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Dalsgaard, Signe. „Create nature“. Thesis, Konstfack, Keramik & Glas, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:konstfack:diva-3351.
Der volle Inhalt der QuelleSheffer, Jamie Veronica. „The Things We Create“. OpenSIUC, 2017. https://opensiuc.lib.siu.edu/theses/2264.
Der volle Inhalt der QuelleKjäll, Åsa. „Automated system to create unique vignettes“. Thesis, Linköpings universitet, Medie- och Informationsteknik, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-98673.
Der volle Inhalt der QuelleLAGER, LIVA, und CHARLOTTE EKENGER. „Does Wrapp help companies create brandadvocates?“ Thesis, KTH, Industriell marknadsföring, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-155133.
Der volle Inhalt der QuelleThe Internet through social online networks and media has come to change our behavior when it comes to how we communicate and what we communicate. The latest shift is that from desktop to mobile, following the product developments happening with mobile phones making them smarter, portable and connected mini computers. This has had an effect on companies marketing strategies. To simply apply older marketing strategies on this new media channel is not sufficient. Instead new strategies and approaches are needed, and the social element needs to be implemented to a larger extent. The purpose with this report is to investigate a new social mobile marketing tool created by the tech start up Wrapp, and to analyse whether or not the tool helps companies create brand advocates. The data collecting and analysis of Wrapp as a brand advocacy tool is limited to the American market and two of the partner brands’ Facebook campaigns onducted in this setting. Wrapp enables for companies to give out free and paid gift cards to Facebook friends through and mobile and web based application. In the research an interview study where we asked respondents represented by Wrapp employees about their conceptions on brand advocacy and social media marketing was conducted. An analysis of the Wrapp Facebook campaign tool was also done, to see if the tool shows exponential growth and virality in branded gift cards sent. Results are presented and efforts are made to draw parallels between the empirical findings and theory presented in the literature review concerning mainly brand advocates, social media marketing, viral marketing and WOM. The result from the Facebook campaign tool analysis shows, that the Wrapp tool on the merican market is yet to become viral. From the interviews we examine and present results to complement this finding, also to get a broader understanding on what creates brand advocacy. To the compiled results we apply a model assumed to describe how brand advocates are created. By doing this we reach our main conclusion, Wrapp does not based on our analysis create brand advocates, but the act of brand advocacy. The model as such could be a way for companies to investigate whether or not new social media platforms create brand advocates, by examining and evaluating the building blocks necessary to have an efficient brand advocacy strategy.
Кретова, О. М. „3D-Pen - Modern way to Create“. Thesis, Київський національний університет технологій та дизайну, 2017. https://er.knutd.edu.ua/handle/123456789/7374.
Der volle Inhalt der QuelleEglowski, Skylar. „CREATE: Clinical Record Analysis Technology Ensemble“. DigitalCommons@CalPoly, 2017. https://digitalcommons.calpoly.edu/theses/1771.
Der volle Inhalt der QuelleChu, Xiaoge. „Retrospection and deliberation : the create [i.e. creative] summary of the high definition video works“. Virtual Press, 2005. http://liblink.bsu.edu/uhtbin/catkey/1327290.
Der volle Inhalt der QuelleDepartment of Art
Skatland, Jørgen Hallås. „On the desire to create something beautiful“. Thesis, Norges teknisk-naturvitenskapelige universitet, Fakultet for arkitektur og billedkunst, 2011. http://urn.kb.se/resolve?urn=urn:nbn:no:ntnu:diva-13898.
Der volle Inhalt der QuelleNilsson, Johan, und Sead Omerovic. „How to create a marketing communication strategy?“ Thesis, Högskolan i Jönköping, Internationella Handelshögskolan, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-16215.
Der volle Inhalt der QuelleLeigh, Ryan E. „Using genetic algorithms to create believable agents“. abstract and full text PDF (free order & download UNR users only), 2006. http://0-gateway.proquest.com.innopac.library.unr.edu/openurl?url_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:dissertation&res_dat=xri:pqdiss&rft_dat=xri:pqdiss:1438914.
Der volle Inhalt der QuelleRichards, Clare. „Happy communities and how to create them“. Thesis, University of Westminster, 2010. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.540095.
Der volle Inhalt der QuelleCrome, David. „Developing employee commitment to create committed employees“. Thesis, Anglia Ruskin University, 2003. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.400602.
Der volle Inhalt der QuelleCicileo, Francesca Rose. „Mavo Create : a WYSIWYG editor for Mavo“. Thesis, Massachusetts Institute of Technology, 2018. http://hdl.handle.net/1721.1/119759.
Der volle Inhalt der QuelleThis electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.
Cataloged from student-submitted PDF version of thesis.
Includes bibliographical references (page 47).
Mavo Create provides the data storage and computation abilities of Mavo through the interface of a WYSIWYG (What-You-See-Is-What-You-Get) editor. Mavo extends HTML, providing attributes that one can use to set up data storage for a web application. This data can be created, amended, and populated into the web application use Mavo attributes. Further, Mavo provides expressions for performing computations on the data and visualizing the results of those computations in the Mavo application. One limitation of Mavo is that a user must know or become familiar with HTML in order to use Mavo. Mavo Create attempts to abstract away the programming part of using Mavo by providing a visual website editor that can be used to create Mavo applications. Mavo Create was built using GrapesJS, a WYSIWYG website template creation application. Mavo Create uses drag-and-drop HTML elements with WYSIWYG editing for styling and for adding Mavo capabilities. After creating the template of a Mavo application in Mavo Create, one can download source code and begin using his application. The goal of Mavo Create is to make the creation of Mavo applications accessible to people who do not know HTML or programming.
by Francesca Rose Cicileo.
M. Eng.
Gorbatyuk, K. S. „Can we create a human from scratch?“ Thesis, Сумський державний університет, 2012. http://essuir.sumdu.edu.ua/handle/123456789/28686.
Der volle Inhalt der QuelleJames, Brenda Joyce. „Faculty who create inclusive teaching/learning environments /“. The Ohio State University, 2002. http://rave.ohiolink.edu/etdc/view?acc_num=osu1486457871784447.
Der volle Inhalt der QuelleEzell, Mark Phillip. „How Organizations Use Collaboration to Create Knowledge“. Thesis, University of Pennsylvania, 2017. http://pqdtopen.proquest.com/#viewpdf?dispub=10255888.
Der volle Inhalt der QuelleThis research study examined how organizations use collaboration to create knowledge. Organizations around the world are moving from being primarily manufacturing based to more knowledge-based entities. Knowledge can provide a unique competitive advantage in a very crowded landscape as organizations compete for the best ways to guide their organizations. Given these current trends it is opportune to examine how organizations develop knowledge. Recently many organizations have come to believe that collaborative practices help to create knowledge. This dissertation research examined this link to see if collaboration helps to create knowledge in organizations.
In order to examine this connection the research question that guided this study was: “How does an organization use collaboration to create knowledge?” The study used an exploratory qualitative interview design since the literature has not yet examined this connection in-depth. A convenience sample of 21 participants were interviewed from different industries. The in-depth interviews were then coded and a thematic analysis approach was used to develop themes.
The research concluded that collaboration and knowledge creation in organizations appear to be largely informal, self-directed, and self-motivated. Surprisingly senior management does not appear to value or measure collaboration. If participants need support, they reach out to others in their trusted network to help them solve problems. Organizations are able to create knowledge, but it seems to occur only if there is individual and mutual gain from the collaboration.
Preexisting team cohesion or mutually identified interests in the collaboration outcomes drove collaboration in an unsupported environment. Very little evidence was found that the participants’ behaviors promoted long-term knowledge discoveries that could be more broadly transferred to others within the organization. This research study opens up possible future research studies that may include a larger stratified study and research to explore technology and its impact on collaboration and knowledge creation. Keywords: create, knowledge, organization, competitive
Mendelson-Klauss, Cindy F. „Mexican American women's struggle to create health“. Diss., The University of Arizona, 2000. http://hdl.handle.net/10150/289213.
Der volle Inhalt der QuellePosada-Olaya, Maria Antonia. „The Power of Collections to Create Place“. Thesis, Griffith University, 2014. http://hdl.handle.net/10072/365346.
Der volle Inhalt der QuelleThesis (PhD Doctorate)
Doctor of Philosophy (PhD)
Queensland College of Art
Arts, Education and Law
Full Text
Pérez, Rojas Daniel. „Tlatoa Communicator a Framework to Create Conversational Systems“. Thesis, Universidad de las Américas Puebla, 2010. http://catarina.udlap.mx/u_dl_a/tales/documentos/dsc/perez_r_d/.
Der volle Inhalt der Quelle(cont.) Our proposal was born, when some years ago, in our research laboratory; we tried to part from an existing conversational system to modify it, first to make it work in Spanish language, then to change the domain of the dialogue. However these efforts did not bear satisfying results because the specific information for the tasks that were carried out was in several different parts of the source code, in different programming languages. The idea of the creation of a conversational system framework where the task specific information could be separated from the source code was born, and this idea was approved in 2003 by a committee conformed by UDLAP researchers and external participants, Dr. Luis Villaseñor from INOEP and Dr. Wayne Ward from the Center for Spoken Language Research of University of Colorado at Boulder. Our proposal consists of the creation of a new module that deals with all the aspects relative to the specific information of every task and instance of a dialogue system.
(cont.) This task specific information is specified in text files with XML format that are loaded first by this module, that scans and analyzes them, looking for errors, validating these archives against its respective document type definition (DTD) file. Next a consistency check is made to make sure that these configuration files keep the consistency with others according to the type of information handled. Once the information and its format is validated, this module instructs the rest of the modules in charge of the dialogue (DM, TTS, NLG, NLP, ASR, etc.) how to carry out all interaction in the dialogue system, where they can find the data which they require. The proposal presents the complete architecture of the system, together with a Graphical User Interface by means of which, a user with few or null programming skills will be able to specify a task describing all the elements a conversational system requires. The main contributions of this work are: The idea of a conversational system module that verifies and manages all the task specific information in a conversational system A GUI to allow non-expert users to create his/her own conversational system guided step by step in a simple web based interface.
(cont.) This work has been published in: "An approach to separate the Task-Specific-Information from the source code in Galaxy Based Conversational Systems" D. Perez, , I. Kirschning, WSEAS Transactions on Communications, Issue 1, Volume 3, January 2004. "TLATOA COMMUNICATOR: A framework to create Task-Independent Conversational Systems" D. Perez, I. Kirschning CISSE 2009 Volume 2: Innovations in Computing Sciences and Software Engineering SCSS, presented on December 16, 2009 (to be published).
Bertilsson, Maria, und Björn Persson. „How to create loyal visitors in hotel businesses“. Thesis, Högskolan Kristianstad, Sektionen för Hälsa och Samhälle, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:hkr:diva-8373.
Der volle Inhalt der QuelleKarlsson, Jonathan. „Using WebGL to create TV-centric user interfaces“. Thesis, Linköpings universitet, Interaktiva och kognitiva system, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-107403.
Der volle Inhalt der QuelleChen, B. C. H. „How aerospace systems integrators create and appropriate value“. Thesis, University of Cambridge, 2004. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.597533.
Der volle Inhalt der QuelleJohansson, Oskar, und Johan Ljungberg. „How auditors and family firms co-create value“. Thesis, Internationella Handelshögskolan, Jönköping University, IHH, Företagsekonomi, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-48636.
Der volle Inhalt der Quelleljung, sofia. „Grow Social : Create connection & communication through cultivation“. Thesis, Konstfack, Industridesign, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:konstfack:diva-7269.
Der volle Inhalt der QuelleSrikanth, Preethi. „Object to Experience: Understanding Perception to Create Events“. University of Cincinnati / OhioLINK, 2010. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1277134998.
Der volle Inhalt der QuelleAcree, Lillian H. „Regrowing Madisonville: A Proposal To Create Positive Redevelopment“. University of Cincinnati / OhioLINK, 2020. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1584015813490616.
Der volle Inhalt der QuelleAlthizer, Kristen E. „Meet Your Maker| The Women Who Create Etsy“. Thesis, California State University, Long Beach, 2017. http://pqdtopen.proquest.com/#viewpdf?dispub=10262837.
Der volle Inhalt der QuelleCreated in 2005, Etsy.com is an e-commerce site where individuals sell handmade goods whose primary users are women. Examining the experiences of ten women selling handmade items on Etsy and how they use Instagram to interact with each other and to promote their online shops, the research intends to contribute to literature of online communities, feminist, and globalization and modernization theories. Using interviews and observations of participants’ Etsy and social accounts, we gain a deeper understanding of these women’s experiences. The women with children spend more time developing relationships with other Etsy moms than those without children. However, all participants felt that through their crafts, they were creating a more ethical and sustainable marketplace in the global economy. More research should examine online relationship building through real-world activities like crafting and the agency that small-scale businesses have to influence ideas about large-scale manufacturing practices.
Christiansen, Naomi Lund. „Learning to Create: A Collection of Personal Essays“. Diss., CLICK HERE for online access, 2004. http://contentdm.lib.byu.edu/ETD/image/etd485.pdf.
Der volle Inhalt der QuelleTaeger, Stephan D. „Using Narrative Distance to Create Transformative Learning Experiences“. BYU ScholarsArchive, 2018. https://scholarsarchive.byu.edu/etd/7359.
Der volle Inhalt der QuelleFreeman, Catherine Muir. „Leadership Strategies to Create Success in Virtual Teams“. ScholarWorks, 2017. https://scholarworks.waldenu.edu/dissertations/3524.
Der volle Inhalt der QuelleVan, Brummelen Jessica(Jessica Raquelle). „Tools to create and democratize conversational artificial intelligence“. Thesis, Massachusetts Institute of Technology, 2019. https://hdl.handle.net/1721.1/122704.
Der volle Inhalt der QuelleThesis: S.M., Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Science, 2019
Cataloged from student-submitted PDF version of thesis.
Includes bibliographical references (pages 189-195).
The world is becoming increasingly saturated with voice-first technology, such as Amazon Alexa and Google Home devices. As this technology becomes more complex, the skill set needed to develop conversational AI applications increases as well. This work bridges the gap, democratizes AI technology, and empowers technology consumers to become technology developers. In this thesis, I develop block-based Alexa Skill programming tools, enabling anyone -- even elementary school students --
to create complex conversational AI applications. During high school workshops, students created Alexa Skills to help others remember forgotten words, learn math concepts, ease recycling, and display Alexa's speech on screen for those hard of hearing. Additionally, I developed a conversational AI curriculum and partnered with MIT's High School Studies Program to provide workshops to the Boston community. We taught students about the capabilities, limitations, and implications of conversational AI, and explored research questions, such as "What do students believe, understand, and think about conversational agents?"; "Can students develop their own conversational AI applications?"; and "What do students envision for the future of conversational AI?" The results from a pre-workshop assessment suggested that despite not understanding how conversational agents worked, students could think of ways for conversational agents to solve problems.
The post-workshop assessment suggested that through the workshops, students learned conversational AI and machine learning concepts; could identify capabilities and limitations of conversational agents; felt proud of their project development; were interested in developing their projects further; and were generally hopeful and excited about the future of conversational AI. Through this research, students learned about the power and limitations of AI, were empowered to solve real-world problems using AI, and developed socially useful conversational AI agent applications.
by Jessica Van Brummelen.
S.M.
S.M. Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Science
Meloni, Julie C. „Curate, create, and play pathways into hypermediated literary scholarship /“. Pullman, Wash. : Washington State University, 2010. http://www.dissertations.wsu.edu/Dissertations/Spring2010/j_meloni_042210.pdf.
Der volle Inhalt der QuelleBjörke, Lisa. „To create with the imagination : in search for flow“. Thesis, Konstfack, Ädellab/Metallformgivning, 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:konstfack:diva-3232.
Der volle Inhalt der QuelleNormann, Annica. „Keys to Effectively Create Realistic Fur in Autodesk Maya“. Thesis, Högskolan i Gävle, Avdelningen för Industriell utveckling, IT och Samhällsbyggnad, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-13302.
Der volle Inhalt der QuelleFarrell, Brian. „Should the United States create an American Foreign Legion“. Thesis, Monterey, California. Naval Postgraduate School, 2011. http://hdl.handle.net/10945/5672.
Der volle Inhalt der QuelleThe growing hostility and division between Islam and "the West" comes at a time when the United States and our allies need more than ever to secure vital national interests in the Middle East, to include energy resources, regional stability, and the suppression of terrorism. Our dilemma is that dispatching troops to the region has only increased hostility and fed the Islamist propaganda mill while confirming in the minds of many Americans and our allied populations that intervention in these regions is a counterproductive waste of blood and treasure. The United States needs to reduce its military footprint but at the same time maintain the ability to back its diplomacy with muscle. At present, our methods of securing our interests in the Middle East are confined to large Forward Operating Bases (FOBs) occupied by rotational units of U.S. Army Combat troops and Marines with little cultural knowledge and an operational focus. These large American forces are supplemented by Security Force Assistance (SFA) programs that are primarily conducted by U.S. Army Special Forces and counter-terrorist strategies focused on covert operations aimed at eliminating High Value Targets (HVTs)-that is, the leadership of Taliban and Al-Qaeda terrorist organizations. One partial solution to the problem of underperforming indigenous forces and an over emphasis on HVTs could be to create an American Foreign Legion. The establishment of a permanent force recruited among non-U.S. citizens and led by American officers might offer a flexible tool to allow the U.S. military to secure American interests in the Middle East, while establishing a smaller, more politically acceptable American security footprint. However, the obstacles to the creation of such a force are significant, not the least of which they go against American traditions of a society of equal opportunity, and those of the U.S. military where all soldiers serve on the basis of equality of treatment and status.
Fang, Jieping. „New Methods to Create Multielectron Bubbles in Liquid Helium“. Thesis, Harvard University, 2012. http://dissertations.umi.com/gsas.harvard:10673.
Der volle Inhalt der QuellePhysics
Buchner, Christina M. „Biologically fit: using biotechnology to create a better soldier“. Thesis, Monterey, California: Naval Postgraduate School, 2013. http://hdl.handle.net/10945/38888.
Der volle Inhalt der QuelleBiotechnology plays a critical role in treating war injuries, preventing and diagnosing disease, and protecting the force against exposure to harmful agents. While effective in its ability to provide medical intervention, biotechnologys non-medical side reveals opportunity to create a super human soldier who is more effective in combat and equipped to survive the rigors of war. Scientists in the field have proposed ideas on how to neurologically and physically enhance soldiers at the genetic level. These developments may help build soldier resistance to battle fatigue, increase endurance, and enhance intelligence making soldiers more decisive on the battlefield. Creating soldier that are stronger, faster and able to counter unpredictable enemy tactics will increase the militarys ability to adapt to changing battlefield conditions and conduct major operations using a smaller force. This thesis examines performance and cognitive enhancement of the soldier via genetic engineering and its potential ability to arm the military with the capabilities to maintain rapid deployment cycles despite the reduction in force and fight wars using sophisticated techniques in order to reduce casualty rates. Understanding the ends and means of soldier enhancement and the novel ethical issues associated with genetic modification is critical to its future in military application.
Hines, Ruth Dianne. „Accounting : in communicating a world, we create a world“. Thesis, Lancaster University, 1992. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.359845.
Der volle Inhalt der QuelleTHUIN, ANTONIA COSTA DE. „LUANDINO AND LANGUAGE AS A SPACE TO CREATE UTOPIA“. PONTIFÍCIA UNIVERSIDADE CATÓLICA DO RIO DE JANEIRO, 2015. http://www.maxwell.vrac.puc-rio.br/Busca_etds.php?strSecao=resultado&nrSeq=25564@1.
Der volle Inhalt der QuelleCOORDENAÇÃO DE APERFEIÇOAMENTO DO PESSOAL DE ENSINO SUPERIOR
CONSELHO NACIONAL DE DESENVOLVIMENTO CIENTÍFICO E TECNOLÓGICO
PROGRAMA DE SUPORTE À PÓS-GRADUAÇÃO DE INSTS. DE ENSINO
Esta dissertação se organiza a partir de três ensaios – A Língua como intraduzível, Os Rios que Comunicam e O Futuro do Pretérito – que focalizam questões relevantes na obra do escritor José Luandino Vieira. O objetivo é identificar, em alguns de seus livros, as formas com que a linguagem é trabalhada pelo autor em sua ficção, de modo a criar espaços de utopia política; dos tempos de luta pela independência angolana, na segunda metade do século XX, às primeiras décadas do século XXI. Pretende-se mostrar ainda como sua busca por uma utopia permanece ao longo do tempo, não tendo cessado com o fim da guerra de independência nacional. A busca por justiça e por inclusão social materializam-se como utopias, expressas sobretudo na linguagem adotada pelo escritor. No primeiro capítulo desta dissertação, discuto seu investimento na linguagem, e como isso é radical – no sentido de estar na raiz – de sua literatura e projeto de mundo. No segundo, falo mais amplamente como o rio – que flui e que segue, que some e volta a existir – é tema existente em Guimarães Rosa e Luandino, que seguem uma genealogia de criadores com a língua, mas que têm mais em comum do que ela. No terceiro, aprofundo-me nas questões políticas levantadas por seus textos e nas suas intenções.
This thesis is organized from three essays – Language as untranslatable, Rivers that communicate and Future of the Past – that focus in relevant questions of the writer José Luandino Vieira work. The aim is to identify, in some of his books, how language is used by the author in his fiction, as a tool to create political utopian spaces; beginning during the time of fighting for Angola s independence, in the second half of the twentieth century, till the first decades of the twenty first century. It intends also to show how his search for utopia continues through time, and has not stopped with the end of the national independence war. The search for justice and social inclusion gain life as utopias, expressed above all in the language adopted by the author. In the first chapter of this dissertation, I talk about his investment in language and how is this crucial for his literature and his world Project. In the second, I talk more broadly about how the river – that comes and goes, disappears and reaches back to existence – is a subject presente in both, Guimarães Rosa and Luandino, following a genealogy of language creators, but with more in common than just that. In the third, I talk in-depth about the political issues raised in his texts and his intentions.
Li, Yao 1978. „Discovering structure of data to create multiple perspective visualization“. Thesis, Massachusetts Institute of Technology, 2004. http://hdl.handle.net/1721.1/26708.
Der volle Inhalt der QuelleThis electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.
Includes bibliographical references (p. 123-125).
The goal of visualization is to help human understand, reason, and learn better and quicker. In pursuit of this goal, this thesis presents an architecture for intelligent visualization systems, which supports multiple perspectives in a parallel structure and offers high flexibility in the addition, deletion, and modification of different visualizations. It validates its design through a prototype containing a number of innovative arrangements and options, which effectively improved trial users' understanding.
by Yao Li.
M.Eng.
Storm, Andrew P. (Andrew Phillip). „Leveraging global operations innovation to create sustainable competitive advantage“. Thesis, Massachusetts Institute of Technology, 2007. http://hdl.handle.net/1721.1/44297.
Der volle Inhalt der QuelleIncludes bibliographical references (p. 89-91).
High fixed costs and the emergence of globalization have forced traditional domestic automotive mass producers to the brink of bankruptcy. This thesis focuses on the global growth strategy of a Tier 1 automotive supplier and examines causal relationships between that strategy and the system stakeholders who execute and support it. The literature review examines current research to illustrate the benefit of approaching globalization with a process-driven, systems-based mindset. Current literature offers insight into improved financial measures that traditional mass producing firms can employ to streamline decision making and shift the mindset of leaders to engage employees, suppliers, and customers around a long-term systems based operating strategy. The thesis is based upon three core experiences the author had at American Axle to illustrate the importance of systems-based operations innovation. The literature review in conjunction with the internship experience is used to illustrate opportunities for American Axle to improve its operating strategy. The paper highlights traditional approaches currently used inside the company and offers solutions to change employee behavior throughout American Axle's global manufacturing system. The thesis examines behaviors, metrics, and results often seen in an absorption cost environment where there are weak operational controls and non-standard corporate scorecards. Using current research and professional industry experience, I will argue robust operational controls and metrics, aligned with an overarching systems approach that considers the long term implications of today's decisions, are essential components to the viable, long term success of any global enterprise.
Andrew P. Storm.
S.M.
M.B.A.
Jansson, Daniel. „nuSense : Wearable technology to prototype and create new senses“. Thesis, Umeå universitet, Designhögskolan vid Umeå universitet, 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-105774.
Der volle Inhalt der QuelleEssa, Fatima. „Do values in education create spaces for democratic citizenship?“ Thesis, Stellenbosch : Stellenbosch University, 2002. http://hdl.handle.net/10019.1/52808.
Der volle Inhalt der QuelleENGLISH ABSTRACT: The "Values in Education" initiative of the Department of Education seems to have become an important facet of the transformation of education agenda in South Africa. My argument in favour of a "Values in Education" initiative to be implemented in schools along the lines of democratic citizenship can be considered as an attempt to contribute to the democratisation of schooling post- 1994. This thesis develops a link between "Values in Education", intersubjectivity and democratic citizenship and argues that "Values in Education" can cultivate democratic citizenship in South African schools. KEYWORDS: Values in education, intersubjectivity, democracy and citizenship.
AFRIKAANSE OPSOMMING: Die Departement van Onderwys se 'Waardes in Onderwys" inisiatief blyk om 'n belangrike faset van die Suid-Afrikaanse agenda oor die transformasie van die onderwys te wees. My argument ten gunste van die implementering van 'n "Waardes in Onderwys" inisiatief in skole volgens die gedagtes van demokratiese burgerskap kan beskou word as 'n poging tot die bydrae van die demokratisering van skole na die 1994 onderwysbedeling. In hierdie tesis word die verwantskap tussen "Waardes in Onderwys", intersubjektiwiteit en demokratiese burgerskap ontwikkel en terselfdertyd word daar geargumenteer dat "Waardes in Onderwys" wel demokratiese burgerskap in skole kan bevorder. KERNBEGRIPPE: Waardes in onderwys, intersubjektiwiteit, demokrasie en burgerskap.
Persson, Andreas, und Daniel Holmberg. „How to create affordable and sustainable facilitites for companies“. Thesis, Blekinge Tekniska Högskola, Institutionen för maskinteknik, 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-12840.
Der volle Inhalt der QuelleSammanfattning Kruthusen Företagsfastigheter AB är ett företag som hyr ut lokaler till främst mindre och nystartade företag. Idag är nästan alla av deras lokaler redan uthyrda vilket möjliggör utbyggnad av nya lokaler. Problemet med detta är att användning av dagens byggnadsmetoder och material kommer ge en väldigt dyr hyra, som dessa små företag inte kan betala. Därför behövs det nya sätt som fokuserar på att få ner kostnader när dessa typer av lokaler ska byggs, för att få en låg hyra. I dagens lokaler tillkommer stora kostnader i ombyggnader eller liknande när företag byter lokaler. Vissa har behov av extra badrum, andra behöver tillgång till kök och några behöver inte tillgång till något. För att undvika de största kostnaderna i samband med detta kommer en gemensam avdelning byggas där det finns omklädningsrum med dusch, toaletter och kök. Det finns många sätt att spara energi på som också minskar kostnader. En undersökning har gjorts för att se om det finns några andra alternativ till uppvärmning av lokalerna. Fjärrvärme är tillgängligt i det valda området för byggnaden, därför valdes detta som värmekälla då det anses vara ett hållbart alternativ. Värmeförluster beräknades för den nya byggnaden för att uppskatta om det är tillräckligt att fokusera på driftkostnader för att erhålla en låg hyra. Resultatet blev att en väldigt hög andel av värmeförlusterna kunde minskas, men det var inte tillräckligt för att ensamt säkerställa en låg hyra. Den totala kostnaden för byggnaden kunde inte uppskattas av oss. Detta är anledningen till att andra åtgärder som gemensamma utrymmen inte kan bevisas vara tillräckligt för att få en låg hyra. Först när ett byggföretag har gjort sin kostnadsuppskattning kommer det visa sig om konceptet är tillräckligt konstandseffektivt. Den slutgiltiga byggnaden kommer bestå av en gemensam avdelning i mitten sammanlänkat med entrén och 10 industrilokaler i storleken 8x13 meter för uthyrning. För att underlätta för kunder finns det en parkering framför byggnaden. På baksidan finns det utrymme för varje företag att ha sina fordon. Det kommer även finnas utrymme för containrar som extra utrymme för företagen.
Jones, Will. „Murder and create : state reconstruction in Rwanda since 1994“. Thesis, University of Oxford, 2014. http://ora.ox.ac.uk/objects/uuid:a462fdf9-f26a-4526-88f3-6bffaa2f9005.
Der volle Inhalt der QuelleYamamoto, Keisuke. „Modification and application of glycosidases to create homogeneous glycoconjugates“. Thesis, University of Oxford, 2013. http://ora.ox.ac.uk/objects/uuid:59d1917c-345d-4fe3-ace4-67dd3c8bc017.
Der volle Inhalt der QuelleKelly, Erica J. „What experiences create and nurture a love of science?“ Thesis, California State University, Long Beach, 2016. http://pqdtopen.proquest.com/#viewpdf?dispub=10127005.
Der volle Inhalt der QuelleWhat experiences do college STEM majors report as being factors that encouraged them to pursue a STEM related major? Do experiences and influences in school such as labs, curriculum, and teachers make a difference? How do extracurricular impact a students’ desire to continue on in science after high school? Through this qualitative study I attempted to find some answers to the above questions.
Seven current college STEM majors were interviewed in a semi-structured format. Through the coding of the interview data several themes emerged which included the following: development of students’ interest, experiencing real science, academic inclination, and knowledge of careers in the STEM fields. These reported factors seemed to influence these students in one way or another in choosing to pursue a STEM career. It was found that all but one subject interviewed experienced hands-on science within a career related experience. They cited those experiences as their biggest influencers.
Siebert, Jost. „How might we create a more realistic ECG Training?“ Thesis, Umeå universitet, Designhögskolan vid Umeå universitet, 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-125680.
Der volle Inhalt der QuelleVillalonga, Pineda Gabriel. „Leveraging Synthetic Data to Create Autonomous Driving Perception Systems“. Doctoral thesis, Universitat Autònoma de Barcelona, 2021. http://hdl.handle.net/10803/671739.
Der volle Inhalt der QuelleLa anotación manual de imágenes para desarrollar sistemas basados en visión por computador ha sido uno de los puntos más problemáticos desde que se utiliza aprendizaje automático para ello. Esta tesis se centra en aprovechar los datos sintéticos para aliviar el coste de las anotaciones manuales en tres tareas de percepción relacionadas con la asistencia a la conducción y la conducción autónoma. En todo momento asumimos el uso de redes neuronales convolucionales para el desarrollo de nuestros modelos profundos de percepción. La primera tarea plantea el reconocimiento de señales de tráfico, un problema de clasificación de imágenes. Asumimos que el número de clases de señales de tráfico a reconocer se debe incrementar sin haber podido anotar nuevas imágenes con las que realizar el correspondiente reentrenamiento. Demostramos que aprovechando los datos sintéticos de las nuevas clases y transformándolas con una red adversaria-generativa (GAN, de sus siglas en inglés) entrenada con las clases conocidas (sin usar muestras de las nuevas clases), es posible reentrenar la red neuronal para clasificar todas las señales en una proporción de ~1/4 entre clases nuevas y conocidas. La segunda tarea consiste en la detección de vehículos y peatones (objetos) en imágenes. En este caso, asumimos la recepción de un conjunto de imágenes sin anotar. El objetivo es anotar automáticamente esas imágenes para que así se puedan utilizar posteriormente en el entrenamiento del detector de objetos que deseemos. Para alcanzar este objetivo, partimos de datos sintéticos anotados y proponemos un método de aprendizaje semi-supervisado basado en la idea del co-aprendizaje. Además, utilizamos una GAN para reducir la distancia entre los dominios sintético y real antes de aplicar el co-aprendizaje. Nuestros resultados cuantitativos muestran que el procedimiento desarrollado permite anotar el conjunto de imágenes de entrada con la precisión suficiente para entrenar detectores de objetos de forma efectiva; es decir, tan precisos como si las imágenes se hubiesen anotado manualmente. En la tercera tarea dejamos atrás el espacio 2D de las imágenes, y nos centramos en procesar nubes de puntos 3D provenientes de sensores LiDAR. Nuestro objetivo inicial era desarrollar un detector de objetos 3D (vehículos, peatones, ciclistas) entrenado en nubes de puntos sintéticos estilo LiDAR. En el caso de las imágenes cabía esperar el problema de cambio de dominio debido a las diferencias visuales entre las imágenes sintéticas y reales. Pero, a priori, no esperábamos lo mismo al trabajar con nubes de puntos LiDAR, ya que se trata de información geométrica proveniente del muestreo activo del mundo, sin que la apariencia visual influya. Sin embargo, en la práctica, hemos visto que también aparecen los problemas de adaptación de dominio. Factores como los parámetros de muestreo del LiDAR, la configuración de los sensores a bordo del vehículo autónomo, y la anotación manual de los objetos 3D, inducen diferencias de dominio. En la tesis demostramos esta observación mediante un exhaustivo conjunto de experimentos con diferentes bases de datos públicas y detectores 3D disponibles. Por tanto, en relación a la tercera tarea, el trabajo se ha centrado finalmente en el diseño de una GAN capaz de transformar nubes de puntos 3D para llevarlas de un dominio a otro, un tema relativamente inexplorado. Finalmente, cabe mencionar que todos los conjuntos de datos sintéticos usados en estas tres tareas han sido diseñados y generados en el contexto de esta tesis doctoral y se harán públicos. En general, consideramos que esta tesis presenta un avance en el fomento de la utilización de datos sintéticos para el desarrollo de modelos profundos de percepción, esenciales en el campo de la conducción autónoma.
Manually annotating images to develop vision models has been a major bottleneck since computer vision and machine learning started to walk together. This thesis focuses on leveraging synthetic data to alleviate manual annotation for three perception tasks related to driving assistance and autonomous driving. In all cases, we assume the use of deep convolutional neural networks (CNNs) to develop our perception models. The first task addresses traffic sign recognition (TSR), a kind of multi-class classification problem. We assume that the number of sign classes to be recognized must be suddenly increased without having annotated samples to perform the corresponding TSR CNN re-training. We show that leveraging synthetic samples of such new classes and transforming them by a generative adversarial network (GAN) trained on the known classes (i.e., without using samples from the new classes), it is possible to re-train the TSR CNN to properly classify all the signs for a ~1/4 ratio of new/known sign classes. The second task addresses on-board 2D object detection, focusing on vehicles and pedestrians. In this case, we assume that we receive a set of images without the annotations required to train an object detector, i.e., without object bounding boxes. Therefore, our goal is to self-annotate these images so that they can later be used to train the desired object detector. In order to reach this goal, we leverage from synthetic data and propose a semi-supervised learning approach based on the co-training idea. In fact, we use a GAN to reduce the synth-to-real domain shift before applying co-training. Our quantitative results show that co-training and GAN-based image-to-image translation complement each other up to allow the training of object detectors without manual annotation, and still almost reaching the upper-bound performances of the detectors trained from human annotations. While in previous tasks we focus on vision-based perception, the third task we address focuses on LiDAR pointclouds. Our initial goal was to develop a 3D object detector trained on synthetic LiDAR-style pointclouds. While for images we may expect synth/real-to-real domain shift due to differences in their appearance (e.g. when source and target images come from different camera sensors), we did not expect so for LiDAR pointclouds since these active sensors factor out appearance and provide sampled shapes. However, in practice, we have seen that it can be domain shift even among real-world LiDAR pointclouds. Factors such as the sampling parameters of the LiDARs, the sensor suite configuration on-board the ego-vehicle, and the human annotation of 3D bounding boxes, do induce a domain shift. We show it through comprehensive experiments with different publicly available datasets and 3D detectors. This redirected our goal towards the design of a GAN for pointcloud-to-pointcloud translation, a relatively unexplored topic. Finally, it is worth to mention that all the synthetic datasets used for these three tasks, have been designed and generated in the context of this PhD work and will be publicly released. Overall, we think this PhD presents several steps forward to encourage leveraging synthetic data for developing deep perception models in the field of driving assistance and autonomous driving.
Universitat Autònoma de Barcelona. Programa de Doctorat en Informàtica
Kashora, Kudzai. „Leveraging mobile business intelligence to create strategic business value“. Master's thesis, University of Cape Town, 2014. http://hdl.handle.net/11427/13218.
Der volle Inhalt der QuelleCurrently, there is a growing need for mobile Business Intelligence (BI) in the business world as the nature of work is changing and employees are more mobile than ever before. Mobile BI promises portability and pervasive access to BI, making it a topic high on many directors’ agendas; however the tangible and intangible benefits of mobile BI are still not well understood. Coupled with this, BI practitioners’ are sceptical about the real business value of delivering BI reports to mobile devices and how this undertaking can bring about organizational changes in the long run. As the field of mobile BI is still in its infancy, there is a lack of research which addresses the business value of mobile BI. The existing studies in this research area have been focused on adoption and implementation strategies. This study therefore attempts to address the gap by investigating how mobile BI can be utilised to enhance organizational performance and also contribute towards strategic business value. In light of this, an extensive literature review was conducted which revealed that mobile BI usage can result in benefits, such as improved employee performance management, organizational agility and customer satisfaction. A conceptual model was developed based on the literature and this model acted as the framework for investigating the research problem.