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Bücher zum Thema „Children's programming languages“

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1

White, Elizabeth. The emotional content of language in children's television programming. Laurentian University, Department of Psychology, 1987.

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2

Naidoo, Jamie Campbell. Diversity programming for digital youth: Promoting cultural competence in the children's library. Libraries Unlimited, An Imprint of ABC-CLIO, LLC, 2014.

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3

Dietzel-Glair, Julie. Get real with storytime: 52 weeks of early literacy programming with nonfiction and poetry. Libraries Unlimited, an imprint of ABC-CLIO, LLC, 2016.

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4

Nelson, Jennifer. Technology and literacy: 21st century library programming for children and teens. American Library Association, 2012.

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5

Plata, Maximino. Assessment, placement, and programming of bilingual exceptional pupils: A practical approach. ERIC Clearinghouse on Handicapped and Gifted Children, Council for Exceptional Children, 1988.

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6

Richards, Roy Martin. Microcomputing in COBOL: Structured interactive applications. Science Research Associates, 1987.

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7

Cohen, Rina. The effects on young children of learning turtle geometry programming through the use of Logo Microworlds. Ontario Institute for Studies in Education, 1987.

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8

Jon, Nichol, Briggs Jonathan, and Dean Jackie, eds. PROLOG, children and students. Kogan Page, 1988.

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9

Gonzales, Andrea. Girl code: Gaming, going viral, and getting it done. HarperCollins Publishers, 2017.

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10

ill, Trap Paul D., ed. Compute!'s kids and the Atari ST. Compute! Publications, 1986.

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11

Kemnitz, Thomas Milton. The TRS-80 BASIC manual. Childrens Press, 1985.

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12

Gullivers Travels Oxford Programming English Re (Progress English). Oxford Univ Press, 1987.

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13

Braharu, Gabriel. Course of Programming for Children and Beginners: Learn Programming from Scratch with Pseudocode Language. Independently Published, 2017.

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14

Dudáš, Adam, Alžbeta Michalíková, Patrik Voštinár, and Jarmila Škrinárová, eds. DidInfo 2025 : new perspective in informatics education - international proceedings on teaching informatics. Matej Bel University, Faculty of Natural Sciences in Banská Bystrica, 2025. https://doi.org/10.24040/2025.9788055722498.

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The main objective of the conference is to act on the comprehensive development of the personalities of the student and the teacher in the subject of computer science and multidisciplinary through the subject of computer science. Teaching computer science has been the domain of secondary schools in the past. Slovakia is one of the first countries to introduce the teaching of computer science in primary schools and this step was justified. We have moved on, and we know that for today's technological world it is necessary to lead children towards STEM (Science -Technology - Engineering - Mathema
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15

Libros Essenciales/essential Books: Building, Marketing, And Programming a Core Collection of Spanish Language Children's. Neal-Schuman Publishers, 2006.

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16

Resnick, Mitchel, Yasmin B. Kafai, and Quinn Burke. Connected Code: Why Children Need to Learn Programming. MIT Press, 2014.

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17

Resnick, Mitchel, Yasmin B. Kafai, and Quinn Burke. Connected Code: Why Children Need to Learn Programming. MIT Press, 2014.

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18

Resnick, Mitchel, Yasmin B. Kafai, and Quinn Burke. Connected Code: Why Children Need to Learn Programming. MIT Press, 2014.

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19

Busbice, Timothy. C# Programming for Kids Vs2008. Lulu Press, Inc., 2011.

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20

Dietzel-Glair, Julie, and Marianne Crandall Follis. Get Real with Storytime. ABC-CLIO, LLC, 2015. http://dx.doi.org/10.5040/9798400656880.

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This is a complete, year-long programming guide that shows librarians how to integrate nonfiction and poetry into storytime for preschool children in order to build literacy skills and overall knowledge. The right nonfiction titles—ones with colorful photographs and facts that are interesting to young imaginations—give librarians an opportunity to connect with children who are yearning for "true stuff." Presenting poetry in storytime encourages a love of language and the chance to play with words. Written by authors with a combined 25 years of experience working with children and books in a li
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21

Nichol, etc Jon. Prolog, Children and Students. Kogan Page Ltd, 1988.

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22

Hello Raspberry Pi!: Python programming for kids and other beginners. Manning Publications Co., 2016.

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23

Kafai, Yasmin B. Minds in Play: Computer Game Design As a Context for Children's Learning. Taylor & Francis Group, 2012.

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24

Kafai, Yasmin B. Minds in Play: Computer Game Design As a Context for Children's Learning. Taylor & Francis Group, 2012.

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25

Kafai, Yasmin B. Minds in Play: Computer Game Design As A Context for Children's Learning. Lawrence Erlbaum, 1994.

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26

JEFFRIES, Madonna. Coding for Kids 2023 : Javascript, Html, Java, Python : New Ways for Coding : Programming Languages for Children: Games Coding Good. Independently Published, 2022.

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27

JEFFRIES, Madonna. Coding for Kids 2023 : Javascript, Html, Java, Python : New Ways for Coding : Programming Languages for Children: Games Coding Good. Independently Published, 2022.

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28

JEFFRIES, Madonna. Python Programming / Coding for Kids : How Do You Teach Children to Program Languages Quickly: Html, Java, Coding, Javascript, PHP. Independently Published, 2022.

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29

Low, Elizabeth Cothen. Big Book of Seasons, Holidays, and Weather. ABC-CLIO, LLC, 2011. http://dx.doi.org/10.5040/9798400618536.

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This one-stop source for children's programs offers thematic rhymes, fingerplays, and songs about seasons, weather, and holidays. There are many books designed to help librarians and teachers come up with programming ideas, but here is one that compiles, organizes, and indexes texts and tunes thoroughly. This unparalleled collection, a follow up to the author's popular Big Book of Animal Rhymes, Fingerplays, and Songs, is organized around the four seasons, focusing on children's rhymes, fingerplays, songs, and poems relating to weather, time, and holidays. Designed as a one-stop resource to he
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30

Grabarek, Kristin, and Mary R. Lanni. Early Learning through Play. ABC-CLIO, LLC, 2019. http://dx.doi.org/10.5040/9798400642999.

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This creative guidebook teaches librarians in diverse communities how to develop and implement early learning programming beyond traditional storytimes. While traditional library storytimes are excellent tools for families, equally important is play. Children learn through play in many ways; it stimulates exploration and curiosity and builds gross and fine motor skills that are critical to reading and writing success. Perhaps most importantly, play has the power to cross barriers of culture and language, allowing families from differing backgrounds to learn together. In this book, Kristin Grab
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31

Becoming Verbal and Intelligble: A functional motor programming approach for children with developmental verbal apraxia. The Psychological Corporation USA, 1996.

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32

Kafai, Yasmin B. Minds in Play: Computer Game Design As A Context for Children's Learning. Lawrence Erlbaum, 1994.

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33

Strom, Chris. 3D Game Programming for Kids: Create Interactive Worlds with JavaScript. Edited by Fahmida Rashid. Pragmatic Bookshelf, 2013.

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34

McCue, Camille. Coding for Kids for Dummies. Wiley & Sons, Incorporated, John, 2019.

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35

McCue, Camille. Coding for Kids for Dummies. Wiley & Sons, Incorporated, John, 2019.

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36

McCue, Camille. Coding for Kids for Dummies. Wiley & Sons, Incorporated, John, 2014.

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37

McCue, Camille. Coding for Kids for Dummies. Wiley & Sons, Incorporated, John, 2014.

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38

Swanwick, Ruth, Daniel Fobi, Yaw Offei, and Alexander Oppong. The Early Care and Education of Deaf Children in Ghana. Oxford University PressOxford, 2024. http://dx.doi.org/10.1093/oso/9780192872272.001.0001.

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Abstract Early childhood care and education is a growing area for international research and policy development. However, young deaf children and their caregivers in Africa and other southern, low-income contexts have been ignored in research debates and international and local policy development. The Early Care and Education of Deaf Children in Ghana examines how understanding social-cultural and resource dynamics can support early education to help young deaf children progress through early childhood in terms of language, communication, and learning. Section one introduces local and global i
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39

Gonzales, Andrea, and Sophie Houser. Girl Code: Gaming, Going Viral, and Getting It Done. HarperCollins Publishers, 2018.

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40

Gonzales, Andrea, and Sophie Houser. Girl Code: Gaming, Going Viral, and Getting It Done. HarperCollins Publishers, 2017.

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41

Scott, Brendan. Python for Kids for Dummies. Wiley & Sons, Incorporated, John, 2015.

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42

Scott, Brendan. Python for Kids for Dummies. Wiley & Sons, Incorporated, John, 2015.

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43

Python for kids for dummies. John Wiley & Sons, 2015.

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44

Help Your Kids with Computer Coding: A unique step-by-step visual guide, from binary code to building games. DK Publishing, 2014.

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45

Treating child and adolescent aggression through bibliotherapy. Springer, 2009.

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