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1

Nurholidan Siregar, Zamzami und Guntoro Guntoro. „SISTEM INFORMASI CATERING DI RATU CATERING BERBASIS WEB“. ZONAsi: Jurnal Sistem Informasi 1, Nr. 2 (24.02.2020): 104–14. http://dx.doi.org/10.31849/zn.v1i2.3320.

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Pemesanan catering merupakan suatu kegiatan yang dilakukan konsumen untuk pemesanan produk berupa Paket makanan atau catering. Proses pemesanan di Ratu Catering dilakukan dengan datang langsung ke lokasi atau pun melalui telepon sehingga proses pemesanan jadi lama dan kurang efektif. Dan melakukan pencatatan laporan penjualan yang masih manual dengan melakukan pencatatan di buku. Sistem Informasi ini menggunakan sistem Aplikasi berbasis Web yang dibuat dan diimplementasikan menggunakan bahasa pemrograman PHP dan HTML, Dengan Database penyimpanan menggunakan MySQL dan desain sistem dibuat menggunakan UML. serta pengujian sistem dengan Black-Box testing dan keakuratan Sistem Infromasi berdasarkan pengujian pengguna. Hasil penelitian ini bahwa Sistem Informasi Catering dapat mempermudah dalam proses pemesanan catering bagi pelanggan dan mempemudah untuk merekap laporan penjualan.
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Zhao, Pu, Pin-yu Chen, Siyue Wang und Xue Lin. „Towards Query-Efficient Black-Box Adversary with Zeroth-Order Natural Gradient Descent“. Proceedings of the AAAI Conference on Artificial Intelligence 34, Nr. 04 (03.04.2020): 6909–16. http://dx.doi.org/10.1609/aaai.v34i04.6173.

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Despite the great achievements of the modern deep neural networks (DNNs), the vulnerability/robustness of state-of-the-art DNNs raises security concerns in many application domains requiring high reliability. Various adversarial attacks are proposed to sabotage the learning performance of DNN models. Among those, the black-box adversarial attack methods have received special attentions owing to their practicality and simplicity. Black-box attacks usually prefer less queries in order to maintain stealthy and low costs. However, most of the current black-box attack methods adopt the first-order gradient descent method, which may come with certain deficiencies such as relatively slow convergence and high sensitivity to hyper-parameter settings. In this paper, we propose a zeroth-order natural gradient descent (ZO-NGD) method to design the adversarial attacks, which incorporates the zeroth-order gradient estimation technique catering to the black-box attack scenario and the second-order natural gradient descent to achieve higher query efficiency. The empirical evaluations on image classification datasets demonstrate that ZO-NGD can obtain significantly lower model query complexities compared with state-of-the-art attack methods.
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Bebko, Adam O., und Nikolaus F. Troje. „bmlTUX: Design and Control of Experiments in Virtual Reality and Beyond“. i-Perception 11, Nr. 4 (Juli 2020): 204166952093840. http://dx.doi.org/10.1177/2041669520938400.

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Advances in virtual reality technology have made it a valuable new tool for vision and perception researchers. Coding virtual reality experiments from scratch can be difficult and time-consuming, so researchers rely on software such as Unity game engine to create and edit virtual scenes. However, Unity lacks built-in tools for controlling experiments. Existing third-party add-ins requires complicated scripts to define experiments. This can be difficult and requires advanced coding knowledge, especially for multifactorial experimental designs. In this article, we describe a new free and open-source tool called the BiomotionLab Toolkit for Unity Experiments (bmlTUX) that provides a simple interface for controlling experiments in Unity. In contrast to existing tools, bmlTUX provides a graphical interface to automatically handle combinatorics, counterbalancing, randomization, mixed designs, and blocking of trial order. The toolbox works out-of-the-box since simple experiments can be created with almost no coding. Furthermore, multiple design configurations can be swapped with a drag-and-drop interface allowing researchers to test new configurations iteratively while maintaining the ability to easily revert to previous configurations. Despite its simplicity, bmlTUX remains highly flexible and customizable, catering to coding novices and experts alike.
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Aleksandrovna Boenko, Elena, Leonid Andreevich Repin und Lyudmila Leonidovna Repina. „Medical and technical aspects of activities at hospital departments of infectious diseases during the pandemic of the Coronavirus disease 2019 and other highly infectious diseases“. Medical review 73, Nr. 7-8 (2020): 249–57. http://dx.doi.org/10.2298/mpns2008250b.

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Introduction. The article presents information on the activities of inpatient facilities for infectious diseases during the pandemic of the new coronavirus disease 2019, taking into account current regulatory documents. The authors reviewed the principles of hospital zoning and patient controlled movement in hospitals for infectious diseases. The paper deals with the organization of the admission departments and equipment of the diagnostic units of hospitals for infectious diseases, providing a graphical presentation of an individual isolation unit (Melzer box) including description of the control and management system for safe access to infectious units. The characteristics of engineering and communication systems, disposal of hazardous medical waste, catering, navigation systems, operational remote communication between doctors and patients, application of barcoding for patient identification and medical records are also discussed. The purpose of this paper was to: Identify the shortcomings of the existing regulatory framework concerning the management and organization of health care institutions that provide medical care to patients with the new coronavirus infection; Identify areas that require adjustments, given the modern requirements for high quality treatment, as well as to ensure epidemiological safety for medical staff and patients; Specify additional requirements for hospitals for infectious diseases, which should be taken into account when planning major repairs, reconstruction and construction of new medical facilities for providing health care during the pandemic of new coronavirus disease 2019 and other highly infectious infections.
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Selimović, Sead. „Political and socio-economic changes in Bijeljina from 1945. to 1953.“ Historijski pogledi 3, Nr. 4 (30.12.2020): 178–204. http://dx.doi.org/10.52259/historijskipogledi.2020.3.4.178.

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The author writes about political and socio-economic changes in Bijeljina from 1945 to 1953. After the Second World War, the area of Bijeljina was part of the Tuzla District. Since 1949, Bijeljina has been an integral part of the Tuzla region, and since 1952, it has been one of the 66 districts of the People's Republic of Bosnia and Herzegovina. The area of Bijeljina consisted of the District of Bijeljina and the City of Bijeljina. After the Second World War, the new government faced many problems: lack of adequate communication between lower and higher authorities, organization and accommodation of counties, feeding the population, buying grain, sowing, repatriation of refugees, assistance to the disabled, health problems, education, etc. In the 1945 election campaign, the Communist Party of Yugoslavia (KPJ) prevented the participation of civic parties in various ways. The regime spied on its political and ideological opponents. Citizens were afraid that they would be arrested as "enemies of the people" and punished. Numerous opponents of the Popular Front were removed from the voter lists. The first elections in the socialist of Yugoslavia were held on November 11, 1945. In the elections, they voted for the list of the Popular Front and the box without the list ("blank box"). The list of the Popular Front, which also included "verified" members of the Communist Party of Yugoslavia, won convincingly. In the Bijeljina district, 27,018 voters were registered to vote. 25,188 or 93.23% of the total number of registered voters voted. Candidate of the People's Front for the Federal Assembly of the Yugoslavia from the Bijeljina District, dr. Vojislav Kecmanović received 24,419 votes (96.95%), while the box without a list won 769 votes (3.05%). The list of the Popular Front for the Assembly of Peoples of the Yugoslavia was also "convincing" in these elections. The list won 24,457 votes or 97.10% of the total number of voters who went to the polls, while the box without the list won 731 votes or 2.90%. In the total population of Bijeljina, women were more numerous than men and made up 52.24% of the population of the District and 52.29% of the population of the City. Women played an important role in the socio-economic, cultural and educational life of Bijeljina. Bosniaks, Serbs, Croats and members of other nations lived together in the area of Bijeljina, and the number of inhabitants was continuously increasing. In 1948 there were 77,482 inhabitants and in 1953, 86,865 inhabitants which was an increase of 9,383 persons or 11.49%. Serbs made up the majority in Bijeljina County (80%) and Bosniaks in Grad (52%). He is in Bijeljina, in 1948, there were 51,031 persons or 65.86% of the population without education, 24,160 persons or 31.18% with completed primary school, and 1,649 persons or 2.13% of the population with lower secondary school. 565 persons or 0.73% had completed secondary school, and 73 persons or 0.09% of the population of Bijeljina had completed college and university. There were 32,522 women or 63.73% of the total number of persons without education and 18,509 men or 36.27% without education. In addition, the literacy of the population was at a very low level. As many as 22,139 or 37.76% of people over the age of nine were illiterate. In the area of Bijeljina, in the period 1945-1953. year, the number of primary schools increased from 34, 1946, to 53, 1953. In addition to primary schools, there were other schools: Teacher's, Gymnasium, Agricultural High School. With such a population structure in Bijeljina, the reconstruction and the first five-year plan were carried out very ambitiously. Significant economic changes were made in this period (1945-1953). These changes are visible in the field of crafts, trade, catering, agriculture.
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Saxena, Kshitij, Yogesh M. Shah, K. K. Singh, Shobhit Dutt, Meenal Agrawal und Nishant Singh. „Clinical profile of acne vulgaris in semiurban patients“. International Journal of Research in Dermatology 4, Nr. 1 (23.01.2018): 23. http://dx.doi.org/10.18203/issn.2455-4529.intjresdermatol20180120.

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<p class="abstract"><strong>Background:</strong> <span lang="EN-IN">Acne is a chronic inflammatory disease of the pilosebaceous unit, mainly affecting face and frequently followed by scarring. It is the most common skin disease in an urban dermatology clinic in India. Adult acne is more common in women and may be a marker of hyperandrogenism.The present study was carried out to study the clinical profile of acne vulgaris in semiurban patients.</span></p><p class="abstract"><strong>Methods:</strong> <span lang="EN-IN">The study was conducted for 1 year on all eligible patients of acne vulgaris attending dermatology OPD of a hospital catering to semiurban patients. Data including grade of acne, markers of androgenicity and post-acne scarring was collected. Statistical analysis was done using SPSS 15 software</span>.<strong></strong></p><p class="abstract"><strong>Results:</strong> <span lang="EN-IN">Frequency of acne vulgaris patients in the dermatology OPD was 2.8% with 429 acne patients out of 15,322 new patients. Female to male ratio was 1.44:1. The mean age of onset in males was 16.24 and in females, 14.84 years. Grade 2 acne (66%) was commonest followed by grade 3 (5.1%) and grade 4 (3.7%). Associated conditions seen were seborrhea (60.8%), alopecia (18.9%), acanthosis (4.9%) and PCOD (2.3%). Markers of androgenicity were more frequently seen in grade 2 acne which was statistically significant. Atrophic scars were commonest including icepick scars (80.2%), rolling scars (67.4%) and box scars (57.8%). </span></p><p class="abstract"><strong>Conclusions:</strong> <span lang="EN-IN">In our study females had an earlier onset and closed comedones were the most common acne lesion. Grade 2 acne vulgaris formed majority of patients. Grade 4 acne vulgaris was more common in males.</span></p>
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Ferreira, Sanette L. A., und Gesina W. Van Zyl. „Catering for large numbers of tourists: the McDonaldization of casual dining in Kruger National Park“. Bulletin of Geography. Socio-economic Series 33, Nr. 33 (01.09.2016): 39–53. http://dx.doi.org/10.1515/bog-2016-0023.

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Abstract Since 2002 Kruger National Park (KNP) has subjected to a commercialisation strategy. Regarding income generation, SANParks (1) sees KNP as the goose that lays the golden eggs. As part of SANParks’ commercialisation strategy and in response to providing services that are efficient, predictable and calculable for a large number of tourists, SANParks has allowed well-known branded restaurants to be established in certain rest camps in KNP. This innovation has raised a range of different concerns and opinions among the public. This paper investigates the what and the where of casual dining experiences in KNP; describes how the catering services have evolved over the last 70 years; and evaluates current visitor perceptions of the introduction of franchised restaurants in the park. The main research instrument was a questionnaire survey. Survey findings confirmed that restaurant managers, park managers and visitors recognise franchised restaurants as positive contributors to the unique KNP experience. Park managers appraised the franchised restaurants as mechanisms for funding conservation.
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Grenčíková, Adriana, Sergej Vojtovič und Monika Gullerová. „Staff qualification and the quality of tourism-related services in the Nitra region“. Bulletin of Geography. Socio-economic Series 21, Nr. 21 (01.09.2013): 41–48. http://dx.doi.org/10.2478/bog-2013-0019.

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Abstract The study attempts to justify the importance of the human potential quality, one of the key factors for the development of tourism industry. Moreover, the study attempts to establish a correlation between the human potential quality and the quality of tourism-related services. Next, the study emphasizes that not only geography-related factors, such as natural, historical and cultural sights, climatic and weather conditions getting the attention and interest by tourists, are vital for tourism industry. The human potential quality, including training, qualification and expertise, is important as well. Therefore, the study analyses the human potential quality in tourism industry, and assesses its impact on the service quality related to accommodation, catering, transport, organization and provision of sports, cultural and sightseeing events.
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Casson, Andrea, Valentina Giovenzana, Alessio Tugnolo, Alessia Pampuri, Ilaria Fiorindo, Roberto Beghi und Riccardo Guidetti. „Assessment of an expanded-polypropylene isothermal box to improve logistic sustainability of catering services“. Journal of Agricultural Engineering 52, Nr. 2 (28.06.2021). http://dx.doi.org/10.4081/jae.2021.1139.

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The European catering sector is hugely expanding and serves over 6 billion meals every year, which translate in 65 million meals per day. The aim of our study was to investigate the environmental performance of the expanded-polypropylene (EPP) box production process to improve sustainability in catering services. Moreover, a quantification of the environmental benefit in using the EPP box instead of the conventional packaging was performed. The life cycle assessment was conducted following the ISO 14044:2006 standard. The EPP box for food delivery makes it possible to design a catering service characterised by –37% of overall impacts compared to the use of the common box. EPP represents a useful solution for environmentally sustainable catering services due to its mechanical response and the insulating properties of the polymer foam. The environmental impact of the EPP box life cycle can be further reduced (–29%) by changing the energy country mix and applying a circular economy model, thus recycling the 100% of the EPP box. In conclusion, the EPP box represents a useful solution for an environmentally sustainable catering service.
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Reiter, M., und C. Gelbmann. „Community catering – thinking outside the box“. European Journal of Public Health 27, suppl_3 (20.10.2017). http://dx.doi.org/10.1093/eurpub/ckx187.322.

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Yanta, Supri, und Idzni Masturah. „Perancangan Sistem Informasi Jasa Katering Berbasis Website“. Bianglala Informatika 7, Nr. 1 (08.07.2019). http://dx.doi.org/10.31294/bi.v7i1.5809.

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Abstract :In this modern age the development of technology greatly influences human life in all fields, one of which is in the catering business. Technology makes everything more practical and easy. Business people use technology as a means to develop their business. Catering entrepreneurs, for example, can use technology to deliver information about their catering business and customers can order online. The design of this information system is made using HTML programming languages and PHP MySQL. The method of data collection uses the method of observation and literature, the method of designing the system with a waterfall and in its testing using black box testing. The application of the catering website is expected to facilitate customers in catering reservations and can increase the profits of catering entrepreneurs ABSTRAKSI: Di zaman modern ini perkembangan teknologi sangat mempengaruhi kehidupan manusia dalam segala bidang, salah satunya dalam bisnis katering. Teknologi membuat segalanya menjadi lebih praktis dan mudah. Para pebisnis menggunakan teknologi sebagai sarana untuk mengembangkan usahanya. Pengusaha katering misalnya, bisa memanfaatkan teknologi untuk menyampaikan informasi bisnisnya kateringnya dan pelanggan bisa melakukan pemesanan secara online. Perancangan sistem informasi ini dibuat dengan menggunakan bahasa pemprograman HTML dan PHP MySQL. Metode pengumpulan data memakai cara observasi dan studi pustaka, metode perancangan sistem dengan waterfall dan dalam pengujiannya menggunakan pengujian kotak hitam. Aplikasi situs web katering ini diharapkan dapat mempermudah pelanggan dalam pemesanan katering dan dapat meningkatkan keuntungan pengusaha katering.
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Malathy, P. „A Study on Indian Pulp-Fiction in English and Its Need for Literary Acknowledgement“. iJARS International Journal of Humanities and Social Studies 3, Nr. 1 (13.02.2017). http://dx.doi.org/10.20908/ijarsijhss.v3i1.7075.

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The phrase, ‘Pulp Fiction’, connotes to the literature printed on cheap quality pulp paper. Actually, the fascination towards Indian pulp-fiction in English edifies amazing progress sustained by the adroitness of the pulp fiction writers who aspire to persist on the interests of their avid readers. In fact, these writers have to rack their brains to secure their popularity and good will amidst their readers by catering to their challenging interests or expectation in making their choice of the pulp fiction at every purchase. Factually speaking, literature created in a specific period by nature, reflects the societal set up and its demands of that period. Undoubtedly, this aspect of literature not only enriches the self-comprehensiveness of its readers but also seizes their absolute interest towards it. Considering these fundamental purposes of creating literature as the significant parameters to validate a literary piece, this article reinstates the standards of a select few Indian English pulp fictions produced recently by the emerging writers like Chetan Bhagat, Ashwin Sanghi, Ravinder Singh, Durjoy Dutta and Nikita Singh. Literature produced in the past even exhibit evidences for having focused on its commercial progress similar to that of recent Indian pulp fiction in English. Therefore, the commercial approach of the best selling Indian English pulp fiction shall not be misinterpreted for its lacuna of literary standards. While, the pulp fictions of Chetan Bhagat and Ravinder Singh climb to the next level of producing box office hits as feature films, why not a space be created for this genre of pulp fiction with a set of elevated literary norms. Consideration of the pulp fiction as an additional genre in Indian English shall definitely unveil an arena of scope for emerging writers of the future.
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McKay, Duncan Robert. „Trading in Freedoms: Creating Value and Seeking Coalition in Western Australian Arts and Culture“. M/C Journal 13, Nr. 6 (30.11.2010). http://dx.doi.org/10.5204/mcj.313.

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IntroductionAs a visual artist it seems to me that the ideal relationship between government and cultural producers is a coalitional one; an “alliance for combined action of distinct parties, persons or states without permanent incorporation into one body” (Oxford English Dictionary). The word “coalition”, however, is entirely absent from the document that forms the basis of the analysis of this paper, Creating Value: An Arts and Culture Sector Policy Framework 2010-2014, from the Government of Western Australia’s Department of Culture and the Arts. Released in March 2010, Creating Value has been introduced by the DCA’s Deputy Director General Jacqui Allen as the “first arts policy in Australia to adopt a public value approach” (DCA, New Policy Framework) whereby "the Department of Culture and the Arts is charged with delivering public value to the Western Australian community through our partnership with the culture and arts sector." As indicated in Allen’s press release, this document achieves its aim of providing “clarity in [the DCA’s] relationships with the culture and arts sector”. As an artist, cultural worker, or someone generally interested in the cultural wellbeing of Australian communities it would seem timely to consider just how this new and influential policy framework envisages the specific working relationships that make up the “partnerships across the culture and arts sector, government, the public and private sector” (DCA, Creating Value 2).In this brief paper it is my intention to interrogate the idea of “coalition” in relation to the evidence provided in the DCA’s Policy Framework, Creating Value, in order to examine the extent to which this State’s involvement in culture and arts may indeed be considered coalitional. In approaching the notion of the coalitional I take the position that there are two key elements to this idea, the first being the notion of an “alliance for combined action” and the second being that the distinct parties involved are not incorporated into one body. What is difficult, at this intersection between the strategic advances of governance and the more organic development of culture, is to distinguish between levels at which the interests of both parties in a coalition or partnership are served by the alliance. As I will argue later in this paper, there is an important distinction to be made between working under temporary contract to specifications (in which one party’s design is realised through a primarily economic exchange with those providing the requisite goods and services) and the kind of negotiated relationship between means and ends that is required to support the genuine development of culture. The question is whether the artist (or other cultural producer), receiving funding to produce cultural work according to “public value” criteria, is able to develop culture or merely able to reproduce an understanding of culture given by the funding brief and assessment panel? It seems to me that significant cultural development is only possible where the public value of the outcomes of cultural production is subject to continuous negotiation and debate – surely it is in the coalitional outcomes (the alliance of distinct parties for combined action) of such discussion that a meaningful identification with culture occurs?In the following discussion around Creating Value my approach is to focus upon some aspects of the policy framework that provide particular evidence of the kind of “combined action” of government and the culture and arts sector that the DCA is proposing in this document. When seen against a more cultural understanding of the “action” of making art and the dynamic processes of producing and identifying with culture, it becomes clear why it may be considered that the DCA and many Western Australian cultural producers may not be engaged in the same project at all, let alone be in effective partnership or coalition.“Public Value” and the Specifications of Cultural ProductionEliseo Vivas observes that in the process of creatively applying symbolic order and understanding to the physical world, humanity acquires culture and an ability to better exploit the world. He also notes that in this process “of constituting the world, [human-kind’s] merely physiological needs are complicated by new needs” (129); new systems of cultural values that assume no less importance in human activity than our more basic bodily needs. Vivas pertinently states, however, that more often than not in human society within a complex and existing symbolic order these cultural needs simply become an aspect of our practical functioning (an extension of survival), and we tend to inhibit our capacity to constitute the world through creative and symbolic endeavours. This depiction of cultural production as an activity that is constitutive of the world is particularly significant in relation to the DCA’s Creating Value. Despite noting that “it is through creative people that we better understand our world” (DCA, Creating Value 8), which echoes with Vivas’s contention that “the poet is needed to give the practical man his stage” (Vivas 129) the policy framework seems rather to exemplify the inhibiting of culturally constitutive activities (production) in favour of “practical functioning” (reproduction).What can be observed particularly well in the DCA’s policy framework is how effectively ideas associated with creative and cultural production have been co-opted to the cause of “practical functioning”. Looking for instance at the notion of “creativity” within Creating Value we discover that “creativity is the driving force of the arts and culture sector” (DCA, Creating Value 5) and that “creativity” is one of the “priority public value principles” for the policy framework, along with “engagement”. Reading more closely one understands that creativity is seen as producing the “distinctive” and the “unique”, a brand that is recognised as Western Australian and which, through such “recognition” and “significance” and through its “enriching” and “transforming” capacities (7), is seen to “add to a sense of place and belonging” (11) for the WA community. This in turn makes WA a “better place to live, work and visit” and ultimately delivers “economic and social outcomes that encourage and support growth” (2). The DCA’s strategies appear to have little to do with a dynamic conception of culture in which new worlds and systems of values may be constituted, but is focussed upon the optimisation and rationalisation of economic outcomes under the guise of “public value”.My contention is that, as difficult as the notion may be to entertain, a department of culture and the arts ought to understand that creative and cultural production are part of a dynamic system that continually engages in a process of tentatively constituting the world. The arts and culture sector undeniably has an important role to play in the formation of and identification with a national cultural identity, which can manifest in international prestige, tourist dollars and other forms of economic growth (Abbing 246; Chaney 166-67). Western Australian culture is not, however, as the DCA seems to perceive, a static and monumental edifice that acts as a singular landmark for Western Australia in local, national and international contexts. The DCA’s arts and culture policy framework talks of its strategies “reflecting the DCA’s vision, values and strategic objectives” (DCA, Creating Value 13) and in a number of places suggests that it will “respond to changing needs” (2, 5, 8). Surely an approach that was interested in the specific value that creative and cultural production has to offer to the community would recognise that it is not in a singular vision but in the world creatively renegotiated and reconstituted by different people and groups of people that such a value and identification is to be found? Furthermore, if Vivas is right, then the support and promotion of culture ought to be as much about cultural needs not yet anticipated, for cultural products whose significance is not currently recognised, as it is about being responsive and catering to the demands of those whom the DCA identifies as the present consumers and stake-holders in WA arts and culture. What is missing from the partnership, as conceived by the DCA between itself and the culture and arts sector, is an adequate mechanism by which “public value” is recognised as a system of constantly changing values in which the culture and arts sector play an important role in developing, extending and negotiating through their creative and cultural production.As Jürgen Habermas suggests, to approach culture strategically in terms of outcomes and deployment is to compromise the internal development that actually provides arts and cultural work with its meaning and significance (Habermas 71). Culture becomes not a distinctive composite of differing and changing world views linked by the “living” process of their “nature-like” coexistence and development, but a monolithic identity or brand with representative products (no matter how diverse those products may be).This policy framework document would suggest not a coalitional “alliance for combined action” but more accurately a process of putting the various strategic goals and cultural aspirations (with “public value” specifications) of the DCA up for tender in much the same way that another Government department might seek tenders for the construction of a bridge or building. It is perhaps telling that Creating Value is described as a “road map to help the Department achieve its vision” (DCA, Creating Value 2).“Engagement” and the Use Value of FreedomCreating Value states that “there is a complex relationship between creativity and engagement, which are the principles driving the delivery of public value outcomes” (DCA, Creating Value 5). The policy framework goes on to suggest that the conception of “engagement” that informs the document is geared towards notions of participation, access and interaction in response to the demands of society for “more than passive enjoyment of cultural experiences” (5). Ultimately, as the “Framework Measurements” (15) in Creating Value suggest, the public values associated with engagement are about quantifying access and participation in arts and culture, and polling audiences and the public regarding “their satisfaction with their level of engagement” (15). I have been arguing that the public value of creative and cultural production is the result of engagement, but I do not think that it follows that the cultural value of such engagement can be assumed to be the correlative of high attendance numbers or measures that indicate a high level of consumer satisfaction. Nor can one assume that the “impact” or “reach” of a cultural or creative experience can be assessed adequately while the box office is open and the door counter is operational, let alone prior to a project being granted funding.Some of the genuine complexity in the relationship between creativity and engagement and its bearing upon public value can be seen in George Steiner’s writing on the nature of “creation”. Steiner suggests on the one hand that the act of creation is “irresponsible” (Steiner 43); that the work of artists occurs at one remove from world of material consequence. On the other hand Steiner notes that external resistance to artistic production has the effect of reinforcing the necessity and significance of artists’ work, freeing them from “justifying [art’s] vital functions and dignifying its motivations” (189). In this understanding of the value of creativity, it seems to me, there is a delicate balance to be struck between “freedom” and “consequence” in artistic and cultural production. The cultural producer is most able to constitute the world in new or innovative ways when he/she is able to work irresponsibly, however, such culturally constitutive actions are most significant and valuable when access to a freedom sought is denied or challenged and the motivations and mores of our cultural institutions are brought under question.Herbert Marcuse wrote in One Dimensional Man that the high culture of the past, “free from socially necessary labour,” was “the appearance of the realm of freedom: the refusal to behave” (Marcuse 71) but he also suggests that in advanced technological societies such as our own, the “good life” of administered society “reduces the use-value of freedom” (49). Marcuse claims that the achievements of rational society have transcended those of the “culture heroes and half-gods” (56) and, given that rational society appears to be steadily advancing towards the best of all possible worlds (or at least the best of the existing alternatives), the inclination to “hope” and to look beyond our own world and for other means of advance has been lost. Here again there is a sense in which the creative activities of culturally constituting the world have lost significant ground to the administrative concerns of “practical functioning”. What is interesting, however, is that it is possible to see the residual traces of the importance of the concept of “freedom”, however illusory, to the notion of the public value of creative and cultural production, even in Creating Value.In Creating Value, the valuable conception of “freedom” occurs obliquely in the insistence that the policy framework supports and encourages artistic risk taking (DCA, Creating Value 5, 8). A closer examination of Creating Value and the DCA’s Arts Grants Handbook 2010 reveals that “artistic risk” (DCA, Arts Grants 17) is understood as a strength in a proposal that is indicative of artistic merit and quality, and quality, understood in the public value terms of the policy framework, is measured by “the distinctive, innovative and significant elements of the creative experience” (DCA, Creating Value 15). The value of risk-taking in the pursuit of innovation is a recurring theme of some of the literature concerning the creative industries over the past decade. Concepts such as the “no-collar workplace” (Florida) and the “artscience lab” (Edwards) have the appearance of promoting a relatively unfettered space apart in which creativity is unhindered by practical obstacles and institutional barriers. However, the concept becomes problematic as soon as there is an expectation that such a space apart will be “productive” in an economic or any other existing sense. Steiner’s notion of “irresponsible” creation, importantly suggests a creativity that defines its own productivity, in which the consequences of artistic or cultural production are contained within the context of the creative space apart. The greatest risk in a creative project is at the point of engagement, where it is met by consequence, where the public value of the work becomes available for negotiation and debate. The process required in applying for a DCA grant is actually a process of modelling, anticipating and containing the risks associated with artistic or cultural production. The conspicuous absence of genuine consequence in this schema suggests that the DCA seeks to manage the “engagement” to produce its own series of desired outcomes. Yet active control of the relationship between funding organisation and the funded artists may inhibit the production of arts and culture. What is required instead is a coalition of interests and aspirations that has the potential to produce (rather than merely reproduce) culture. In such a circumstance the coalitional relationship will be one where meaning, significance and identification are established in a negotiation between diverse entities and interests. In a realm of cultural values the capacity for these “combined actions” to be meaningful and significant (to possess genuine public value) seems to be compromised by the dominance of the authoritative vision of the Department. ConclusionThe coalitional premise that underpins this paper is predicated on the notion that the “combined action” that is the motivation for the partnership between the Department of Culture and the Arts and the culture and arts sector is to enrich the Western Australian community through “unique and transforming culture and arts experiences” (DCA, Creating Value 1), as stated in the DCA’s strategic charter. What my brief engagement with the DCA’s 2010 policy framework, Creating Value, suggests, however, is that the DCA’s vision is not conceived in terms of the coalitional development of culture, in which culture is acknowledged as a collective work in progress, but rather as a strategic project with instrumental aims. The concept of “public value” that is at the core of Creating Value is not ultimately the product of, or productive of, an ongoing discourse or debate into which cultural producers contribute their various creative outputs. Instead it is presented as a static set of assessment criteria designed to channel creativity into economic growth and to contain the risks associated with cultural production. The ideal of the “coalitional” should inform the concept of public value, as the ongoing work of “combined action” in which creative and cultural producers (through their production), Government (through venues and funding) and the public (through attendance and participation) are engaged in a dialogue whose outcomes provide an indication of public value in a dynamic cultural sphere.George Walden writes:Democratic peoples must be more creative than non-democratic ones, if only because the idea that the opposite might be the case is intolerable. Whatever the merits of the contention that repressive or authoritarian regimes have produced the finest literature or most brilliant artistic movements, it would be a bold politician who took the next logical step in the argument… Like health care or education, art is a public good, a commodity whose provision must be officially guaranteed and overseen. (Walden qtd. in Timms 68)Artistic and cultural freedom, according to this observation, is not actually a freedom at all, but rather a political imperative for welfare states such as ours, which in turn makes the support for creative and cultural production a “socially necessary labour”, that performs instrumental and political functions (Timms 68; Abbing 239) that are at least as important as the cultural wellbeing that seems to be promoted. In contrast Pierre Bourdieu suggests that ultimately the state is the “official guarantor” of “everything that pertains to the universal – that is, to the general interest” (Bourdieu & Haacke 72). If culture is to maintain a critical perspective, he argues, “we should expect (and even demand) from the state the instruments of freedom from economic and political powers – that is from the state itself” (71). Somewhere between “socially necessary labour” and “critical distance”, Charles Esche posits the idea of an “engaged autonomy” for creative and cultural projects operating unavoidably within the economic hegemony of capitalism, whereby they work in “tolerated cultural enclosure called ‘art’, able to act according to different rules,” but “still totally inside the system” (Esche 11). Or perhaps, as Tony Moore suggests:A new cultural renaissance will not be built by bureaucrats subsidising elitism or “picking winners”… but by entrepreneurs and public institutions bold enough to harness the diverse creative energy in the community from suburban garages to inner city garrets. (Moore 122)Ultimately the issue of state interests, support and patronage for the arts is the same balancing act between creativity and engagement, or freedom and consequence, that I introduced referencing Steiner earlier in the paper. The point is, however, that creative irresponsibility brought into an effective engagement ought to lead to a negotiation that allows for the dynamic processes of culture to develop around a debate on public value. Creative and cultural producers should be amongst the coalitional co-creators of contemporary Western Australian culture rather than the contractors brought in to make the DCA’s vision of culture a reality.References Abbing, Hans. Why Are Artists Poor?: The Exceptional Economy of the Arts. Amsterdam: Amsterdam UP, 2008.Bourdieu, Pierre, and Hans Haacke. Free Exchange. Trans. Johnson, Randal and Hans Haacke. Cambridge: Polity P, 1995.Chaney, David. “Cosmopolitan Art and Cultural Citizenship.” Theory, Culture & Society 19.1-2 (2002): 157-74.Department of Culture and the Arts (DCA). Arts Grants Handbook 2010. Government of Western Australia, 2010.———. Creating Value: An Arts and Culture Sector Policy Framework, 2010-2014. Government of Western Australia, 2010.———. New Policy Framework Creates Value for WA Artists. 2010. ‹http://www.dca.wa.gov.au/news/stories/front_page_items/new_policy_framework_creates_value_for_wa_artists>.Edwards, David. Artscience: Creativity in the Post-Google Generation, Cambridge, Mass.: Harvard UP, 2008.Esche, Charles. “The Possibility Forum – Institutional Change and Modest Proposals.” Artlink 22.4 (2002): 11-13.Florida, R. The Rise of the Creative Class: And How It's Transforming Work, Leisure, Community and Everyday Life. New York: Basic Books, 2002.Habermas, Jürgen. Legitimation Crisis, Trans. McCarthy, Thomas. Boston: Beacon P, 1975.Marcuse, Herbert. One Dimensional Man: Studies in the Ideology of Advanced Industrial Society. London: Routledge & Kegan Paul, 1964.Moore, Tony. “The Art of Risk in an Age of Anxiety or in Praise of the Long Lunch.” Making Meaning, Making Money: Directions for the Arts and Cultural Industries in the Creative Age. Eds. Lisa Anderson and Kate Oakley. Newcastle Upon Tyne: Cambridge Scholars Publishing, 2008. 111-125.Oxford English Dictionary. Oxford: Oxford UP, 1989.Steiner, George. Grammars of Creation: Originating in the Gifford Lectures for 1990. London: Faber and Faber, 2002.Timms, Peter. What’s Wrong with Contemporary Art? Sydney: UNSWP, 2004.Vivas, Eliseo. “What Is a Poem?” Creation and Discovery: Essays in Criticism and Aesthetics. Gateway Editions, Chicago: Henry Regnery, 1954. 111-41.
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14

Cesarini, Paul. „‘Opening’ the Xbox“. M/C Journal 7, Nr. 3 (01.07.2004). http://dx.doi.org/10.5204/mcj.2371.

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“As the old technologies become automatic and invisible, we find ourselves more concerned with fighting or embracing what’s new”—Dennis Baron, From Pencils to Pixels: The Stage of Literacy Technologies What constitutes a computer, as we have come to expect it? Are they necessarily monolithic “beige boxes”, connected to computer monitors, sitting on computer desks, located in computer rooms or computer labs? In order for a device to be considered a true computer, does it need to have a keyboard and mouse? If this were 1991 or earlier, our collective perception of what computers are and are not would largely be framed by this “beige box” model: computers are stationary, slab-like, and heavy, and their natural habitats must be in rooms specifically designated for that purpose. In 1992, when Apple introduced the first PowerBook, our perception began to change. Certainly there had been other portable computers prior to that, such as the Osborne 1, but these were more luggable than portable, weighing just slightly less than a typical sewing machine. The PowerBook and subsequent waves of laptops, personal digital assistants (PDAs), and so-called smart phones from numerous other companies have steadily forced us to rethink and redefine what a computer is and is not, how we interact with them, and the manner in which these tools might be used in the classroom. However, this reconceptualization of computers is far from over, and is in fact steadily evolving as new devices are introduced, adopted, and subsequently adapted for uses beyond of their original purpose. Pat Crowe’s Book Reader project, for example, has morphed Nintendo’s GameBoy and GameBoy Advance into a viable electronic book platform, complete with images, sound, and multi-language support. (Crowe, 2003) His goal was to take this existing technology previously framed only within the context of proprietary adolescent entertainment, and repurpose it for open, flexible uses typically associated with learning and literacy. Similar efforts are underway to repurpose Microsoft’s Xbox, perhaps the ultimate symbol of “closed” technology given Microsoft’s propensity for proprietary code, in order to make it a viable platform for Open Source Software (OSS). However, these efforts are not forgone conclusions, and are in fact typical of the ongoing battle over who controls the technology we own in our homes, and how open source solutions are often at odds with a largely proprietary world. In late 2001, Microsoft launched the Xbox with a multimillion dollar publicity drive featuring events, commercials, live models, and statements claiming this new console gaming platform would “change video games the way MTV changed music”. (Chan, 2001) The Xbox launched with the following technical specifications: 733mhz Pentium III 64mb RAM, 8 or 10gb internal hard disk drive CD/DVD ROM drive (speed unknown) Nvidia graphics processor, with HDTV support 4 USB 1.1 ports (adapter required), AC3 audio 10/100 ethernet port, Optional 56k modem (TechTV, 2001) While current computers dwarf these specifications in virtually all areas now, for 2001 these were roughly on par with many desktop systems. The retail price at the time was $299, but steadily dropped to nearly half that with additional price cuts anticipated. Based on these features, the preponderance of “off the shelf” parts and components used, and the relatively reasonable price, numerous programmers quickly became interested in seeing it if was possible to run Linux and additional OSS on the Xbox. In each case, the goal has been similar: exceed the original purpose of the Xbox, to determine if and how well it might be used for basic computing tasks. If these attempts prove to be successful, the Xbox could allow institutions to dramatically increase the student-to-computer ratio in select environments, or allow individuals who could not otherwise afford a computer to instead buy and Xbox, download and install Linux, and use this new device to write, create, and innovate . This drive to literally and metaphorically “open” the Xbox comes from many directions. Such efforts include Andrew Huang’s self-published “Hacking the Xbox” book in which, under the auspices of reverse engineering, Huang analyzes the architecture of the Xbox, detailing step-by-step instructions for flashing the ROM, upgrading the hard drive and/or RAM, and generally prepping the device for use as an information appliance. Additional initiatives include Lindows CEO Michael Robertson’s $200,000 prize to encourage Linux development on the Xbox, and the Xbox Linux Project at SourceForge. What is Linux? Linux is an alternative operating system initially developed in 1991 by Linus Benedict Torvalds. Linux was based off a derivative of the MINIX operating system, which in turn was a derivative of UNIX. (Hasan 2003) Linux is currently available for Intel-based systems that would normally run versions of Windows, PowerPC-based systems that would normally run Apple’s Mac OS, and a host of other handheld, cell phone, or so-called “embedded” systems. Linux distributions are based almost exclusively on open source software, graphic user interfaces, and middleware components. While there are commercial Linux distributions available, these mainly just package the freely available operating system with bundled technical support, manuals, some exclusive or proprietary commercial applications, and related services. Anyone can still download and install numerous Linux distributions at no cost, provided they do not need technical support beyond the community / enthusiast level. Typical Linux distributions come with open source web browsers, word processors and related productivity applications (such as those found in OpenOffice.org), and related tools for accessing email, organizing schedules and contacts, etc. Certain Linux distributions are more or less designed for network administrators, system engineers, and similar “power users” somewhat distanced from that of our students. However, several distributions including Lycoris, Mandrake, LindowsOS, and other are specifically tailored as regular, desktop operating systems, with regular, everyday computer users in mind. As Linux has no draconian “product activation key” method of authentication, or digital rights management-laden features associated with installation and implementation on typical desktop and laptop systems, Linux is becoming an ideal choice both individually and institutionally. It still faces an uphill battle in terms of achieving widespread acceptance as a desktop operating system. As Finnie points out in Desktop Linux Edges Into The Mainstream: “to attract users, you need ease of installation, ease of device configuration, and intuitive, full-featured desktop user controls. It’s all coming, but slowly. With each new version, desktop Linux comes closer to entering the mainstream. It’s anyone’s guess as to when critical mass will be reached, but you can feel the inevitability: There’s pent-up demand for something different.” (Finnie 2003) Linux is already spreading rapidly in numerous capacities, in numerous countries. Linux has “taken hold wherever computer users desire freedom, and wherever there is demand for inexpensive software.” Reports from technology research company IDG indicate that roughly a third of computers in Central and South America run Linux. Several countries, including Mexico, Brazil, and Argentina, have all but mandated that state-owned institutions adopt open source software whenever possible to “give their people the tools and education to compete with the rest of the world.” (Hills 2001) The Goal Less than a year after Microsoft introduced the The Xbox, the Xbox Linux project formed. The Xbox Linux Project has a goal of developing and distributing Linux for the Xbox gaming console, “so that it can be used for many tasks that Microsoft don’t want you to be able to do. ...as a desktop computer, for email and browsing the web from your TV, as a (web) server” (Xbox Linux Project 2002). Since the Linux operating system is open source, meaning it can freely be tinkered with and distributed, those who opt to download and install Linux on their Xbox can do so with relatively little overhead in terms of cost or time. Additionally, Linux itself looks very “windows-like”, making for fairly low learning curve. To help increase overall awareness of this project and assist in diffusing it, the Xbox Linux Project offers step-by-step installation instructions, with the end result being a system capable of using common peripherals such as a keyboard and mouse, scanner, printer, a “webcam and a DVD burner, connected to a VGA monitor; 100% compatible with a standard Linux PC, all PC (USB) hardware and PC software that works with Linux.” (Xbox Linux Project 2002) Such a system could have tremendous potential for technology literacy. Pairing an Xbox with Linux and OpenOffice.org, for example, would provide our students essentially the same capability any of them would expect from a regular desktop computer. They could send and receive email, communicate using instant messaging IRC, or newsgroup clients, and browse Internet sites just as they normally would. In fact, the overall browsing experience for Linux users is substantially better than that for most Windows users. Internet Explorer, the default browser on all systems running Windows-base operating systems, lacks basic features standard in virtually all competing browsers. Native blocking of “pop-up” advertisements is still not yet possible in Internet Explorer without the aid of a third-party utility. Tabbed browsing, which involves the ability to easily open and sort through multiple Web pages in the same window, often with a single mouse click, is also missing from Internet Explorer. The same can be said for a robust download manager, “find as you type”, and a variety of additional features. Mozilla, Netscape, Firefox, Konqueror, and essentially all other OSS browsers for Linux have these features. Of course, most of these browsers are also available for Windows, but Internet Explorer is still considered the standard browser for the platform. If the Xbox Linux Project becomes widely diffused, our students could edit and save Microsoft Word files in OpenOffice.org’s Writer program, and do the same with PowerPoint and Excel files in similar OpenOffice.org components. They could access instructor comments originally created in Microsoft Word documents, and in turn could add their own comments and send the documents back to their instructors. They could even perform many functions not yet capable in Microsoft Office, including saving files in PDF or Flash format without needing Adobe’s Acrobat product or Macromedia’s Flash Studio MX. Additionally, by way of this project, the Xbox can also serve as “a Linux server for HTTP/FTP/SMB/NFS, serving data such as MP3/MPEG4/DivX, or a router, or both; without a monitor or keyboard or mouse connected.” (Xbox Linux Project 2003) In a very real sense, our students could use these inexpensive systems previously framed only within the context of entertainment, for educational purposes typically associated with computer-mediated learning. Problems: Control and Access The existing rhetoric of technological control surrounding current and emerging technologies appears to be stifling many of these efforts before they can even be brought to the public. This rhetoric of control is largely typified by overly-restrictive digital rights management (DRM) schemes antithetical to education, and the Digital Millennium Copyright Act (DMCA). Combined,both are currently being used as technical and legal clubs against these efforts. Microsoft, for example, has taken a dim view of any efforts to adapt the Xbox to Linux. Microsoft CEO Steve Ballmer, who has repeatedly referred to Linux as a cancer and has equated OSS as being un-American, stated, “Given the way the economic model works - and that is a subsidy followed, essentially, by fees for every piece of software sold - our license framework has to do that.” (Becker 2003) Since the Xbox is based on a subsidy model, meaning that Microsoft actually sells the hardware at a loss and instead generates revenue off software sales, Ballmer launched a series of concerted legal attacks against the Xbox Linux Project and similar efforts. In 2002, Nintendo, Sony, and Microsoft simultaneously sued Lik Sang, Inc., a Hong Kong-based company that produces programmable cartridges and “mod chips” for the PlayStation II, Xbox, and Game Cube. Nintendo states that its company alone loses over $650 million each year due to piracy of their console gaming titles, which typically originate in China, Paraguay, and Mexico. (GameIndustry.biz) Currently, many attempts to “mod” the Xbox required the use of such chips. As Lik Sang is one of the only suppliers, initial efforts to adapt the Xbox to Linux slowed considerably. Despite that fact that such chips can still be ordered and shipped here by less conventional means, it does not change that fact that the chips themselves would be illegal in the U.S. due to the anticircumvention clause in the DMCA itself, which is designed specifically to protect any DRM-wrapped content, regardless of context. The Xbox Linux Project then attempted to get Microsoft to officially sanction their efforts. They were not only rebuffed, but Microsoft then opted to hire programmers specifically to create technological countermeasures for the Xbox, to defeat additional attempts at installing OSS on it. Undeterred, the Xbox Linux Project eventually arrived at a method of installing and booting Linux without the use of mod chips, and have taken a more defiant tone now with Microsoft regarding their circumvention efforts. (Lettice 2002) They state that “Microsoft does not want you to use the Xbox as a Linux computer, therefore it has some anti-Linux-protection built in, but it can be circumvented easily, so that an Xbox can be used as what it is: an IBM PC.” (Xbox Linux Project 2003) Problems: Learning Curves and Usability In spite of the difficulties imposed by the combined technological and legal attacks on this project, it has succeeded at infiltrating this closed system with OSS. It has done so beyond the mere prototype level, too, as evidenced by the Xbox Linux Project now having both complete, step-by-step instructions available for users to modify their own Xbox systems, and an alternate plan catering to those who have the interest in modifying their systems, but not the time or technical inclinations. Specifically, this option involves users mailing their Xbox systems to community volunteers within the Xbox Linux Project, and basically having these volunteers perform the necessary software preparation or actually do the full Linux installation for them, free of charge (presumably not including shipping). This particular aspect of the project, dubbed “Users Help Users”, appears to be fairly new. Yet, it already lists over sixty volunteers capable and willing to perform this service, since “Many users don’t have the possibility, expertise or hardware” to perform these modifications. Amazingly enough, in some cases these volunteers are barely out of junior high school. One such volunteer stipulates that those seeking his assistance keep in mind that he is “just 14” and that when performing these modifications he “...will not always be finished by the next day”. (Steil 2003) In addition to this interesting if somewhat unusual level of community-driven support, there are currently several Linux-based options available for the Xbox. The two that are perhaps the most developed are GentooX, which is based of the popular Gentoo Linux distribution, and Ed’s Debian, based off the Debian GNU / Linux distribution. Both Gentoo and Debian are “seasoned” distributions that have been available for some time now, though Daniel Robbins, Chief Architect of Gentoo, refers to the product as actually being a “metadistribution” of Linux, due to its high degree of adaptability and configurability. (Gentoo 2004) Specifically, the Robbins asserts that Gentoo is capable of being “customized for just about any application or need. ...an ideal secure server, development workstation, professional desktop, gaming system, embedded solution or something else—whatever you need it to be.” (Robbins 2004) He further states that the whole point of Gentoo is to provide a better, more usable Linux experience than that found in many other distributions. Robbins states that: “The goal of Gentoo is to design tools and systems that allow a user to do their work pleasantly and efficiently as possible, as they see fit. Our tools should be a joy to use, and should help the user to appreciate the richness of the Linux and free software community, and the flexibility of free software. ...Put another way, the Gentoo philosophy is to create better tools. When a tool is doing its job perfectly, you might not even be very aware of its presence, because it does not interfere and make its presence known, nor does it force you to interact with it when you don’t want it to. The tool serves the user rather than the user serving the tool.” (Robbins 2004) There is also a so-called “live CD” Linux distribution suitable for the Xbox, called dyne:bolic, and an in-progress release of Slackware Linux, as well. According to the Xbox Linux Project, the only difference between the standard releases of these distributions and their Xbox counterparts is that “...the install process – and naturally the bootloader, the kernel and the kernel modules – are all customized for the Xbox.” (Xbox Linux Project, 2003) Of course, even if Gentoo is as user-friendly as Robbins purports, even if the Linux kernel itself has become significantly more robust and efficient, and even if Microsoft again drops the retail price of the Xbox, is this really a feasible solution in the classroom? Does the Xbox Linux Project have an army of 14 year olds willing to modify dozens, perhaps hundreds of these systems for use in secondary schools and higher education? Of course not. If such an institutional rollout were to be undertaken, it would require significant support from not only faculty, but Department Chairs, Deans, IT staff, and quite possible Chief Information Officers. Disk images would need to be customized for each institution to reflect their respective needs, ranging from setting specific home pages on web browsers, to bookmarks, to custom back-up and / or disk re-imaging scripts, to network authentication. This would be no small task. Yet, the steps mentioned above are essentially no different than what would be required of any IT staff when creating a new disk image for a computer lab, be it one for a Windows-based system or a Mac OS X-based one. The primary difference would be Linux itself—nothing more, nothing less. The institutional difficulties in undertaking such an effort would likely be encountered prior to even purchasing a single Xbox, in that they would involve the same difficulties associated with any new hardware or software initiative: staffing, budget, and support. If the institutional in question is either unwilling or unable to address these three factors, it would not matter if the Xbox itself was as free as Linux. An Open Future, or a Closed one? It is unclear how far the Xbox Linux Project will be allowed to go in their efforts to invade an essentially a proprietary system with OSS. Unlike Sony, which has made deliberate steps to commercialize similar efforts for their PlayStation 2 console, Microsoft appears resolute in fighting OSS on the Xbox by any means necessary. They will continue to crack down on any companies selling so-called mod chips, and will continue to employ technological protections to keep the Xbox “closed”. Despite clear evidence to the contrary, in all likelihood Microsoft continue to equate any OSS efforts directed at the Xbox with piracy-related motivations. Additionally, Microsoft’s successor to the Xbox would likely include additional anticircumvention technologies incorporated into it that could set the Xbox Linux Project back by months, years, or could stop it cold. Of course, it is difficult to say with any degree of certainty how this “Xbox 2” (perhaps a more appropriate name might be “Nextbox”) will impact this project. Regardless of how this device evolves, there can be little doubt of the value of Linux, OpenOffice.org, and other OSS to teaching and learning with technology. This value exists not only in terms of price, but in increased freedom from policies and technologies of control. New Linux distributions from Gentoo, Mandrake, Lycoris, Lindows, and other companies are just now starting to focus their efforts on Linux as user-friendly, easy to use desktop operating systems, rather than just server or “techno-geek” environments suitable for advanced programmers and computer operators. While metaphorically opening the Xbox may not be for everyone, and may not be a suitable computing solution for all, I believe we as educators must promote and encourage such efforts whenever possible. I suggest this because I believe we need to exercise our professional influence and ultimately shape the future of technology literacy, either individually as faculty and collectively as departments, colleges, or institutions. Moran and Fitzsimmons-Hunter argue this very point in Writing Teachers, Schools, Access, and Change. One of their fundamental provisions they use to define “access” asserts that there must be a willingness for teachers and students to “fight for the technologies that they need to pursue their goals for their own teaching and learning.” (Taylor / Ward 160) Regardless of whether or not this debate is grounded in the “beige boxes” of the past, or the Xboxes of the present, much is at stake. Private corporations should not be in a position to control the manner in which we use legally-purchased technologies, regardless of whether or not these technologies are then repurposed for literacy uses. I believe the exigency associated with this control, and the ongoing evolution of what is and is not a computer, dictates that we assert ourselves more actively into this discussion. We must take steps to provide our students with the best possible computer-mediated learning experience, however seemingly unorthodox the technological means might be, so that they may think critically, communicate effectively, and participate actively in society and in their future careers. About the Author Paul Cesarini is an Assistant Professor in the Department of Visual Communication & Technology Education, Bowling Green State University, Ohio Email: pcesari@bgnet.bgsu.edu Works Cited http://xbox-linux.sourceforge.net/docs/debian.php>.Baron, Denis. “From Pencils to Pixels: The Stages of Literacy Technologies.” Passions Pedagogies and 21st Century Technologies. Hawisher, Gail E., and Cynthia L. Selfe, Eds. Utah: Utah State University Press, 1999. 15 – 33. Becker, David. “Ballmer: Mod Chips Threaten Xbox”. News.com. 21 Oct 2002. http://news.com.com/2100-1040-962797.php>. http://news.com.com/2100-1040-978957.html?tag=nl>. http://archive.infoworld.com/articles/hn/xml/02/08/13/020813hnchina.xml>. http://www.neoseeker.com/news/story/1062/>. http://www.bookreader.co.uk>.Finni, Scott. “Desktop Linux Edges Into The Mainstream”. TechWeb. 8 Apr 2003. http://www.techweb.com/tech/software/20030408_software. http://www.theregister.co.uk/content/archive/29439.html http://gentoox.shallax.com/. http://ragib.hypermart.net/linux/. http://www.itworld.com/Comp/2362/LWD010424latinlinux/pfindex.html. http://www.xbox-linux.sourceforge.net. http://www.theregister.co.uk/content/archive/27487.html. http://www.theregister.co.uk/content/archive/26078.html. http://www.us.playstation.com/peripherals.aspx?id=SCPH-97047. http://www.techtv.com/extendedplay/reviews/story/0,24330,3356862,00.html. http://www.wired.com/news/business/0,1367,61984,00.html. http://www.gentoo.org/main/en/about.xml http://www.gentoo.org/main/en/philosophy.xml http://techupdate.zdnet.com/techupdate/stories/main/0,14179,2869075,00.html. http://xbox-linux.sourceforge.net/docs/usershelpusers.html http://www.cnn.com/2002/TECH/fun.games/12/16/gamers.liksang/. Citation reference for this article MLA Style Cesarini, Paul. "“Opening” the Xbox" M/C: A Journal of Media and Culture <http://www.media-culture.org.au/0406/08_Cesarini.php>. APA Style Cesarini, P. (2004, Jul1). “Opening” the Xbox. M/C: A Journal of Media and Culture, 7, <http://www.media-culture.org.au/0406/08_Cesarini.php>
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Antonio, Amy Brooke. „Writing Women: The Virtual Cookbook and Pinterest“. M/C Journal 16, Nr. 3 (23.06.2013). http://dx.doi.org/10.5204/mcj.644.

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This article aims to throw new light on the representation of women who cook as necessarily perpetuating a domestic ideology in which women are confined to the home. Traditionally, cookbooks written by women have disseminated both cooking information and rules and practices for running an effective household, which have contributed to the ideologies that underpin female domestic practice. However, the evolution of social media platforms, such as Pinterest, which enable the user to actively select and visually display culinary masterpieces on a digital pinboard, have provided a forum for women’s voices and a novel means of expression that is available to the amateur cook and professional chef alike. This article will argue that the creation of a virtual cookbook, via Pinterest, is a means of empowering women, which is central to the lexicon of feminist debate. Rather than being the victims of domestic servitude, this article will argue that the women who create virtual cookbooks do so by choice, and as a means of pleasing the self, irrespective of achieving domestic or marital bliss. Cookbooks “provide a range of insights into everyday life, such as attitudes towards food, domestic economy and the roles of women” (Wessell and Wishart 1). The proliferation of the cooking industry in the form of television programs, celebrity chefs, and social media channels seemingly devoted to the display of culinary artefacts, has transformed what was once a domestic chore into a professional practice. Traditionally, cookbooks that contained information on both the preparation and cooking of food and advice on how to run an effective household were more like guidebooks for women on how to achieve domestic and marital happiness. According to Jenny Lawson, well-known and highly acclaimed cookbooks such as Mrs. Beeton’s Book of Household Management were published as a reaction against eating-out, which was drawing men away from the home. “This aligned a cultural expectation of female domestic servitude with gaining the love and respect of a male partner” (Lawson 348) and reinforced the now familiar proverb that the way to a man’s heart is through his stomach. More recently, How to be a Domestic Goddess highlights the distance between feminism and cooking (Lawson). The book, according to Joanne Hollows, equates baking with a false consciousness and suggests that baking is not far removed from domestic enslavement. This conceptualisation of the-woman-in-the-kitchen is intimately bound to the views of second-wave feminists who believe that cooking is a sign of traditional femininity, which is at odds with a feminist identity (Ashley et al.). This argument situates cooking and food within debates about the sexual division of labour and positions women as providers of food for others. “Women frequently use food to offer pleasure to family members, yet have difficulty experiencing food as pleasurable themselves, particularly in a domestic context” (Hollows 184). Anne Murcott’s It’s a Pleasure to Cook for Him argues that the choice of what to cook and eat is invariably done in the service of some others. Marjorie DeVault similarly asserts that it is the relationship between cooking and caring that cements the relationship between cooking and femininity, while Charles and Kerr conclude that because women fear gaining weight, they deprive themselves of pleasure and so prepare food for others to give pleasure. Women fundamentally cook to please, and please men in particular (Charles and Kerr). For Charles and Kerr, the pleasure that women get from cooking for men is a by-product of the pleasure they receive from caring for others. The notion that women cook out of a desire to care for others is an argument left over from the patrilineal delineations outlined in Biblical texts. Western civilisation has drawn its leading metaphors and definitions of gender from the Bible, specifically the Book of Genesis. As a result of the Fall, which proceeded Adam and Eve’s sin in the Garden of Eden, the sexual division of labour emerged. Adam was instructed to work, and Eve was punished with the pain of childbearing and motherhood. Traditionalist assumptions posited that the assignment of different tasks and roles to men and women was evidence of the naturalness of their respective responsibilities. This explanation focused on women’s reproductive capacity and reiterated motherhood—central to which was an obligation to care for and nurture others—as a woman’s chief goal, which was necessary for the continued promulgation of the species (Lerner). In the nineteenth century, the credibility of this argument was questioned and a scientific explanation was used to justify patriarchy and women’s place within the home. Darwinian theories continued to define women according to their maternal role and justified their exclusion from economic and educational opportunities on the grounds that this was in the best interests of the survival of the species (Lerner). This contributed to the prevailing “cult of domesticity” that was the hallmark of the nineteenth and beginning of the twentieth century. According to this ideological position, true women were supposed to devote themselves to unpaid domestic labour and refrain from paid work. Each of these positions served to reinforce women’s responsibility within the home and, for centuries, women have participated in their own subordination by internalising the proscriptive belief that they exist solely to propagate the human race. If caring and nurturing others is the condition on which cooking is deemed to be “feminine”, then cooking to please oneself should negate the argument that cooking is a “feminine” activity. This article will suggest that the creation of virtual cookbooks on Pinterest enables women to resist societies continued attempts at defining femininity in increasingly restrictive ways. It will be argued that women who create virtual cookbooks do so by choice and as a means of pleasing the self. The representation of celebrity chef Nigella Lawson will be used to elucidate the reconceptualisation of cooking as a pleasurable activity. She is able to distinguish between leisure time and work-related culinary activity and, in so doing, she is represented as enjoying cooking in and of itself, not as a domestic responsibility. Building on this notion of cooking as pleasure, it will be argued that women who create virtual cookbooks on Pinterest do so by choice, for both personal and professional reasons, and irrespective of a desire to please others. Whilst Pinterest has raised significant debate as to whether or not it actually perpetuates gender stereotypes traditionally associated with cooking and femininity, this article will suggest that the desire to cook and a belief in equal rights for women are not mutually exclusive. For the purpose of this article, feminism and contemporary femininity are articulated around the idea of choice. Women are not choosing to create virtual cookbooks on Pinterest for the benefit of men. They are choosing to embrace this platform and are using it as a means of creative expression and an outlet of empowerment that transforms cooking from a domestic chore into an activity with public significance. This “promotes a new female relationship with food, enabling the other sides of femininity, those subversive, darker, abject possibilities to surface” (Lawson, Food Legacies 361), which ultimately grants women moments of agency and transcendence through cooking. Nigella Lawson, who cooks out of a desire for solitary pleasure, epitomises the changing nature of the cookbook throughout the last century. In Feast, she advocates the need for self-satisfaction and independence: “At its most basic, perhaps, is the quiet satisfaction of knowing one is fending for oneself, the instrument of one’s own survival” (4). According to Elisabeth Nathanson, “thinking about cooking as personally satisfying, rather than as a task associated with taking care of one’s family, denotes a new articulation of contemporary femininity” (318). For the purpose of this article then, feminism simply refers to the notion of choice and pleasing the self. Cooking is no longer an activity conducted solely by women in the privacy of their own home, for the purpose of caring for others. Female celebrity chefs, such as Nigella Lawson, draw attention to a particular ethos of pleasing the self as opposed to others. According to Jenny Lawson, Nigella Lawson renegotiates her cooking duties for her own cause (Food Legacies). She disrupts notions of female care and responsibility by “embracing self-satisfaction and indulgence” (Lawson, Disturbing 82) and, in this way, she negotiates a feminine identity that “hovers between the polarised figures of ‘the feminist’ and ‘the housewife’” (Hollows 180). According to Hollows, Nigella Lawson’s work offers an alternative way of imagining women’s relationship to food, which is based on the pleasure of cooking and eating, rather than pleasing others. The Nigella Lawson cooking philosophy posits that cooking should be pleasurable and should start from a desire to eat. Lawson is represented as aware of what she wants to eat and she does not defer to the preferences of others. She separates cooking from the notion of “cooking for”, which allows us to appreciate cooking as a pleasure in, and of, itself. It should be noted, however, that Nigella Lawson is a successful businesswoman who has made her success from her status as a woman-in-the-kitchen. Her programs are carefully constructed to show her prioritising leisure time and cooking to please the self (Lawson, Food Legacies). Although Lawson has encouraged women to cook to please, this is not the sole reason why she cooks. Her brand identity depends on her appearing as though she cooks for pleasure and yet she is undoubtedly, at least in part, driven by economic motivations. Although the cookbooks of the past have promoted a particular lifestyle for other women to emulate (Lawson, Disturbing), they nevertheless represented elements of the private sphere where women were able to wield authority and bequeath their knowledge to other women (Theophano). Throughout history, Janet Theophano notes, women have shared their prize recipes as a vehicle for making themselves visible. As early as the eighteenth century, cookbooks were a way for women to gain economic independence and authority. The formation of cookbooks provided women with an opportunity to enter the professional domain of culinary writing, which served to remove cooking from domestic life. Flora Pell’s Our Cookery Book, first published in 1916, blurred the boundary between the notion of private and public spheres. Pell advocated that a woman’s place was in the home and she upheld socially conservative gender roles and yet she was, paradoxically, a career woman who remained unmarried until she was sixty years old (Wessell and Wishart). Pell’s cookbook reinforced stereotypes of the woman-in-the-kitchen and domestic goddess, whose primary occupation in life was to please others and men in particular. The emergence of Pinterest in 2010, however, a virtual platform that enables the user to post and share images of whatever they choose, has further transformed cooking from a “chore without glamour or choice” (Wessell and Brien 87) into an optional, albeit pleasurable, form of play. This innovative platform has opened up new possibilities for users, more than 70 per cent of whom are women, to find novel means of personal expression via the creation of virtual cookbooks. Pinterest has been self-defined as a space that is perfect for recipe sharing, which is not dissimilar to the practice of compiling family recipes into a book and cutting and pasting extracts from a magazine into one’s own personal collection. Pinterest, however, enables the user to share this collection with others and transforms what has been seen as a private practice into a public activity. Pinterest has transformed the creation of a personal recipe collection from a domestic chore into a commercial venture, which is evident when scrolling through endless pins promoting catering businesses and cake-baking services. Pinterest is, potentially, a great tool for enhancing and even structuring the user’s culinary dreams. The platform has not been without its critics who are polarized, between those who believe that women who use this tool to curate digital recipe collections are in some way undoing or even killing feminism by pinning images that reinforce stereotypes of femininity, and those who believe that because women are pinning these images by choice, it defies traditional notions of femininity previously attached to cooking. The former view posits that female users of Pinterest are pinning images that are aligned with the “traditional” woman, such as cooking, do-it-yourself home-wares and crafts, rather than the “modern” woman who does not want to be seen as different from a man. Advocates of Pinterest, in contrast, argue that the platform is a natural path for reform, noting, in particular, the increased opportunity it provides women for voice and creative expression. This latter position supports the central premise of this article, which suggests that a woman can have both an interest in cooking and a belief in equal rights for women. In the words of Antonia Hayes “we have the luxury of choosing what sort of woman we want to be, including the freedom to be both a feminist and a connoisseur of cauliflower pizzas” (online). Pinterest celebrates the fact that there is no right or wrong way to be a woman. As a platform, Pinterest allows women to rewrite the meanings that have been assigned to them as passive individuals, devoid of a voice, and provides women with the opportunity for expression through the self-publication of digital cookbooks. In Amy Odell’s How Pinterest is Killing Feminism, she labels Pinterest “the Mormon housewife’s image bookmarking service of choice”, which creates a “Stepford Wife” version of identity that is hollow and uncreative. Odell argues that the user-generated content, which is made up predominantly of recipes, home décor, fitness, and fashion, is evidence that women are conditioned to “seek out the retrograde, materialistic content that women’s magazines have been hawking for decades” (online). She further asserts that, “adult women are still conditioned to think about diet and exercise and looking beautiful … so it makes sense that they’d pin these things” (online). She takes particular issue with the diet recipes on Pinterest, such as low-carbohydrate pizza crusts made with crumbed cauliflower, which she argues are indicative of women’s internalised belief that they must be thin in order to be beautiful. This is an image that she argues is synonymous with women’s magazines and Pinterest alike, which she sees as being similarly inundated with images of unrealistic body types. The difference, however, which Odell overlooks, is that the content on Pinterest does not bombard us like a magazine or billboard. The content on Pinterest is user-generated; it is uploaded by our fellow Pinterest users. Women are curating their own experience on the site. They are not victims but actors. Odell’s stance is the antithesis of a feminist argument as it makes women the victims of the media. In order to buy into her argument, you have to assume that all female Pinterest users are one dimensional and easily led, which hardly sounds like a powerful feminist position. Odell’s argument also neglects the role played by male chefs, such as Jamie Oliver, whose recipe books are attempting to curb the obesity epidemic, by focusing on quick and easy meals that are also nutritionally beneficial, hence their respective titles underlining that they are “30-minute” and “15-minute meals”. Given that the latter involves the atempted preparation of an entire meal in 15-minutes, you can rest assured that you will be eating salads that can easily be tossed together in this stringent time frame, rather than sweets and treats. That being said, no one is accusing Oliver of being a victim of the media’s unrealistic portrayal of the human body simply because he advocates the cooking of healthy recipes. This begs the question as to why women who pin healthy recipes, such as cauliflower pizza crusts, and create virtual cookbooks are necessarily victims of the unattainable body syndrome. Odell suggests that cooking and feminism are mutually exclusive and she makes the uncomfortable suggestion that by pinning diet recipes that perpetuate negative body image, and posting and disseminating pretty pictures of culinary delights, women are, as the title of her post suggests, killing feminism. Odell’s diatribe is being met with fierce opposition by Pinterest users who identify as post-feminists. Post-feminists posit that gender equality has been achieved and that women are free to choose their lifestyles in both public and private worlds (Nathanson). This article builds on the premise that pinners perform post-feminism and that women curate visual manifestations of their capacity to “have-it-all”; choice, empowerment and licensed transgression. Nathan Jurgenson, the author of “Pinterest and Feminism” argues that Pinterest is giving women what they want, which is the whole point. In the same way that Nigella Lawson cooks out of a desire for solitary pleasure, women are using Pinterest as a form of leisure time entertainment that is separate from work time. The creation of virtual cookbooks on Pinterest is a pastime that women engage in selfishly. It is an escape from their domestic responsibilities because it is something that they do for themselves and no one else. Amelia McDonnell acknowledges that she wants to spend time drooling over a recipe that she intends to make on the weekend and invites Odell to share the pork chops she made—the recipe for which she found on Pinterest and cooked for herself because she is single and happy. Her satirical response to Odell reinforces the notion of self-satisfaction and independence that accompanies cooking. Like Nigella Lawson, who promotes a fantasy of domestic pleasure on her own terms, both women renegotiate what it means to be a public woman disseminating cooking practices (Lawson, Food Legacies). Antonia Hayes rejects Odell’s premise that Pinterest is killing feminism and accuses the latter of perpetuating the sexism that continues to pervade society. Hayes acknowledges that you can have an interest in cooking and interior design, whilst simultaneously espousing beliefs in equal rights for women: “Kitchen porn and feminism aren’t mutually exclusive” (online). As a self-proclaimed feminist and Pinterest user, with an ever-expanding virtual cookbook, it is easy to resent Odell’s remark that pinning photos of cauliflower crust pizzas is setting the women’s movement back decades. As Hayes asserts “it’s just as damaging to tell women that they’re killing feminism by liking pretty pictures as it is to tell them that in order to be feminine you must dress, act, look a certain way. It’s the same constructed view albeit from a different angle” (online). Self-proclaimed feminists like Odell, who tell us that “only a certain kind of woman (the Pinterest-rejecting, domesticity hater) deserves equal rights and respect” (online), are actually perpetuating the sexism that they are trying to combat. In so doing, they pose questions about notions of agency, choice and desire, which speak to longstanding debates and dilemmas in feminist theory.Since when did it become anti-feminist to like something that is visually pleasing? I have a Pinterest account and I am a feminist. However, if recent criticism on Pinterest is to be believed, these two things are antithetical. If traditional femininity posits that women should be passive, submissive, and silent, then the very nature of Pinterest, which requires the user to actively choose, post, and share images with others, is the very antithesis of these traits. Pinterest users, who create virtual cookbooks out of a desire to please the self, irrespective of any domestic obligations, are active, dominant and communicative. Women are choosing to publish cookbooks in their leisure time, which stands in direct to contrast to the productive demands of work time. Pinterest, a platform renowned for its capacity to render even the most productive individuals into serial procrastinators and time wasters, is the epitome of a leisure time activity. Rather than cooking for their husbands and children, as is their “heaven-appointed mission,” according to Flora Pell, women are scrolling through pins, creating a virtual cookbook of the culinary delights that they will make for themselves to enjoy.ReferencesAshley, Bob, Joanne Hollows, Steve Jones, and Ben Taylor. Food and Cultural Studies. London and New York: Routledge, 2004. Charles, Nickie, and Marrion Kerr. Women, Food and Families: Power, Status, Love, Anger. Manchester: Manchester UP, 1988. DeVault, Marjorie. Feeding the Family: The Social Organisation of Caring as Gendered Work. Chicago: Chicago UP, 1994. Hayes, Antonio. “Pinterest and the Modern Feminist.” 2012. 5 Apr. 2013 ‹http://www.stuff.co.nz/life-style/life/7803000/Pinterest-and-the-modern-feminist› Hollows, Joanne. “Feeling Like a Domestic Goddess: Post-feminism and Cooking.” European Journal of Cultural Studies 6.2 (2003): 179–202. 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