in their veins—they are, now and always have been, all of us. References Barad, Karen. “Posthumanist Performativity: Toward an Understanding of How Matter Comes to Matter.” Signs: Journal of Women in Culture and Society 28.3 (2003): 801-831. Barad, Karen. “TransMaterialities: Trans*/Matter/Realities and Queer Political Imaginings.” GLQ 2.2–3 (2015): 387-421. Butler, Judith. Bodies That Matter: On the Discursive Limits of “Sex.” Routledge, 1993. Braidotti, Rosi. The Posthuman. Cambridge and Malden, Polity, 2013. Derrida, Jacques. Of Grammatology. Trans. Gayatri Chakravorty Spivak. Johns Hopkins Press, 1974. Halberstam, Judith (Jack). Skin Shows: Gothic Horror and the Technology of Monsters. Duke UP, 1995. Haraway, Donna. “The Cyborg Manifesto: Science, Technology, and Socialist-Feminism in the Late Twentieth Century.” Manifestly Haraway. Minneapolis: University of Minnesota Press, 2016. 5-90. Haslett, Jane. “Winterson’s Fabulous Bodies.” Jeanette Winterson: A Contemporary Critical Guide. Ed. Sonya Andermahr. Continuum, 2007. 41-54. Mazurov, Nikita. “Monster/The Unhuman.” Posthuman Glossary. Eds. Rosi Braidotti and Maria Hlavajora. Bloomsbury, 2018. 261-264. McAvan, Emily. Jeanette Winterson and Religion. Bloomsbury, 2020. Moore, Lisa. “Teledildonics: Virtual Lesbians in Fiction of Jeanette Winterson.” Sexy Bodies: The Strange Carnalities of Feminism. Eds. Elizabeth Grosz and Elspeth Probyn. Routledge, 1995. 104-127. Preciado, Beatriz (Paul). Testo Junkie: Sex, Drugs and Biopolitics in the Pharmacopornographic Era. Trans. Bruce Benderson. The Feminist Press at CUNY, 2013. Preciado, Paul. Can the Monster Speak? A Report to an Academy of Psychoanalysts. Trans. Frank Wynne. Fitzcarraldo Editions, 2021. Serano, Julia. Whipping Girl: A Transsexual Woman on Sexism and the Scapegoating of Femininity. Seal, 2007. Shelley, Mary. Frankenstein: Or, Modern Prometheus. Oxford UP, 1969. Stryker, Susan. “My Words to Victor Frankenstein above the Village of Chamounix: Performing Transgender Rage.” The Transgender Studies Reader. Eds. Susan Stryker and Stephen Whittle. Routledge, 2006. 244-256. Winterson, Jeanette. Sexing the Cherry. Grove, 1989. ———. The Stone Gods. Penguin, 2007. ———. Frankissstein. Jonathan Cape, 2019.
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Pinder, Morgan. „Mouldy Matriarchs and Dangerous Daughters“. M/C Journal 24, Nr. 5 (05.10.2021). http://dx.doi.org/10.5204/mcj.2832.

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The Resident Evil video game series is especially notable for engaging with uncanny nature and monstrous reproduction, often facilitated through viral contamination. These third-person games usually feature an outbreak of some kind, instigated by a shadowy organisation, and star a member of law enforcement or the military as the protagonist. However, the seventh and eighth games of the franchise were different. While they explored many of the same themes and conventions as their predecessors, the technologies by which they evoked fear and suspense had become further immersed in the survival horror genre and ecoGothic affect. Survival horror video games, which often exploit anxieties surrounding uncanny motherhood to produce feelings of dread, use the processes and spectacle of reproduction, gestation, and childbirth as the locus of player fear. The ecoGothic, that is the non-human ecology rendered uncanny, monstrous, and sublime, permeates survival horror spaces and has the potential to empower these malevolent matriarchs. In Resident Evil 7: Biohazard (Nakanishi) and Resident Evil VIII: Village (Sato), player-protagonist Ethan Winters is under constant attack from female antagonists. From unexpected onslaughts from his rapidly transforming wife Mia at the beginning of Resident Evil 7: Biohazard, to his heart being wrenched from his body by the overarching villain Mother Miranda in Resident Evil VIII: Village, Ethan’s life is under constant threat from women and girls infected by a parasitic fungus. These monstrous females, through their corporeal forms and means of control, blur the boundaries between the human and the non-human. Furthermore, they represent the perceived degradation of the human form and delegitimisation of man's dominion over nature. These women—who have merged with the non-human ecosystem—have become creatures that challenge our conception of what it is to be human. It is this intersection of ecophobia and the perceived transgression of gender roles that make up the anatomy of the female and non-cis-masculine presenting videoludic monster. Using Resident Evil 7: Biohazard and Resident Evil VIII: Village as my primary examples, in this article I unpack the implications of these fungus-infested women, and explore how family and trauma play a role in their narratives. EcoGothic Origins In defining the ecoGothic it is important to acknowledge its origins as a response to the idealised ecologies of the nature writing of the Romantic period (Smith and Hughes 2). Rather than sweeping through the green pastoral valleys of the Romantic novel, the ecoGothic lurks in the shadows of labyrinthine forests and stands awestruck before sublime wonders. The ecoGothic shatters the illusion of human control, confronting the audience with their fears and anxieties. The ecoGothic monsters of Resident Evil 7: Biohazard (referred to here as Resident Evil 7) and Resident Evil VIII: Village (referred to here as Village) represent deep-seated anxieties about the boundaries between the human and the non-human. Whilst Gothic narratives have traditionally expressed fears about the loss of control to nature, Estok notes that this loss of control is a real and present threat in the environmental crisis of the Anthropocene (Estok 29), lending these modern ecoGothic monsters additional relevance and potency. The ecoGothic challenges human corporeality through transformation, hybridity, and invasion, destabilising our ideas of the human as separate from, and superior to, the greater ecology. It is vital to interrogate assumptions associated with the false dichotomy between humans and nature to demonstrate the anxieties at play within these manifestations of female eco-monstrosity. As Tidwell notes, ecohorror narratives are “fundamentally predicated upon a relationship between humanity and nature that does not allow for their interconnectedness” (539). These games, through the compromised, infected form of the protagonist, problematise the dichotomy between the good of humanity and the evil of the non-human. However, they still weaponise anxieties about human specificity and depict hybridity as monstrous and unstable. The patriarchal fear of transgressive female power is similarly weaponised through the female antagonists. These monstrous female antagonists are used to police boundaries of acceptable womanhood and their fates demonstrate the dangers of transgressing those boundaries. Through an ecofeminist lens we can examine the interplay between anxieties surrounding gender and anxieties surrounding the wildness and unpredictability of the ecology. As the intersection between ecocriticism, which is interested in the interconnectedness of ecologies, and feminism, which is interested in the “social analysis” of power structures and systems of domination (Carr 160), ecofeminism allows us to analyse the subjugation, exploitation, and demonisation of the feminine and the broader ecology. Part of what makes a female monster so threatening is that she transgresses two societal modes of categorisation. She is a predator rather than prey, no longer fitting the submissive female archetype, and she has become a hybrid form closely associated with the animal. Krzywinska highlights the role of this altered power relationship as being a potent manifestation of the Gothic in video games (33). This common expression of transgressive and monstrous female power draws on the traditional role of the Gothic in facilitating the male experience of fear and vulnerability with impunity (Krzywinska 33). Resident Evil as a video game series has an inconsistent history of depicting women and female-presenting entities, both antagonists and protagonists alike. MacCallum-Stewart asserts that the series’ shift towards more problematic and monstrous female representation coincides with a move from action-adventure to survival horror (170). The series has long been preoccupied with monstrous inheritance and legacy, but Resident Evil 7 and Village represent a new move towards female villains, abandoning patriarchal dynasties like the Weskers. The female ecoGothic monsters of Resident Evil 7 and Village transgress gender and species norms, signifying a move further into the ecoGothic realm of the uncanny. The Technology of Ecohorror The Resident Evil series uses science fiction conventions to explain the mystery that lies at the centre of its horrific spectacles. Despite the distinctly ecoGothic affect of Resident Evil 7 and Village, the ’scientific’ explanation provided in-game for these supernatural occurrences is a mutated fungus with psychotropic and self-replicating properties. The Cadou (Romanian for “gift”) is a fictional fungus developed from a fungal root under the village, and altered to create bioweapons by a shadowy organisation, The Connections. Known as the megamycete in the English script (not used in the Japanese script), the fungus has various effects including controlling its host, retaining and replicating genetic information, and rapid growths capable of focussed movement. A second fungal root was established in Louisiana, under the Baker House of Resident Evil 7. As a locus of human anxiety, fungal bodies are inherently unstable and defy characterisation, thus queering ideas of the corporeal body (Bishop et al. 220). Bishop posits that in the human consciousness fungus is closely linked to the animal as they live on “dead or decomposing matter”. Some fungal species reproduce asexually “through the release of spores that produces new organisms that are genetically identical to the parent organism” (Bishop et al. 204). This asexual reproduction means that fictional fungal bodies are representative of a reproductive process that runs contrary to the human-sanctioned sexual reproduction and established gendered power dynamics. Reproduction through tiny spores allows the site of reproduction to go undetected, opening the possibility within the human imagination for the invasion and violation of the human form. Bishop also notes that fungal bodies “are hardly contained organisms; they form complex systems of mycorrhizae, symbiotic underground relationships with other fungal and vegetal life” (Bishop et al. 204). It is this resistance to categorisation is an emergent theme as we define the parameters of these female eco-monsters. Whilst the fungal properties of the Cadou are behind the malevolent forces at work within Resident Evil 7 and Village, the mould and associated slime are a looming presence in the bulk of the gameplay. It clings to the walls in the Baker house and lurks in the shadows of the Village. It exists within the interior and exterior of the human body, threatening to control, corrupt, and engulf. The invasive presence of the mould in the Old House places the phenomenon firmly in the domestic sphere, in the space to which the matriarch of the family, Marguerite, is bound (McGreevy et al. 254). Hurley notes that slime “constitutes a threat to the integrity of the human subject” (35), due to its lack of fixed identity and form. Slime represents a challenge to the human understanding of the body as a closed system that is impenetrable and self-contained. Estok posits that slime’s resistance to categorisation and refusal to fit within male delineated boundaries creates an association with the feminine (33). Slime is unstable and resists control, making it a culturally pervasive expression of fears about the loss of established systems of power that reinforce sexism and misogyny (Estok 31). This theory of the gendered significance of slime brings new meaning to use of the mould and slime forms of the Cadou for the purposes of unnatural reproduction and the exercising of psychological control. The abhuman, or not-quite-human (Hurley 3), spectacles of Resident Evil’s Cadou infected antagonists are able to be at once tragic and disposable. While the player is required to kill vast hordes of amorphous “molded”, emaciated “thralls” and degenerated “lycans”, the humanoid bosses or key antagonists complicate human claims to exceptionalism and specificity. Tidwell notes that “this breakdown of the animacy hierarchy and of separations between human and nonhuman emphasizes materiality itself and de-emphasizes consciousness or sentience” (546). It is implied that we are to think of the zombie-like hordes of non-player combatants as non-sentient, as under the complete control of the non-human, therefore entirely expendable. This othering of non-player combatant is a staple of the survival horror genre as it offers monstrosity as both motive and mitigation. As Perron notes, the monsters of videoludic horror are constructed from “mundane” player anxieties, allowing the player to kill that which they fear (11). The Scientist and the ‘Broodmother’ The dangerous potential of the grieving mother is demonstrated in the actions of Mother Miranda, whose loss of her daughter Eva serves as the catalyst for the Cadou narrative arc of Resident Evil 7 and Village. Miranda, through her experimentation with the mould and her pathological determination to resurrect her child, becomes a monstrous maternal spectacle. Miranda forces both children and adults to become infantilised, deferential hosts to the Cadou, attempting to create a “vessel” to carry her daughter’s DNA and consciousness. As Paxton notes, such monstrous and destructive maternal behaviour is “pathologized as unnatural and identified as the seamy underside of woman’s nature” (170). This depiction of unnatural maternal behaviour is compounded by her means of reproduction and the multitudes of “children” she has produced. Stang notes that “the monster polices the borders of what is permissible” and Miranda’s status as the “Broodmother”, through her complex combination of asexual reproduction and infection, represents transgressions of those borders that circumvent patriarchal processes (235). Killing Miranda is the culmination of a two-game arc that requires the player-character to kill her “false children”. The similarities between the unnatural birth of Frankenstein’s creature and the unnatural birth of Miranda’s children are significant. Facilitated by science and societal transgression, they are constructed from death and ultimately result in parental rejection. Miranda cements her status as the monstrous mother by revealing that the player has been doing her bidding in killing her children: "you've fulfilled your purpose, Mr. Winters. You disposed of my false children and awakened the glorious Megamycete” (Sato). In creating these “children” and then casting them aside, Mother Miranda fashions a hierarchy of hybrid entities, desperate for her approval and under her thrall due to the controlling properties of the Cadou. The player-character’s mission to kill Miranda as the monstrous maternal figure expresses a “revulsion and fear towards female fecundity” and a “potent fear” of “female reproduction without male input” (Stang 238). The damage perpetuated by Miranda’s unnatural motherhood is far reaching, with one of her “failed vessels”, Eveline, becoming the source of the Louisiana Cadou infestation from Resident Evil 7. Eveline was originally created as a bioweapon (or B.O.W.) using the DNA of Miranda’s dead daughter and a sample of the Cadou mould. Manifesting as a ten-year old girl, Eveline has an insatiable drive to create a family which motivates her manipulation and infection of the Bakers, Mia, and the play-character Ethan. "I don't want to live at the lab anymore. I want a house. And I want you to be my mommy" says Eveline to Mia (Nakanishi). Eveline’s ability to reproduce and infect is even more monstrous and abject than that of her “Broodmother” as she is ostensibly a young girl. Her status as an uncanny, abhuman “mother” is not a means of empowerment and comes at a tremendous cost. As Stang writes the ecoGothic mother’s reproductive power “is often the result of infection, contamination, or mutation and causes abject transformations, madness, and, eventually, death at the hands of the protagonist” (238). Therefore, with each one of these abject mothers Ethan kills he is completing the patriarchal narrative of the dangers of unnatural reproduction and matriarchal power structures. The Abhuman Mother Resident Evil 7 antagonist Marguerite Baker is already a mother when the Cadou, brought into her home by Eveline, establishes fungal growths on her brain. She and Jack take in Eveline and Mia out of a genuine human concern and compassion which has completely disappeared by the time Ethan arrives in the home. Soon Eveline’s drive for a family kicks in and she begins to insidiously control the Bakers, worming her way into their psyche and infecting them with the mould. From this point on Marguerite begins to mutate into a maternal monster, referring to spiders and insects as her babies. Not only does her nurturing begin to transgress species, but she begins to feed her human family human flesh, creating grotesque parodies of the nurturing and nourishing mother: "I'll feed you to my babies and fertilize the garden with what was left" Marguerite to Ethan (Nakanishi). As Marguerite begins her homicidal pursuit of Ethan, the ecohorror of her monstrous body is revealed. She transforms becoming progressively less human. Her “monster” form, with its elongated limbs and mutated vulva, becomes more closely aligned with a female arthropod or arachnid. McGreevy et al notes that “Marguerite’s transformation mirrors the impact of mycoestrogens, such as zearalenone, which the body treats as a high dose of estrogen … . The infection thus amplifies feminine traits to a dangerous level, as the female body is abject: horrific and alluring” (261). The insects that are birthed from her genitals have an intrinsic association with death and decomposition, playing a key role in the process of disarticulating the human form (Shelomi 31). From this association we might infer that the fear and disgust the player feels at Marguerite’s association with insects and her mutated arachnid form goes beyond anxieties of ambiguity between the human and the non-human. The Eastern European castle and snow-capped peaks of Village offer a different type of female monstrosity to that found on the bayou in Louisiana. Whilst not a vampire through the traditional transmission mode of Dracula and his ilk, Alcina Dimitrescu’s vampirism is necessitated by an inherited blood condition and invites discussion of matriarchal lines of reproduction. The inhabitants of the Castle Dimitrescu play into the same ecoGothic conventions as that have been employed in female vampire narratives. These narratives play into anxieties about unnatural reproduction, in this case reproduction without the men or masculine forces. Paxton in their exploration of Le Fanu’s Carmilla draws connections between female vampirism and parasitic ichneumon wasps, resonating with the depiction of Cadou infestation in Resident Evil (170). Like fungus vampirism is depicted as parasitic and a disruption to the patriarchal lineage through its potential for asexual reproduction. Not unlike the structure of infection, psychic control, and reproduction that we see in vampire fiction, Mother Miranda operates as matriarchal head of an expansive hivemind that mimics a family like structure. Alcina Dimitrescu is a sexualised spectacle whose rejection and suspicion of men reinforces her role as a transgressive woman. Alcina and her daughters determine the fates of their victims by gender, with men being consumed and women being enslaved and drained of blood for the production of wine. She further transgresses normative expectations of the mother through the animalism associated with vampirism (Paxton 178) and her stature. She is an imposing nine feet tall with rapidly growing claws due to the effects of the Cadou, making her difficult to dominate through brute strength. Further compounding her threat to patriarchal power structures, she explicitly expresses hatred for men during her attacks. Her voice lines demonstrate a powerful drive to protect her daughters from patriarchal power and masculine violence: “You ungrateful, selfish wretch! You come into MY house—You lay your filthy man-hands on MY daughters”—Alcina Dimetrescu to Ethan (Sato). Depicted as a beautiful, elegant lady, the vampiric body of Alcina Dimitrescu, transforms into a grotesque dragon-like creature, providing visual confirmation of her underlying status as non-human. The abhuman as the covert and deceptive non-human monstrosity plays into her late-stage transformation reinforces her disconnect from the human, legitimising her death. Mother Miranda’s daughter Donna Beneviento poses a deeper psychological threat to the player, stepping further away from the action-adventure genre with which Resident Evil has previously been associated. Like Marguerite, her house manifests her psychological state, reflecting her trauma and implied mental illness. This trauma manifests externally, turning the Beneviento mansion into an extension of her psychic agency. She achieves this through the use of secreted fungal hallucinogens activated by pollen allowing her to manifest and prey on the anxieties of her victims. Donna Beneviento’s relationship to her Cadou infested and their uncanny animation echoes the unnatural reproduction of Mother Miranda. Throughout the Beneviento mansion motifs of parenthood and childbirth play out in increasingly grotesque forms, culminating in a giant foetus monster emerging from the shadows, wailing and giggling. Donna Beneviento is playing with Ethan expressing her status as child, despite the reality of her adulthood. Donna is infantilised, crafting dolls in an expression her loneliness and desire for family in a manner similar to Eveline’s misguided attempts to construct a family. The Sanctioned Mother and the Good Daughter The counterpoint to these spectacles of female monstrosity are female characters who manage to maintain the appearance of human specificity and adherence to societal norms. Marguerite’s daughter Zoe remains relatively unaffected by the Cadou and retains her humanity, aligning herself with the player-character. She is the good daughter, the sanctioned and acceptable human daughter. Ethan’s wife Mia is intermittently affected by the same fungal infestation as Marguerite, yet her initial monstrous manifestation and frenzied chainsaw attack on Ethan at the beginning of the game is all but forgotten through her subsequent ability to maintain the appearance of human specificity. By the beginning of Village Mia is depicted as an ideal picture of rehabilitated motherhood and femininity. Positioning herself as the “good” in the good/bad mother dichotomy, she is cooking, wearing soft fabrics and colours, and is nurturing her baby (Digioia 15-16). But this figure of the socially sanctioned mother has been replaced by the “bad” Mother Miranda. This raises further questions about the illusory and performative qualities of maternal affection in the Resident Evil series. After being kidnapped, Ethan’s baby Rose is dissected into four parts and given to four main antagonists of Village. It is only through her integration with the Cadou and the resurrection procedure of Mother Miranda that she is revived. Rose’s resurrection is an obscured and noncorporeal affair, unlike the resurrection of Alcina Dimatrescu’s daughters Bela, Daniela, and Cassandra, which is documented in scientific detail. As a discarded “Insect observation journal” notes, their corpses became covered in carnivorous insects that “vigorously consume meat”, morphing and mutating to recreate their resurrected human forms (Sato). The visceral descriptions of this process and their subsequent ability to control hordes of insects are reminiscent Marguerite’s monster form. Like Mia and Zoe, Rose’s acceptability and status as the good daughter is predicated on her ability to adhere to societal norms and patriarchal categorisations. Conclusion In depicting female antagonists as ecoGothic monstrosities, Resident Evil 7: Biohazard and Resident Evil VIII: Village position the player character in vain defence of human specificity and supremacy. It is telling that, as a figure who has been unknowingly infected with the Cadou, Ethan Winters has already lost the battle against the parasitic invasion of his own corporeal form. By tapping into ecophobic anxieties about fungus and slime that defy categorisation, Resident Evil is able to challenge the player’s human specificity and agency. This lack of specificity and agency is only accentuated by the monstrous and transgressive presence of the unnatural mother and the dangerous female. It is this loss of control and vulnerability that is common to both the ecoGothic and the survival horror genre. By contrasting examples of the monstrous feminine with sanctioned feminine figures like Mia, Rose, and Zoe, Resident Evil 7: BioHazard and Resident Evil VIII: Village establish policeable boundaries for female behaviour and a means of justifying the killing of abhuman bodies. While the powerful monstrous female antagonists of the games are able to exert a phenomenal amount of agency when compared to their monstrous peers, their construction still plays into destructive misogynist and ecophobic ideas of the female and the non-human world. References Bishop, Katherine E., David Higgins, and Jerry Määttä. Plants in Science Fiction: Speculative Vegetation. Cardiff: U of Wales P, 2020. Carr, Emily. “The Riddle Was the Angel in the House: Towards an American Ecofeminist Gothic.” Ecogothic. Eds. Andrew Smith and William Hughes. United Kingdom: Manchester UP, 2016. 160-176. DiGioia, Amanda. Childbirth and Parenting in Horror Texts : The Marginalized and the Monstrous. Bingley: Emerald, 2017. Estok, Simon C. “Corporeality, Hyper-Consciousness, and the Anthropocene ecoGothic: Slime and Ecophobia”. Neohelicon 1 (2020). 27 Aug. 2021 <https://link.springer.com/article/10.1007/s11059-020-00519-0>. Hurley, Kelly. The Gothic Body: Sexuality, Materialism, and Degeneration at the Fin de Siècle. Cambridge: Cambridge UP, 2004. Krzywinska, Tanya. “The Gamification of Gothic Coordinates”. Revenant: Critical and Creative Studies of the Supernatural 1 (2015). 26 Aug. 2021 <http://www.revenantjournal.com/contents/the-gamification-of-gothic-coordinates-in-videogames/>. McGreevy, Alan, Christina Fawcett, and Marc A. Ouellette. “The House and the Infected Body: The Metonomy of Resident Evil 7.” 2020. 28 Aug. 2021 <https://digitalcommons.odu.edu/english_fac_pubs/155/>. Paxton, Amanda. “Mothering by Other Means: Parasitism and J. Sheridan Le Fanu’s Carmilla”. ISLE: Interdisciplinary Studies in Literature and Environment 1 (2021). 2 Aug. 2021 <https://doi-org.ezproxy-f.deakin.edu.au/10.1093/isle/isz119>. Perron, Bernard. The World of Scary Video Games: A Study in Videoludic Horror. Bloomsbury Publishing, 2018. Resident Evil 7: Biohazard. Dev. Koshi Nakanishi. Capcom 2017. Resident Evil Village. Dev. Morimasa Sato. Capcom, 2021. Shelomi, Matan. “Entomoludology: Arthropods in Video Games”. American Entomologist 2 (2019). 28 Aug. 2021 <https://doi.org/10.1093/ae/tmz028>. Smith, Andrew, and William Hughes. Introduction. In EcoGothic. Manchester University Press, 2015. Stang, Sarah. “The Broodmother as Monstrous – Feminine – Abject Maternity in Video Games.” 42 (2019). 28 Aug. 2021 <https://doi.org/10.7557/13.5014>. Tidwell, Christy. “Monstrous Natures Within: Posthuman and New Materialist Ecohorror in Mira Grant’s ‘Parasite’.” ISLE: Interdisciplinary Studies in Literature and Environment 3 (2014). 27 Aug. 2021 <https://www.jstor.org/stable/26430361>.
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8

Starrs, Bruno. „Hyperlinking History and Illegitimate Imagination: The Historiographic Metafictional E-novel“. M/C Journal 17, Nr. 5 (25.10.2014). http://dx.doi.org/10.5204/mcj.866.

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‘Historiographic Metafiction’ (HM) is a literary term first coined by creative writing academic Linda Hutcheon in 1988, and which refers to the postmodern practice of a fiction author inserting imagined--or illegitimate--characters into narratives that are intended to be received as authentic and historically accurate, that is, ostensibly legitimate. Such adventurous and bold authorial strategies frequently result in “novels which are both intensely self-reflexive and yet paradoxically also lay claim to historical events and personages” (Hutcheon, A Poetics 5). They can be so entertaining and engaging that the overtly intertextual, explicitly inventive work of biographical HM can even change the “hegemonic discourse of history” (Nunning 353) for, as Philippa Gregory, the author of HM novel The Other Boleyn Girl (2001), has said regarding this genre of creative writing: “Fiction is about imagined feelings and thoughts. History depends on the outer life. The novel is always about the inner life. Fiction can sometimes do more than history. It can fill the gaps” (University of Sussex). In a way, this article will be filling one of the gaps regarding HM.Forrest Gump (Robert Zemeckis, 1994) is possibly the best known cinematic example of HM, and this film version of the 1986 novel by Winston Groom particularly excels in seamlessly inserting images of a fictional character into verified history, as represented by well-known television newsreel footage. In Zemeckis’s adaptation, gaps were created in the celluloid artefact and filled digitally with images of the actor, Tom Hanks, playing the eponymous role. Words are often deemed less trustworthy than images, however, and fiction is considered particularly unreliable--although there are some exceptions conceded. In addition to Gregory’s novel; Midnight’s Children (1980) by Salman Rushdie; The Name of the Rose (1983) by Umberto Eco; and The Flashman Papers (1969-2005) by George MacDonald Fraser, are three well-known, loved and lauded examples of literary HM, which even if they fail to convince the reader of their bona fides, nevertheless win a place in many hearts. But despite the genre’s popularity, there is nevertheless a conceptual gap in the literary theory of Hutcheon given her (perfectly understandable) inability in 1988 to predict the future of e-publishing. This article will attempt to address that shortcoming by exploring the potential for authors of HM e-novels to use hyperlinks which immediately direct the reader to fact providing webpages such as those available at the website Wikipedia, like a much speedier (and more independent) version of the footnotes in Fraser’s Flashman novels.Of course, as Roland Barthes declared in 1977, “the text is a tissue of quotations drawn from innumerable centres of culture” (146) and, as per any academic work that attempts to contribute to knowledge, a text’s sources--its “quotations”--must be properly identified and acknowledged via checkable references if credibility is to be securely established. Hence, in explaining the way claims to fact in the HM novel can be confirmed by independently published experts on the Internet, this article will also address the problem Hutcheon identifies, in that for many readers the entirety of the HM novel assumes questionable authenticity, that is, the novel’s “meta-fictional self-reflexivity (and intertextuality) renders their claims to historical veracity somewhat problematic, to say the least” ("Historiographic Metafiction: Parody", 3). This article (and the PhD in creative writing I am presently working on at Murdoch University in Perth, Western Australia) will possibly develop the concept of HM to a new level: one at which the Internet-connected reader of the hyperlinked e-novel is made fully (and even instantly) aware of those literary elements of the narrative that are legitimate and factual as distinct from those that are fictional, that is, illegitimate. Furthermore, utilising examples from my own (yet-to-be published) hyperlinked HM e-novel, this article demonstrates that such hyperlinking can add an ironic sub-text to a fictional character’s thoughts and utterances, through highlighting the reality concerning their mistaken or naïve beliefs, thus creating HM narratives that serve an entertainingly complex yet nevertheless truly educational purpose.As a relatively new and under-researched genre of historical writing, HM differs dramatically from the better known style of standard historical or biographical narrative, which typically tends to emphasise mimesis, the cataloguing of major “players” in historical events and encyclopaedic accuracy of dates, deaths and places. Instead, HM involves the re-contextualisation of real-life figures from the past, incorporating the lives of entirely (or, as in the case of Gregory’s Mary Boleyn, at least partly) fictitious characters into their generally accepted famous and factual activities, and/or the invention of scenarios that gel realistically--but entertainingly--within a landscape of well-known and well-documented events. As Hutcheon herself states: “The formal linking of history and fiction through the common denominators of intertextuality and narrativity is usually offered not as a reduction, as a shrinking of the scope and value of fiction, but rather as an expansion of these” ("Intertextuality", 11). Similarly, Gregory emphasises the need for authors of HM to extend themselves beyond the encyclopaedic archive: “Archives are not history. The trouble with archives is that the material is often random and atypical. To have history, you have to have a narrative” (University of Sussex). Functionally then, HM is an intertextual narrative genre which serves to communicate to a contemporary audience an expanded story or stories of the past which present an ultimately more self-reflective, personal and unpredictable authorship: it is a distinctly auteurial mode of biographical history writing for it places the postmodern author’s imaginative “signature” front and foremost.Hutcheon later clarified that the quest for historical truth in fiction cannot possibly hold up to the persuasive powers of a master novelist, as per the following rationale: “Fact is discourse-defined: an event is not” ("Historiographic Metafiction", 843). This means, in a rather simplistic nutshell, that the new breed of HM novel writer is not constrained by what others may call fact: s/he knows that the alleged “fact” can be renegotiated and redefined by an inventive discourse. An event, on the other hand, is responsible for too many incontrovertible consequences for it to be contested by her/his mere discourse. So-called facts are much easier for the HM writer to play with than world changing events. This notion was further popularised by Ansgar Nunning when he claimed the overtly explicit work of HM can even change the “hegemonic discourse of history” (353). HM authors can radically alter, it seems, the way the reader perceives the facts of history especially when entertaining, engaging and believable characters are deliberately devised and manipulated into the narrative by the writer. Little wonder, then, that Hutcheon bemoans the unfortunate reality that for many readers the entirety of a HM work assumes questionable “veracity” due to its author’s insertion of imaginary and therefore illegitimate personages.But there is an advantage to be found in this, the digital era, and that is the Internet’s hyperlink. In our ubiquitously networked electronic information age, novels written for publication as e-books may, I propose, include clickable links on the names of actual people and events to Wikipedia entries or the like, thus strengthening the reception of the work as being based on real history (the occasional unreliability of Wikipedia notwithstanding). If picked up for hard copy publication this function of the HM e-novel can be replicated with the inclusion of icons in the printed margins that can be scanned by smartphones or similar gadgets. This small but significant element of the production reinforces the e-novel’s potential status as a new form of HM and addresses Hutcheon’s concern that for HM novels, their imaginative but illegitimate invention of characters “renders their claims to historical veracity somewhat problematic, to say the least” ("Historiographic Metafiction: Parody", 3).Some historic scenarios are so little researched or so misunderstood and discoloured by the muddy waters of time and/or rumour that such hyperlinking will be a boon to HM writers. Where an obscure facet of Australian history is being fictionalised, for example, these edifying hyperlinks can provide additional background information, as Glenda Banks and Martin Andrew might have wished for when they wrote regarding Bank’s Victorian goldfields based HM novel A Respectable Married Woman. This 2012 printed work explores the lives of several under-researched and under-represented minorities, such as settler women and Aboriginal Australians, and the author Banks lamented the dearth of public awareness regarding these peoples. Indeed, HM seems tailor-made for exposing the subaltern lives of those repressed individuals who form the human “backdrop” to the lives of more famous personages. Banks and Andrew explain:To echo the writings of Homi K. Bhaba (1990), this sets up a creative site for interrogating the dominant, hegemonic, ‘normalised’ master narratives about the Victorian goldfields and ‘re-membering’ a marginalised group - the women of the goldfields, the indigenous [sic], the Chinese - and their culture (2013).In my own hyperlinked short story (presently under consideration for publishing elsewhere), which is actually a standalone version of the first chapter of a full-length HM e-novel about Aboriginal Australian activists Eddie Mabo and Chicka Dixon and the history of the Aboriginal Tent Embassy in Canberra, entitled The Bullroarers, I have focussed on a similarly under-represented minority, that being light-complexioned, mixed race Aboriginal Australians. My second novel to deal with Indigenous Australian issues (see Starrs, That Blackfella Bloodsucka Dance), it is my first attempt at writing HM. Hopefully avoiding overkill whilst alerting readers to those Wikipedia pages with relevance to the narrative theme of non-Indigenous attitudes towards light-complexioned Indigenous Australians, I have inserted a total of only six hyperlinks in this 2200-word piece, plus the explanatory foreword stating: “Note, except where they are well-known place names or are indicated as factual by the insertion of Internet hyperlinks verifying such, all persons, organisations, businesses and places named in this text are entirely fictitious.”The hyperlinks in my short story all take the reader not to stubs but to well-established Wikipedia pages, and provide for the uninformed audience the following near-unassailable facts (i.e. events):The TV program, A Current Affair, which the racist character of the short story taken from The Bullroarers, Mrs Poulter, relies on for her prejudicial opinions linking Aborigines with the dealing of illegal drugs, is a long-running, prime-time Channel Nine production. Of particular relevance in the Wikipedia entry is the comment: “Like its main rival broadcast on the Seven Network, Today Tonight, A Current Affair is often considered by media critics and the public at large to use sensationalist journalism” (Wikipedia, “A Current Affair”).The Aboriginal Tent Embassy, located on the lawns opposite the Old Parliament House in Canberra, was established in 1972 and ever since has been the focus of Aboriginal Australian land rights activism and political agitation. In 1995 the Australian Register of the National Estate listed it as the only Aboriginal site in Australia that is recognised nationally for representing Aboriginal and Torres Strait Islander people and their political struggles (Wikipedia, “The Aboriginal Tent Embassy”).In 1992, during an Aboriginal land rights case known as Mabo, the High Court of Australia issued a judgment constituting a direct overturning of terra nullius, which is a Latin term meaning “land belonging to no one”, and which had previously formed the legal rationale and justification for the British invasion and colonisation of Aboriginal Australia (Wikipedia, “Terra Nullius”).Aboriginal rights activist and Torres Strait Islander, Eddie Koiki Mabo (1936 to 1992), was instrumental in the High Court decision to overturn the doctrine of terra nullius in 1992. In that same year, Eddie Mabo was posthumously awarded the Australian Human Rights Medal in the Human Rights and Equal Opportunity Commission Awards (Wikipedia, “Eddie Mabo”).The full name of what Mrs Poulter blithely refers to as “the Department of Families and that” is the Australian Government’s Department of Families, Housing, Community Services and Indigenous Affairs (Wikipedia, “The Department of Families, Housing, Community Services and Indigenous Affairs”).The British colonisation of Australia was a bloody, murderous affair: “continuous Aboriginal resistance for well over a century belies the ‘myth’ of peaceful settlement in Australia. Settlers in turn often reacted to Aboriginal resistance with great violence, resulting in numerous indiscriminate massacres by whites of Aboriginal men, women and children” (Wikipedia, “History of Australia (1788 - 1850)”).Basically, what is not evidenced empirically with regard to the subject matter of my text, that is, the egregious attitudes of non-Indigenous Australians towards Indigenous Australians, can be extrapolated thanks to the hyperlinks. This resonates strongly with Linda Tuhiwai Smith’s assertion in 2012 that those under-represented by mainstream, patriarchal epistemologies need to be engaged in acts of “reclaiming, reformulating and reconstituting” (143) so as to be re-presented as authentic identities in these HM artefacts of literary research.Exerting auteurial power as an Aboriginal Australian author myself, I have sought to imprint on my writing a multi-levelled signature pertaining to my people’s under-representation: there is not just the text I have created but another level to be considered by the reader, that being my careful choice of Wikipedia pages to hyperlink certain aspects of the creative writing to. These electronic footnotes serve as politically charged acts of “reclaiming, reformulating and reconstituting” Aboriginal Australian history, to reuse the words of Smith, for when we Aboriginal Australian authors reiterate, when we subjugated savages wrestle the keyboard away from the colonising overseers, our readers witness the Other writing back, critically. As I have stated previously (see Starrs, "Writing"), receivers of our words see the distorted and silencing master discourse subverted and, indeed, inverted. Our audiences are subjectively repositioned to see the British Crown as the monster. The previously presumed rational, enlightened and civil coloniser is instead depicted as the author and perpetrator of a violently racist, criminal discourse, until, eventually, s/he is ultimately eroded and made into the Other: s/he is rendered the villainous, predatory savage by the auteurial signatures in revisionist histories such as The Bullroarers.Whilst the benefit in these hyperlinks as electronic educational footnotes in my short story is fairly obvious, what may not be so obvious is the ironic commentary they can make, when read in conjunction with the rest of The Bullroarers. Although one must reluctantly agree with Wayne C. Booth’s comment in his classic 1974 study A Rhetoric of Irony that, in some regards, “the very spirit and value [of irony] are violated by the effort to be clear about it” (ix), I will nevertheless strive for clarity and understanding by utilizing Booth’s definition of irony “as something that under-mines clarities, opens up vistas of chaos, and either liberates by destroying all dogmas or destroys by revealing the inescapable canker of negation at the heart of every affirmation” (ix). The reader of The Bullroarers is not expecting the main character, Mrs Poulter, to be the subject of erosive criticism that destroys her “dogmas” about Aboriginal Australians--certainly not so early in the narrative when it is unclear if she is or is not the protagonist of the story--and yet that’s exactly what the hyperlinks do. They expose her as hopelessly unreliable, laughably misinformed and yes, unforgivably stupid. They reveal the illegitimacy of her beliefs. Perhaps the most personally excoriating of these revelations is provided by the link to the Wikipedia entry on the Australian Government’s Department of Families, Housing, Community Services and Indigenous Affairs, which is where her own daughter, Roxy, works, but which Mrs Poulter knows, gormlessly, as “the Department of Families and that”. The ignorant woman spouts racist diatribes against Aboriginal Australians without even realising how inextricably linked she and her family, who live at the deliberately named Boomerang Crescent, really are. Therein lies the irony I am trying to create with my use of hyperlinks: an independent, expert adjudication reveals my character, Mrs Poulter, and her opinions, are hiding an “inescapable canker of negation at the heart of every affirmation” (Booth ix), despite the air of easy confidence she projects.Is the novel-reading public ready for these HM hyperlinked e-novels and their potentially ironic sub-texts? Indeed, the question must be asked: can the e-book ever compete with the tactile sensations a finely crafted, perfectly bound hardcover publication provides? Perhaps, if the economics of book buying comes into consideration. E-novels are cheap to publish and cheap to purchase, hence they are becoming hugely popular with the book buying public. Writes Mark Coker, the founder of Smashwords, a successful online publisher and distributor of e-books: “We incorporated in 2007, and we officially launched the business in May 2008. In our first year, we published 140 books from 90 authors. Our catalog reached 6,000 books in 2009, 28,800 in 2010, 92,000 in 2011, 191,000 in 2012 and as of this writing (November 2013) stands at over 250,000 titles” (Coker 2013). Coker divulged more about his company’s success in an interview with Forbes online magazine: “‘It costs essentially the same to pump 10,000 new books a month through our network as it will cost to do 100,000 a month,’ he reasons. Smashwords book retails, on average, for just above $3; 15,000 titles are free” (Colao 2012).In such a burgeoning environment of technological progress in publishing I am tempted to say that yes, the time of the hyperlinked e-novel has come, and to even predict that HM will be a big part of this new wave of postmodern literature. The hyperlinked HM e-novel’s strategy invites the reader to reflect on the legitimacy and illegitimacy of different forms of narrative, possibly concluding, thanks to ironic electronic footnoting, that not all the novel’s characters and their commentary are to be trusted. Perhaps my HM e-novel will, with its untrustworthy Mrs Poulter and its little-known history of the Aboriginal Tent Embassy addressed by gap-filling hyperlinks, establish a legitimising narrative for a people who have traditionally in white Australian society been deemed the Other and illegitimate. Perhaps The Bullroarers will someday alter attitudes of non-Indigenous Australians to the history and political activities of this country’s first peoples, to the point even, that as Nunning warns, we witness a change in the “hegemonic discourse of history” (353). If that happens we must be thankful for our Internet-enabled information age and its concomitant possibilities for hyperlinked e-publications, for technology may be separated from the world of art, but it can nevertheless be effectively used to recreate, enhance and access that world, to the extent texts previously considered illegitimate achieve authenticity and veracity.ReferencesBanks, Glenda. A Respectable Married Woman. Melbourne: Lacuna, 2012.Banks, Glenda, and Martin Andrew. “Populating a Historical Novel: A Case Study of a Practice-led Research Approach to Historiographic Metafiction.” Bukker Tillibul 7 (2013). 19 Sep. 2014 ‹http://bukkertillibul.net/Text.html?VOL=7&INDEX=2›.Barthes, Roland. Image, Music, Text. Trans. Stephen Heath. London: Fontana Press, 1977.Booth, Wayne C. A Rhetoric of Irony. Chicago: U of Chicago P, 1974.Colao, J.J. “Apple’s Biggest (Unknown) Supplier of E-books.” Forbes 7 June 2012. 19 Sep. 2014 ‹http://www.forbes.com/sites/jjcolao/2012/06/07/apples-biggest-unknown-supplier-of-e-books/›.Coker, Mark. “Q & A with Smashwords Founder, Mark Coker.” About Smashwords 2013. 19 Sep. 2014 ‹https://www.smashwords.com/about›.Eco, Umberto. The Name of the Rose. Trans. William Weaver, San Diego: Harcourt, 1983.Forrest Gump. Dir. Robert Zemeckis. Paramount Pictures, 1994.Fraser, George MacDonald. The Flashman Papers. Various publishers, 1969-2005.Groom, Winston. Forrest Gump. NY: Doubleday, 1986.Gregory, Philippa. The Other Boleyn Girl. UK: Scribner, 2001.Hutcheon, Linda. A Poetics of Postmodernism: History, Theory, Fiction, 2nd ed. Abingdon, UK: Taylor and Francis, 1988.---. “Intertextuality, Parody, and the Discourses of History: A Poetics of Postmodernism History, Theory, Fiction.” 1988. 19 Sep. 2014 ‹http://ieas.unideb.hu/admin/file_3553.pdf›.---. “Historiographic Metafiction: Parody and the Intertextuality of History.” Eds. P. O’Donnell and R.C. Davis, Intertextuality and Contemporary American Fiction. Baltimore, Maryland: John Hopkins UP, 1989. 3-32.---. “Historiographic Metafiction.” Ed. Michael McKeon, Theory of the Novel: A Historical Approach Baltimore, Maryland: Johns Hopkins UP, 2000. 830-50.Nunning, Ansgar. “Where Historiographic Metafiction and Narratology Meet.” Style 38.3 (2004): 352-75.Rushdie, Salman. Midnight’s Children. London: Jonathan Cape, 1980.Starrs, D. Bruno. That Blackfella Bloodsucka Dance! Saarbrücken, Germany: Just Fiction Edition (paperback), 2011; Starrs via Smashwords (e-book), 2012.---. “Writing Indigenous Vampires: Aboriginal Gothic or Aboriginal Fantastic?” M/C Journal 17.4 (2014). 19 Sep. 2014 ‹http://journal.media-culture.org.au/index.php/mcjournal/article/viewArticle/834›.Tuhiwai Smith, Linda. Decolonizing Methodologies. London & New York: Zed Books, 2012.University of Sussex. “Philippa Gregory Fills the Historical Gaps.” University of Sussex Alumni Magazine 51 (2012). 19 Sep. 2014 ‹http://www.scribd.com/doc/136033913/University-of-Sussex-Alumni-Magazine-Falmer-issue-51›.Wikipedia. “A Current Affair.” 2014. 19 Sep. 2014 ‹http://en.wikipedia.org/wiki/A_Current_Affair›.---. “Aboriginal Tent Embassy.” 2014. 19 Sep. 2014 ‹http://en.wikipedia.org/wiki/Aboriginal_Tent_Embassy›.---. “Department of Families, Housing, Community Services and Indigenous Affairs.” 2014. 19 Sep. 2014 ‹http://en.wikipedia.org/wiki/Department_of_Families,_Housing,_Community_Services_and_Indigenous_Affairs›.---. “Eddie Mabo.” 2014. 19 Sep. 2014 ‹http://en.wikipedia.org/wiki/Eddie_Mabo›.---. “History of Australia (1788 – 1850).” 2014. 19 Sep. 2014 ‹http://en.wikipedia.org/wiki/History_of_Australia_(1788%E2%80%931850)#Aboriginal_resistance›.---. “Terra Nullius.” 2014. 19 Sep. 2014 ‹http://en.wikipedia.org/wiki/Terra_nullius›.
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Bücher zum Thema "Frankenstein’s monster (Fictitious character)"

1

O'Keefe, Susan Heyboer. Frankenstein's monster: A novel. New York: Three Rivers Press, 2010.

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2

Bell, Neal. Monster. New York, NY: Broadway Play Pub., 2003.

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3

O'Keefe, Susan Heyboer. Frankenstein's monster: A novel. New York: Three Rivers Press, 2010.

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4

Monster. New York: Overlook Hardcover, 2012.

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5

Kay, Jeremy. The secret laboratory journals of Dr. Victor Frankenstein. Woodstock, N.Y: Overlook Press, 1995.

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6

Field, Barbara. Playing with fire (after Frankenstein). New York, N.Y. (440 Park Ave. South, New York 10016): Dramatists Play Service, 1989.

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7

Shelley, Mary Wollstonecraft, Webb Robert H, Ann Brewster und Norman B. Saunders. Frankenstein. Newbury, Berkshire, UK: CCS Books, 2016.

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8

Downing, Martin. The house of Frankenstein!: A comedy-horror. London: S. French, 1989.

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9

Copyright Paperback Collection (Library of Congress), Hrsg. Frankenstein, the legacy: A novel. New York: Pocket Books, 2001.

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10

Louise, Dorothy. Frankenstein. Chicago: Ivan R. Dee, 2004.

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